--- Log opened Mon Aug 14 00:00:18 2017 20170814 00:00:47< aeth> And, as I said, if you're not going to counter save/loading or save editing, just have a cheats_used = false in the save file required for campaign completion to count as an achievement. 20170814 00:02:43-!- ancientcc [~ancientcc@112.64.216.91] has joined #wesnoth 20170814 00:02:47< aeth> I mean, really, you could get all of them just by downloading saves of the last turn of the last scenario of every campaign, but, hey, there's always a way around everything. The only cheap thing that needs to be prevented or at least discouraged is hand-editing the file that contains the achievments. 20170814 00:02:58-!- ancientcc [~ancientcc@112.64.216.91] has quit [Remote host closed the connection] 20170814 00:03:40< celticminstrel> "get a level 5 unit" would probably be more like "level up a unit to level 5" - IOW it's a check in the advance_unit function. 20170814 00:03:47< aeth> well, yeah 20170814 00:03:58< celticminstrel> Though, are there even any unit lines that go up to level 5? 20170814 00:04:03< aeth> several 20170814 00:04:08< celticminstrel> I thought they all stopped at level 4? 20170814 00:04:12< celticminstrel> Or 3. 20170814 00:04:17< celticminstrel> Or a few even at 2 or 1. 20170814 00:04:44< aeth> Most were turned into flags that must be enabled at the campaign level, unfortunately. That makes them impossible in MP (campaigns would OOS because those flags don't sync, scenarios aren't campaigns) and not possible in every campaign 20170814 00:05:01< aeth> Hopefully there'd be a fix for this by 1.16, when that sort of achievemnt could be added. 20170814 00:05:28< celticminstrel> Also I'd assume storing the achievements in an encrypted file. Could probably even use the same key that we now encrypt saved logins with. 20170814 00:06:09< celticminstrel> I thought all those define-based extra level-ups were 4th level... 20170814 00:06:25< aeth> so what would be needed at a minimum is: (1) console_commands_used = false in the save files; (2) move the campaign progress trackers from a flat text file that they're probably in to something that discourages tampering (of course it's tamperable since it's FOSS) and only flip the bit when console commands aren't used... 20170814 00:06:30< aeth> celticminstrel: maybe you're right 20170814 00:06:48< celticminstrel> Yeah, they're currently stored in the preferences file. 20170814 00:07:06< celticminstrel> Just like the logins used to be. 20170814 00:07:08< aeth> celticminstrel: it looks like it's only Elder Mage and Fire Dragon at level 5, so the achievement should be 4 20170814 00:07:20< aeth> and, yeah, they'd have to be saved with logins 20170814 00:07:58< aeth> oh, don't forget (3) put the campaign progress trackers displayed in a new UI called Achievements, although maybe only have two per campaign (complete and max difficulty complete) 20170814 00:08:14< aeth> (4) sync this with Steam's API 20170814 00:08:27< aeth> (obviously Steam would only handle mainline achievements, so the in-game achievements would have more achievements) 20170814 00:08:43< aeth> (although perhaps certain very popular UMC could be made exceptions, idk) 20170814 00:10:00< aeth> celticminstrel: as far as the promotion achievements, they should just be 1, 2, 3, 4 (promoting 0->1 will probably be rarer than promoting 1->2 in terms of how many people get it) 20170814 00:11:02< aeth> MP achievements and most general achievements would probably be too complicated to add in 1.14 20170814 00:12:04< celticminstrel> Oh, if it's just promotion achievements and mainline campaign completion achievements, it might actually be doable for 1.14... 20170814 00:12:13< aeth> It actually might not be as hard as it seems because Wesnoth is already pretty event-driven. You'd just need places to store true/false and counter stuff 20170814 00:12:34< celticminstrel> Everything is already in place for the former, you basically just need to sync it (and discourage tampering, which is a little harder). 20170814 00:12:37< aeth> i.e. it's not much harder to store e.g. win 100 MP games than it is to store promote a unit to level 4. 20170814 00:12:43-!- ancientcc [~ancientcc@112.64.217.91] has joined #wesnoth 20170814 00:12:57< aeth> Once you have a tamper-proof T/F you can have a tamper-proof foo += 1 20170814 00:13:00< celticminstrel> The latter can very easily be added because advancement of units is handled in a single place. 20170814 00:13:04-!