--- Log opened Mon May 08 00:00:28 2017 20170508 00:03:52-!- Appleman1234 [~Appleman1@pl32183.ag1212.nttpc.ne.jp] has joined #wesnoth 20170508 00:26:46-!- Narrat [~Narrat@p5DED16D5.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20170508 02:46:07-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170508 02:50:20-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170508 03:10:44-!- Appleman1234 [~Appleman1@pl32183.ag1212.nttpc.ne.jp] has quit [Ping timeout: 260 seconds] 20170508 03:25:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170508 03:25:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20170508 03:31:01< wesnoth-discord-> Sup 20170508 03:31:09< wesnoth-discord-> are you guys hyped for the steam release 20170508 03:51:25-!- Kwandulin [~Kwandulin@p200300760F6D8083E939901127AC211B.dip0.t-ipconnect.de] has joined #wesnoth 20170508 03:59:32< aeth> When is it? 20170508 04:00:36< celticminstrel> Probably sometime this summer, I guess? 20170508 04:00:47< celticminstrel> Ask vultraz_iOS if he has a timeline yet. 20170508 04:04:45< vultraz_iOS> looks like it will be summer 20170508 04:27:18< celticminstrel> I guess that's a no then. 20170508 04:33:43-!- Appleman1234_ [~Appleman1@pl12919.ag1212.nttpc.ne.jp] has joined #wesnoth 20170508 04:48:48-!- Kwandulin [~Kwandulin@p200300760F6D8083E939901127AC211B.dip0.t-ipconnect.de] has quit [Quit: [endlevel] result=novictorynodefeatjustquit [/endlevel]] 20170508 05:04:27-!- Appleman1234_ [~Appleman1@pl12919.ag1212.nttpc.ne.jp] has quit [Ping timeout: 240 seconds] 20170508 05:15:19< wesnoth-discord-> Hasn't Wesnoth pretty much always been "It's Ready When It's Ready?" The FAQ says as much. 20170508 05:15:25< wesnoth-discord-> https://forums.wesnoth.org/viewtopic.php?f=5&t=6580 20170508 05:18:44< celticminstrel> Heh, I suppose so. 20170508 06:19:28-!- Netsplit *.net <-> *.split quits: synthpopisback, janebot 20170508 06:37:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20170508 08:17:24-!- synthpopisback [~synthpopi@cpe-71-68-224-186.sc.res.rr.com] has joined #wesnoth 20170508 09:03:41-!- test1_ [561eea65@gateway/web/freenode/ip.86.30.234.101] has joined #wesnoth 20170508 09:03:53-!- test2_ [561eea65@gateway/web/freenode/ip.86.30.234.101] has joined #wesnoth 20170508 09:04:02< test1_> ping test1 20170508 09:04:14< test2_> ping test1 20170508 09:04:19-!- test2_ [561eea65@gateway/web/freenode/ip.86.30.234.101] has quit [Client Quit] 20170508 09:04:21-!- test1_ [561eea65@gateway/web/freenode/ip.86.30.234.101] has quit [Client Quit] 20170508 09:05:58-!- celticminstrel is now known as celmin|Zzzzzzz 20170508 09:19:28-!- prophile [~alynn@oftn/oswg-member/prophile] has joined #wesnoth 20170508 09:56:36-!- sevu [~Unknown@141.57.57.139] has joined #wesnoth 20170508 09:58:03-!- sevu [~Unknown@141.57.57.139] has quit [Remote host closed the connection] 20170508 09:59:13-!- sevu [~Unknown@141.57.57.139] has joined #wesnoth 20170508 10:42:31-!- sevu [~Unknown@141.57.57.139] has quit [Remote host closed the connection] 20170508 11:37:24-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth 20170508 11:43:40< wesnoth-discord-> hm? 20170508 11:52:41< wesnoth-discord-> I'll take that as a no 20170508 11:52:55< wesnoth-discord-> why? I think its really cool to have fresh players on the community 20170508 11:53:18< wesnoth-discord-> And i say it a kinda veteran that always sucked 20170508 11:53:32< wesnoth-discord-> maybe i could win a match once 20170508 11:53:48< wesnoth-discord-> what? 20170508 11:54:08< wesnoth-discord-> talking about the steam release 20170508 11:54:13-!- Kwandulin [~Kwandulin@p200300760F6D80832444895970AEFE5B.dip0.t-ipconnect.de] has joined #wesnoth 20170508 11:57:39< wesnoth-discord-> we've been working as hard as we can to get 1.14 ready 😐 20170508 11:57:57< wesnoth-discord-> wait 20170508 11:58:10< wesnoth-discord-> are you guys all involved in developing wesnoth? 