--- Log opened Mon Aug 14 00:00:18 2017 20170814 00:16:32-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170814 00:40:42< irker966> wesnoth: Ignacio R. Morelle wesmere:develop 7917bba00a7d / wesmere/sass/ (_defs.scss wmlunits/_common.scss): sass/wmlunits: Make menu pop-ups use a column layout (closes #2) https://github.com/wesnoth/wesmere/commit/7917bba00a7d79be2815341f20133ec8ca04e1fd 20170814 00:41:10< irker966> wesnoth: Ignacio R. Morelle wesnoth:master ef406b6938b0 / data/tools/unit_tree/html_output.py: wmlunits: Update menu markup to allow for CSS column layouts https://github.com/wesnoth/wesnoth/commit/ef406b6938b0c2b1a8cd59640441e504c1efac83 20170814 00:42:55< shadowm> ... Why is it still open? 20170814 00:43:18< shadowm> "shikadilord added a commit that referenced this issue 2 minutes ago" It recognizes the keyword, but it didn't close the ticket. 20170814 00:47:06< shadowm> Also, I must say, wmlunits over-reliance on reused strings from mainline textdomains makes for really poor UX. 20170814 00:47:39< shadowm> I feel like I should add a dummy WML file containing strings specifically for wmlunits. 20170814 00:49:47< shadowm> For example, the "Campaign" menu has a first entry, which points to the mainline core units (as opposed to campaign units). Its label is "Units". And it's right under a "Campaign" heading. 20170814 00:50:06< shadowm> "Race" has its index entry labeled "all" (all lowercase). 20170814 00:50:46< shadowm> And then there's the fact that all three main headings ("Campaign", "Era", "Race") should be plural, but only one of those plurals is actually found in a mainline textdomain. 20170814 00:51:57< shadowm> Then there are several labels in the unit details page that are not translated at all. 20170814 00:54:16< shadowm> It seems like someone moved some strings around in master and didn't keep the previous textdomain for them, further compounding the issue. 20170814 00:54:42< shadowm> #: src/help/help_topic_generators.cpp:305 20170814 00:54:43< shadowm> msgid "Advances from: " 20170814 00:54:50< shadowm> This is in wesnoth instead of wesnoth-help somehow. 20170814 00:55:11< shadowm> In fact there are only three C++ strings in wesnoth-help anymore. 20170814 00:55:38< shadowm> Version 1.12 has a couple of dozens. 20170814 00:56:08< shadowm> It's probably too late to rectify this without annoying translators, isn't it? 20170814 00:59:28< celticminstrel> shadowm: I think it's still open because you haven't yet merged develop into master? Auto-close only works on the main branch. 20170814 00:59:40< celticminstrel> So when that merge is done it should close. 20170814 01:01:23< celticminstrel> I'm not sure if it's too late to fix the wesnoth-help problem without annoying translators. 20170814 01:03:05< celticminstrel> I'd think that most of the wesnoth-help strings were already translated, haven't changed much, and may even still be in the po files. 20170814 01:03:39< celticminstrel> I suppose you could always ask on the translations forum or something. Not sure how many of the translators go there, though. It doesn't seem to see much activity. 20170814 01:06:10-!- amello [~amello@179.159.56.56] has quit [Quit: Leaving] 20170814 01:10:53< shadowm> Yeah, either that or they can't be bothered to respond to my thread. 20170814 01:11:38< shadowm> Problem is, there's no translations ML anymore so you can't go and tell them "hey, we moved these strings again!" 20170814 01:12:09< celticminstrel> You could move them yourselves, I suppose. That could still conflict with whatever they're doing, though. (And would be super-tedious.) 20170814 01:12:20< shadowm> Both, yes. 20170814 01:12:33< shadowm> Developers are specifically advised not to touch the translation files. 20170814 01:12:50< shadowm> Or used to, when there was an active i18n manager who was also the release manager. 20170814 01:13:47< celticminstrel> He's still the translations manager, too... 20170814 01:14:56< shadowm> Active. 20170814 01:15:12< shadowm> He's not very active anymore, otherwise he'd have already complained about the fact that there's no mailing list anymore. 20170814 01:21:24-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 01:23:56< shadowm> And by "complained" I mean someone would've paid the price in blood. 20170814 01:26:57< celticminstrel> I still think we should start up a mailing-list again, but no-one seems to have the motivation to do so. >_> 20170814 01:28:41< vultraz_iOS> autoclose only works on mainbranch? 20170814 01:28:42< vultraz_iOS> huh 20170814 01:28:59< shadowm> Yep. No motivation whatsoever. 20170814 01:29:13< celticminstrel> I'm not even talking about Vultraz. 20170814 01:29:43< celticminstrel> Mind you, I notice that no-one has complained about the lack of a mailing-list... not sure if that means much though... 20170814 01:29:50< celticminstrel> Or at least, no-one that I've seen. 20170814 01:30:17< irker966> wesnoth: Charles Dang wesnoth:master 99142b037c5e / src/hotkey/command_executor.cpp: Fixup 0fecb69385 (custom labels were overwritten) https://github.com/wesnoth/wesnoth/commit/99142b037c5ee795d26693efcf64596972054315 20170814 01:30:20< irker966> wesnoth: Charles Dang wesnoth:master d5bd92304fae / src/gui/ (10 files in 4 dirs): GUI2: used `widget` class specifier to refer to visibility in all places https://github.com/wesnoth/wesnoth/commit/d5bd92304faecff5ebfba8d053ffe9c31d8326c2 20170814 01:31:47< shadowm> I'd assume the translators have no idea. 20170814 01:31:50-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Read error: Connection reset by peer] 20170814 01:32:23-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 01:32:45< shadowm> They usually coordinate their work using their own mailing "lists" (as in just cramming a bunch of addresses into the To field) and the i18n ML was primarily used by Ivanovic and others (including me, both before and during my tenure as RM) to announce stuff that was relevant for all translators. 