- ancientcc [~ancientcc@112.64.217.91] has quit [Remote host closed the connection] 20170814 00:13:23< aeth> 1.14 is not going to get every achievement that is a good idea, and might not be able to get UMC achievements 20170814 00:14:22< celticminstrel> Even so, if no-one has the motivation to do it, it's not gonna get done. :P 20170814 00:14:54< aeth> the hardest part, if what you're saying is accurate, is probably someone adding a main menu item called Achievements 20170814 00:15:03-!- ancientcc [~ancientcc@112.64.217.91] has joined #wesnoth 20170814 00:15:04< aeth> at least, if you restrict it to campaign completion just to see how it goes for now 20170814 00:15:43< celticminstrel> Yeah, pretty sure that's the hardest part, and even that's not too difficult - adding a new dialog just means making some GUI2 WML and then writing the code to run it. 20170814 00:16:07< aeth> Syncing to Steam actually isn't a big deal. You already store the achievements, it doesn't have to be a launch feature to them later add the API support to send the data already stored. 20170814 00:16:24< celticminstrel> Yeah. 20170814 00:16:32-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20170814 00:16:38< aeth> The really hard part is setting a general trigger system for counter and event based achievements for all achievable things, SP and MP. 20170814 00:16:41-!- ancientcc [~ancientcc@112.64.217.91] has quit [Remote host closed the connection] 20170814 00:17:09< aeth> (And the counter would probably have to keep counting no matter what, in case future achievements in that category are added later, so there's no safe maximum value that can be assumed.) 20170814 00:17:38< celticminstrel> Oh, hmm. I guess the counter can't be directly linked to the achievement, then. 20170814 00:20:33< aeth> right, you'd have to have a counter, and you'd have to have an achievement that is flipped when the counter is above a certain amount (and stay flipped even if changed because e.g. steam probably doesn't let you revoke achievements, and even if it did you'd anger people) 20170814 00:20:56< aeth> but you could have multiple achievements tied to one counter, like win 1 game, win 10 games, win 100 games, win 1000 games, win 10000 games. 20170814 00:21:21< aeth> But let's say you don't think 10000 games is really realistic. You still want the counter to go up so people can get the achievement if you later change your mind. 20170814 00:21:33< aeth> They'd just log in and get it because the counter already has it 20170814 00:21:38< aeth> s/log in/open Wesnoth/ 20170814 00:22:43< aeth> And, unfortunately, you'd have to restrict these to mainline because otherwise people would make and join "everyone wins instantly" games just to game the system. (They could still game it, but it'd be harder, and not quite as instant) 20170814 00:23:29< aeth> One way around this is to give UMC their own (non-Steam) achievements. Another way around it (not mutually exclusive) would be to whitelist a list of known-good add-ons for achievements. 20170814 00:23:56< aeth> (The latter could add a new field to the add-on list.) 20170814 00:24:39< aeth> Wesnoth is small enough that the latter could work. 20170814 00:25:31-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20170814 00:25:54< aeth> Priority one is campaign completion, priority two would be counters (which would include MP), priority three would be specical events (such as easter eggs), priority four would be fun challenges like HttT-only-recruit-shamans, which would basically have to require adding a flag to the relevant saves. 20170814 00:26:24< aeth> (in that order because the first set is basically already implemented) 20170814 00:26:54< aeth> If, later on, Wesnoth decides to implement an Iron Man mode to combat save/loading, those could just be additional completion achievements like win-on-the-hardest-difficulty. 20170814 00:27:08< aeth> You'd, in effect, be creating an even harder difficulty. 20170814 00:28:54< aeth> Actually, #4 is already implemented if you implement #3 because you just set a variable that changes permanently to false when a non-shaman is recruited (not recalled, recruited only) 20170814 00:31:47< aeth> (And custom in-game (non-Steam) achievements for UMC will probably not be doable in time for 1.14) 20170814 01:06:10-!- amello [~amello@179.159.56.56] has quit [Quit: Leaving] 20170814 01:11:37-!- Narrat [~Narrat@p5DCC65C3.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20170814 01:16:52< celticminstrel> Oh hey, there's even a forum post in Ideas about achievements. 20170814 02:34:46-!- ArneBab [~quassel@55d441c7.access.ecotel.net] has joined #wesnoth 20170814 02:34:46-!