--- Log opened Sun Nov 05 00:00:05 2017 20171105 00:09:58-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20171105 00:15:29-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Ping timeout: 248 seconds] 20171105 00:16:02-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20171105 00:19:56-!- soloojos [~soloojos@gateway/tor-sasl/soloojos] has quit [Ping timeout: 248 seconds] 20171105 00:32:41-!- soloojos [~soloojos@gateway/tor-sasl/soloojos] has joined #wesnoth 20171105 01:24:07-!- Haudegen [~quassel@178.115.237.87] has quit [Read error: Connection reset by peer] 20171105 02:18:01-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Ping timeout: 240 seconds] 20171105 02:19:05-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20171105 03:19:09-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20171105 03:23:05-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 240 seconds] 20171105 03:46:48< wesnoth-discord-> So, I remember some kind of RPG themed add-on, but I can't remember what it's called. This was years ago, unfortunately. 20171105 03:48:48< celticminstrel> ISTR there's one called "Bob's RPG". Might be others too, I dunno. I haven't tried any. 20171105 03:55:29< wesnoth-discord-> Labyrinth of Champions? 20171105 03:55:51< wesnoth-discord-> It might be? 20171105 03:56:43< celticminstrel> "RPG-themed" is admittedly pretty vague. 20171105 03:56:46< wesnoth-discord-> it's one where you go through a maze with I think 4 other players 20171105 03:56:53< wesnoth-discord-> and you overcome some challenges 20171105 03:57:17< wesnoth-discord-> at the end the final boss is a (spoiler) lich 20171105 03:58:36< wesnoth-discord-> It might be the one. I think the one I'm thinking of had like, 4 different scenarios. 20171105 03:58:55< wesnoth-discord-> Gigantic maps, I can't really remember a ton of details about it. Most people used Ageless RPG with it. 20171105 03:59:08< wesnoth-discord-> survival xtreme? 20171105 03:59:14< wesnoth-discord-> It might have been SXC? 20171105 03:59:19< wesnoth-discord-> that sounds more like it 20171105 03:59:33< wesnoth-discord-> there's a lot of sx maps nowadays 20171105 03:59:44< wesnoth-discord-> but original was maybe 4, not sure 20171105 04:01:52< wesnoth-discord-> None of these seem like the ones I'm thinking of. They seem more linear. The ones I'm thinking of had a bunch of different paths you could take. 20171105 04:02:01< wesnoth-discord-> And a giant fortress you had to get through. 20171105 04:05:08< wesnoth-discord-> I think it might be SX RPG ADDON. 20171105 04:07:25< wesnoth-discord-> Oh yeah, this is totally what I was looking for. 20171105 04:07:49< wesnoth-discord-> have fun 😛 20171105 04:30:15-!- celmin [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20171105 04:30:15-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Disconnected by services] 20171105 04:30:15-!- celmin is now known as celticminstrel 20171105 04:35:27-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Ping timeout: 240 seconds] 20171105 04:36:44-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20171105 04:46:00-!- al_ [b307798f@gateway/web/freenode/ip.179.7.121.143] has joined #wesnoth 20171105 04:46:23-!- al_ is now known as Guest54998 20171105 04:50:11-!- Guest54998 [b307798f@gateway/web/freenode/ip.179.7.121.143] has quit [Client Quit] 20171105 04:54:47-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Quit: Leaving] 20171105 04:55:07-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 05:24:35-!- celticminstrel is now known as celmin|sleep 20171105 05:29:37-!- APic [apic@apic.name] has quit [Ping timeout: 248 seconds] 20171105 05:44:16-!- APic [apic@apic.name] has joined #wesnoth 20171105 06:58:28< wesnoth-discord-> oh, yeah, those are awesome 20171105 06:58:31< wesnoth-discord-> but take like 150 turns 20171105 07:06:38-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Quit: Leaving] 20171105 07:07:08-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 07:07:57-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Client Quit] 20171105 07:08:18-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 07:23:13-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has joined #wesnoth 20171105 07:35:08-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20171105 07:35:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20171105 08:06:56-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Quit: Leaving] 20171105 08:07:16-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 