20170814 01:33:00< shadowm> *and other devs 20170814 01:33:14< irker966> wesnoth: Ignacio R. Morelle wesnoth:master 9099cb484b46 / data/tools/unit_tree/html_output.py: wmlunits: Fix some translation issues caused by textdomain breakage in master https://github.com/wesnoth/wesnoth/commit/9099cb484b46062ebdcdd85f5ecca84119217d28 20170814 01:33:23< celticminstrel> Ah. 20170814 01:33:37< shadowm> Since the Gna.org stuff happened completely quietly it's a fair bet that they have no idea that there isn't a mailing list anymore. 20170814 01:33:58< celticminstrel> Well, zookeeper does have a list of all the subscribers to the old ML, I think. 20170814 01:34:16< celticminstrel> So if there was something urgent you could probably just cram all those addresses into the To field? 20170814 01:34:24< celticminstrel> Or BCC might be better, I guess. 20170814 01:34:33< shadowm> I guess so. 20170814 01:35:06< shadowm> The Spanish "team" has a Google Groups thing that like one guy (the maintainer) posts to. 20170814 01:35:33< shadowm> I don't even remember why I was in it or whether I'm still in it. 20170814 01:36:47< shadowm> In other news, I can't remember the port number of the mailman (?) instance wesnoth.org has. 20170814 01:37:34< celticminstrel> I'm sure someone knows that? 20170814 01:37:39< celticminstrel> I dunno who to ask though. 20170814 01:37:39< shadowm> I found it in the firewall settings. 20170814 01:37:44< celticminstrel> Ah, convenient. 20170814 01:37:50< shadowm> It doesn't work! 20170814 01:38:03< celticminstrel> :O 20170814 01:38:09< shadowm> Oh, it works, it's just screwed up by the HSTS header on wesnoth.org. 20170814 01:38:50< shadowm> So Firefox believes it's supposed to initiate a TLS connection with it and never hears back. 20170814 01:39:10< shadowm> http://dummy.wesnoth.org:1580/listinfo 20170814 01:39:31< shadowm> (Circumventing HSTS with wildcard domain names 101.) 20170814 01:41:24< shadowm> I have no idea who besides AI0867 (who's as good as dead since he's never here anymore) knows how to use this crap. 20170814 01:41:45< shadowm> As well as the credentials/how to break into the mailman stuff and change the credentials. 20170814 01:41:54< celticminstrel> I don't think I ever see him on IRC, but he pops up periodically on Github in PRs / issues. 20170814 01:42:19< shadowm> Yeah and he's notoriously slow at responding to mails. 20170814 01:42:36< shadowm> It took me like one year to get him to respond to one and what I got was a non-response. 20170814 01:42:47< shadowm> (That's the story of how WesCamp-i18n died.) 20170814 01:43:42 * celticminstrel wonders if assigning issue #1030 to him and then commenting on it would get his attention... >_> 20170814 01:43:56< celticminstrel> Oh, wait, he commented on it already, too. 20170814 01:44:58< shadowm> "Though I suggest recommending they come and request a language-specific channel on the Discord server if desired, so we can phase out the MLs." 20170814 01:45:01< shadowm> el em ay oh 20170814 01:45:26< shadowm> Thus guy who is totally not here and ignoring this rant was suggesting that we end up with 30 dead channels on Discord. 20170814 01:45:55< shadowm> (And didn't really seem to understand what the i18n ML was actually for.) 20170814 01:45:59< celticminstrel> You don't have server ssh access or similar? 20170814 01:46:06< shadowm> I do but I have no idea how mailman works. 20170814 01:46:10< celticminstrel> Ah. 20170814 01:46:23< shadowm> (Otherwise I'd have already found a way to proxy this crap into the main Apache instance and assign it mail.wesnoth.org or sth.) 20170814 01:47:23< vultraz_iOS> Why el em ay oh 20170814 01:47:31< shadowm> Oh lighttpd. 20170814 01:48:45< shadowm> vultraz_iOS: For the reasons I stated above. 20170814 01:49:21< vultraz_iOS> Oh I didn't see that part 20170814 01:52:18-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Remote host closed the connection] 20170814 01:58:08-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 02:06:59< shadowm> Ew. 20170814 02:07:16< shadowm> Looks like Mailman wants a website associated with each ML. 20170814 02:07:29< shadowm> # Default host for web interface of newly created MLs 20170814 02:07:31< shadowm> DEFAULT_URL_HOST = 'wesnoth.org:1580' 20170814 02:07:56< shadowm> So it won't be as simple as reverse-proxying it into Apache. 20170814 02:08:24< shadowm> As a corollary, if you don't use http://wesnoth.org:1580 to connect to Mailman, you don't get any MLs displayed. 20170814 02:09:06< shadowm> The Hostname your client sends *has* to be wesnoth.org, and if your client has seen the HSTS header the actual wesnoth.org site usually sends you're doomed because it will try to talk TLS to a server that doesn't speak TLS. 20170814 02:10:01< celticminstrel> It's not possible to get it to not send the HSTS header when contacted on port 1580? 20170814 02:10:10< shadowm> That's not how it works. 20170814 02:10:19< shadowm> Connect to wesnoth.org on port 80 or 443 once, you get the HSTS header. 20170814 02:10:43< shadowm> Then your client will forever try TLS on 443 (https) unless you use an incognito window or sth. 20170814 02:10:51< celticminstrel> Ahh. 20170814 02:12:35< shadowm> Either way I can't be bothered to try to fix this since it means I have to change mailman stuff too, not just lighttpd. 