- ArneBab [~quassel@55d441c7.access.ecotel.net] has quit [Changing host] 20170814 02:34:46-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 02:38:32-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 246 seconds] 20170814 03:15:54-!- celmin [~celticmin@unaffiliated/celticminstrel] has joined #wesnoth 20170814 03:56:05-!- celmin [~celticmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The minstrel departs, to spread the music to the masses!] 20170814 03:56:26-!- NullConstant [~mes@ip-31-0-126-243.multi.internet.cyfrowypolsat.pl] has quit [Quit: Konversation terminated!] 20170814 03:58:56-!- NullConstant [~mes@ip-31-0-126-243.multi.internet.cyfrowypolsat.pl] has joined #wesnoth 20170814 04:01:07-!- THERetroGamerNY [~THERetroG@pool-108-55-4-217.bflony.fios.verizon.net] has joined #wesnoth 20170814 04:22:44-!- NullConstant [~mes@ip-31-0-126-243.multi.internet.cyfrowypolsat.pl] has quit [Quit: Konversation terminated!] 20170814 04:30:48-!- THERetroGamerNY [~THERetroG@pool-108-55-4-217.bflony.fios.verizon.net] has quit [Quit: Be blessed!] 20170814 04:42:57-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth 20170814 05:21:52-!- mode/#wesnoth [-b temp_trisquel!*@*] by ChanServ 20170814 05:25:30-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20170814 06:05:00-!- Kwandulin2 [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth 20170814 06:07:14-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 06:11:22-!- Kwandulin2 [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 06:24:33-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth 20170814 06:41:46-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20170814 06:51:16-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20170814 07:02:19< wesnoth-discord-> I think there will be 20170814 07:02:31< wesnoth-discord-> a whole damned house of achievements 20170814 07:02:39< wesnoth-discord-> if to add those 20170814 07:02:54< wesnoth-discord-> each campaign has like 3-10 secrets to unlock 20170814 07:03:01< wesnoth-discord-> one of each be an achievement 20170814 07:03:18< wesnoth-discord-> and some progressive achievements which players wont miss if played long 20170814 07:03:26< wesnoth-discord-> could be like 200+ 20170814 07:47:17-!- ancientcc [~ancientcc@140.207.223.165] has joined #wesnoth 20170814 07:47:18-!- ancientcc [~ancientcc@140.207.223.165] has quit [Remote host closed the connection] 20170814 07:59:49-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 08:04:32-!- ancientcc [~ancientcc@112.64.216.92] has joined #wesnoth 20170814 08:05:02-!- ancientcc [~ancientcc@112.64.216.92] has quit [Remote host closed the connection] 20170814 08:13:56-!- ancientcc [~ancientcc@112.64.217.92] has joined #wesnoth 20170814 08:13:57-!- ancientcc [~ancientcc@112.64.217.92] has quit [Remote host closed the connection] 20170814 08:19:36-!- ancientcc [~ancientcc@112.64.217.92] has joined #wesnoth 20170814 08:19:39-!- ancientcc [~ancientcc@112.64.217.92] has quit [Remote host closed the connection] 20170814 08:21:04-!- ancientcc [~ancientcc@112.64.217.92] has joined #wesnoth 20170814 08:21:07-!- ancientcc [~ancientcc@112.64.217.92] has quit [Remote host closed the connection] 20170814 08:31:38-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has joined #wesnoth 20170814 08:31:58-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has quit [Client Quit] 20170814 08:39:51-!- ancientcc [~ancientcc@183.240.25.161] has joined #wesnoth 20170814 08:40:36-!- ancientcc [~ancientcc@183.240.25.161] has quit [Remote host closed the connection] 20170814 08:43:56-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth 20170814 09:02:50-!- edaq [~edaq3@h69-21-227-85.cytnin.broadband.dynamic.tds.net] has quit [Ping timeout: 246 seconds] 20170814 10:10:40-!- NullConstant [~mes@ip-31-0-122-145.multi.internet.cyfrowypolsat.pl] has joined #wesnoth 20170814 10:12:11-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 10:31:12-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 260 seconds] 20170814 10:50:17-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth 20170814 11:03:03-!- Haudegen [~quassel@178.115.237.87] has quit [Read error: Connection reset by peer] 20170814 11:05:30-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20170814 11:44:06-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has joined #wesnoth 20170814 11:58:51< wesnoth-discord-> Maybe there's a way to implement achievements as WML as well, so UMC could also add additional achievements. 