08:07:31-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Client Quit] 20171105 08:07:49-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 08:11:01-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has quit [Ping timeout: 240 seconds] 20171105 08:12:07-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has joined #wesnoth 20171105 09:30:06-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has quit [Quit: Leaving] 20171105 09:30:27-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-A9D5-C134-EE60-B1A4.dyn6.twc.com] has joined #wesnoth 20171105 09:58:06-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20171105 10:42:32< wesnoth-discord-> Hey, what is with that "selected game has no sides" error, when starting a MP-Campaign? First I thought it's an error in the addon im creating, but it is the same with LoW. 20171105 11:06:37< wesnoth-discord-> It also happens with other MP campaigns from the addon server (1.13.10) 20171105 11:23:43-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has quit [Ping timeout: 248 seconds] 20171105 12:07:35-!- Kranix [~magnus@x1-6-f4-6b-ef-d1-1f-e3.cpe.webspeed.dk] has joined #wesnoth 20171105 12:15:32-!- wario [~wario_@unaffiliated/wario] has joined #wesnoth 20171105 12:17:48-!- Kranix [~magnus@x1-6-f4-6b-ef-d1-1f-e3.cpe.webspeed.dk] has quit [Read error: Connection reset by peer] 20171105 12:18:16-!- Kranix [~magnus@x1-6-f4-6b-ef-d1-1f-e3.cpe.webspeed.dk] has joined #wesnoth 20171105 12:25:45-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20171105 13:06:43< wesnoth-discord-> ah, hang on 20171105 13:06:48< wesnoth-discord-> forgot about that... 20171105 13:07:54< wesnoth-discord-> @Bitron I had added a check to ensure you can't enter a game with no sides, but I messed up and it only works with content that doesn't need preprocessing 20171105 13:56:23< wesnoth-discord-> Is there any add-on substitute for "Wesband" or any UMC that has a lot of story-driven plot and is also enjoyable to play. I have played almost every UMC SP campaign so, I am bored a bit... 20171105 13:56:58< wesnoth-discord-> Also, is the Mac client for Wesnoth 1.13.8 broken? It crashes once every enemy turn... 20171105 14:01:31< wesnoth-discord-> You could try 1.13.10, which is available from here: https://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.13.10/ 20171105 14:01:52< wesnoth-discord-> If it's still crashing, that should be reported as a bug. 20171105 14:13:19-!- vn971 [~vasya@94.158.103.15] has quit [Quit: Leaving.] 20171105 14:51:13-!- celmin|sleep is now known as celticminstrel 20171105 15:20:49-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has joined #wesnoth 20171105 15:23:44-!- wario [~wario_@unaffiliated/wario] has quit [Ping timeout: 246 seconds] 20171105 16:21:51-!- Bonobo [~Bonobo@14-203-49-124.tpgi.com.au] has quit [Ping timeout: 248 seconds] 20171105 16:28:39-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20171105 16:28:46-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20171105 16:54:34-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20171105 16:57:54-!- vultraz [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20171105 17:16:41-!- wario_ [~wario_@unaffiliated/wario] has joined #wesnoth 20171105 17:57:36-!- Narrat [~Narrat@p5DED105E.dip0.t-ipconnect.de] has joined #wesnoth 20171105 18:32:28-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20171105 19:10:11-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20171105 19:19:13< wesnoth-discord-> one of the things i like a lot about wesnoth is its similarity to RTS games like starcraft - there are timings you can hit for stuff in the game like pushes, and the skirmishes are usually small, so each unit feels like a distinct entity. lends weight to each roll of a spearman's attack, for example 20171105 19:19:58< wesnoth-discord-> all the trappings of RTS are there - early rushes, unit composition, lategame deathballs 20171105 19:20:27< wesnoth-discord-> it just isn't reliant on imperfect human APM, which makes it cooler imo 20171105 19:20:47-!- Kranix [~magnus@x1-6-f4-6b-ef-d1-1f-e3.cpe.webspeed.dk] has quit [Quit: Konversation terminated!] 