20170814 02:13:02< shadowm> Unless somebody really, *really* wants it. 20170814 02:16:34< shadowm> As in, assure me the time I'd be spending learning how to mailman will be time well spent and not a thing that will be instantly forgotten the next day. 20170814 02:37:40< celticminstrel> vultraz_iOS: So uh, should I push what I've done with the campaign window and hope someone else fixes Travis? Or should I wait until next weekend to push it and hope someone lets me know how to fix it by then? 20170814 02:38:04< celticminstrel> It's probably very simple to fix, I just don't know how. 20170814 02:48:13-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Remote host closed the connection] 20170814 03:12:17-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 03:15:54-!- celmin [~celticmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20170814 03:44:22-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Remote host closed the connection] 20170814 03:56:05-!- celmin [~celticmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The minstrel departs, to spread the music to the masses!] 20170814 04:26:15< irker966> wesnoth: Ignacio R. Morelle wesmere:develop bd0e6bdf8a7c / wesmere/.htaccess: We need to support version suffixes for font files too https://github.com/wesnoth/wesmere/commit/bd0e6bdf8a7cb4c5dd65e6797d04659dddfa3915 20170814 04:42:57-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 04:54:35-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 05:25:30-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20170814 05:31:41< zookeeper> shadowm, great, they both look good. i can't really form a clear preference for either. 20170814 05:44:10-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Remote host closed the connection] 20170814 05:54:18-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 05:54:31-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has quit [Remote host closed the connection] 20170814 05:54:48-!- Greg-Boggs [~greg_bogg@2601:1c2:f00:9780:6d86:65cb:7869:a65b] has joined #wesnoth-dev 20170814 06:04:05< irker966> wesnoth: Ignacio R. Morelle wesnoth:master 1fe8ed3a1386 / data/tools/unit_tree/ (html_output.py overview.py): wmlunits: Include the build timestamp in the main panel (closes #5) https://github.com/wesnoth/wesnoth/commit/1fe8ed3a1386719bfbd0eb63a56cdb8552c0694b 20170814 06:04:37< shadowm> Wrong repository for that issue reference, I know. 20170814 06:05:00-!- Kwandulin2 [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 06:05:27< vultraz_iOS> celticminstrel: might want to tidy the pr up beforehand 20170814 06:05:34< vultraz_iOS> formatting anf stuff 20170814 06:05:34< celticminstrel> ? 20170814 06:06:03< celticminstrel> shadowm: You can actually reference issues in other repositories somehow. 20170814 06:06:16< celticminstrel> Something like wesmere/#5 maybe? 20170814 06:06:20< celticminstrel> Maybe without the slash? 20170814 06:06:24< celticminstrel> I don't quite remember. 20170814 06:06:51< shadowm> Yeah, I think there is a way but I only remembered that I wasn't pushing to the repository owning the issue when I finished pushing. 20170814 06:07:09< celticminstrel> Ah. 20170814 06:07:14-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 06:07:28< irker966> wesnoth: Ignacio R. Morelle wesmere:develop 1c2c0a0a8061 / wesmere/sass/wmlunits/_common.scss: sass/wmlunits: Remove #lastmod override since issue #5 is fixed in wmlunits https://github.com/wesnoth/wesmere/commit/1c2c0a0a8061f83ff1abc08615914137d286d925 20170814 06:07:37< celticminstrel> Well, Wesnoth issue #5 was presumably a long-ago-merged PR anyway. 20170814 06:08:04 * celticminstrel pokes vultraz_iOS for clarification 20170814 06:08:11< vultraz_iOS> formatting 20170814 06:08:17< celticminstrel> That's not clarification. 20170814 06:08:18< shadowm> It's this, in fact. https://github.com/wesnoth/wesnoth/pull/5 20170814 06:08:31< shadowm> Sorry people who've not been around for like 4 years. 20170814 06:08:35< celticminstrel> XD 20170814 06:11:22-!- Kwandulin2 [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 06:15:15 * vultraz_iOS ponders some refactoring 20170814 06:21:03< celticminstrel> So was that a yes or a no to merging it. 20170814 06:21:51< vultraz_iOS> ehhhhh 20170814 06:21:58< vultraz_iOS> i guess merge it 20170814 06:24:07< celticminstrel> Well, I'll wait a bit longer at least, just in case (mainly because I want to sleep). 20170814 06:24:19-!- JyrkiVesterinen [~JyrkiVest@195-192-251-124.s1networks.fi] has joined #wesnoth-dev 20170814 06:24:33-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 06:37:10-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20170814 06:51:16-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! 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I thought the campaigns didn't work. 20170814 16:27:47< shadowm> Also, "traits"?? 20170814 16:28:48< shadowm> Oh, abilities. 20170814 16:30:04< shadowm> vultraz_iOS: Nothing wrong going on here. Her ability is just a composite of three abilities, two of which don't have a name. 20170814 16:30:42< shadowm> The game normally skips the ones without a name, I guess units.w.o should do the same? (We're again talking about stuff that is well beyond the scope of my project.) 20170814 16:31:46< vultraz_iOS> Also, is it deliberate that the unit detail pages are all in one column on mobile? 20170814 16:32:01< celticminstrel> Not gonna answer my question? 20170814 16:32:10< shadowm> Yes, vultraz_iOS. 20170814 16:32:14< vultraz_iOS> celticminstrel: because it's not ready 20170814 16:32:45< shadowm> That didn't stop you from trying to get people hyped about WIP stuff back in the day. 20170814 16:32:51< celticminstrel> I'm not sure I fully agree with that reason, but okay, sure. 20170814 16:33:03< celticminstrel> It does make sense to a degree. 