--- Log opened Sat May 13 00:00:06 2017 20170513 00:33:17-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 00:35:19-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 255 seconds] 20170513 00:41:09-!- Greg-Bog_ [~greg_bogg@c-73-37-6-51.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 00:48:15-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170513 00:52:52-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 268 seconds] 20170513 01:26:18-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 01:26:32-!- irker889 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20170513 01:26:50-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 01:42:41-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth-dev 20170513 01:56:39-!- sevu [~Shiki@p548565DC.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20170513 02:17:04-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 02:43:02-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20170513 02:44:15< mattsc> celticminstrel: I added you as assignee to Issue #1216, as this is AI functionality rather than AI behavior. 20170513 02:44:22< celticminstrel> I saw. 20170513 02:44:42< mattsc> ‘kay. I got emails about my other changes, but not about that one. 20170513 02:57:00< mattsc> celticminstrel: hmm … 20170513 02:57:29< mattsc> I see two possibilities that’d make sense to me to deal with ai_algorithm: 20170513 02:57:33< mattsc> 1. Get rid of it. 20170513 02:57:52< mattsc> 2. When resetting, it means a full reset of the AI (as you say) 20170513 03:07:05< celticminstrel> Or a full reset plus anything extra in the [modify_side][ai], I guess. 20170513 03:07:18< celticminstrel> So you liked my suggestion? 20170513 03:10:35< mattsc> Yeah, I think so. Although even the reparsing of [side][ai] could be omitted, I guess. 20170513 03:10:57< mattsc> You reset ai_algorithm? Sure, clean slate from here on ... 20170513 03:11:22< mattsc> Other than stuff that’s in the same [modify_side][ai] tag, as you say. 20170513 03:11:43< celticminstrel> switch_ai completely replaces the AI, right? 20170513 03:12:07< mattsc> I think so. Although I have no idea what it does to aspects. 20170513 03:19:48< mattsc> celticminstrel: I’ll have to take off in ~10 min and likely won’t be back tonight. Anything we should discuss quickly right now? 20170513 03:21:14< celticminstrel> I don't think so? 20170513 03:23:50< mattsc> Mkay. Same here. TTYL then. 20170513 03:29:42-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170513 03:37:08-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170513 03:37:14-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20170513 04:10:20-!- irker531 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170513 04:10:21< irker531> wesnoth: Celtic Minstrel wesnoth:objectives_with_variables 5a216acbea95 / data/lua/wml/objectives.lua src/play_controller.cpp: Finalize https://github.com/wesnoth/wesnoth/commit/5a216acbea9512c66091a250383257e7271e7455 20170513 04:17:02< celticminstrel> zookeeper: If you want, you can take a look at PR 992 again. I've just tested that it works. 20170513 04:33:27-!- prkc [~prkc@212.92.106.146] has quit [Read error: Connection reset by peer] 20170513 04:48:11-!- prkc [~prkc@catv-80-98-135-58.catv.broadband.hu] has joined #wesnoth-dev 20170513 05:00:53-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has quit [Read error: Connection timed out] 20170513 05:07:02-!- bumbadadabum [~bumbadada@wesnoth/developer/bumbadadabum] has joined #wesnoth-dev 20170513 05:14:49< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes 62cc89110c1e / src/campaign_server/campaign_server.cpp: Allow explicit use of any license for add-ons https://github.com/wesnoth/wesnoth/commit/62cc89110c1ebd006bf99557cdf192cfcbe019a7 20170513 05:14:51< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes 22b7914f7977 / src/campaign_server/campaign_server.cpp: Change license message to a better starting point https://github.com/wesnoth/wesnoth/commit/22b7914f79770b67baba526321d87e0c8a14e401 20170513 05:14:53< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes 231b6bc70451 / src/campaign_server/campaign_server.cpp: Limit UMC art license locations https://github.com/wesnoth/wesnoth/commit/231b6bc70451a0482b6173d7556ed1cb1bb0d973 20170513 05:14:55< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes 54ccfcbe52b2 / src/campaign_server/campaign_server.cpp: Add example license paths https://github.com/wesnoth/wesnoth/commit/54ccfcbe52b27596510e3da26995fc9b4a14e235 20170513 05:14:57< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes bbe8ec9edc49 / src/campaign_server/campaign_server.cpp: Merge branch 'patch-2' of https://github.com/pydsigner/wesnoth into licensing-ch https://github.com/wesnoth/wesnoth/commit/bbe8ec9edc4906f55f070be1cc689f4d27904304 20170513 05:14:59< irker531> wesnoth: Daniel Foerster wesnoth:licensing-changes fef869968606 / src/campaign_server/campaign_server.cpp: Revise add-on licensing message https://github.com/wesnoth/wesnoth/commit/fef8699686066cddc5b8c490d1b121a0b7cc3790 20170513 05:21:18< irker531> wesnoth: Daniel Foerster wesnoth:master 62cc89110c1e / src/campaign_server/campaign_server.cpp: Allow explicit use of any license for add-ons https://github.com/wesnoth/wesnoth/commit/62cc89110c1ebd006bf99557cdf192cfcbe019a7 20170513 05:21:20< irker531> wesnoth: Daniel Foerster wesnoth:master 22b7914f7977 / src/campaign_server/campaign_server.cpp: Change license message to a better starting point https://github.com/wesnoth/wesnoth/commit/22b7914f79770b67baba526321d87e0c8a14e401 20170513 05:21:22< irker531> wesnoth: Daniel Foerster wesnoth:master 231b6bc70451 / src/campaign_server/campaign_server.cpp: Limit UMC art license locations https://github.com/wesnoth/wesnoth/commit/231b6bc70451a0482b6173d7556ed1cb1bb0d973 20170513 05:21:24< irker531> wesnoth: Daniel Foerster wesnoth:master 54ccfcbe52b2 / src/campaign_server/campaign_server.cpp: Add example license paths https://github.com/wesnoth/wesnoth/commit/54ccfcbe52b27596510e3da26995fc9b4a14e235 20170513 05:21:26< irker531> wesnoth: Daniel Foerster wesnoth:master bbe8ec9edc49 / src/campaign_server/campaign_server.cpp: Merge branch 'patch-2' of https://github.com/pydsigner/wesnoth into licensing-ch https://github.com/wesnoth/wesnoth/commit/bbe8ec9edc4906f55f070be1cc689f4d27904304 20170513 05:21:28< irker531> wesnoth: Daniel Foerster wesnoth:master fef869968606 / src/campaign_server/campaign_server.cpp: Revise add-on licensing message https://github.com/wesnoth/wesnoth/commit/fef8699686066cddc5b8c490d1b121a0b7cc3790 20170513 05:21:30< irker531> wesnoth: Daniel Foerster wesnoth:master 3e87f1d6b965 / src/campaign_server/campaign_server.cpp: Merge branch 'licensing-changes' https://github.com/wesnoth/wesnoth/commit/3e87f1d6b965c88fface6b781e7813734f3130f5 20170513 05:22:58 * pydsigner winces 20170513 05:34:40-!- Kwandulin [~Kwandulin@p200300760F6D80FB994ADB139A1E2C88.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170513 05:39:26< vultraz_iOS> ty ty 20170513 05:42:10-!- Appleman1234 [~quassel@pl1428.ag1212.nttpc.ne.jp] has quit [Ping timeout: 240 seconds] 20170513 05:45:07-!- Appleman1234 [~quassel@pl1428.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170513 06:38:59-!- travis-ci [~travis-ci@54.242.46.134] has joined #wesnoth-dev 20170513 06:39:00< travis-ci> wesnoth/wesnoth#13843 (licensing-changes - fef8699 : Daniel Foerster): The build failed. 20170513 06:39:00< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/231797150 20170513 06:39:00-!- travis-ci [~travis-ci@54.242.46.134] has left #wesnoth-dev [] 20170513 06:55:14-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20170513 07:11:35-!- mjs-de [~mjs-de@78.54.205.105] has joined #wesnoth-dev 20170513 07:15:09< zookeeper> vultraz_iOS, your asymmetric projectiles comment makes no sense. 20170513 07:32:25< pydsigner> Wait what. 20170513 07:32:46< pydsigner> Did I break the build or did someone else 20170513 07:34:15< pydsigner> Ok I don't think that was me 20170513 07:35:02< pydsigner> Oh 20170513 07:35:08< pydsigner> That was the branch build check 20170513 07:36:08-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Quit: wedge009] 20170513 07:36:24-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20170513 08:52:45-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20170513 08:53:09-!