20170508 11:58:37< wesnoth-discord-> I thought you were players 20170508 11:58:39< wesnoth-discord-> not everyone here 20170508 11:59:04< wesnoth-discord-> the people with colors names are involved in some respect, though 20170508 11:59:22< wesnoth-discord-> and a few without, such as jyrkive since I haven't set up a dev group yet 20170508 11:59:35< wesnoth-discord-> That's really cool, gj people 20170508 11:59:47< wesnoth-discord-> celticminstrel and zookeeper are also heavily involved 20170508 11:59:53< wesnoth-discord-> I thing Wesnoth is one of the best games i've played 20170508 12:01:05< wesnoth-discord-> But what i was tring to say is that the ones who responded to my question didnt seems really interested in the steam release 20170508 12:01:24< wesnoth-discord-> And I think its something really really good 20170508 12:01:33< wesnoth-discord-> because new players 20170508 12:02:58< Kwandulin> And more players mean more talk about what a bad campaign northern rebirth is 20170508 12:03:22< wesnoth-discord-> /shots 20170508 12:04:12< wesnoth-discord-> Shit i hope ircbot knows when i edit my messages i kinda suck at english too 20170508 12:06:03< Ravana_> irc doesn't support rewriting history, so there is little point in listening for message edits 20170508 12:07:31< wesnoth-discord-> You know what, this discords needs personalized emojis 20170508 12:07:51< wesnoth-discord-> that's something you guys in irc cant have 😎 20170508 12:07:57< wesnoth-discord-> (i guess?) 20170508 12:08:23< wesnoth-discord-> I'll try to make few this week 20170508 12:08:35< wesnoth-discord-> Irc can have emojis 20170508 12:08:43< wesnoth-discord-> GRRR. 20170508 12:10:04< wesnoth-discord-> Finding a client that has an emoji font might be harder though 20170508 12:11:02< wesnoth-discord-> So you *cant* have personalized emojis 20170508 12:11:21< wesnoth-discord-> Well 20170508 12:11:26< wesnoth-discord-> Irc is a protocol, not a client 20170508 12:11:34< wesnoth-discord-> Emoji works perfectly in the client I use, AdiIRC. 😛 20170508 12:12:12< wesnoth-discord-> webclient can also show them https://vgy.me/Fgcosm.png 20170508 12:12:21< wesnoth-discord-> Personalised emojis would be in the scope of the client, rather than the protocol 😛 20170508 12:12:35< wesnoth-discord-> All emoji, Ravana? 20170508 12:12:50< wesnoth-discord-> 👌🐷🌲 20170508 12:13:23< wesnoth-discord-> Ircbot doesn't support images? 20170508 12:13:33< wesnoth-discord-> the bot is text only 20170508 12:13:35< wesnoth-discord-> i think 20170508 12:13:43< wesnoth-discord-> Ha! 20170508 12:13:53< wesnoth-discord-> Emoji is text though, no? 20170508 12:14:01< wesnoth-discord-> Yes, it is. 20170508 12:14:16< wesnoth-discord-> I guess we can send them on base 64 20170508 12:14:20< wesnoth-discord-> In the IRC side, the bot prints the emoji used here as Unicode characters. 20170508 12:14:48< wesnoth-discord-> lol 20170508 12:15:14< wesnoth-discord-> Right, gotcha 20170508 12:16:00< zookeeper> i don't know what the exact intention and goal of unicode is, but i find it rather odd that it includes garbage such as pictographs like emojis. 20170508 12:16:05< DeFender1031> IRC is text only 20170508 12:16:24< wesnoth-discord-> garbage, you say 😐 20170508 12:16:59< wesnoth-discord-> I like to believe one day emojis will replace words and the alphabet 20170508 12:17:18< wesnoth-discord-> Yeah... Unicode contains an insane number of useless code points. 20170508 12:17:18< wesnoth-discord-> https://unicode-table.com/en/1F574/ 20170508 12:17:38< zookeeper> ...yeah 20170508 12:18:02< zookeeper> like, why is it not limited to actual written languages? maybe there's a reason, as said i don't know. 20170508 12:18:13< wesnoth-discord-> aww the 2000 char limit doesnt let me do it 20170508 12:18:19< DeFender1031> @Ieuan, actually, that's where we started. Think of heiroglyphs, they were essentially emojis 20170508 12:18:20< wesnoth-discord-> i guess i'll have to use riot and try again 20170508 12:20:15< wesnoth-discord-> all my ni🇧 🇧 as pray Seth 20170508 12:20:26< DeFender1031> And yes, absolute garbage. Certain common icons and symbols that programs might make use of might make sense in unicode, but the entire emoji library seems like a waste of values which could be better spent on something more useful. 