20170814 16:33:07< vultraz_iOS> Perhaps after the second draft 20170814 16:33:19< celticminstrel> You mean the one he posted an hour ago? :P 20170814 16:33:31< vultraz_iOS> shadowm: alright. It does look kinda weird to have the portrait vertically between the resistances and terrain defenses 20170814 16:33:36< vultraz_iOS> celticminstrel: oh? 20170814 16:33:58< vultraz_iOS> shadowm: and the latter of which switches to full screen width which is something no other column does 20170814 16:34:02< celticminstrel> I posted and tweeted about it. 20170814 16:34:22< shadowm> https://github.com/wesnoth/wesmere/issues/4 20170814 16:36:20-!- irker287 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170814 16:36:20< irker287> wesnoth: Celtic Minstrel wesnoth:master 25a0d099a928 / / (29 files in 24 dirs): Enable sorting campaign list in chronological or lexicographical order https://github.com/wesnoth/wesnoth/commit/25a0d099a92887cfa08f43f74383ba7bf6d0c93e 20170814 16:36:20< irker287> wesnoth: Celtic Minstrel wesnoth:master 74cff9647588 / / (10 files in 6 dirs): Vary victory laurel in campaign select, depending on the difficulty beaten at https://github.com/wesnoth/wesnoth/commit/74cff9647588d7eda745c9c1e1326166ceb2b1e6 20170814 16:36:21< irker287> wesnoth: Celtic Minstrel wesnoth:master d192f0712393 / data/ (ai/lua/patrol.lua lua/core.lua lua/helper.lua): Implement standard deprecation system for Lua API https://github.com/wesnoth/wesnoth/commit/d192f071239348af3eeaa85f1bb34bfe1b93d95b 20170814 16:36:22< irker287> wesnoth: Celtic Minstrel wesnoth:master c734f5692273 / data/ (core/macros/deprecated-utils.cfg lua/wml-tags.lua scenario-test.cfg): Update the DEPRECATED macro and [deprecated_message] ActionWML to understand dep https://github.com/wesnoth/wesnoth/commit/c734f569227305bbae846facb9822f0eefe3c125 20170814 16:37:01< celticminstrel> Oh, I should've only pushed the first two, not sure if the other two were ready... oh well. 20170814 16:37:20< vultraz_iOS> well the last one has bad indent 20170814 16:37:24< vultraz_iOS> but that can be fixed 20170814 16:37:44< celticminstrel> So it does. 20170814 16:41:15< vultraz_iOS> im a little on the fence about the format of stare_year/end_year 20170814 16:42:26< celticminstrel> I just thought of something related to that. Should I change the translatable strings to include the number as a variable? 20170814 16:42:39< vultraz_iOS> ? 20170814 16:42:41< vultraz_iOS> what do you mean 20170814 16:42:43< celticminstrel> Basically, _("$year AF") instead of just _("AF") 20170814 16:42:51< celticminstrel> And then substitute the number in for $year 20170814 16:42:55-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 16:43:00< vultraz_iOS> perhaps 20170814 16:43:29< shadowm> Yes. 20170814 16:43:33< celticminstrel> Okay. 20170814 16:43:58< shadowm> Rule of thumb: always assume there's a language that uses a different order for whatever than English. 20170814 16:45:46< shadowm> I'd like to know why on earth wmlunits seems to manage to get AtS' full data out of AtS_Music. 20170814 16:46:05< shadowm> IF ONLY IT COULD RECOGNIZE ANY ADD-ONS ON MY MACHINE. 20170814 16:48:46< shadowm> Cannot find min-1.12-addons/Invasion_from_the_Unknown/_info.cfg 20170814 16:49:06< shadowm> Maybe I can appease it with a dummy file. 20170814 16:49:25< shadowm> (Then again, it insists on preprocessing the add-on regardless, so what the hell.) 20170814 16:53:32-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170814 16:53:58-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 16:57:53-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170814 16:59:51< irker287> wesnoth: Ignacio R. Morelle wesnoth:master a4172bddc10c / data/tools/wmlunits: wmlunits: Fix issue where the process name becomes "w" instead of "wmlunits" https://github.com/wesnoth/wesnoth/commit/a4172bddc10c1f4cf9997c575d8b07b576d3786a 20170814 17:02:02< shadowm> Oh look. 20170814 17:02:04< shadowm> postprocessing 'wmlunits-test/IftU_Music/en_US/Aurelia Elvish Enchantress.html' 20170814 17:02:07< shadowm> Plain breakage. 20170814 17:02:35< shadowm> postprocessing 'wmlunits-test/Invasion_from_the_Unknown/en_US/Delly_start.html' 20170814 17:02:44< shadowm> vultraz_iOS: Halp 20170814 17:02:57< vultraz_iOS> HM? 20170814 17:03:00< shadowm> There's no god anymore. 20170814 17:04:25< shadowm> Oh I see what's going on with the menu.js issue. 20170814 17:04:42< shadowm> wmlunits takes it from the data directory from which it's reading WML, not from its own execution path. 20170814 17:05:11< shadowm> Wonderful. 20170814 17:06:25< shadowm> I've probably made more commits to wmlunits in a week than I have to the rest of Wesnoth in a year. 20170814 17:06:52< shadowm> In a year's time everyone will be assuming I'm the maintainer. 20170814 17:07:04< shadowm> Nah, not a year. *A day.* 20170814 17:07:17< shadowm> Right, vultraz_iOS? 20170814 17:07:26< vultraz_iOS> yesterday 20170814 17:07:27< vultraz_iOS> :P 20170814 17:07:39< celticminstrel> ...whoops, I got Python and Lua confused. :| 20170814 17:07:45< celticminstrel> I wrote len(x) instead of #x 20170814 17:10:57< irker287> wesnoth: Celtic Minstrel wesnoth:master 00443dd8a4d7 / / (4 files in 2 dirs): Fixup d192d0712393 and move wesnoth.debug() to lua_kernel_base https://github.com/wesnoth/wesnoth/commit/00443dd8a4d766c1d40d68a5c44279b7af332c8e 20170814 17:10:59< irker287> wesnoth: Celtic Minstrel wesnoth:master 54d5c6f3a8f0 / src/utils/irdya_datetime.cpp: Better translatable strings for Irdya years https://github.com/wesnoth/wesnoth/commit/54d5c6f3a8f01ef975bd710d7d6ff2f74b42a0fc 20170814 17:11:52< celticminstrel> So basically all those things I moved to the wml "module" are deprecated at level 1, which means they show up on the "info" log level. Not sure that's ideal, I could promote them to "warn", but... they definitely don't show up in chat. 20170814 17:13:48-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 17:20:23 * vultraz_iOS is attempting to do some minor GUI2 refactoring 20170814 17:21:47-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20170814 17:22:31< shadowm> Where are these add-ons coming from. 20170814 17:22:35< shadowm> My add-ons dir is EMPTY. 