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[~ancientcc@103.221.141.157] has joined #wesnoth 20170905 02:53:06-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 02:56:16-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 02:56:28-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 03:00:02-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 03:00:19-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 03:13:25-!- ancientcc [~ancientcc@153.35.48.101] has joined #wesnoth 20170905 03:14:19-!- ancientcc [~ancientcc@153.35.48.101] has quit [Remote host closed the connection] 20170905 03:19:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20170905 03:19:25-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20170905 03:19:46-!- ancientcc [~ancientcc@153.35.48.101] has joined #wesnoth 20170905 03:21:07-!- ancientcc [~ancientcc@153.35.48.101] has quit [Remote host closed the connection] 20170905 03:36:59-!- ancientcc [~ancientcc@153.35.48.101] has joined #wesnoth 20170905 03:39:10-!- ancientcc [~ancientcc@153.35.48.101] has quit [Remote host closed the connection] 20170905 03:42:05-!- ancientcc [~ancientcc@153.35.48.101] has joined #wesnoth 20170905 03:42:28-!- ancientcc [~ancientcc@153.35.48.101] has quit [Remote host closed the connection] 20170905 03:45:04-!- ancientcc [~ancientcc@153.35.48.101] has joined #wesnoth 20170905 03:46:35-!- ancientcc [~ancientcc@153.35.48.101] has quit [Remote host closed the connection] 20170905 03:48:28< Necrosporus> Does anybody play 1.13 multiplayer? 20170905 04:04:26-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 04:04:35-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 04:05:51-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 04:06:00-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 04:11:56-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 04:12:07-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 04:14:57-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 04:14:59-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 04:15:16-!- Necrosporus is now known as Guest60509 20170905 04:15:16-!- Guest60509 [~Necrospor@unaffiliated/necrosporus] has quit [Killed (tolkien.freenode.net (Nickname regained by services))] 20170905 04:15:16-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20170905 04:16:03< wesnoth-discord-> My assumption would be probably not. Or at least very few. 20170905 04:48:19-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20170905 04:48:49-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20170905 04:59:01< Ipsilon> Necrosporus: due to stupid decisions by other people, I tried playing 1.13 with a friend 20170905 04:59:09< Ipsilon> was a rather unstable experience 20170905 04:59:29< wesnoth-discord-> Have you reported bugs? 20170905 04:59:50< wesnoth-discord-> 1.14 won't magically get the 1.13 bugs fixed if we don't even know about them. 20170905 05:01:09< Ipsilon> well...long story short, we didn't stay there long, and I have no experience with development branches in wesnoth...so I neither felt comfortable enough, nor troubleshot it enough to be able to report it 20170905 05:01:24< Ipsilon> in fact, it was rather disappointing, because it made the other person want to play a different game 20170905 05:06:54< wesnoth-discord-> so what was the problem anyway? 20170905 05:07:45< Ipsilon> oh, I remember a few, actually 20170905 05:07:49< Ipsilon> or one 20170905 05:08:36< Ipsilon> I'm trying to remember exactly the outcome, but it was if my friend tried to join a game I was creating..and there were no slots open for netowrk players on the other team 20170905 05:09:01< Ipsilon> so like team 1: | team 2: 20170905 05:09:47< Ipsilon> on my end, it worked fine. On his end, there was an issue. I think he just couldn't join 20170905 05:09:53< Ipsilon> and he'd get a message that there was no room for him 20170905 05:10:45< Ipsilon> There was also a crash at some point, but I can't remember related to what specifically 20170905 05:14:03< wesnoth-discord-> well, that doesn't bode well 20170905 05:19:20< wesnoth-discord-> kinda hard to say more without more details though 20170905 05:19:52< Ipsilon> indeed. Don't think I'll be able to give more detail though, tbh. I'll try to see if I can reproduce what we did 20170905 05:22:37< wesnoth-discord-> thanks 😃 20170905 06:36:47< Necrosporus> 1.14 won't magically get the 1.13 bugs fixed if we don't even know about them. // But some bugs happen if you only try to do such simple thing as try to play a multiplayer game 20170905 06:38:13< wesnoth-discord-> Sorry. We have so little manpower that even asking us to poke around the game is a lot to ask. 