- irker531 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20170513 09:03:52-!- atarocch [~atarocch@93.56.160.28] has joined #wesnoth-dev 20170513 09:20:56-!- Appleman1234 [~quassel@pl1428.ag1212.nttpc.ne.jp] has quit [Ping timeout: 260 seconds] 20170513 09:46:03-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Quit: wedge009] 20170513 09:49:04-!- JyrkiVesterinen [~JyrkiVest@87-100-240-115.bb.dnainternet.fi] has joined #wesnoth-dev 20170513 09:50:31-!- grzywacz [~karol@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20170513 09:53:09-!- Appleman1234 [~quassel@pl1428.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170513 09:59:14-!- irker709 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170513 09:59:14< irker709> wesnoth: Jyrki Vesterinen wesnoth:master 692013272b9c / projectfiles/VC12/wesnoth.vcxproj: Visual Studio: always treat warning C4239 as an error https://github.com/wesnoth/wesnoth/commit/692013272b9cd9add8b3a51357a8579ffafa66b1 20170513 09:59:15< JyrkiVesterinen> celticminstrel: ^ 20170513 10:01:59< grzywacz> So, what's the development focus these days? 20170513 10:02:47< vultraz_iOS> generally make the engine robust, especially the UI. 20170513 10:03:04< grzywacz> In terms of performance or code quality, or..? 20170513 10:05:28< loonycyborg> all of the above :P 20170513 10:22:02-!- JyrkiVesterinen [~JyrkiVest@87-100-240-115.bb.dnainternet.fi] has quit [Quit: .] 20170513 10:45:27-!- janebot 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[~Thunderbi@x4db36c00.dyn.telefonica.de] has quit [Ping timeout: 240 seconds] 20170513 13:23:50-!- horrowind1 is now known as horrowind 20170513 13:36:26< vultraz_iOS> ok, we're supposed to have a release in ~10 hours 20170513 13:37:38< vultraz_iOS> can we get #992 merged before then? 20170513 13:38:36< vultraz_iOS> zookeeper: as for my comment on the images pr, I meant that if the addons in question use the animation macro, they won't see any changes, and if they're using the images directly, for, say, addon images, they might look better flipped the right way up, assuming this was not done manually by the authors. 20170513 13:45:26-!- horrowind1 [~Thunderbi@x4db36c00.dyn.telefonica.de] has joined #wesnoth-dev 20170513 13:47:00-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 13:47:14-!- horrowind [~Thunderbi@x4db36c00.dyn.telefonica.de] has quit [Ping timeout: 240 seconds] 20170513 13:47:14-!- horrowind1 is now known as horrowind 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[~Thunderbi@x4db36c00.dyn.telefonica.de] has joined #wesnoth-dev 20170513 14:33:08-!- horrowind [~Thunderbi@x4db36c00.dyn.telefonica.de] has quit [Ping timeout: 260 seconds] 20170513 14:33:08-!- horrowind1 is now known as horrowind 20170513 14:33:10-!- Kwandulin [~Kwandulin@p200300760F6D80F5ED512C1789685CDE.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170513 14:38:12-!- horrowind [~Thunderbi@x4db36c00.dyn.telefonica.de] has quit [Quit: horrowind] 20170513 14:38:34-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 14:38:47< zookeeper> vultraz_iOS, i know. 20170513 14:39:07-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 14:39:44< vultraz_iOS> then why did you ask 20170513 14:40:50< zookeeper> i didn't ask anything 20170513 14:41:07< zookeeper> what do you think i have asked? 20170513 14:41:55< vultraz_iOS> wait 20170513 14:41:57< vultraz_iOS> then who asked 20170513 14:42:06< vultraz_iOS> ... 20170513 14:42:08< vultraz_iOS> " Lari Nieminen vultraz_iOS, your asymmetric projectiles comment makes no sense." 20170513 14:42:22< vultraz_iOS> you DID ask 20170513 14:42:42< zookeeper> in what kind of parallel universe does that constitute a question, and what is it asking? 20170513 14:44:05< vultraz_iOS> it constitutes a question to explain your comment 20170513 14:44:37< zookeeper> no, it really doesn't 20170513 14:44:47< vultraz_iOS> that's how i took it 20170513 14:44:56< zookeeper> well that's your fault, obviously :p 20170513 14:45:35-!- Appleman1234 [~quassel@pl1428.ag1212.nttpc.ne.jp] has joined #wesnoth-dev 20170513 14:45:47< vultraz_iOS> and how most people would i think 20170513 14:49:21< vultraz_iOS> though it would be easier to know in person 20170513 14:49:25< vultraz_iOS> since the tone would indicate 20170513 14:52:13-!- zookeeper_ [~lmsnie@192.130.252.31] has joined #wesnoth-dev 20170513 14:52:38-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Disconnected by services] 20170513 14:52:42-!- zookeeper_ is now known as zookeeper 20170513 14:52:45-!- zookeeper [~lmsnie@192.130.252.31] has quit [Changing host] 20170513 14:52:45-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20170513 14:54:17< zookeeper> vultraz_iOS, think of it like this: how dumb would i have to be to have missed your two obvious points? 20170513 14:54:24< zookeeper> very 20170513 14:55:14< zookeeper> so what's more likely, that i'm that very dumb, or that those two points are not relevant to what i was saying? 20170513 14:55:56< vultraz_iOS> ok, ill grant you the latter here 20170513 14:56:03< zookeeper> thanks :> 20170513 14:56:10< vultraz_iOS> but i resent the implication 20170513 14:56:31< zookeeper> which one? 20170513 14:57:18< vultraz_iOS> the constant implication from you that I'm an idiot. 20170513 14:58:03< vultraz_iOS> you're basically saying, "is it more likely that I'm an idiot or you're an idiot" 20170513 14:58:49< zookeeper> well, i wasn't thinking that far ahead 20170513 14:59:42< zookeeper> i'd say there's... room for more nuance than that 20170513 15:22:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170513 15:22:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20170513 15:31:47-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170513 15:31:53-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20170513 15:32:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 15:32:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 16:00:01-!- irker340 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170513 16:00:01< irker340> wesnoth: ln-zookeeper wesnoth:master f7130c1474a0 / data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg: UtBS S8: Fixed up the messenger death event a bit https://github.com/wesnoth/wesnoth/commit/f7130c1474a05f7e531f3582abd4c7cdb2684ffa 20170513 16:16:58-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170513 16:16:58< Appveyor> The Battle for Wesnoth (Visual Studio 2017) - Release ln-zookeeper f7130c1: UtBS S8: Fixed up the messenger death event a bit Failed 20170513 16:16:58< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-20 20170513 16:17:02-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170513 16:21:05< vultraz_iOS> why does appveyor keep failing 20170513 16:40:52< irker340> wesnoth: Charles Dang wesnoth:master aee780dc9885 / src/.clang-format: Clang Format: disable IndentCaseLabels https://github.com/wesnoth/wesnoth/commit/aee780dc9885ae5b57a515888328ba6533cb6d61 20170513 17:13:44< irker340> wesnoth: Celtic Minstrel wesnoth:objectives_with_variables 9366dafbadfb / src/play_controller.cpp: restore this https://github.com/wesnoth/wesnoth/commit/9366dafbadfb42fddade3af71545a08cfd45f081 20170513 17:15:01< zookeeper> celticminstrel, if that allows for $| then i have no further input 20170513 17:16:06< celticminstrel> It does. 20170513 17:16:14< vultraz_iOS> please merge then 20170513 17:16:30< vultraz_iOS> (after squash ofc) 20170513 17:17:11-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 17:20:35< irker340> wesnoth: Celtic Minstrel wesnoth:master 850dc96a3a9d / data/lua/wml/objectives.lua src/play_controller.cpp: Fix objectives with variables (#992) https://github.com/wesnoth/wesnoth/commit/850dc96a3a9d9f21348a92b6136e51a083d1f471 20170513 17:23:18< irker340> wesnoth: Celtic Minstrel wesnoth:master ac8267cd6d69 / changelog: Update changelog https://github.com/wesnoth/wesnoth/commit/ac8267cd6d697c1f4f52e0669e6493d2469b2d54 20170513 17:23:44< celticminstrel> https://github.com/wesnoth/wesnoth/milestone/6 20170513 17:25:25< vultraz_iOS> doesn't look like 993's getting in 20170513 17:25:43< celticminstrel> What was that again? 