20170814 17:22:49< shadowm> (Why is it empty, I don't remember doing that.) 20170814 17:23:42< shadowm> And why does Wesnoth believe LotI is installed when there are no add-ons at all? 20170814 17:24:09< shadowm> Oh, it stopped seeing LotI after restarting. 20170814 17:24:10< vultraz_iOS> Old data dir? 20170814 17:24:18< shadowm> The data dir is EMPTY. 20170814 17:24:30< irker287> wesnoth: Celtic Minstrel wesnoth:master 64ebfae7a3f0 / changelog: Update changelog https://github.com/wesnoth/wesnoth/commit/64ebfae7a3f0cec8ad5f32057a8a0496cb6eefb7 20170814 17:24:35< shadowm> So that's nice. 1.12 has a stale cache read issue. 20170814 17:24:44< shadowm> AND wmlunits manages to get it to read an add-ons dir I CANNOT FIND. 20170814 17:25:48< shadowm> Okay. 20170814 17:25:53< shadowm> Why 20170814 17:26:01< shadowm> is the previous add-ons dir 20170814 17:26:08< shadowm> swapped with the one I 20170814 17:26:38< shadowm> The --addons switch in wmlunits does not specify the add-ons dir to use like it claims. 20170814 17:27:04< shadowm> It specifies a place where the original add-ons dir will be MOVED TO. 20170814 17:27:17< shadowm> What the hell? 20170814 17:28:17< shadowm> https://pastebin.com/55EKXUgS 20170814 17:28:36< shadowm> What I did to set up what I was hoping would be a "minimal" add-ons dir, and what I SOMEHOW ended up with. 20170814 17:29:00< shadowm> elias: What is the --addons switch *actually* supposed to do? 20170814 17:29:04-!- Bonobo [~Bonobo@203.220.138.162] has quit [Ping timeout: 276 seconds] 20170814 17:29:44< elias> shadowm: in the last years I spent all my wmlunits time on debugging issues addon authors had with their addon, so that switch disables the mainline stuff 20170814 17:29:55< elias> and I would place that one addon in wesnoth's addon folder 20170814 17:30:06< elias> so wmlunits would do nothing but create output for one single addon 20170814 17:30:11< shadowm> That's not what the switch's documentation in --help says at all! 20170814 17:30:27< elias> hm, there should be a switch like what I described though at least 20170814 17:30:31< elias> maybe it's called something else? 20170814 17:30:32< shadowm> You are thinking of --addons-only. 20170814 17:30:35< elias> ah, yes! 20170814 17:31:11< shadowm> But --addons seems to tell it to MOVE whatever Wesnoth believes SHOULD be the add-ons directory to the specified path rather than use the specified path as it is. 20170814 17:31:16< elias> what does the description for --addons say? I think there was also a way to restrict to a set of addons (like with the tool to download addons) 20170814 17:31:36< shadowm> "Specify path to a folder with all addons. This should be outside the user config folder." 20170814 17:31:41< elias> oh 20170814 17:32:01< elias> yeah, so it's a required option which tells you the path the addons I think 20170814 17:32:19< elias> and yes, they have to be moved 20170814 17:32:29< elias> there is always a number of addons just crashing or going into an infinite loop 20170814 17:32:52< elias> so a first pass just tries to parse each addon and if it is successful within a time limit moves it 20170814 17:32:59< elias> (I forget if the bad ones or good ones are moved) 20170814 17:33:48< elias> then the second phase starst which is to actually run each addon and find units with ids different from core units... 20170814 17:35:01< shadowm> I wish it had warned me about potential side-effects in --help. 20170814 17:35:29< shadowm> So we parse each add-on twice, that's... not great. 20170814 17:35:36< elias> well, it's not really finished yet 20170814 17:35:57< elias> there will be a caching system, so it only will re-run necessary things 20170814 17:36:26< shadowm> I just did a run with the same arguments and an empty add-ons dir, it moved all the add-ons there but at no point tried to parse any. 20170814 17:36:30< elias> I think I committed some parts of that, there will be .yaml files which have the state of the last run, and a way to compare with the new addons 20170814 17:36:30< vultraz_iOS> Not....finished yet :| 20170814 17:36:44< elias> well, right now it doesn't do any of that yet 20170814 17:36:55< elias> right now you basically have to start from scratch each time and it takes hours :/ 20170814 17:37:06< vultraz_iOS> We've....had this script for years. 20170814 17:37:07< shadowm> Now I'm doing a run with the same arguments and since the add-ons dir no longer starts empty it's parsing them. 20170814 17:37:30< shadowm> Also, my add-ons contain every add-on in existence, it turn sout. 20170814 17:37:38< shadowm> I'm not really sure how or why. 20170814 17:38:14< shadowm> https://pastebin.com/06YWEPU6 20170814 17:38:29< elias> vultraz_iOS: the script was finished a long time ago, just talking about this particular feature which is very new 20170814 17:38:51< shadowm> This is somehow specific to my add-ons, really. 20170814 17:39:04< elias> the first version of wmlunits only worked with the core addons and not with user addons anyway 20170814 17:39:10< shadowm> Compare with https://pastebin.com/RpnMReiK . How?? 20170814 17:39:18< elias> it has about 1000 hours invested in just parsing addons 20170814 17:39:23-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has joined #wesnoth-dev 20170814 17:39:24< travis-ci> wesnoth/wesnoth#14684 (master - c734f56 : Celtic Minstrel): The build was broken. 