😦 20170905 06:40:34< wesnoth-discord-> (However, I'd prefer that developers at least tested for regressions and checked that bug fixes work before committing them. Like I do. Looking at you completely breaking AI yesterday, Vultraz.) 20170905 06:54:33-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 06:54:37-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 06:55:42-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 06:55:43-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 07:11:04-!- ancientcc [~ancientcc@183.131.67.247] has joined #wesnoth 20170905 07:11:10-!- ancientcc [~ancientcc@183.131.67.247] has quit [Remote host closed the connection] 20170905 07:18:26-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 07:18:45-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 07:22:19-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20170905 07:27:45-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20170905 09:47:38< wesnoth-discord-> ༼ つ ◕_◕ ༽つ C9 TAKE MY ENERGY ༼ つ ◕_◕ ༽つ 20170905 09:48:16< wesnoth-discord-> oh damit 20170905 09:48:59< wesnoth-discord-> ༼ つ ◕\_◕ ༽つ WESNOTH DEVS TAKE MY ENERGY ༼ つ ◕\_◕ ༽つ 20170905 10:42:45-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20170905 11:09:52-!- Smedles [~quassel@CPE-58-175-78-29.dqzk1.lon.bigpond.net.au] has quit [Ping timeout: 248 seconds] 20170905 11:19:46-!- Necrosporus_ [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20170905 11:19:46-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has quit [Killed (rajaniemi.freenode.net (Nickname regained by services))] 20170905 11:19:46-!- Necrosporus_ is now known as Necrosporus 20170905 12:08:57-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20170905 12:45:53< wesnoth-discord-> Honestly, the best thing that could happen is if a few people downloaded 1.13.9 (when it comes out), or better yet compiled from source, and just played some MP matches and reported anything that didn't work. Failing that, I have started wondering if delaying Steam until 1.14.1 would be best, so more people try it out, and basic issues like joining an MP match can be reported and made sure to definitely work. The hope is 20170905 12:45:53< wesnoth-discord-> for Steam to bring a lot more attention to Wesnoth, but we want that attention to be *good*, not "a game over 10 years old still doesn't have working multiplayer". 20170905 12:47:00< Soliton> surely when the release candidates come out there'll be a request for more testing. 20170905 12:50:42< wesnoth-discord-> I don't remember the version, but at least 1 stable started off with 100% unfunctional mp 20170905 12:50:54< wesnoth-discord-> I'd expect so. Being unable to start an MP match and even a crash is not encouraging though. 20170905 12:50:55< wesnoth-discord-> not some prehistoric stable either 20170905 12:53:25< Necrosporus> 1.12.0 20170905 12:53:29< Necrosporus> 1.12.1 was bad too 20170905 12:53:48< Necrosporus> MP campaign started to work only after several releases 20170905 13:20:42-!- Smedles [~quassel@CPE-58-175-78-29.dqzk1.lon.bigpond.net.au] has joined #wesnoth 20170905 13:27:08< Necrosporus> Soliton, one of two games is no longer there seems 20170905 13:52:58-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 13:53:06-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 14:04:40-!- ancientcc [~ancientcc@103.221.141.157] has joined #wesnoth 20170905 14:05:36-!- ancientcc [~ancientcc@103.221.141.157] has quit [Remote host closed the connection] 20170905 14:12:21-!- wario [~wario_@unaffiliated/wario] has joined #wesnoth 20170905 14:13:05-!- ancientcc [~ancientcc@183.131.67.243] has joined #wesnoth 20170905 14:13:10-!