20170513 17:25:52< vultraz_iOS> the python thing 20170513 17:26:36< celticminstrel> You mean 995? 20170513 17:26:42< celticminstrel> Is there a reason why it can't get in? 20170513 17:27:32< vultraz_iOS> wait, is it done? 20170513 17:27:46< vultraz_iOS> i thought it wasn't done 20170513 17:27:58< celticminstrel> I'm not 100%, but it looks done to me. 20170513 17:33:22< vultraz_iOS> back to my refactoring 20170513 17:36:17< vultraz_iOS> celticminstrel: btw can confirm https://github.com/wesnoth/wesnoth/issues/1639 is fixed via steps provided 20170513 17:36:24< vultraz_iOS> though tbf i don't see any animation 20170513 17:36:25< vultraz_iOS> or test 20170513 17:36:26< vultraz_iOS> text 20170513 17:36:37< vultraz_iOS> but no error 20170513 17:40:05< celticminstrel> Eh? 20170513 17:40:08< celticminstrel> No text? 20170513 17:40:11< celticminstrel> What? 20170513 17:40:45< vultraz_iOS> yes 20170513 17:41:33< celticminstrel> Did you use a filter that doesn't match any unit? 20170513 17:41:42< vultraz_iOS> no 20170513 17:44:54< celticminstrel> Well, I don't know what weird thing you did, but it works for me too. 20170513 17:45:17< vultraz_iOS> was testing it in DiD 20170513 17:45:22< vultraz_iOS> on malin 20170513 17:45:39< celticminstrel> I tested it in the tutorial when Delfador summons the quintain. 20170513 17:46:39< celticminstrel> Already a lot for 1.13.9. https://github.com/wesnoth/wesnoth/milestone/8 20170513 17:46:45< vultraz_iOS> hm 20170513 17:46:51< vultraz_iOS> still not seeing text but whatever 20170513 17:46:59< celticminstrel> I saw text when I did it. 20170513 17:47:03< celticminstrel> Maybe you're doing something wrong. 20170513 17:47:18< vultraz_iOS> maybe 20170513 17:47:24< vultraz_iOS> honestly not worrying about it 20170513 17:47:36< celticminstrel> Well, it worked for me, so sure. 20170513 17:47:41< vultraz_iOS> closing the bug 20170513 17:47:46< vultraz_iOS> wait 20170513 17:47:48< vultraz_iOS> already closed 20170513 17:47:49< vultraz_iOS> ok 20170513 17:50:21-!- DeFender1031 [~DeFender1@46-116-209-76.bb.netvision.net.il] has joined #wesnoth-dev 20170513 17:53:25-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170513 17:53:25< Appveyor> The Battle for Wesnoth (Visual Studio 2015) - Release Charles Dang aee780d: Clang Format: disable IndentCaseLabels Failed 20170513 17:53:25< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-335 20170513 17:53:29-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170513 17:56:55-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170513 17:56:55< Appveyor> The Battle for Wesnoth (Visual Studio 2015) - Debug Charles Dang aee780d: Clang Format: disable IndentCaseLabels Failed 20170513 17:56:55< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-335 20170513 17:56:59-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170513 17:59:05< vultraz_iOS> appveyor y u do dis 20170513 18:00:15< celticminstrel> vultraz_iOS: Seems to be missing string_view.hpp. 20170513 18:01:07< celticminstrel> As a temporary fix we could comment out the #define USE_HETEROGENOUS_LOOKUPS? 20170513 18:22:46< zookeeper> what's the fix for https://github.com/wesnoth/wesnoth/issues/1639 ? 20170513 18:34:00-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has quit [Remote host closed the connection] 20170513 18:38:35< celticminstrel> zookeeper: Presumably https://github.com/wesnoth/wesnoth/commit/e78f499a1cd597b5c58df443cdb992fb1476ea98 20170513 18:39:17< zookeeper> right, thanks. 20170513 18:40:24< zookeeper> so, just to make sure... if you want to use translatable key values in a lua-implemented tag, does the tag need to specifically allow that (by using t_string as that commit does, or whatever)? 20170513 18:41:20-!- gfgtdf [~chatzilla@x4e369b93.dyn.telefonica.de] has joined #wesnoth-dev 20170513 18:44:58< celticminstrel> I don't think you'd need to do anything special to allow translatable key values in a Lua-implemented tag. 20170513 18:45:11< celticminstrel> But it might depend on exactly what you're using them for. 20170513 18:45:28< celticminstrel> This has improved since 1.12, where translatable strings in Lua couldn't even be concatenated. 20170513 18:45:41< celticminstrel> (Without first converting them to a regular string.) 20170513 18:51:10< vultraz_iOS> aw, it's apparently not valid c++ to put 'using utils::const_clone;' in a struct. 20170513 18:51:34< vultraz_iOS> oh, but I can inherit, I think.. 20170513 18:54:40< celticminstrel> "using name" in a struct means "import this name from the superclass". 20170513 18:54:48< celticminstrel> You probably want "using alias = name". 20170513 18:55:14< celticminstrel> Or inheritance, sure. Depending on the exact effect you want. 20170513 18:55:28< vultraz_iOS> inheritance 20170513 18:56:28< celticminstrel> "using" has at least three distinct functions. 20170513 19:01:21< zookeeper> celticminstrel, ok, but you did need to do something special to let translatable key values to not break in that case. is that not likely going to be the case in other cases where the possibility of translatable values haven't specifically been taken into account? 20170513 19:02:10< celticminstrel> In that case it was the Lua API that needed to be made to accept them. 20170513 19:02:20< celticminstrel> It's possible it could be the case elsewhere, sure. 20170513 19:03:58< zookeeper> mmkay 20170513 19:27:09< vultraz_iOS> blah. warning about reference to local variable that wasn't there in the old code.. 20170513 19:28:13< vultraz_iOS> despite this block of code being the same 20170513 19:29:42< celticminstrel> ? 20170513 19:31:00< vultraz_iOS> in my refactoring 20170513 19:31:16< vultraz_iOS> I'm getting a warning that wasn't there before on code i didn't change 20170513 19:33:33< celticminstrel> About an unreferenced local variable? 20170513 19:34:31-!- sevu [~Shiki@p54854FAF.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170513 19:34:59< vultraz_iOS> no, about returning a reference to a local variable 20170513 19:36:22< irker340> wesnoth: Severin Glöckner wesnoth:master ccb2a5bf8de2 / data/tools/wesnoth/ (campaignserver_client.py libgithub.py wescamp.py): ported wescamp and libgithub to python3 https://github.com/wesnoth/wesnoth/commit/ccb2a5bf8de204ee94e27a07dac406e2229e62f6 20170513 19:52:16< zookeeper> so is there already a standard way to reference issues in commit messages? just "issue #1234", i suppose? 20170513 19:53:01< celticminstrel> Yeah, or even just #1234 20170513 19:53:11< celticminstrel> That's the same for pull requests. 20170513 19:53:39< celticminstrel> If you want to close it, you can use the words "fix", "resolve", or "close" followed by the issue number. 20170513 19:53:49< celticminstrel> "fixes", "resolves", "closes" also work. 20170513 19:53:55< zookeeper> oh, the same counter is used for PR's and issues? okay then 20170513 19:54:03< celticminstrel> Yeah, they share a counter. 20170513 20:02:13-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has joined #wesnoth-dev 20170513 20:02:40< vultraz_iOS> dammit 20170513 20:03:04< celticminstrel> Are you sure the code you did change couldn't've affected the code you didn't change? 20170513 20:03:05< vultraz_iOS> can't use enable_if with a virtual function.. 20170513 20:03:12< celticminstrel> Oh? 20170513 20:03:21< celticminstrel> I don't see why you wouldn't be able to? 20170513 20:04:01< vultraz_iOS> well, where do you put the 'virtual 20170513 20:04:02< vultraz_iOS> ' 20170513 20:04:04< celticminstrel> BTW I hope you're not going to commit this until after the release. 20170513 20:04:06< celticminstrel> Ah. 20170513 20:04:24< celticminstrel> Well, I assume you'd put it in the same place as "static". 