20170814 17:39:24< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/264428840 20170814 17:39:24-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has left #wesnoth-dev [] 20170814 17:39:33< elias> er, /user/-addons 20170814 17:40:32< shadowm> Why do my add-ons contain all the other add-ons and no other add-ons have this issue. What did I do to cause this. 20170814 17:40:45< shadowm> Is it because two of them have more than one [campaign] and the other two have no WML at all. 20170814 17:41:07< shadowm> Does this somehow create a singularity of WML. 20170814 17:42:09-!- mjs-de [~mjs-de@dorf.cc] has joined #wesnoth-dev 20170814 17:42:24< irker287> wesnoth: Ignacio R. Morelle wesnoth:master abc0eb5d1607 / data/tools/wmlunits: wmlunits: Get menu.js from the execution path, not the Wesnoth data dir https://github.com/wesnoth/wesnoth/commit/abc0eb5d16077b223ce7736647c9cac255d0900f 20170814 17:43:40< shadowm> But then, when I check the actual unit tree, everything seems in order. 20170814 17:44:24< shadowm> So wmlunits wastes time trying to squeeze units out of my add-ons using every campaign define in existence? 20170814 17:44:46< shadowm> I'm increasingly confused. 20170814 17:46:32< shadowm> Previously it was actually generating pages for other add-ons' units into my add-ons' directories. 20170814 17:46:35< shadowm> Now it isn't. 20170814 17:46:38< shadowm> What is this madness? 20170814 17:58:02< shadowm> https://cdn.discordapp.com/attachments/318827821567049737/346714039914594334/Spectacle.a14680.png 20170814 17:58:15< vultraz_iOS> So I'm curious how this script actually works. Does it just generate all the HTML for all the unit pages and upload it? 20170814 17:58:22< shadowm> elias: How this 20170814 17:58:26< shadowm> I just can't. 20170814 17:58:57< shadowm> vultraz_iOS: A different script uploads it but yes. 20170814 17:59:27< vultraz_iOS> I see 20170814 18:02:18< vultraz_iOS> Would it be (purely theoretical, of course) possible to have HTML/CSS page templates and then the script would generate, say, JSON config files that it would upload to the server and then used to populate pages? 20170814 18:03:35< shadowm> Wesnoth.org shall work without requiring Javascript. 20170814 18:04:14< shadowm> I suppose you could have a server-side script read the JSON but what is the perceived advantage compared to the static build? 20170814 18:05:02< vultraz_iOS> That's what I'm wondering. 20170814 18:05:12< shadowm> But I am asking you that question. 20170814 18:05:15< vultraz_iOS> why do we need it to not need javascript? 20170814 18:05:18< celticminstrel> The advantage is probably minimal.. 20170814 18:05:29< shadowm> Because that is one of my prime directives. 20170814 18:05:46< celticminstrel> wmlunits is essentially using HTML/CSS templates to generate the pages. 20170814 18:05:47< shadowm> I've explained it before, not going to do it again. 20170814 18:05:55< JyrkiVesterinen> How about the reverse: what would we win by requiring JavaScript? 20170814 18:06:12< celticminstrel> A solution like vultraz_iOS describes would involve a PHP or similar script which uses HTML/CSS templates to generate the pages. 20170814 18:06:16< shadowm> Offloading CPU usage onto clients JyrkiVesterinen. 20170814 18:06:25< shadowm> Especially flammable phones. :) 20170814 18:06:58< vultraz_iOS> i don't know what the advantage would be, im just trying to gauge how something like this works 20170814 18:07:00< shadowm> Although by all means, by the point you've got things parsed into an intermediate format there's not a lot of work left to do. 20170814 18:07:09< celticminstrel> IOW it doesn't change anything about what you have to do, just changes who does it; and, in fact, pregenerating all the pages probably means less load on Wesnoth's servers, though I dunno how significant that would be. 20170814 18:07:12< vultraz_iOS> having a script generate code seems weird to me 20170814 18:07:30< celticminstrel> Does anyone know why the build is broken? I think I need to add a file in source_lists but apparently I chose the wrong target? 20170814 18:07:34< JyrkiVesterinen> HTML isn't really code. It's markup. 20170814 18:07:36< shadowm> vultraz_iOS: That's what Javascript does anyway, for a broader definition of "code". 20170814 18:07:51< celticminstrel> vultraz_iOS: That's what PHP does too. 20170814 18:07:55< shadowm> Javascript's main use is for manipulating the DOM. 20170814 18:08:04< vultraz_iOS> ah, yes, shadowm explained PHP 20170814 18:08:20< shadowm> 's main use server-side is for generating a document (that may or may not be HTML.) 20170814 18:08:38< shadowm> PHP is just the most ubiquitous and shit INSERT LANGUAGE HERE option. 20170814 18:09:34< shadowm> Either way, I don't care about abstract issues. I want to fix concrete ones. 20170814 18:09:46< shadowm> Why are my add-ons WML blackholes? 20170814 18:10:43< vultraz_iOS> isn't it difficult to gauge the whole HTML layout (as a human reading the code) if its individual bits are chopped up? 20170814 18:10:55< vultraz_iOS> and mixed with python 20170814 18:11:30-!- Kwandulin2 [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 18:11:36< shadowm> The logic is intertwined with the view, yes. 20170814 18:11:45< shadowm> That is not the language's fault, though. 20170814 18:13:04-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 18:15:36-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has joined #wesnoth-dev 20170814 18:15:37< travis-ci> wesnoth/wesnoth#14685 (master - a4172bd : Ignacio R. Morelle): The build has errored. 