- ancientcc [~ancientcc@183.131.67.243] has quit [Remote host closed the connection] 20170905 14:26:06-!- ancientcc [~ancientcc@183.131.67.205] has joined #wesnoth 20170905 14:26:11-!- ancientcc [~ancientcc@183.131.67.205] has quit [Remote host closed the connection] 20170905 14:26:39-!- Bonobo [~Bonobo@61.68.158.162] has quit [Ping timeout: 248 seconds] 20170905 14:27:19-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20170905 14:40:48-!- ancientcc [~ancientcc@183.131.67.205] has joined #wesnoth 20170905 14:41:05-!- ancientcc [~ancientcc@183.131.67.205] has quit [Remote host closed the connection] 20170905 15:40:05-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20170905 15:42:23-!- Kwandulin [~Kwandulin@p200300E453CC3B62F0E9FE736FBE0D2F.dip0.t-ipconnect.de] has joined #wesnoth 20170905 15:52:23-!- wario [~wario_@unaffiliated/wario] has quit [Read error: Connection reset by peer] 20170905 15:52:26-!- wario_ [~wario_@unaffiliated/wario] has joined #wesnoth 20170905 15:59:48-!- Kwandulin [~Kwandulin@p200300E453CC3B62F0E9FE736FBE0D2F.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20170905 16:36:47< wesnoth-discord->  20170905 16:38:12< wesnoth-discord-> Version 1.8.0 shipped with the obviously-broken new lobby being provided as the only choice because the devs didn't properly test it, and the player base never properly tested and reported the issues with either. There was a massive shitstorm as a result. 20170905 16:39:07< wesnoth-discord-> We were really bad at convincing people to playtest for us back then, but hopefully the current devs who weren't even devs back then have learned a lesson from that. 20170905 16:41:46< wesnoth-discord-> Since people really like competitive gaming for some reason, here's an idea: how about organizing a little dev-version-only tournament to be held after RC 1 is released, encouraging people to playtest *before* the tournament to ensure it goes smoothly? 20170905 16:43:31< wesnoth-discord-> The winner gets a shiny forum rank and free pass to use an obnoxious animated GIF avatar. 20170905 16:46:16< wesnoth-discord-> And an exemption from the rules against colors in posts and signatures on the forums as long as they're not in violation of § 1h. 20170905 16:47:41< wesnoth-discord-> It'd be a once-in-a-lifetime chance. Surely that should motivate at least 2 people to play the dev version. 20170905 16:48:59< wesnoth-discord-> 2nd and 3rd place get ranks too. 20170905 16:51:09-!- shadowm changed the topic of #wesnoth to: Wesnoth User Channel | https://www.wesnoth.org | http://status.wesnoth.org | Official Discord: https://discord.gg/tSmJS2E | Latest stable version 1.12.6 | Latest development version 1.13.8 | >> Want to help? Go here: http://r.wesnoth.org/t42911 (and thanks!) << | Public IRC logs: https://irclogs.wesnoth.org 20170905 16:52:01-!- Kwandulin [~Kwandulin@p200300E453CC3B62F0E9FE736FBE0D2F.dip0.t-ipconnect.de] has joined #wesnoth 20170905 16:55:50< DeFender1031> shadowm, that sounds like a great idea, though I'd propose that it not be once-in-a-lifetime, but once-in-a-release-cycle... 20170905 16:55:51-!- Guest12322 [~quassel@178.115.237.87] has joined #wesnoth 20170905 16:56:02< DeFender1031> (meaning, if the idea works, no reason to not keep using it.) 20170905 16:56:23< wesnoth-discord-> Such an event should hopefully not be necessary any more after the Steam release thanks to the larger playerbase. 20170905 16:57:11< DeFender1031> @jyrkive I'm not convinced. I imagine that the steam community will only ever touch the versions actually released to steam and not bother with dev. 20170905 16:57:17< wesnoth-discord-> Obviously it'd not be unique if it works, that was a turn of phrase Defender. 20170905 17:03:01< zookeeper> ohh, an animated avatar. i'll play! 20170905 17:07:41< APic> 🙌 20170905 17:13:40-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has joined #wesnoth 20170905 17:13:43< DeFender1031> On the other hand, if there are major showstopping bugs, that could destroy any such tournament... 20170905 17:14:22< DeFender1031> oh, you mentioned that. 20170905 17:14:25< DeFender1031> Misread. 