20170513 20:04:44< vultraz_iOS> yes, after release 20170513 20:04:45< irker340> wesnoth: ln-zookeeper wesnoth:master 6f6cd66a326f / data/campaigns/Eastern_Invasion/ (units/Lich_Lord.cfg utils/final_battle.cfg): EI: Added an elaborate death animation for Mal-Ravanal https://github.com/wesnoth/wesnoth/commit/6f6cd66a326fc34eb5093f5ea11edd7d0f8f9f7d 20170513 20:06:51< vultraz_iOS> :o 20170513 20:10:58< vultraz_iOS> celticminstrel: wip pr https://github.com/wesnoth/wesnoth/pull/1697 20170513 20:13:02< vultraz_iOS> don't try to read the cpp diff 20170513 20:13:05< celticminstrel> IIRC, noexcept doesn't actually prevent exceptions being thrown; it's more like an implicit catch(...) {abort();} 20170513 20:13:24< celticminstrel> That's no reason to not use it though. 20170513 20:16:46< celticminstrel> I don't think there's any point in having a namespace alias. Just name the namespace vi_detail to begin with. 20170513 20:17:45< vultraz_iOS> good point 20170513 20:18:24< celticminstrel> vit_create_if_not_existent :/ 20170513 20:18:47< vultraz_iOS> was going to shorten to just 'vit_create' or something 20170513 20:18:47< celticminstrel> "not existent" :| 20170513 20:19:05< celticminstrel> Should be "not exists" or "non-existent". 20170513 20:21:53< celticminstrel> TBH, I'm not really sure what I'm looking at here. 20170513 20:22:51< vultraz_iOS> looks like a lot but tbh it's not. 20170513 20:23:52-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has joined #wesnoth-dev 20170513 20:25:27< celticminstrel> vultraz_iOS: What's this about enum vs helper structs? 20170513 20:25:49< vultraz_iOS> well, i switched to structs to be able to use const_clone 20170513 20:26:00< vultraz_iOS> which is why vit_const is now const vit_const 20170513 20:26:08< celticminstrel> That seems... weird? 20170513 20:26:41< celticminstrel> What was wrong with the enum? 20170513 20:26:49< celticminstrel> (FTR I'm now looking at the result, not the diff.) 20170513 20:27:19< vultraz_iOS> well, nothing, really, except i couldn't really use type traits on it 20170513 20:27:25-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has quit [Read error: Connection reset by peer] 20170513 20:27:43< celticminstrel> Why do you want to use type traits on it? 20170513 20:27:53< vultraz_iOS> const_clone 20170513 20:28:00< celticminstrel> I don't get it. 20170513 20:28:25< celticminstrel> What was wrong with the existing maybe_const? 20170513 20:28:45< vultraz_iOS> yeah, I also feel I lost my thread at some point 20170513 20:29:57< vultraz_iOS> i've been pondering if i could put something in those structs 20170513 20:31:43< celticminstrel> Okay, part of the problem is that you're mixing functional changes with style changes. 20170513 20:31:55< celticminstrel> For example, changing all typedefs to using and all /// to /** */ 20170513 20:32:11< celticminstrel> That makes it harder to see what you're doing. 20170513 20:32:20< celticminstrel> Can you perhaps split it into two commits? 20170513 20:32:50< celticminstrel> Obviously that would take some work... 20170513 20:33:00< vultraz_iOS> can't at this point. 20170513 20:33:08< vultraz_iOS> probably going to split some stuff into another file too 20170513 20:33:30< celticminstrel> Easiest way is probably: a) Revert the currentl commit. b) Do the style changes. c) "git reset b76826bc" d) commit the result. 20170513 20:33:33< celticminstrel> ^current 20170513 20:33:43< celticminstrel> Ah, with another commit between B and C as well. 20170513 20:33:59< celticminstrel> I'm probably missing something else in that sequence, too. 20170513 20:34:40< vultraz_iOS> i was going to do something with that true_type/false_type stuff.. 20170513 20:35:24< celticminstrel> Maybe... a) revert b76926bc b) do style changes only (typedef -> using, comment style, maybe other stuff; can use existing commit for reference) c) commit result d) "git reset --hard b76926bc; git reset HEAD@{1}" e) commit result 20170513 20:35:28< celticminstrel> I think that might work. 20170513 20:35:50< celticminstrel> Oh, wait, maybe it's still missing something. 20170513 20:36:07< celticminstrel> Doesn't reset also change the commit the branch tip is pointing to? 20170513 20:36:10< vultraz_iOS> would be massive work :| 20170513 20:36:26< celticminstrel> I don't think it would be massive, but it probably wouldn't be super-easy either. 20170513 20:37:01< vultraz_iOS> (ah, I know what I can put in the structs) 20170513 20:37:33< celticminstrel> Basically what I'm thinking is to revert the commit, redo the style changes and commit them. Then just paste in the files from the current PR and commit that. 20170513 20:37:55< zookeeper> anyone happen to remember anything else i was supposed to do before 1.13.8? :p 20170513 20:37:58< celticminstrel> Maybe what you'd need is checkout rather than reset. "git checkout b76926bc -- src/variable_info*" 20170513 20:38:22< celticminstrel> -- might be optional, not sure. 20170513 20:38:33< celticminstrel> zookeeper: I have no idea, sorry. :P 20170513 20:38:39< celticminstrel> BTW, how many hours until release? 20170513 20:38:52< celticminstrel> Has anyone done the "basic playability test" yet? 20170513 20:39:08< celticminstrel> https://wiki.wesnoth.org/ReleasingWesnoth 20170513 20:39:28< celticminstrel> I suppose we should get loonycyborg to run pot-update? 20170513 20:39:52< vultraz_iOS> 3.5 20170513 20:40:15< celticminstrel> If he's not around, someone else will have to do it. We can't have the tagging precede the pot-update. 20170513 20:40:51< celticminstrel> I guess at this point we should declare that no-one should commit anything other than major bugfixes or changelog updates. 20170513 20:41:09< celticminstrel> Speaking of which, vultraz_iOS, please take a break from refactoring and check your commit log to see if you missed any changelog entries. 20170513 20:42:20-!- trewe [~trewe@2001:8a0:d121:cd01:c41e:df24:b7ea:a075] has joined #wesnoth-dev 20170513 20:42:49< loonycyborg> you want pot-update already? 20170513 20:42:59< vultraz_iOS> yes. 20170513 20:43:05< celticminstrel> Well, vultraz_iOS says there's only three hours till release, so... 20170513 20:43:09< loonycyborg> I can do it after I wrap up one thing 20170513 20:43:15< celticminstrel> If you think it can wait a bit longer, I guess that's fine. 20170513 20:43:24< celticminstrel> But it does need to be done before tagging, obviously. 20170513 20:43:33< zookeeper> might still be some string changes incoming 20170513 20:43:50< celticminstrel> Okay. 20170513 20:45:09< celticminstrel> Who is in charge of the sanity test? 20170513 20:45:26< celticminstrel> https://wiki.wesnoth.org/ReleasingWesnoth#Build_the_release_for_testing and the next section 20170513 20:46:16 * celticminstrel assumes vultraz_iOS does know to use -a when tagging. (I have no idea what the point of that is but some people seem to consider it important). 20170513 20:46:28< vultraz_iOS> well, I think we should all just do a general look-see. 20170513 20:46:42< vultraz_iOS> and I have no idea what -a is but it doesn't matter since i never use the command line 20170513 20:46:54< celticminstrel> Has the macro reference been updated for the last few releases? 20170513 20:47:04< vultraz_iOS> don't think so 20170513 20:47:11< celticminstrel> Since some people consider -a important, I wouldn't be surprised if your client passes it by default when tagging. 20170513 20:47:17< celticminstrel> It means "annotated". 20170513 20:48:38< celticminstrel> Maybe your git client offers it as a checkbox or something. 20170513 20:49:12< celticminstrel> [May 13@4:46:28pm] vultraz_iOS: well, I think we should all just do a general look-see. 20170513 20:49:13< celticminstrel> Well sure, but it's really not good if something mentioned in the link happens to be broken, so... 20170513 20:50:22< celticminstrel> Admittedly, it's more important for a release build, but... 20170513 20:50:27< celticminstrel> Still not good in a dev build. 20170513 20:51:34< celticminstrel> Tagging is apparently supposed to be the very last step. 20170513 20:51:48< zookeeper> wow. in mainline campaigns, there are no [message]speaker= using a comma-separated list. i guess i need to try it to see if it's supported. 20170513 20:52:35< celticminstrel> Oh, does the XCode project currently need updating? IIRC it doesn't, but it's also not good to make a release where it does, so we should check... 20170513 20:52:59< zookeeper> ah. not supported. 