20170508 12:21:10< wesnoth-discord-> I think a bigger problem is the burden on font artists. 20170508 12:21:27< wesnoth-discord-> It's almost impossible to create a font that's 100 % Unicode compliant. 20170508 12:21:58< wesnoth-discord-> I learn the other day emoji flags are actually two unicode characters 20170508 12:22:04< wesnoth-discord-> smart 20170508 12:22:31< wesnoth-discord-> And, IMO, some more Unicode characters are even less useful. For example, it contains the symbols of Linear A, an extinct language that no one can even *read*. 20170508 12:22:36< wesnoth-discord-> https://en.wikipedia.org/wiki/Linear_A#Unicode 20170508 12:22:50< wesnoth-discord-> wat 20170508 12:23:08< wesnoth-discord-> ok that is just ridiculous 20170508 12:23:21< zookeeper> hah 20170508 12:23:25< wesnoth-discord-> what about Linear B 20170508 12:23:34< wesnoth-discord-> It has been deciphered. 20170508 12:23:45< wesnoth-discord-> So, it's somewhat more useful. 20170508 12:23:48< wesnoth-discord-> ah, right 20170508 12:23:49< wesnoth-discord-> forgot 20170508 12:24:07-!- Kwandulin [~Kwandulin@p200300760F6D80832444895970AEFE5B.dip0.t-ipconnect.de] has quit [Ping timeout: 272 seconds] 20170508 12:24:17< wesnoth-discord-> might as well throw the Voynich Manuscript in there for good measure, unicode 😛 20170508 12:24:57< wesnoth-discord-> ARGH 20170508 12:25:07< wesnoth-discord-> riot download it taking ages 20170508 12:25:32< wesnoth-discord-> shitposting would have to wait 20170508 12:25:46< wesnoth-discord-> Doesn't Unicode have virtually unlimited code points though? 20170508 12:26:00< wesnoth-discord-> So there's no real harm in throwing in symbols for everything 20170508 12:26:08-!- Kwandulin [~Kwandulin@p200300760F6D800C2444895970AEFE5B.dip0.t-ipconnect.de] has joined #wesnoth 20170508 12:26:10< wesnoth-discord-> Yes. There is space for millions of code points. 20170508 12:26:13< zookeeper> i'm sure there's enough bits to include however many garbage symbols they want, but considering you can't really _remove_ any once you've added them, it seems odd to add transient stuff like levitating suits. 20170508 12:26:27< wesnoth-discord-> I think the burden on font artists is a real problem, though. 20170508 12:27:00< wesnoth-discord-> They don't have to give every symbol a glyph 20170508 12:27:29< DeFender1031> @Ieuan, there is a theoretical limit, at least for utf-8, which is the most common flavor. 20170508 12:27:42< zookeeper> then people will complain that the font can't display symbols that are perfectly valid 20170508 12:29:18< wesnoth-discord-> Does any font have a glyph for *everything*? 20170508 12:31:41< zookeeper> i'd expect not :p 20170508 12:33:07< wesnoth-discord-> Well, problem solved;) 20170508 12:33:44< zookeeper> text handling is always so complicated to even think about. there's so many steps between you actually pressing a key on your keyboard and it getting translated into a bunch of pixels on-screen. 20170508 12:35:14< wesnoth-discord-> Even more if you're ssh'd into a server... 20170508 12:36:34< zookeeper> well that just adds a few extra instances of already existing steps 20170508 12:37:10< wesnoth-discord-> I guess 20170508 12:45:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20170508 12:47:41< wesnoth-discord-> WHATS THE WORST UNIT AND WHY IS IT ORCISH ASSASSIN 20170508 12:48:53< wesnoth-discord-> WHATS THE WORST UNIT AND WHY IS IT ORCISH ASSASSIN 20170508 12:49:25< zookeeper> is there a troutslap codepoint? 20170508 12:49:26< wesnoth-discord-> did the get sent two times? weird 20170508 12:50:42< wesnoth-discord-> Since the guy who made it might be here i want to say i hate those guys 20170508 12:50:51< wesnoth-discord-> you should be ashamed 20170508 12:51:02< wesnoth-discord-> I don't think so, zookeeper 20170508 12:51:35< wesnoth-discord-> What's wrong with the orcish assassin? 