20171105 19:21:12< wesnoth-discord-> for example i was just thinking about the initial recruits and vill grabbing on freelands, to make a strong timing push at second dawn as loyalist vs drakes 20171105 19:21:19< wesnoth-discord-> timing push with one bowman 20171105 19:22:17< wesnoth-discord-> i think a fencer would be needed too on the attacking side, just to make that initial break on the vill 20171105 19:22:37< wesnoth-discord-> since, if for example you roll poorly and the clasher barely lives on the village, it could be hideous 20171105 19:24:29< wesnoth-discord-> on that subject, is dawn a better time to engage with spears and bows vs clashers? i find 3 hexes are usually enough to kill a clasher from at dawn, and reduced retal is quite nice as well 20171105 19:24:47< wesnoth-discord-> since strong clashers make 9-4 at day as opposed to 7-4 at dawn 20171105 19:24:54< wesnoth-discord-> and 9-4 is really just monstrous 20171105 19:33:35< wesnoth-discord-> no, attack at day 20171105 19:35:12< wesnoth-discord-> on freelands if you want to annoy your opponents recruit cav and horseman as loyalists but only if you are p1, take the middle village on your flank next to swamp and place one unit in range of the enemy village 20171105 19:35:17< wesnoth-discord-> cav or horseman 20171105 19:35:24< wesnoth-discord-> yeah, i've been doing that 20171105 19:35:27< wesnoth-discord-> and you kill the enemy scout or you take village 20171105 19:35:30< wesnoth-discord-> i actually did that the last game i played 20171105 19:35:32< wesnoth-discord-> haha xD 20171105 19:35:42< wesnoth-discord-> what i found though, is that if you make this recruit pattern 20171105 19:36:10< wesnoth-discord-> you end up with 27 gold for a recruit if you want to hit at dawn, unless you use that horse to grab a vill 20171105 19:36:21< wesnoth-discord-> but if i delayed the push until morning 20171105 19:36:27< wesnoth-discord-> i would have had enough for an extra unit 20171105 19:36:52< wesnoth-discord-> you're elderofzion on the mp server right? 20171105 19:37:00< wesnoth-discord-> i'm wesnothmademegay/loyalistguy lol 20171105 19:37:07< wesnoth-discord-> also, StrongCuck 20171105 19:37:13< wesnoth-discord-> delayed push until morning? well ofc if you recruited normally you could take the villages and wait until second day 20171105 19:37:28< wesnoth-discord-> unless you mean something crazy first day but that only works with trick i explained 20171105 19:37:35< wesnoth-discord-> not first day, second day 20171105 19:37:41< wesnoth-discord-> could you explain the reasoning behind 20171105 19:37:45< wesnoth-discord-> attacking at day instead of dawn though? 20171105 19:37:50< wesnoth-discord-> then you are just playing normally, if noone rushes you 20171105 19:38:16< wesnoth-discord-> vs crashers? 3 spears have trouble killing a clasher at dawn 20171105 19:38:34< wesnoth-discord-> would require 6/9 20171105 19:38:42< wesnoth-discord-> if 5/9, maybe you could finish it off with a fencer 20171105 19:38:48< wesnoth-discord-> and bowmen, if you wanted to weaken clashers, i am not sure why attack at dawn you wont deal any serious damage and that is your goal 20171105 19:39:07< wesnoth-discord-> to kill clashers fast, take drake villages and completely uttrade him 20171105 19:39:29< wesnoth-discord-> 6 with 7 damage is 42 20171105 19:39:34< wesnoth-discord-> yeah but maybe strong spear 20171105 19:39:41< wesnoth-discord-> actually its likely that you will have at least one strong spear 20171105 19:39:44< wesnoth-discord-> with 8 its 48 but you need all strong spears 20171105 19:39:49< wesnoth-discord-> yeah... 20171105 19:39:49< wesnoth-discord-> lol 20171105 19:40:12< wesnoth-discord-> the drake player if he has mass clasher he will usually expose only strong clashers 20171105 19:40:19< wesnoth-discord-> but 6/9 is 67%, which would require a bit of luck vs 40% defense 20171105 19:40:37< wesnoth-discord-> that's what i've been struggling with. because right now, what i get when i attack at day is just so much retal 20171105 19:40:38< wesnoth-discord-> and if you are attacking at dawn it favors drake, you take massive retal damage but arent killing clashers, then it is way easier to lose 20171105 19:40:48< wesnoth-discord-> right 20171105 19:40:52< wesnoth-discord-> that's exactly what happened to me 20171105 19:40:59< wesnoth-discord-> because i almost killed a clasher that was quick 20171105 19:41:02< wesnoth-discord-> one hit away 20171105 19:41:04< wesnoth-discord-> it was hideous 20171105 19:41:09< wesnoth-discord-> i will tell you, to win on 100% vs drake spamming clashers vs you wait for third day (or second if you dont count initial day) 20171105 19:41:17< wesnoth-discord-> go mass spears and a few bowman 20171105 19:41:21< wesnoth-discord-> and then attack 20171105 19:41:25< wesnoth-discord-> should i just bank