20170513 20:54:14< celticminstrel> Okay, I don't see any added or deleted source or header files since the last XCode update, so it should be fine. 20170513 20:58:22< celticminstrel> I'm going to start linking commits that maybe should have a changelog entry. 20170513 20:58:23< celticminstrel> https://github.com/wesnoth/wesnoth/commit/9cf2e7924ff80f07e8a8e90cef2b072b3554d7fc 20170513 20:58:32< celticminstrel> https://github.com/wesnoth/wesnoth/commit/e3c9d17035ff6a0e60f0a4f6573f5c80ca607265 20170513 20:58:43< celticminstrel> https://github.com/wesnoth/wesnoth/commit/ff1a78c246eb57da62b5dedc910fd3754c4ae819 20170513 20:59:02< celticminstrel> ^ Did you address my feedback on that one? I don't remember. 20170513 20:59:04< irker340> wesnoth: ln-zookeeper wesnoth:master be31769ecf36 / data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg: UtBS S3: Fixed a potential speaker issue https://github.com/wesnoth/wesnoth/commit/be31769ecf36a354d1a93787be33cb760ad7ae79 20170513 20:59:25< vultraz_iOS> I'm not going to list eveyr editor QOL update 20170513 20:59:31< vultraz_iOS> or at least, i wasn't planning to 20170513 20:59:48< vultraz_iOS> just list "Various QoL updates to Map Editor" 20170513 21:00:00< celticminstrel> I don't think that's a good idea. 20170513 21:00:07< vultraz_iOS> i did address your feedback there, ftr 20170513 21:00:07< celticminstrel> Can you do it without using a weird acronym? 20170513 21:00:26< vultraz_iOS> of course :| 20170513 21:01:24< celticminstrel> IMO it should also be a little more explicit, maybe something like "Improvements to editor menus and blah blah"? 20170513 21:01:50< vultraz_iOS> perhaps 20170513 21:02:08< celticminstrel> https://github.com/wesnoth/wesnoth/commit/208e1640e6c254001f1b43421610d1fa5ff74e1a 20170513 21:02:41-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 21:05:19< celticminstrel> Oh yeah vultraz_iOS, did you look at my Load Game dialog change yet? 20170513 21:05:39< celticminstrel> (Note that it only works for games started after it was implemented.) 20170513 21:05:59< celticminstrel> (Or rather, for games saved after it was implemented; loading a game and resaving it should work.) 20170513 21:06:19< celticminstrel> I think it could be better formatted. Maybe some border=right or some such. 20170513 21:07:21< celticminstrel> https://github.com/wesnoth/wesnoth/commit/72e9dee40d2616986d1f52447a1633f7e11a64e4 20170513 21:07:45< celticminstrel> ^ Should be listed as a potential compatibility-breaking change for Lua. 20170513 21:07:53-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 21:08:32< celticminstrel> ie, not only in the changelog but also in RELEASE_NOTES 20170513 21:09:48< vultraz_iOS> i have 20170513 21:09:51< vultraz_iOS> wanted to do some tweaks 20170513 21:09:54< vultraz_iOS> might get that in 20170513 21:10:04< vultraz_iOS> i already listed th config change 20170513 21:10:12< celticminstrel> Okay. 20170513 21:10:17< celticminstrel> In RELEASE_NOTES too? 20170513 21:10:21< vultraz_iOS> maybe? 20170513 21:10:39< celticminstrel> Well, as long as it's in changelog, that's fine; it can be added to RELEASE_NOTES after the tagging, if necessary. 20170513 21:13:02-!- shadowm [~ignacio@wesnoth/developer/shadowm] has joined #wesnoth-dev 20170513 21:13:25< shadowm> Did anyone consider making a subforumin Mainline Campaign Feedback for the campaign that was (IIRC) mainlined recently? 20170513 21:13:52< shadowm> zookeeper? 20170513 21:14:35< zookeeper> right, that seems to have been forgotten 20170513 21:14:57< shadowm> Is it a desirable thing to have? 20170513 21:15:14< zookeeper> yes, of course 20170513 21:15:26< celticminstrel> Now on gfgtdf's commits that should be in the changelog... 20170513 21:15:29< celticminstrel> https://github.com/wesnoth/wesnoth/commit/f202d5bef567d39417b5c464cdf341c3371cc699 20170513 21:15:39< celticminstrel> I feel like that might already be there, not sure. 20170513 21:15:44< shadowm> zookeeper: Okay, could you post in Moderators' Forum the list of scenarios and topic template to make the topics and index topic then? 20170513 21:16:24< celticminstrel> https://github.com/wesnoth/wesnoth/commit/4608c2d36871a5976d551dd050f14b6a604ca8ac 20170513 21:19:39< zookeeper> shadowm, by "topic template" you mean just the usual 8 questions, or something else? 20170513 21:19:58< shadowm> The questionnaire, yes. 20170513 21:20:18< celticminstrel> Maybe https://github.com/wesnoth/wesnoth/commit/9d2b0f64dcdd47fcc7b6254a03f85015597e0fb1 20170513 21:20:27< celticminstrel> https://github.com/wesnoth/wesnoth/commit/cbd3c2644c8fd68eab1b136ff9591044086ac068 20170513 21:20:44< celticminstrel> Maybe https://github.com/wesnoth/wesnoth/commit/bd6a0c69d1e9a2b8eee41e65baf4befd056d2e2a 20170513 21:21:09< zookeeper> shadowm, well, if it helps i guess i can do some copypasting like that 20170513 21:21:54< celticminstrel> Okay, that seems to be all for Vultraz/gfgtdf commits that should probably be in the changelog. 20170513 21:23:45< vultraz_iOS> alright, thanks. 20170513 21:24:26< celticminstrel> I could check everyone's commits, but that's a lot more effort, and IIRC most other people are better about making sure they add things to the changelog... >_> 20170513 21:24:50-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has quit [Remote host closed the connection] 20170513 21:25:22-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 21:28:21-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has quit [Remote host closed the connection] 20170513 21:28:38< shadowm> zookeeper: There's no need for copy-pasting, I can easily clone a topic and change the subject each time. 20170513 21:29:00< shadowm> Just make sure the questionnaire is relevant and that I'm provided with a list of scenario names because I don't know the campaign. 20170513 21:29:13-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has joined #wesnoth-dev 20170513 21:29:22-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 21:29:40< zookeeper> i meant copypasting the scenario names. but then i got lazy and copypasted some ls output instead and just replaced _'s with spaces. 20170513 21:30:06-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has joined #wesnoth-dev 20170513 21:30:10-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 21:30:56< shadowm> Could you actually check the scenario titles or I'll end up doing it myself and being really frustrated at you? 20170513 21:31:05< zookeeper> i did check 20170513 21:31:06< zookeeper> they match 20170513 21:31:38< zookeeper> ...which is nice. i've always hated scenario name/filename/id mismatches. 20170513 21:32:04 * zookeeper debates whether to include "(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?" 20170513 21:33:04< Kwandulin> dem tomato surprises 20170513 21:33:43-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has joined #wesnoth-dev 20170513 21:36:13< zookeeper> posted. but i don't know if those are the questions that the campaign maintainers want 20170513 21:36:57< shadowm> Who are the "campaign maintainers" and can you consult them on the matter or you're not in charge of mainline content maintenance anymore? 20170513 21:38:35-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20170513 21:38:39< zookeeper> i don't know which one of these SotA people (beetlenaut, sigurd or vultraz) is supposed to maintain it. since it's beetlenaut's campaign i'll send him a PM and ask which questions he wants 20170513 21:41:16< mattsc> celticminstrel: Saw your question on Xcode. I came online briefly to say that I just pulled and it compiles just fine. So the Xcode project file is good to go. 20170513 21:42:51< celticminstrel> Good, good. 20170513 21:43:08< zookeeper> shadowm, i'll post in the thread when he replies 20170513 21:45:09< zookeeper> (looks like he already read it so might be soon) 20170513 21:47:40-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170513 21:49:45< shadowm> It's interesting that you don't know. 20170513 21:51:18< celticminstrel> I suppose Kwandulin's campaigns aren't likely to be in 1.14? 20170513 21:51:30< celticminstrel> OoA and Ashen Hearts, to be specific. 20170513 21:52:18< vultraz_iOS> depends on their completion status. 