20170508 12:51:58< wesnoth-discord-> I'm talking about default here pydsigner 20170508 12:52:13< wesnoth-discord-> high defense, has poison 20170508 12:52:25< wesnoth-discord-> annoying 20170508 12:52:40< wesnoth-discord-> Yeah that's its purpose 20170508 12:53:05< wesnoth-discord-> best way to kill him is using melee and the fucker avoids most of the blows 20170508 12:53:38< wesnoth-discord-> It also costs a lot and has low hp, plus little direct damage ability 20170508 12:53:50< wesnoth-discord-> Smack it with a wose. 20170508 12:54:05< wesnoth-discord-> But woses are slow 20170508 12:54:27< wesnoth-discord-> you cant it him if you cant catch him 20170508 12:54:34< wesnoth-discord-> Or a horseman. Or a gryphon 20170508 12:54:41< zookeeper> and even if you catch him, you know you'll miss anyway :p 20170508 12:54:45< wesnoth-discord-> But Wesnoth has no true range, so he can't hit you then either. 20170508 12:54:54< wesnoth-discord-> yeah i use horseman but they miss and then get poisoned 20170508 12:55:26< wesnoth-discord-> In that case though you can attack again 20170508 12:55:42< wesnoth-discord-> And you still have a decent amount of hp 20170508 12:56:04< wesnoth-discord-> Plus your spearmen have caught up 20170508 12:56:06< wesnoth-discord-> *and miss again* 20170508 12:56:31< wesnoth-discord-> Statistically unlikely. 20170508 12:56:45< wesnoth-discord-> so whats your least favorite unit from default 20170508 12:57:40< zookeeper> gameplay- or development-wise? :p 20170508 12:58:11< wesnoth-discord-> idk you can choose two 20170508 13:00:23< zookeeper> i'll go with merman hunter and walking corpse, respectively 20170508 13:00:38< zookeeper> first is useless, second is a nightmare in terms of art 20170508 13:01:44< zookeeper> wth do you do with a fish that has a 5-3 ranged attack, in a faction full of other great ranged attackers? -.- 20170508 13:02:48< wesnoth-discord-> The merfolk in general are largely useless 20170508 13:02:51< wesnoth-discord-> I wish Merman Netcaster had another preceding unit with slow 20170508 13:02:59< zookeeper> honorary mentions to ulfserker and thief, because every time i get one of them, i somehow end up letting the enemy kill it 20170508 13:03:02< wesnoth-discord-> But I understand why they exist 20170508 13:06:06< wesnoth-discord-> isnt walking corpse supposed ot be ugly? 20170508 13:07:11< zookeeper> uh... i guess rotting corpses tend to be? 20170508 13:08:18< wesnoth-discord-> <Ѕcar> didn't they get new artwork at some point already? 20170508 13:08:27< wesnoth-discord-> <Ѕcar> im fairly sure they used to look different back in 1.2 20170508 13:09:17< zookeeper> i don't remember when it was 20170508 13:09:49< wesnoth-discord-> Pretty sure I don't remember walking corpses looking different in 1.2 20170508 13:09:57< wesnoth-discord-> Although, lots of stuff did back then, so maybe I'm misremembering 20170508 13:11:06< wesnoth-discord-> <Ѕcar> https://www.wesnoth.org/images/sshots/wesnoth-1.2-e.jpg 20170508 13:12:00< wesnoth-discord-> I like the actual one better 20170508 13:12:26< wesnoth-discord-> I just remember reinstalling the game and finding out a lot of models got prettier 20170508 13:12:58< wesnoth-discord-> That's 1.2? 20170508 13:13:11< wesnoth-discord-> <Ѕcar> yeah thats 1.2 20170508 13:13:13< wesnoth-discord-> Don't remember those images, but I stand corrected then 😃 20170508 13:13:29< wesnoth-discord-> <Ѕcar> i think they got changed in 1.6 or 1.8 20170508 13:13:48< wesnoth-discord-> <Ѕcar> personally i agree with saddam however, i really dont like orcish assassins 20170508 13:14:07< wesnoth-discord-> Annoyingly powerful :/ 20170508 13:14:29< wesnoth-discord-> Its think its good they exist but i wish they existed far from my units 20170508 13:14:30< wesnoth-discord-> like 20170508 13:14:40< Ieuan> haha, aye 20170508 13:14:41< wesnoth-discord-> other galaxy far 20170508 13:16:17< wesnoth-discord-> Also i forgot 20170508 13:16:32< wesnoth-discord-> Elvish Shaman = cinnamon bun roll must protect aka best girl 20170508 13:16:38< wesnoth-discord-> right? 