20170814 18:15:37< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/264436823 20170814 18:15:37-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has left #wesnoth-dev [] 20170814 18:15:48 * shadowm kicks travis. 20170814 18:38:56-!- Appveyor [~Appveyor@74.205.54.20] has joined #wesnoth-dev 20170814 18:38:56< Appveyor> The Battle for Wesnoth (Visual Studio 2015) - Release Celtic Minstrel c734f56: Update the DEPRECATED macro and [deprecated_message] ActionWML to understand deprecation levels Failed 20170814 18:38:56< Appveyor> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-428 20170814 18:39:00-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has joined #wesnoth-dev 20170814 18:39:01-!- Appveyor [~Appveyor@74.205.54.20] has left #wesnoth-dev [] 20170814 18:39:01< travis-ci> wesnoth/wesnoth#14686 (master - 54d5c6f : Celtic Minstrel): The build was broken. 20170814 18:39:01< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/264440639 20170814 18:39:01-!- travis-ci [~travis-ci@ec2-54-82-199-33.compute-1.amazonaws.com] has left #wesnoth-dev [] 20170814 18:49:22< celticminstrel> I expect Appveyor to succeeed on the next build, but... still don't know how to fix Travis... 20170814 19:01:32-!- travis-ci [~travis-ci@ec2-54-83-110-6.compute-1.amazonaws.com] has joined #wesnoth-dev 20170814 19:01:33< travis-ci> wesnoth/wesnoth#14687 (master - abc0eb5 : Ignacio R. Morelle): The build is still failing. 20170814 19:01:33< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/264450586 20170814 19:01:33-!- travis-ci [~travis-ci@ec2-54-83-110-6.compute-1.amazonaws.com] has left #wesnoth-dev [] 20170814 19:08:46-!- Kwandulin2 [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 19:12:03-!- Kwandulin [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has joined #wesnoth-dev 20170814 19:56:41-!- JyrkiVesterinen [~JyrkiVest@85-23-197-3.bb.dnainternet.fi] has quit [Quit: .] 20170814 19:57:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20170814 19:58:37-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20170814 20:00:31-!- Kwandulin [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 20:00:31-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 20:00:48-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170814 20:00:55-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 20:04:20-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 255 seconds] 20170814 20:22:01-!- mjs-de [~mjs-de@dorf.cc] has quit [Remote host closed the connection] 20170814 20:23:36-!- grzywacz [~karol@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20170814 20:42:27-!- irker287 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20170814 20:44:48-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Ping timeout: 240 seconds] 20170814 20:45:11-!- iwaim [~iwaim@rasteenie.alib.jp] has joined #wesnoth-dev 20170814 21:07:50-!- ChipmunkV[m] [chipmunkvm@gateway/shell/matrix.org/x-bejgsxozyiodrovz] has quit [Ping timeout: 240 seconds] 20170814 21:08:10-!- Greg_Boggs[m] [gregboggsm@gateway/shell/matrix.org/x-pgvxfuzwnfpjzpmu] has quit [Ping timeout: 264 seconds] 20170814 21:16:26-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20170814 21:24:40-!- gfgtdf [~chatzilla@x4e368b92.dyn.telefonica.de] has joined #wesnoth-dev 20170814 21:37:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20170814 21:40:40< celticminstrel> gfgtdf: Remind me how you expected Lua map generators to track parameters set by the configuration dialog? 20170814 21:41:04-!- Greg_Boggs[m] [gregboggsm@gateway/shell/matrix.org/x-wcqiqkqkeqgzompa] has joined #wesnoth-dev 20170814 21:43:58< celticminstrel> ... 20170814 21:44:03-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170814 21:44:29< celticminstrel> I just managed to get it to start a scenario with no players, and instead of erroring, it just started whizzing through the turns ad infinitum. 20170814 21:44:30-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 21:45:47< celticminstrel> BTW, just making sure... void is Xv, right? 20170814 21:52:02-!- ChipmunkV[m] [chipmunkvm@gateway/shell/matrix.org/x-pxsgzxhjuouetwlv] has joined #wesnoth-dev 20170814 21:54:34< sevu> yes 20170814 21:54:53< gfgtdf> celticminstrel: in the global lua state, meaning set a global variable and use that when you generate the map. 20170814 21:55:33< gfgtdf> celticminstrel: traivs seems to faisl sicne your commits 20170814 21:55:53< celticminstrel> gfgtdf: It's utils/irdya_datetime.cpp. 20170814 21:56:02< celticminstrel> I guess it's in the wrong source_list? I don't really get it... 20170814 21:56:18< gfgtdf> celticminstrel: hmm last time i checked it said menbers in wrong order in the campaign_selection constructor initilaizer list. 20170814 21:56:47< celticminstrel> Maybe we looked at different builds? I think I checked the third one from the top. 20170814 21:56:57< celticminstrel> And it was link errors for irdya_datetime.cpp. 20170814 21:57:25< gfgtdf> celticminstrel: i looked at this one: https://travis-ci.org/wesnoth/wesnoth/jobs/264450587 (the first from the top) 20170814 21:58:33< gfgtdf> celticminstrel: ^the third one doesn't seem to fail on linking (it faisl after 2 mins) so it's probably not a missing item in the source list 20170814 21:59:05< celticminstrel> Hmm, okay... 20170814 21:59:34< gfgtdf> celticminstrel: my first try woudl be changing i["victory_laurel"] to i["victory_laurel"].str() (and at similar places) 20170814 22:01:08< gfgtdf> celticminstrel: i don't know why exactly it faisl to choosethe obviousl overload though 20170814 22:01:52< gfgtdf> sevu: can you test what u suggested at https://github.com/wesnoth/wesnoth/issues/1899 ? 