20170513 21:53:05< Kwandulin> Ashen Hearts is finished 20170513 21:53:37< celticminstrel> I was thinking more about time. 20170513 21:58:01< irker340> wesnoth: Charles Dang wesnoth:master 5cbe50b765b0 / data/gui/window/game_load.cfg: Game Load: improvements to leader stats display https://github.com/wesnoth/wesnoth/commit/5cbe50b765b0d440b6d7773537264ee395d6adcb 20170513 21:58:04< irker340> wesnoth: Charles Dang wesnoth:master 1f7cdfbea707 / changelog: Update changelog for my Editor changes https://github.com/wesnoth/wesnoth/commit/1f7cdfbea7073c74ee305642aa73b8e840f029a3 20170513 21:59:01< vultraz_iOS> ill let gfgtdf add his 20170513 21:59:17< gfgtdf> someones talking about me? 20170513 21:59:37-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20170513 21:59:38< celticminstrel> gfgtdf: Please update changelog. 20170513 21:59:46< celticminstrel> I mentioned some particular commits that seem relevant. 20170513 22:00:02< gfgtdf> ok 20170513 22:01:23< vultraz_iOS> I've decided not to have a mac package for this release. 20170513 22:01:30< celticminstrel> ??? 20170513 22:01:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 22:01:49< celticminstrel> Don't suddenly decide something so ridiculous all of a sudden. 20170513 22:01:53< vultraz_iOS> or do you think that should only be for RC releases 20170513 22:01:58< celticminstrel> What? 20170513 22:02:03< celticminstrel> What are you even talking about? 20170513 22:02:08< vultraz_iOS> ancestral isn't around much. 20170513 22:02:31< zookeeper> shadowm, well, AFAICT none of those people seemed to clearly take the position of maintaining it. 20170513 22:02:49< vultraz_iOS> RC are supposed to be rapid-fire releases, so we can't wait around for him for every one. 20170513 22:02:59< vultraz_iOS> now, this is just supposed to be a beta 20170513 22:03:09< vultraz_iOS> so if you think it's worth waiting for ancestral, alright. 20170513 22:03:48< shadowm> zookeeper: Okay, are you telling me a campaign was mainlined without a maintainer? 20170513 22:04:11< vultraz_iOS> though he also wants to delegate the task to someone else 20170513 22:04:12< celticminstrel> vultraz_iOS: Well, when do you expect the next release to be? 20170513 22:05:19< vultraz_iOS> well.. 20170513 22:05:23< vultraz_iOS> few weeks, probably 20170513 22:05:44< celticminstrel> Then it probably won't hurt to wait until Monday or Tuesday to post the announcement. 20170513 22:05:57< celticminstrel> Then again, it probably won't hurt to post it Sunday, either. 20170513 22:05:59< vultraz_iOS> alright 20170513 22:06:05< vultraz_iOS> I see you fixed the blinking cursor 20170513 22:06:08< celticminstrel> I did. 20170513 22:06:19< celticminstrel> Using your window stack. 20170513 22:06:36< vultraz_iOS> ahhh 20170513 22:06:40< vultraz_iOS> niiiccce 20170513 22:07:08< vultraz_iOS> though perhaps it might make more sense for it to stick with its current alpha not fade to transparent.. 20170513 22:07:31< zookeeper> shadowm, without a clearly defined active maintainer with concrete plans WRT what to improve on, maybe. 20170513 22:07:33< shadowm> vultraz_iOS: You sorely misunderstand the purpose of betas and release candidates. 20170513 22:08:11< shadowm> They don't exist for the sake of existing and being rapid-fire releases, they exist for the purpose of allowing regular players and content creators to test them on all platforms. 20170513 22:08:32< shadowm> Everything else is just gravy. 20170513 22:08:42< vultraz_iOS> I see. 20170513 22:09:03< shadowm> They don't even have to be rapid-fire if a schedule like that doesn't prove sustainable. 20170513 22:09:14< shadowm> And I shouldn't be having to tell you this right now. 20170513 22:09:41< shadowm> Quality. 20170513 22:09:42< shadowm> Over 20170513 22:09:45< shadowm> Quantity. 20170513 22:09:54< shadowm> Make this your mantra. 20170513 22:10:19< zookeeper> who's going to be the SotA maintainer if it gets merged? 20170513 22:10:19< zookeeper> shared responsibility? 20170513 22:10:41< celticminstrel> What exactly does a mainline campaign maintainer do? 20170513 22:10:44< zookeeper> i need that fancy meme shrug emoticon right now 20170513 22:10:54< irker340> wesnoth: gfgtdf wesnoth:master fc629b608e51 / changelog: Update changelog https://github.com/wesnoth/wesnoth/commit/fc629b608e51d5f6378483f711216e3b2f808710 20170513 22:10:58< celticminstrel> Just fix bugs as they're reported, or actually actively improve it? 20170513 22:11:02< celticminstrel> gfgtdf: Thanks 20170513 22:11:25-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20170513 22:11:40< zookeeper> celticminstrel, most importantly fix bugs as they're reported. i'd like to say that they should actively improve on it too, but seeing how abysmally slowly i manage to do the same myself, i don't feel like calling it a hard requirement :> 20170513 22:12:43< celticminstrel> I see. 20170513 22:13:00< loonycyborg> are there any more commits with string changes planned before tagging? 20170513 22:13:17< vultraz_iOS> don't think so. 20170513 22:14:59< zookeeper> what _i_ want is to feel assured that when i see someone mention a SotA bug on the forums, i know the hypothetical maintainer will notice and take care of it. 20170513 22:15:09< vultraz_iOS> zookeeper: sigurd and beetlenaut have been working on improving sota 20170513 22:15:40< irker340> wesnoth: gfgtdf wesnoth:master 1f05a8e78cb9 / changelog: Update changelog https://github.com/wesnoth/wesnoth/commit/1f05a8e78cb9611395e648be034dd9e44eb9b4d4 20170513 22:17:37< vultraz_iOS> zookeeper: i don't know if we technically consider them the maintainers, but they've been doing the most work. 20170513 22:18:53-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 22:18:54< loonycyborg> person who does most work is a maintainer by definition 20170513 22:20:09< shadowm> Please make sure everyone knows who maintains what or this is going to completely fall apart. 20170513 22:21:08< zookeeper> shadowm, oh i edited the post, i guess those questions ought to be fine by him 20170513 22:21:11< celticminstrel> Before tagging we should spell-check the changelog... 20170513 22:21:15< vultraz_iOS> loonycyborg: is the change to the .desktop file here relevant https://github.com/wesnoth/wesnoth/pull/1698 20170513 22:22:21< loonycyborg> relevant to what? 20170513 22:22:46< vultraz_iOS> er, acceptable 20170513 22:22:47< vultraz_iOS> sorry 20170513 22:23:05< celticminstrel> Seems weird for a config file to be executable... 20170513 22:23:12< celticminstrel> But if some desktop environment really requires it... 20170513 22:23:38< shadowm> It should not be and no desktop environment would require it. 20170513 22:24:03< loonycyborg> this looks suspisious to me 20170513 22:24:26< loonycyborg> only things that have shebang line should be executable 20170513 22:24:31< loonycyborg> or those that are binaries 20170513 22:24:32< celticminstrel> Well, if it's equivalent to a .lnk then I think there's a sort of logic to it though. 20170513 22:24:36< celticminstrel> But still weird. 20170513 22:24:39< sevu> well... 20170513 22:24:47< shadowm> I can tell you all my menu entries save a few bogus exceptions are non-executable, on Debian stretch. 20170513 22:25:31< sevu> there's the problem that desktop files can start programs without having to be executable 20170513 22:25:59< loonycyborg> desktop file is just an abstract desciption of an entry 20170513 22:26:08< shadowm> The desktop files do not start programs, it's the desktop environment that does it by reading the config stored in said desktop files and acting accordingly. 20170513 22:26:20< loonycyborg> they contain actual command, and generally that's the other part of them 20170513 22:26:25< loonycyborg> that is executed 20170513 22:26:34< shadowm> By themselves they are completely meaningless unless parsed by a component of the desktop environment. 