20170508 13:18:37< wesnoth-discord-> And ogres were the scariest unit to me 20170508 13:23:18< wesnoth-discord-> I've always thought they look a bit ridiculous 20170508 13:23:21< wesnoth-discord-> Like oversized chefs 20170508 13:24:00< wesnoth-discord-> <Ѕcar> they supposed to be large 20170508 13:24:35< wesnoth-discord-> maybe they were the first bad guys i wncountered or something 20170508 13:24:42< wesnoth-discord-> but they freaked me out 20170508 13:25:14< wesnoth-discord-> or because the were rare to me 20170508 13:25:19< wesnoth-discord-> <Ѕcar> dont worry 😛 theyre not smart enough to be a threat 20170508 13:25:39< wesnoth-discord-> THEN I MET THE YETI 20170508 13:25:58< wesnoth-discord-> haha 20170508 13:27:18< wesnoth-discord-> is there any unit you guys try avoid at all cost (sorry if im being spammy tho im having fun) 20170508 13:27:39< wesnoth-discord-> <Ѕcar> i usually just leave yetis alone 20170508 13:27:54< wesnoth-discord-> <Ѕcar> in most campaign scenarios they appear in you can avoid them 20170508 13:28:00< wesnoth-discord-> same 20170508 13:29:11< wesnoth-discord-> But when you overextend and you see him coming from the fog to attack some unit you know you fucked up 20170508 13:29:20< zookeeper> i avoid nothing. every unit is worth good XP <3 20170508 13:29:36< wesnoth-discord-> thats insta rollback from me 20170508 13:29:46< wesnoth-discord-> <Ѕcar> so you just go out into the nature and murder innocent yetis? 20170508 13:29:52< wesnoth-discord-> <Ѕcar> just for exp? 20170508 13:30:03< wesnoth-discord-> Thats why we have so few yetis 20170508 13:30:26< wesnoth-discord-> zookeeper has no mercy 20170508 13:31:13< zookeeper> if they shall not come into captivity peacefully, they leave me no choice 20170508 13:31:28< wesnoth-discord-> no fear 20170508 13:33:38< wesnoth-discord-> Lol 20170508 13:33:47< wesnoth-discord-> you made me remember this https://www.youtube.com/watch?v=wCJ_lqliGWA 20170508 13:41:27-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20170508 13:57:02-!- Kwandulin [~Kwandulin@p200300760F6D800C2444895970AEFE5B.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170508 14:20:14-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20170508 14:21:28-!- Hulavuta [~Justin@user-0c6s28i.cable.mindspring.com] has joined #wesnoth 20170508 14:45:50< wesnoth-discord-> All Default era water units are very useful 20170508 14:46:17< wesnoth-discord-> They are there for water villages, and possibly zoccing from water tiles 20170508 14:46:48< wesnoth-discord-> <Ѕcar> i can see their use in pvp, but for campaigns theyre mostly useless 20170508 14:46:59< wesnoth-discord-> Campaigns don't have factions though 20170508 14:47:38< wesnoth-discord-> And campaigns also have scenarios where half the map is water or even deep water 20170508 14:48:06< wesnoth-discord-> A useful half of the map, not the surroundings 20170508 14:49:00< wesnoth-discord-> <Ѕcar> its mostly just a river or two to make water units feel better about themselves 20170508 14:49:16< wesnoth-discord-> No 20170508 14:50:07< wesnoth-discord-> I haven't played most campaigns for a long time, but eg Httt had a scenario with a "sea orc"? 20170508 14:50:51< wesnoth-discord-> <Ѕcar> thats the one you get mermen in 20170508 14:51:20< wesnoth-discord-> <Ѕcar> and ford of abez theyre also useful, but apart from those 2 scenarios they wont do much 20170508 14:51:48< wesnoth-discord-> Of course you should not use units in scenarios in which they are not useful, and use them scenarios in which they are 20170508 14:53:50< wesnoth-discord-> I'm :n-ing through Httt, and eg Grand Muff Malal's Peninsula has many villages that are best captured by a water unit 20170508 15:00:21< wesnoth-discord-> Also I'd think the rivers on the campaign maps exist for 1) blocking land units, in a way that looks less unnatural than mountains, 2) aesthetics 20170508 15:00:22< wesnoth-discord-> not to give water units something to do 20170508 15:12:45-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 255 seconds] 20170508 15:14:43-!- Smedles_ [~quassel@CPE-58-160-77-59.ssqn1.lon.bigpond.net.au] has joined #wesnoth 20170508 15:14:56-!- Smedles [~quassel@CPE-58-160-77-59.ssqn1.lon.bigpond.net.au] has quit [Ping timeout: 252 seconds] 20170508 15:16:45-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20170508 15:24:58-!