20170814 11:59:49< wesnoth-discord-> Not sure if that's possible with steam, though. 20170814 12:02:40-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20170814 12:33:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170814 12:33:36-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20170814 13:02:00-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has joined #wesnoth 20170814 13:05:45-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20170814 13:11:34-!- ancientcc [~ancientcc@183.240.25.161] has joined #wesnoth 20170814 13:13:33-!- ancientcc [~ancientcc@183.240.25.161] has quit [Remote host closed the connection] 20170814 13:24:47-!- sevu [~Shiki@p54854662.dip0.t-ipconnect.de] has joined #wesnoth 20170814 13:35:16-!- UnusedVariable [~mes@37.248.155.167] has joined #wesnoth 20170814 13:35:29-!- NullConstant [~mes@ip-31-0-122-145.multi.internet.cyfrowypolsat.pl] has quit [Ping timeout: 246 seconds] 20170814 13:38:08-!- Kwandulin [~Kwandulin@p200300E453CC3B03798137DB3EF5B49A.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 14:45:08-!- UnusedVariable [~mes@37.248.155.167] has quit [Ping timeout: 246 seconds] 20170814 14:55:54-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has joined #wesnoth 20170814 15:07:09-!- metronomicon [~metronomi@2a02:587:a0d:d800:ae3e:243f:5a3f:1a88] has quit [Remote host closed the connection] 20170814 15:08:59-!- metronomicon [~metronomi@2a02:587:a0d:d800:ae3e:243f:5a3f:1a88] has joined #wesnoth 20170814 15:09:38-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20170814 15:19:53-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has joined #wesnoth 20170814 15:24:42< wesnoth-discord-> lets put some numbers here 20170814 15:24:44< wesnoth-discord-> HTTT 20170814 15:24:59< wesnoth-discord-> you can kill a boss on first scenario though not likely 20170814 15:25:04< wesnoth-discord-> to get one achievement 20170814 15:25:13< wesnoth-discord-> 2nd scenario you can kill boss get a loyal knight 20170814 15:25:40< wesnoth-discord-> later you can go that mermaid island kill boss grab a tons of loyal units 20170814 15:26:06< wesnoth-discord-> later and later in the cave to find dwarves you can open a tunnel get a box of gold 20170814 15:26:26< wesnoth-discord-> in the deep cave you can use a merman and extract a berserker 20170814 15:27:14< wesnoth-discord-> and in the path selection you either get an armor, a sword, or pick the deep water route to find drakes so you save a liutenant 20170814 15:27:33< Soo_Slow> ZOMG TЕH SPOILERS 20170814 15:27:58< wesnoth-discord-> all these along already 7 achievements, plus one you beat the campaign itself which naturally need one achievement 20170814 15:28:22< wesnoth-discord-> all main campaigns together you will need like 50+ achievements for secrets and beating them altogether 20170814 15:28:35< wesnoth-discord-> plus more online achievements, I cant imagine how many 20170814 15:28:38< wesnoth-discord-> 😅 20170814 15:29:26< wesnoth-discord-> I just think the achievement idea quite dumb not even necessary 20170814 15:29:46< wesnoth-discord-> the game itself is rich of contents already doesnt need things like that 20170814 15:30:09< wesnoth-discord-> beating all campaigns, even on easiest difficulty, takes more than 100 hours gameplay 20170814 15:30:37< wesnoth-discord-> all on hardest I think more than 300 because I never actually managed to do it myself over these years of play 20170814 15:31:17< wesnoth-discord-> not meaning I didnt beat any one of them in particular, but each stable version, which updates like 1-1.5 year cycle par my knowledge 20170814 15:32:47< wesnoth-discord-> whatever....my point is it doesnt need achievements 20170814 15:33:33-!- Narrat [~Narrat@p5DCC65C3.dip0.t-ipconnect.de] has joined #wesnoth 20170814 15:41:59-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Ping timeout: 255 seconds] 20170814 15:44:17-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20170814 16:17:34< Kwandulin> Will there be pango markup for the advancement dialogue? 20170814 16:18:00-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has quit [Quit: Soo_Slow] 20170814 16:30:24< celticminstrel> What do you mean? 20170814 16:32:02< Kwandulin> For custom AMLA stuff, it come in handy if one could use bold, italic, colours in the advancement dialogue, e.g. to mark numbers (damage, hitpoints, etc.) or so 20170814 16:32:18< celticminstrel> Ah, I see. 20170814 16:32:27< celticminstrel> It could be done pretty easily, I guess. 