20170513 22:26:39< irker340> wesnoth: Charles Dang wesnoth:master c447df0d9858 / changelog: Few more changelog updates https://github.com/wesnoth/wesnoth/commit/c447df0d985869b1a0b00d920769c7cab2a4d03d 20170513 22:26:43< loonycyborg> actually 20170513 22:26:56< loonycyborg> they contain the command that starts the application 20170513 22:26:58< vultraz_iOS> celticminstrel: ^ 20170513 22:27:01< sevu> because of that some desktop environments restrict or warn about .desktop files placed on the desktop if they aren't marked as executable. This does not apply for desktop files in the programm menu 20170513 22:27:08< loonycyborg> command alone could contain any sort of complexity 20170513 22:27:15< shadowm> Yes, they contain the command but they are not scripts themselves. 20170513 22:27:17< loonycyborg> especially if it's run with shell 20170513 22:27:22< celticminstrel> vultraz_iOS: Did you run a spell-checker or was that a manual spell-check? 20170513 22:27:32< vultraz_iOS> i have a spell checker in vscode 20170513 22:27:34< shadowm> The point is that they are config files (following a fdo specification) that the desktop environment has to parse. They are not executables. 20170513 22:27:38< celticminstrel> Okay, great. 20170513 22:27:44< sevu> sure 20170513 22:27:56< vultraz_iOS> jesus christ 20170513 22:27:58< celticminstrel> The only other thing is that I don't like the (un-) fold thing. 20170513 22:28:16< shadowm> The desktop file that Wesnoth ship is intended for installation on the system menu entries dir (e.g. /usr/share/applications). 20170513 22:28:19< shadowm> *ships 20170513 22:28:23< celticminstrel> At minimum I'd say there shouldn't be a space, but I also think it might be better to expand it to "fold and unfold". 20170513 22:28:28< vultraz_iOS> the link to the INSTALL file in CompilingWesnoth still points to ... http://svn.gna.org/viewcvs/wesnoth/trunk/INSTALL?view=markup 20170513 22:28:42< vultraz_iOS> good god 20170513 22:29:35< loonycyborg> the command in desktop files, according to fdo it should be run with shell or directly with fork/exec? 20170513 22:30:37< shadowm> Sure, but not the desktop file itself. 20170513 22:30:58-!- Kwandulin [~Kwandulin@p200300760F6D80F5ED512C1789685CDE.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170513 22:32:05< shadowm> zookeeper: Okay, so to recap: is the questionnaire you posted good? 20170513 22:32:26< sevu> if we only place it in /usr/share/applications we don't need it to be marked as executable 20170513 22:33:24< vultraz_iOS> dunno if INSTALL is referenced anywhere else 20170513 22:34:08< shadowm> Also, sevu, in the future make separate PRs for separate subjects, and separate commits for separate tasks. Removing a duplicate README or making a .desktop file executable are both completely unrelated to "fixing the frames of a few attack icons". At the very least the latter two merit one or two commits of their own. 20170513 22:34:31< zookeeper> shadowm, i've not received final confirmation from beetlenaut, but i can't see anything relevant missing from the questionnaire so if you want it done now rather than sometime later... sure, it's good. 20170513 22:35:11< sevu> ok. for now I edit the one 20170513 22:36:09< vultraz_iOS> INSTALL looks so much better as an md file now <3 20170513 22:36:40-!- grzywacz [~karol@wesnoth/developer/grzywacz] has quit [Ping timeout: 240 seconds] 20170513 22:37:03< celticminstrel> vultraz_iOS: Did you mention dropping XP support in here too? 20170513 22:37:25< vultraz_iOS> in this channel? 20170513 22:37:27< vultraz_iOS> what about it 20170513 22:37:36< celticminstrel> I'm asking if you mentioned it. 20170513 22:37:41 * celticminstrel doesn't agree that supporting XP is equivalent to encouraging its use, but also doesn't have a problem with dropping that support after 1.14. 20170513 22:37:45< vultraz_iOS> i didn't recently. 20170513 22:37:56< celticminstrel> Well apparently you mentioned it on Discord. 20170513 22:38:03< vultraz_iOS> I did. 20170513 22:38:07< vultraz_iOS> "well, after 1.14 we're most likely going to bump min MSVC compiler support to MSVC 2015 20170513 22:38:07< vultraz_iOS> which requires windows 7+ 20170513 22:38:07< vultraz_iOS> so we're probably going to be dropping xp and vista support alongside that. 20170513 22:38:07< vultraz_iOS> Given the randomware crap going around right now, I defintiely do not think we should encourage use of EOL OS versions. 20170513 22:38:07< vultraz_iOS> It would be irresponsible." 20170513 22:38:14 * celticminstrel doesn't agree that supporting XP is equivalent to encouraging its use, but also doesn't have a problem with dropping that support after 1.14. 20170513 22:38:27-!- grzywacz [~karol@163.172.154.146] has joined #wesnoth-dev 20170513 22:39:22< vultraz_iOS> it's not even that 20170513 22:39:41< vultraz_iOS> it's very simply we shouldn't support OSes with glaring security holes. 20170513 22:40:02< celticminstrel> I would say we should support any OS that a significant number of players uses. 20170513 22:40:49< loonycyborg> vultraz_iOS: it doesn't mean so 20170513 22:40:51< celticminstrel> But at the same time I realize that you can't support every OS forever. 20170513 22:40:56< loonycyborg> because I'm using mingw still :P 20170513 22:41:02-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 22:41:05< loonycyborg> it'll support winxp for like forever 20170513 22:41:14< celticminstrel> Oh. 20170513 22:41:22 * celticminstrel shrug. 20170513 22:41:45< celticminstrel> But even with MinGW I assume there are ways to force not XP support. 20170513 22:41:53< celticminstrel> If you wanted to do so. 20170513 22:42:22< loonycyborg> I'm not sure 20170513 22:42:43< loonycyborg> only if we check version with winapi calls 20170513 22:42:54< loonycyborg> and refuse to run if version too old 20170513 22:43:11< loonycyborg> would need to do that if we depend on some api that winxp doesn't support 20170513 22:43:21< celticminstrel> Well, no point really going out of our way to drop support for it... unless what you just said... 20170513 22:43:43< loonycyborg> if we drop it I can move to vm with windows of higher version 20170513 22:43:46< loonycyborg> win7 20170513 22:43:49< loonycyborg> or win10 20170513 22:44:35< loonycyborg> actually I can do it anyway 20170513 22:44:56< loonycyborg> dropping xp support would allow us to use more modern winapi calls 20170513 22:45:01< loonycyborg> without compatibility code 20170513 22:45:09< celticminstrel> Is there compatibility code in Wesnoth already? 20170513 22:45:16< loonycyborg> yes 20170513 22:45:16< zookeeper> "dropping support" for an OS doesn't entail specifically preventing running on that OS. someone here might think it does. 20170513 22:45:19< celticminstrel> Oh wow. 20170513 22:45:27< loonycyborg> in datadir handling 20170513 22:45:38< loonycyborg> windows changed api's here very often 20170513 22:46:26< vultraz_iOS> zookeeper: no, but it means we no longer keep compatibility code for it or consider it when using features. 20170513 22:46:34< zookeeper> vultraz_iOS, sure 20170513 22:47:22< irker340> wesnoth: Severin Glöckner wesnoth:master 1a4cbab08acb / / (7 files in 4 dirs): fixes frames of a few attack icons https://github.com/wesnoth/wesnoth/commit/1a4cbab08acb52f7bd36453de27ab4b25d4cc3ac 20170513 22:47:24< irker340> wesnoth: Severin Glöckner wesnoth:master a92c6ffca4a2 / attic/maps/README.map: removes a duplicated readme file https://github.com/wesnoth/wesnoth/commit/a92c6ffca4a2c1301ba18dbf277d98134c799481 20170513 22:48:07< zookeeper> in this case, is there any particular need to quickly get rid of whatever compatibility code we still have for winxp support? if not then might as well keep it until 1.14 20170513 22:48:22< vultraz_iOS> not that I know of. 20170513 22:48:29< loonycyborg> yes no need to explicitly drop it atm 20170513 22:48:44< celticminstrel> zookeeper: Pretty sure that was the plan already. 20170513 22:49:08< vultraz_iOS> I won't be advertising it on the steam store page, though. XP/Vista support. 20170513 22:49:45 * celticminstrel shrugs. 20170513 22:49:52< celticminstrel> Does Steam itself support XP/Vista? 