20170905 17:15:03< DeFender1031> So basically, people will need to brush up on gameplay in the new version before the release, since the tournament happens pretty immediately upon release. 20170905 17:23:48< wesnoth-discord-> Gameplay hasn't changed at all, but it's a good excuse as any to make them playtest the crap out of it. 20170905 17:24:10< wesnoth-discord-> Also, just to clarify, that's an idea I'm proposing and I can't help with the organization or anything. 20170905 17:25:02< wesnoth-discord-> Also, people asking me about the dev team's plans are wasting their time since I've been inactive for over a year. 20170905 17:25:28< wesnoth-discord-> (Not saying that anyone did that just now. Just saying.) 20170905 17:27:55< wesnoth-discord-> "Gameplay hasn't changed at all" yeah I understand that all the people who used to change Default unit stats, have disappeared? What happened with them, just got bored or what? 20170905 17:28:18< wesnoth-discord-> One of them was driven away by the community itself. 20170905 17:28:37< wesnoth-discord-> The others have simply vanished without a reason. 20170905 17:31:24< Soliton> default is perfect. no more changes needed. 20170905 17:32:41< wesnoth-discord-> maybe lvl1 and 2 is, because that's what the multiplayer people really cared about; lvl3+ is pretty random, which is understandable, you cannot balance stuff for Teleport anyway 20170905 17:33:44< Soliton> there's been some tweaks to higher level units not too long ago. 20170905 17:38:07< wesnoth-discord-> @shadowm do you mean noy because of the caliphate drama? 20170905 19:03:35-!- Kwandulin [~Kwandulin@p200300E453CC3B62F0E9FE736FBE0D2F.dip0.t-ipconnect.de] has quit [Ping timeout: 255 seconds] 20170905 19:12:17-!- Guest12322 [~quassel@178.115.237.87] has quit [Read error: Connection reset by peer] 20170905 19:25:36-!- wario__ [~wario_@unaffiliated/wario] has joined #wesnoth 20170905 19:27:21-!- wario_ [~wario_@unaffiliated/wario] has quit [Ping timeout: 240 seconds] 20170905 19:40:58-!- wario__ [~wario_@unaffiliated/wario] has quit [Read error: Connection reset by peer] 20170905 19:41:51-!- wario__ [~wario_@unaffiliated/wario] has joined #wesnoth 20170905 19:48:20-!- vultraz_iOS [uid24821@wesnoth/developer/vultraz] has joined #wesnoth 20170905 19:58:03-!- sevu [~Shiki@p54855E5F.dip0.t-ipconnect.de] has joined #wesnoth 20170905 20:14:53-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20170905 21:10:37-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20170905 21:52:28-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has quit [Quit: Konversation terminated!] 20170905 21:52:33-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20170905 22:08:32-!- The_Unforgiven [~quassel@2601:40a:c380:462:1dd:325f:3fa2:fa23] has joined #wesnoth 20170905 22:08:32-!- The_Unforgiven [~quassel@2601:40a:c380:462:1dd:325f:3fa2:fa23] has quit [Changing host] 20170905 22:08:32-!- The_Unforgiven [~quassel@unaffiliated/the-unforgiven/x-8713611] has joined #wesnoth 20170905 22:11:43-!- The_Unforgiven [~quassel@unaffiliated/the-unforgiven/x-8713611] has quit [Remote host closed the connection] 20170905 22:33:49-!- sevu [~Shiki@p54855E5F.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 20170905 22:59:09-!- Bonobo [~Bonobo@61.68.158.162] has joined #wesnoth 20170905 23:07:00-!- The_Unforgiven [~quassel@2601:40a:c380:462:1dd:325f:3fa2:fa23] has joined #wesnoth 20170905 23:07:00-!- The_Unforgiven [~quassel@2601:40a:c380:462:1dd:325f:3fa2:fa23] has quit [Changing host] 20170905 23:07:00-!- The_Unforgiven [~quassel@unaffiliated/the-unforgiven/x-8713611] has joined #wesnoth 20170905 23:07:01-!- The_Unforgiven [~quassel@unaffiliated/the-unforgiven/x-8713611] has quit [Read error: Connection reset by peer] 20170905 23:13:57-!- wario__ [~wario_@unaffiliated/wario] has quit [Ping timeout: 252 seconds] 20170905 23:15:36-!- soloojos [~soloojos@gateway/tor-sasl/soloojos] has joined #wesnoth 20170905 23:58:32< wesnoth-discord-> DeFender1031: Steam does also have a Betas option/tab, so it is possible we could have dev-versions available to Steam users as well. --- Log closed Wed Sep 06 00:00:42 2017