20170814 16:42:55-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 17:13:48-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has joined #wesnoth 20170814 17:19:23-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has joined #wesnoth 20170814 17:29:04-!- Bonobo [~Bonobo@203.220.138.162] has quit [Ping timeout: 276 seconds] 20170814 18:11:30-!- Kwandulin2 [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has joined #wesnoth 20170814 18:13:04-!- Kwandulin [~Kwandulin@p200300E453CC3B03907508902D75476B.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 20170814 18:55:29-!- edaq [~edaq3@h69-21-227-85.cytnin.broadband.dynamic.tds.net] has joined #wesnoth 20170814 19:00:31-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has quit [Ping timeout: 255 seconds] 20170814 19:08:46-!- Kwandulin2 [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 19:12:03-!- Kwandulin [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has joined #wesnoth 20170814 19:29:17-!- Soo_Slow [~devnu11@ppp91-122-161-210.pppoe.avangarddsl.ru] has quit [Quit: Soo_Slow] 20170814 19:52:35-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Remote host closed the connection] 20170814 20:00:26-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20170814 20:00:31-!- Kwandulin [~Kwandulin@p200300E453CC3B84E1E632B10B9CFD51.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170814 20:22:05-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 240 seconds] 20170814 20:44:48-!- iwaim [~iwaim@2001:2c0:40e:2002:0:4:14:80] has quit [Ping timeout: 240 seconds] 20170814 20:45:11-!- iwaim [~iwaim@rasteenie.alib.jp] has joined #wesnoth 20170814 20:58:02-!- Guest97397 [~quassel@178.115.237.87] has joined #wesnoth 20170814 21:07:52-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-nojxfegbfqfgydgs] has quit [Ping timeout: 255 seconds] 20170814 21:08:15-!- heyalex[m] [heyalexmat@gateway/shell/matrix.org/x-lwdbovreynfcmmtq] has quit [Ping timeout: 255 seconds] 20170814 21:37:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20170814 21:42:20-!- heyalex[m] [heyalexmat@gateway/shell/matrix.org/x-nilbgtkoxludfhbj] has joined #wesnoth 20170814 21:51:26-!- edaq [~edaq3@h69-21-227-85.cytnin.broadband.dynamic.tds.net] has quit [Ping timeout: 255 seconds] 20170814 22:02:34-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:03:43-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-zwgugorotkrysybo] has joined #wesnoth 20170814 22:05:07-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 246 seconds] 20170814 22:08:30-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170814 22:11:24-!- ArneBab [~quassel@55d44c15.access.ecotel.net] has joined #wesnoth 20170814 22:11:24-!- ArneBab [~quassel@55d44c15.access.ecotel.net] has quit [Changing host] 20170814 22:11:24-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:17:00-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:17:57-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170814 22:18:20-!- ArneBab [~quassel@55d45293.access.ecotel.net] has joined #wesnoth 20170814 22:18:20-!- ArneBab [~quassel@55d45293.access.ecotel.net] has quit [Changing host] 20170814 22:18:20-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:21:55-!- ArneBab__ [~quassel@55d44a9a.access.ecotel.net] has joined #wesnoth 20170814 22:22:13-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 276 seconds] 20170814 22:25:28-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 276 seconds] 20170814 22:26:27-!- ArneBab__ [~quassel@55d44a9a.access.ecotel.net] has quit [Excess Flood] 20170814 22:26:44-!- ArneBab [~quassel@55d44a9a.access.ecotel.net] has joined #wesnoth 20170814 22:26:44-!- ArneBab [~quassel@55d44a9a.access.ecotel.net] has quit [Changing host] 20170814 22:26:44-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:32:47-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 260 seconds] 20170814 22:34:45-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:40:33-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 248 seconds] 20170814 22:43:38< wesnoth-discord-> what about posting all ideas our on https://forums.wesnoth.org/viewtopic.php?f=12&t=42463 20170814 22:44:16< wesnoth-discord-> that way we have a place where we can look then when its time for the achievmentsystem 20170814 22:47:13-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:51:41-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:54:25-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 248 seconds] 20170814 22:55:00-!- ArneBab [~quassel@55d459b8.access.ecotel.net] has joined #wesnoth 20170814 22:55:00-!