20170513 22:49:59< celticminstrel> I have no idea. 20170513 22:51:17-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has quit [Remote host closed the connection] 20170513 22:51:59< zookeeper> ok, well, i don't have anything pending so i'm off to bed. for what it's worth, i did check that UtBS, NR, TRoW and SotBE start up okay. 20170513 22:54:16< irker340> wesnoth: loonycyborg wesnoth:master f4bc66b8cca0 / / (1482 files in 29 dirs): pot-update and regenerate doc files https://github.com/wesnoth/wesnoth/commit/f4bc66b8cca0ffa870b4cef362180b1abf23e29d 20170513 22:54:19< zookeeper> shadowm, btw i did ask for the SotA people to designate a formal maintainer, i'll add that to the credits as soon as they sort it out. 20170513 22:54:35< shadowm> zookeeper: Cool, thanks. 20170513 22:54:51< shadowm> celticminstrel: I can tell you Steam still runs in XP compatibility mode on Wine. 20170513 22:55:24< shadowm> I believe there's one specific aspect of the embedded web browser (based on Chrome) that's handicapped but I don't remember the specifics. 20170513 22:58:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20170513 23:00:49-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 23:01:22-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 23:05:18-!- mjs-de [~mjs-de@78.54.205.105] has quit [Remote host closed the connection] 20170513 23:05:22-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has joined #wesnoth-dev 20170513 23:08:05-!- Greg-Boggs [~greg_bogg@c-76-115-139-154.hsd1.or.comcast.net] has quit [Remote host closed the connection] 20170513 23:10:17< vultraz_iOS> well, if no one has anything? 20170513 23:10:30< shadowm> loonycyborg: I can only think of one thing that Wesnoth (as of 1.13.2) used that would benefit from dropping support from XP. 20170513 23:10:34< celticminstrel> You mean anything to add? 20170513 23:10:35< shadowm> *for XP 20170513 23:10:45< vultraz_iOS> yes 20170513 23:10:51< shadowm> And the benefit is actually ridiculously egligible. 20170513 23:10:57< shadowm> *negligible 20170513 23:11:15< celticminstrel> Well, I don't. 20170513 23:11:22< shadowm> Like it can only be measured at subatomic levels. 20170513 23:11:28< shadowm> That's how negligible the benefit is. 20170513 23:11:36< celticminstrel> I notice that I made a type in my po comments for the generators, but that's not really important enough to fix right now. 20170513 23:11:53< vultraz_iOS> alright, then I might as well tag early 20170513 23:11:55< vultraz_iOS> I've been up all night 20170513 23:12:08< celticminstrel> Don't forget the plist in your version bump. 20170513 23:12:37< loonycyborg> shadowm: support for what? GetSpecialFolderPath and stuff? 20170513 23:12:52< celticminstrel> https://wiki.wesnoth.org/ReleasingWesnoth#Preparation_steps 20170513 23:13:25< celticminstrel> ^ Full list of files containing version numbers 20170513 23:13:34< shadowm> loonycyborg: Yeah something like that. 20170513 23:13:36< celticminstrel> At least, I'm assuming it's the full list. 20170513 23:14:01< DeFender1031> shadowm, why would anyone run steam in wine? 20170513 23:14:09< shadowm> The difference between APIs is laughably irrelevant for our use case. 20170513 23:14:19< celticminstrel> Does Windows even have an equivalent to that plist file that might contain a version number? 20170513 23:14:34< shadowm> DeFender1031: What kind of question is that? People have been doing that to run Windows-only games on Linux since forever. 20170513 23:14:56< shadowm> celticminstrel: Yes. 20170513 23:15:24< irker340> wesnoth: Charles Dang wesnoth:master bfa5ec161900 / Doxyfile changelog players_changelog projectfiles/Xcode/Info.plist src/wesconfig.h: Pre-release version bump https://github.com/wesnoth/wesnoth/commit/bfa5ec1619004f3ff54cc26c56a4f8c006406474 20170513 23:15:26< irker340> wesnoth: Charles Dang wesnoth:master a34662ba3231 / Doxyfile changelog players_changelog src/wesconfig.h: Post-release version bump https://github.com/wesnoth/wesnoth/commit/a34662ba323100f6074a562440d4daccbe65179a 20170513 23:15:30< irker340> wesnoth: Vultraz wesnoth: bfa5ec161900 tagged as 1.13.8 20170513 23:15:33< shadowm> https://wiki.wesnoth.org/ReleasingWesnoth#Preparation_steps -- the RC_VERSION_* macros used during generation of the Win32 resource file. 20170513 23:15:37< matthiaskrgr> \o/ 20170513 23:15:47< celticminstrel> Ah. 20170513 23:15:53< shadowm> Those are supposed to be prebumped since they only take integers. 20170513 23:16:09< shadowm> (e.g. 1.13.7+dev can only be 1.13.8 in the Win32 res.) 20170513 23:16:28-!- vultraz_iOS changed the topic of #wesnoth-dev to: 1.13.8 tagged, announcing "soon" | Wesnoth Developers Channel | >>> Want to help? Go here: http://r.wesnoth.org/t42911 (and thanks!) <<< | Discord Server: https://discord.gg/tSmJS2E | Logs: http://irclogs.wesnoth.org | Bug tracker: http://bugs.wesnoth.org 20170513 23:16:47< celticminstrel> So now we need ML announcement or something? AFAIK the GNA MLs are still up. 20170513 23:17:06< vultraz_iOS> don't need it for dev releases 20170513 23:17:36< celticminstrel> You appear to be incorrect. https://wiki.wesnoth.org/ReleasingWesnoth#Notify_packagers 20170513 23:20:51< shadowm> You are both incorrect. 20170513 23:21:11< celticminstrel> Are they not up yet? 20170513 23:21:13< celticminstrel> ^still 20170513 23:21:23< shadowm> loonycyborg is currently in charge of doing the emailing, but we don't use a mailing list and it's just a plain old mass-email to a bunch of people. 20170513 23:21:34< celticminstrel> Ah. 20170513 23:21:44< shadowm> And yeah I assume he does that *after* uploading the tarball. 20170513 23:21:49-!- grzywacz [~karol@163.172.154.146] has quit [Changing host] 20170513 23:21:49-!- grzywacz [~karol@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20170513 23:22:06< celticminstrel> Oh, right. 20170513 23:22:09< celticminstrel> The page does say that. 20170513 23:22:49< DeFender1031> shadowm, then I seem to be under a misapprehension over what steam actually does. 20170513 23:23:27< DeFender1031> I thought the deal with steam (among other things) was that it provided a framework for platform-independent games. 20170513 23:23:59< shadowm> Wha. 20170513 23:24:32< shadowm> Steam first and foremost is a software distribution platform. Linux support is relatively recent in the grand scheme of things. 20170513 23:25:14< celticminstrel> Even Mac support is more recent. 20170513 23:25:15< shadowm> It doesn't provide a "framework" for platform-independent games, per se. It does provide basic platform-dependent runtimes that games can assume to be present, but most games require more specific stuff. 20170513 23:25:26< loonycyborg> I guess I'll have to do steam binary releases for linux platform too 20170513 23:25:44< loonycyborg> I'll figure out how to make a wesnoth build targeting steam runtime 20170513 23:25:47< grzywacz> steam? O_o; 20170513 23:25:49< shadowm> And using a cross-platform framework does not magically make a game (especially a closed-source one) cross-platform. 20170513 23:26:09< shadowm> In particular, most games on Steam are programmed to use DirectX, which is obviously not cross-platform. 20170513 23:26:30< shadowm> Windows games, that is. 20170513 23:26:47< shadowm> Some of them get ported to Linux and OS X to use OpenGL or whatever, but obviously not all of them. 20170513 23:27:11< shadowm> There are exceedingly few games on Steam built to be cross-platform from the get go. 20170513 23:29:10< loonycyborg> also there are games using unity engine 20170513 23:29:41< loonycyborg> I'm aware that it's even possible to make a third party linux port of a unity game 20170513 23:29:49< loonycyborg> if upstream devs don't do it 20170513 23:33:15< celticminstrel> I'll try to get in some RELEASE_NOTES updates before Monday. 20170513 23:37:08< celticminstrel> I'll probably be less active starting next week, too. 20170513 23:37:15< celticminstrel> ^-probably 20170513 23:46:57-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 23:48:09-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has quit [Remote host closed the connection] 20170513 23:49:51-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:dd9a:4a64:e1f:c3a4] has joined #wesnoth-dev 20170513 23:53:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170513 23:53:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170513 23:54:08< DeFender1031> shadowm, like I said, I seem to have been under a misapprehension. --- Log closed Sun May 14 00:00:23 2017