20170814 22:02:11< gfgtdf> sevu: what i suggested* 20170814 22:12:24-!- irker735 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20170814 22:12:24< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff 9d4905a54cae / data/lua/cave_map_generator.lua: Lua Cave Mapgen: Support comma-separated chamber locations https://github.com/wesnoth/wesnoth/commit/9d4905a54cae87950b77e47bb47343a7fbea684d 20170814 22:12:24< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff fcacd8857bd2 / data/ (4 files in 3 dirs): Lua mapgen: Use helper.rand for chamber locations https://github.com/wesnoth/wesnoth/commit/fcacd8857bd2b662a36cfe484660bca02c09a39b 20170814 22:12:25< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff 2356808aca54 / data/lua/cave_map_generator.lua: Lua Cave Mapgen: Allow alternate clear and village terrains https://github.com/wesnoth/wesnoth/commit/2356808aca54b7fc506205a1e954bcc0520ba1bd 20170814 22:12:26< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff aabf6dda74cb / data/lua/cave_map_generator.lua: Lua Cave Mapgen: Allow a chamber's existence to depend on number of players https://github.com/wesnoth/wesnoth/commit/aabf6dda74cbd40c0e3ee715c5f38db04263f290 20170814 22:12:27< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff df3e7a6ab330 / data/multiplayer/scenarios/Random_Scenario_Cave.cfg: Add a multiplayer cave random map https://github.com/wesnoth/wesnoth/commit/df3e7a6ab330a79426bbd1c466b15927af63a3aa 20170814 22:12:28< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff 32858847f02d / data/lua/mapgen_helper.lua: Lua cave mapgen: Maintain compatibility support for - in chamber locations https://github.com/wesnoth/wesnoth/commit/32858847f02dff338b6c2a3bd768477626678981 20170814 22:12:30< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff 1fad93907f73 / data/ (3 files in 2 dirs): Support [road_cost] in [passage] https://github.com/wesnoth/wesnoth/commit/1fad93907f73b0d9807dc87f900bac37186c590c 20170814 22:12:33< irker735> wesnoth: Celtic Minstrel wesnoth:lua_mapgen_stuff 171b3e08a56c / data/multiplayer/scenarios/Random_Scenario_Cave.cfg: Add a little more variety to the cave map (trees, swamp) https://github.com/wesnoth/wesnoth/commit/171b3e08a56cb2d7df39df936f7031a056dac1a3 20170814 22:17:32< sevu> gfgtdf, ok, I try 20170814 22:41:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20170814 22:59:15-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 23:00:50-!- LowenGlam [uid1929@gateway/web/irccloud.com/x-ndwujprftpvttgkj] has joined #wesnoth-dev 20170814 23:02:50-!- Greg-Boggs [~greg_bogg@173.240.241.83] has quit [Ping timeout: 240 seconds] 20170814 23:07:49-!- Greg-Bog_ [~greg_bogg@173.240.241.83] has quit [Remote host closed the connection] 20170814 23:18:10-!- travis-ci [~travis-ci@ec2-54-83-110-6.compute-1.amazonaws.com] has joined #wesnoth-dev 20170814 23:18:11< travis-ci> wesnoth/wesnoth#14688 (lua_mapgen_stuff - 171b3e0 : Celtic Minstrel): The build was broken. 20170814 23:18:11< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/264537471 20170814 23:18:11-!- travis-ci [~travis-ci@ec2-54-83-110-6.compute-1.amazonaws.com] has left #wesnoth-dev [] 20170814 23:51:33-!- Netsplit *.net <-> *.split quits: TheJJ, higgins, molgrum, celticminstrel, Polsaker, Soliton, pydsigner, Ravana_, Greg_Boggs[m], Elvish_Hunter, (+15 more, use /NETSPLIT to show all of them) 20170814 23:51:48-!- yaiyan [~yaiyan@46.101.48.31] has joined #wesnoth-dev 20170814 23:52:41-!- Netsplit over, joins: Jetrel_bot 20170814 23:53:13-!- Netsplit over, joins: higgins 20170814 23:55:12-!- ChipmunkV[m] [chipmunkvm@gateway/shell/matrix.org/x-pxsgzxhjuouetwlv] has quit [Ping timeout: 255 seconds] 20170814 23:55:14-!- TheJJ [~rofl@ipbcc36896.dynamic.kabel-deutschland.de] has joined #wesnoth-dev 20170814 23:55:14-!- esr [~esr@wesnoth/developer/esr] has joined #wesnoth-dev 20170814 23:55:14-!- AI0867 [~ai@wesnoth/developer/ai0867] has joined #wesnoth-dev 20170814 23:55:14-!- APic [apic@apic.name] has joined #wesnoth-dev 20170814 23:55:53-!- APic [apic@apic.name] has quit [Max SendQ exceeded] 20170814 23:56:12-!- gfgtdf [~chatzilla@x4e368b92.dyn.telefonica.de] has joined #wesnoth-dev 20170814 23:56:12-!- Ravana_ [~Ravana@unaffiliated/ravana/x-2327071] has joined #wesnoth-dev 20170814 23:56:12-!- DeFender1031 [~DeFender1@93-172-23-172.bb.netvision.net.il] has joined #wesnoth-dev 20170814 23:56:12-!- molgrum [~molgrum@unaffiliated/molgrum] has joined #wesnoth-dev 20170814 23:56:12-!- clavi [~clavi@v22017034422546657.goodsrv.de] has joined #wesnoth-dev 20170814 23:56:20-!- DDR [~david@ec2.happyspork.com] has joined #wesnoth-dev 20170814 23:56:20-!- crimson_penguin [~crimson_p@wesnoth/developer/crimsonpenguin] has joined #wesnoth-dev 20170814 23:56:30-!- APic [apic@apic.name] has joined #wesnoth-dev 20170814 23:56:32-!- Greg-Boggs [~greg_bogg@173.240.241.83] has joined #wesnoth-dev 20170814 23:56:42-!- grzywacz [~karol@wesnoth/developer/grzywacz] has joined #wesnoth-dev 20170814 23:56:42-!- vincent_c [~bip@vcheng.org] has joined #wesnoth-dev 20170814 23:56:42-!- nore [~ncourant@sas.eleves.ens.fr] has joined #wesnoth-dev 20170814 23:56:42-!- Elvish_Hunter [~elvish_hu@wesnoth/developer/elvish-hunter] has joined #wesnoth-dev 20170814 23:56:42-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-dev 20170814 23:57:25-!- Netsplit *.net <-> *.split quits: DDR, crimson_penguin 20170814 23:57:33-!- Netsplit *.net <-> *.split quits: TheJJ, AI0867, esr 20170814 23:58:20-!- sevu is now known as sevu|sleep 20170814 23:58:42< shadowm> I found a simple fix for AtS vs. wmlunits: https://pastebin.com/VefVdJN7 20170814 23:59:47-!- Netsplit over, joins: AI0867, TheJJ, esr --- Log closed Tue Aug 15 00:00:19 2017