- ArneBab [~quassel@55d459b8.access.ecotel.net] has quit [Changing host] 20170814 22:55:00-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 22:55:57-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170814 22:59:29-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:00:27-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170814 23:00:52-!- LowenGlam [uid1929@gateway/web/irccloud.com/x-ndwujprftpvttgkj] has joined #wesnoth 20170814 23:01:09-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Excess Flood] 20170814 23:02:40-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:03:30-!- Guest97397 [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20170814 23:04:03-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20170814 23:08:26-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:10:57-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 248 seconds] 20170814 23:13:52-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 255 seconds] 20170814 23:15:06-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:19:11-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:20:41-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 246 seconds] 20170814 23:24:13-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 255 seconds] 20170814 23:25:20-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:27:36-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:27:39-!- UnusedVariable [~mes@37.248.158.124] has joined #wesnoth 20170814 23:30:08-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 246 seconds] 20170814 23:31:02-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:34:01-!- ArneBab__ [~quassel@55d44829.access.ecotel.net] has joined #wesnoth 20170814 23:34:20-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 246 seconds] 20170814 23:36:00-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20170814 23:36:45-!- ArneBab [~quassel@55d47077.access.ecotel.net] has joined #wesnoth 20170814 23:36:45-!- ArneBab [~quassel@55d47077.access.ecotel.net] has quit [Changing host] 20170814 23:36:45-!- ArneBab [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:38:35-!- ArneBab__ [~quassel@55d44829.access.ecotel.net] has quit [Ping timeout: 240 seconds] 20170814 23:40:01-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20170814 23:43:28-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 276 seconds] 20170814 23:46:04-!- ArneBab_ [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 276 seconds] 20170814 23:51:33-!- Netsplit *.net <-> *.split quits: TheJJ, Falcon-, celticminstrel, Polsaker, Soliton, frainz, namad7, Ravana_, Elvish_Hunter, DDR, (+9 more, use /NETSPLIT to show all of them) 20170814 23:51:48-!- yaiyan [~yaiyan@46.101.48.31] has joined #wesnoth 20170814 23:52:41-!- Netsplit over, joins: Jetrel_bot 20170814 23:54:38-!- heyalex[m] [heyalexmat@gateway/shell/matrix.org/x-nilbgtkoxludfhbj] has quit [Ping timeout: 246 seconds] 20170814 23:55:14-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-zwgugorotkrysybo] has joined #wesnoth 20170814 23:55:14-!- TheJJ [~rofl@ipbcc36896.dynamic.kabel-deutschland.de] has joined #wesnoth 20170814 23:55:14-!- namad7 [aaaaa@pool-100-6-158-12.pitbpa.fios.verizon.net] has joined #wesnoth 20170814 23:55:14-!- frainz [~Frainz@mmisc.de] has joined #wesnoth 20170814 23:55:14-!- APic [apic@apic.name] has joined #wesnoth 20170814 23:55:22-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-zwgugorotkrysybo] has quit [Ping timeout: 240 seconds] 20170814 23:55:53-!- APic [apic@apic.name] has quit [Max SendQ exceeded] 20170814 23:56:12-!- Ravana_ [~Ravana@unaffiliated/ravana/x-2327071] has joined #wesnoth 20170814 23:56:12-!- DeFender1031 [~DeFender1@93-172-23-172.bb.netvision.net.il] has joined #wesnoth 20170814 23:56:12-!- Smedles [~quassel@CPE-58-160-75-119.ssqn1.lon.bigpond.net.au] has joined #wesnoth 20170814 23:56:12-!- clavi [~clavi@v22017034422546657.goodsrv.de] has joined #wesnoth 20170814 23:56:20-!- DDR [~david@ec2.happyspork.com] has joined #wesnoth 20170814 23:56:30-!- APic [apic@apic.name] has joined #wesnoth 20170814 23:56:42-!- vincent_c [~bip@vcheng.org] has joined #wesnoth 20170814 23:56:42-!- nore [~ncourant@sas.eleves.ens.fr] has joined #wesnoth 20170814 23:56:42-!- Elvish_Hunter [~elvish_hu@wesnoth/developer/elvish-hunter] has joined #wesnoth 20170814 23:56:42-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20170814 23:57:25-!- Netsplit *.net <-> *.split quits: DDR 20170814 23:57:33-!- Netsplit *.net <-> *.split quits: TheJJ, namad7, frainz 20170814 23:58:20-!- sevu is now known as sevu|sleep 20170814 23:59:47-!- Netsplit over, joins: TheJJ, namad7, frainz --- Log closed Tue Aug 15 00:00:19 2017