until then? 20171105 19:41:29< wesnoth-discord-> you take luck out of the equation and spears crush drake 20171105 19:41:36< wesnoth-discord-> or should i try to make at least some kind of pressure with a bowman 20171105 19:41:38< wesnoth-discord-> if you feel confident enough 20171105 19:41:38< wesnoth-discord-> on the second day? 20171105 19:41:43< wesnoth-discord-> drake wont attack you anyway usually 20171105 19:41:47< wesnoth-discord-> because mass clasher 20171105 19:41:49< wesnoth-discord-> not with clashers yea 20171105 19:41:58< wesnoth-discord-> should i try for pressure at least on second day 20171105 19:42:00< wesnoth-discord-> or just no? 20171105 19:42:30< wesnoth-discord-> if drake is making clashers maybe he can get a few saurians but if you have enough spears he shouldnt be able to attack you 20171105 19:42:43< wesnoth-discord-> on second day, yeah you can 20171105 19:42:51< wesnoth-discord-> it all dependso n the unit composition 20171105 19:42:54< wesnoth-discord-> right, i was thinking of pressure more as a way to maybe kill one unit/grab one vill 20171105 19:42:59< wesnoth-discord-> or at the very least force out some units 20171105 19:43:02< wesnoth-discord-> so he doesnt just bank for free 20171105 19:43:05< wesnoth-discord-> you know? 20171105 19:43:10< wesnoth-discord-> if you can pressure sure, but i guess then it is harder to bank right 20171105 19:43:17< wesnoth-discord-> yea 20171105 19:43:26< wesnoth-discord-> if you engage clashers you cant really retreat so keep that in mind 20171105 19:43:30< wesnoth-discord-> yeah... 20171105 19:43:33< wesnoth-discord-> that happened to me too lmao 20171105 19:44:09< wesnoth-discord-> i am not sure if you even should grab village if drake retreats at second day 20171105 19:44:26< wesnoth-discord-> because mass spear wins 100% vs drake with low saurian or no saurian numbers 20171105 19:44:42< wesnoth-discord-> village can work as a good bait for drake 20171105 19:44:46< wesnoth-discord-> it really wins that hard? 20171105 19:44:50< wesnoth-discord-> he just counteratatcks you 20171105 19:44:56< wesnoth-discord-> yeah, but i'm on high ground then 20171105 19:45:02< wesnoth-discord-> that said he still has leader 20171105 19:45:07< wesnoth-discord-> yeah clashers cant trade vs spears so unless drake doesnt get huge luck you won 20171105 19:45:14< wesnoth-discord-> all right 20171105 19:45:19< wesnoth-discord-> and so its better to get moreu nits 20171105 19:45:33< wesnoth-discord-> clasher dies vs spears during day in 5 hits so yeah 20171105 19:46:08< wesnoth-discord-> at day, i'm afraid that drake player would just make a line of clashers with maybe saurian skirm on the mushroom patch 20171105 19:46:16< wesnoth-discord-> so they can't be attacked from more than 2 hexes 20171105 19:46:25< wesnoth-discord-> and if somebody tells you something like "you wont mele my clashers because you will get retal" its bs xD 20171105 19:46:45< wesnoth-discord-> he has to expose a clasher to 3 spears 20171105 19:47:06< wesnoth-discord-> and if it comes to that he has a lot of clashers you will have more spears and bowmen 20171105 19:47:10< wesnoth-discord-> so you just attack 20171105 19:47:13< wesnoth-discord-> well, skirm on mushroom, clasher on vill, then clashers in a line towards the keep no? 20171105 19:47:28< wesnoth-discord-> in that situation would i try to kill the skirm 20171105 19:47:48< wesnoth-discord-> a line like that works only if maybe its like idk 25 turns + game of banking, how much gold you would need for that i dont even know 20171105 19:47:56< wesnoth-discord-> ok 20171105 19:48:03< wesnoth-discord-> and if loyal doesnt have enough spears 20171105 19:48:18< wesnoth-discord-> would i want to attack clashers from 2 hexes on 30% with my spears at day though 20171105 19:48:22< wesnoth-discord-> clashers in villages you can kill 20171105 19:48:51< wesnoth-discord-> and also if you have any cavalry you can also kill saurians on good defense of you get even 3 slots 20171105 19:48:57< wesnoth-discord-> though spears also can kill them 20171105 19:49:09< wesnoth-discord-> ok, so i would need at least a single cav 20171105 19:49:17< wesnoth-discord-> to create significant danger to saurs 20171105 19:49:20< wesnoth-discord-> if you break through their line by killing the exposed clasher, yeah 20171105 19:49:25< wesnoth-discord-> ok 20171105 19:49:29< wesnoth-discord-> especially if you take village 20171105 19:49:45< wesnoth-discord-> should i try to keep vills after i take them in the matchup 20171105 19:49:46< wesnoth-discord-> or retreat? 