- Hulavuta [~Justin@user-0c6s28i.cable.mindspring.com] has quit [Ping timeout: 255 seconds] 20170508 15:25:09-!- Hulavuta [~Justin@user-0c6s28i.cable.mindspring.com] has joined #wesnoth 20170508 15:27:11-!- THERetroGamerNY [THERetroGa@pool-68-133-48-135.bflony.fios.verizon.net] has joined #wesnoth 20170508 16:25:45-!- Kwandulin [~Kwandulin@p200300760F6D800C2444895970AEFE5B.dip0.t-ipconnect.de] has joined #wesnoth 20170508 16:29:58-!- celmin|Zzzzzzz is now known as celticminstrel 20170508 16:41:41-!- Kranix [~magnus@212.237.134.185] has joined #wesnoth 20170508 16:47:52-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20170508 16:57:20-!- Narrat [~Narrat@p5DED16D5.dip0.t-ipconnect.de] has joined #wesnoth 20170508 17:07:07-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20170508 17:41:35< wesnoth-discord-> It's hard to justify merfolk in a campaign where you spend so much time underground or away from water 20170508 17:41:56< wesnoth-discord-> But there are a few times to pull them out. 20170508 17:57:16< wesnoth-discord-> The player does not need to justify a unit "for a campaign", whether to recruit/recall/neither is a decision made at the beginning of each scenario 20170508 18:07:19< wesnoth-discord-> Both of you are talking like there is some cost to having a unit available in a recruit/recall list when it is not useful, but there is no such cost, unless the recruit list is so absurdly long that it gets annoying 20170508 18:10:35< wesnoth-discord-> in which case, sure, remove it from the recruit list in those scenarios. But what is cost of having the unit in campaign at all? If it is a custom unit like Vampire Lady or something, then there's art cost, but if it's a core unit anyway... 20170508 18:11:05-!- chiec [~chiec@2a01:c50e:3509:1f00:1f05:155b:5053:7345] has joined #wesnoth 20170508 18:12:03< wesnoth-discord-> <Ѕcar> i dont mind the units being there, just saying that they arent very useful, especially the hunters 20170508 18:12:37< wesnoth-discord-> yeah, that was aimed at the "hard to justify" 20170508 18:34:30-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth 20170508 18:49:43-!- THERetroGamerNY [THERetroGa@pool-68-133-48-135.bflony.fios.verizon.net] has quit [Ping timeout: 258 seconds] 20170508 19:48:48-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20170508 19:49:08-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20170508 20:52:12-!- Kranix [~magnus@212.237.134.185] has quit [Quit: Konversation terminated!] 20170508 20:54:04-!- frainz_ is now known as frainz 20170508 20:56:27-!- Kwandulin [~Kwandulin@p200300760F6D800C2444895970AEFE5B.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170508 21:18:02-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20170508 21:40:48< wesnoth-discord-> Does timer apply as normal to droided sides? 20170508 21:47:39-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170508 21:50:22< zookeeper> surely 20170508 22:21:27-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 240 seconds] 20170508 22:31:57-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has quit [Ping timeout: 240 seconds] 20170508 22:38:01-!- Alkenrinnstet [~alkenrinn@42.61.217.253] has joined #wesnoth 20170508 22:41:20-!- omkara1234 [~za@105.226.38.6] has joined #wesnoth 20170508 22:42:46-!- omkara1234 [~za@105.226.38.6] has left #wesnoth [] 20170508 22:54:56-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20170508 22:58:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 258 seconds] 20170508 23:00:37-!- chiec [~chiec@2a01:c50e:3509:1f00:1f05:155b:5053:7345] has quit [Remote host closed the connection] 20170508 23:02:13-!- Narrat [~Narrat@p5DED16D5.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20170508 23:15:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170508 23:15:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20170508 23:15:41-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth 20170508 23:24:57-!- edaq [~edaq3@h184-60-58-252.cytnin.broadband.dynamic.tds.net] has joined #wesnoth --- Log closed Tue May 09 00:00:18 2017