20171105 19:49:49< wesnoth-discord-> if they put all clashers on 30% then you just kill them all because all can be attacked on bad defense 20171105 19:49:52< wesnoth-discord-> keeping vills, i find i feed exp to augurs 20171105 19:49:55< wesnoth-discord-> in general 20171105 19:50:04< wesnoth-discord-> of course 20171105 19:50:05< wesnoth-discord-> but if i retreat, well, lol 20171105 19:50:12< wesnoth-discord-> even if i would feed it to lv2? 20171105 19:50:14< wesnoth-discord-> it only requires 2 kills 20171105 19:50:24< wesnoth-discord-> the thing is that after first day and into the night most of the drake army should be dead 20171105 19:50:37< wesnoth-discord-> ok 20171105 19:50:51< wesnoth-discord-> so, if i am dying in vills, i have lost anyway because i did not wipe him out 20171105 19:50:51< wesnoth-discord-> you will take many losses too but its all the better because 1 spear costs less than 1 clasher and is about as strong vs clasher 20171105 19:50:58< wesnoth-discord-> and he had enough money for augur recruit 20171105 19:51:03< wesnoth-discord-> right? 20171105 19:51:19< wesnoth-discord-> what do you mean 20171105 19:51:36< wesnoth-discord-> i mean, if at night, i find that my spears in his vills are getting cleared by augurs 20171105 19:52:06< wesnoth-discord-> then he doesnt have enough clashers 20171105 19:52:17< wesnoth-discord-> the optimal strategy vs loyal is saurians 20171105 19:52:28< wesnoth-discord-> by the way, this is another general question i have about 1v1 in general: to pillage or not to pillage? 20171105 19:52:36< wesnoth-discord-> i understand that i can calculate gold from vill as 3 per turn 20171105 19:52:44< wesnoth-discord-> and just balance it with the cost of the unit and how long it survives 20171105 19:52:50< wesnoth-discord-> but, the exp is hard to value 20171105 19:52:56< wesnoth-discord-> because when i pillage i lose units eventually 20171105 19:53:01< wesnoth-discord-> to pillage if you arent going to lose unit fast 20171105 19:53:08< wesnoth-discord-> and im not sure how much the exp on enemy units are worth 20171105 19:53:17< wesnoth-discord-> like i suppose vs elves its much worse 20171105 19:53:20< wesnoth-discord-> because elvish captain 20171105 19:53:25< wesnoth-discord-> can really be quite good 20171105 19:53:30< wesnoth-discord-> its more than 3, best case scenario 6 worst case 4 20171105 19:53:32< wesnoth-discord-> but in other matchup not sure how to value 20171105 19:53:34< wesnoth-discord-> ah 20171105 19:53:47< wesnoth-discord-> since you substract from opp 20171105 19:53:50< wesnoth-discord-> oh, i meant 20171105 19:53:53< wesnoth-discord-> per player turn 20171105 19:54:30< wesnoth-discord-> like, i'm not sure exactly how scared i should be of a lv2 orcish archer or wolf 20171105 19:54:35< wesnoth-discord-> for example 20171105 19:54:36< wesnoth-discord-> per turn its 4 or 6, what you mean is more like half a turn 20171105 19:54:38< wesnoth-discord-> or a lv2 spearman 20171105 19:54:40< wesnoth-discord-> yea 20171105 19:55:13< wesnoth-discord-> depends on situation but like i said if your unit isnt going to die fast pillage 20171105 19:55:19< wesnoth-discord-> ok 20171105 19:55:25< wesnoth-discord-> guess it will just have to come with experiece 20171105 19:55:25< wesnoth-discord-> and if you are going to trade 20171105 19:55:28< wesnoth-discord-> *experience 20171105 19:55:44< wesnoth-discord-> if you are orc it is way easier 20171105 19:55:49< wesnoth-discord-> since you pillage more 20171105 19:55:49< wesnoth-discord-> yeah ofc 20171105 19:55:54< wesnoth-discord-> grunt only 12g and so many hp 20171105 19:55:58-!- EliDupree2 [~quassel@2604:a880:400:d0::9bb:2001] has joined #wesnoth 20171105 19:55:59< wesnoth-discord-> yeah xD 20171105 19:56:03< wesnoth-discord-> grunt best unit xD 20171105 19:56:17< wesnoth-discord-> thanks for the advice dude 20171105 19:56:26< wesnoth-discord-> ok 20171105 19:56:32< wesnoth-discord-> helped to clear up some of my confusion about the game 20171105 20:03:22-!- Elsi_ [~Elsi@luwin.ulrar.net] has joined #wesnoth 20171105 20:11:47-!- Netsplit *.net <-> *.split quits: wario_ 20171105 20:11:50-!- Netsplit *.net <-> *.split quits: EliDupree, madmax28, Elsi 20171105 20:13:56-!- Netsplit over, joins: wario_ 20171105 20:19:00-!- wario__ [~wario_@unaffiliated/wario] has 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Log closed Mon Nov 06 00:00:06 2017