--- Log opened Sun Jan 07 00:00:32 2018 20180107 00:18:55-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180107 00:39:41<+wesnoth-discord-> I got a unit with with weapon special "alien" but got no idea what that is.... (in Loti) 20180107 00:46:35<+wesnoth-discord-> Wtf, Lurk got autocorrected to alien???? 20180107 00:47:11<+wesnoth-discord-> xD 20180107 00:47:26<+wesnoth-discord-> i dunno, loti is a mod, so I have no idea what the ability does 20180107 00:47:33<+wesnoth-discord-> try mousing over its entry in the sidebar 20180107 01:33:20< Bluefoxicy> so will they go back and relicense all the music CC-BY-SA or only going forward? 20180107 01:34:13< Bluefoxicy> GPL isn't really a media license o.o 20180107 01:34:46< Bluefoxicy> (although I could have fun demanding all the master tracks or impulse tracker files or whatever as "source code") 20180107 01:35:26<+wesnoth-discord-> For visual and audio assets that are licensed under the GNU GPL v2 or later, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to provide us for the source tree. 20180107 01:35:50< Bluefoxicy> In any case, I think I'd look good in video 20180107 01:37:00< Bluefoxicy> Maybe standing in front of a ginormous waving American flag, looking up and off into the distance, with a voice dub over talking about ending poverty, criminal justice reform, universal healthcare... 20180107 01:37:04< Bluefoxicy> and with this going in the background https://www.youtube.com/watch?v=5z3VweLcgwU 20180107 01:41:48<+wesnoth-discord-> @Vultraz Can't since it's outside of screen on iPad (some things aren't easily scrollable/hoverable 😦 ) 20180107 02:26:04-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180107 03:03:03-!- Narrat [~Narrat@p5DED1497.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20180107 03:57:59-!- ArneBab_ [~quassel@freenet/developer/arnebab] has joined #wesnoth 20180107 04:01:01-!- vultraz [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20180107 04:02:09-!- ArneBab [~quassel@freenet/developer/arnebab] has quit [Ping timeout: 264 seconds] 20180107 04:06:02-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-5C3B-C385-6490-EA45.dyn6.twc.com] has quit [Read error: Connection reset by peer] 20180107 04:06:30<+wesnoth-discord-> @Slaskie "Lurk" doubles damage against enemies with none of their own allies next to them, active on offense 20180107 04:11:49-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-9C01-568-D7CC-CE6D.dyn6.twc.com] has joined #wesnoth 20180107 04:30:13-!- vultraz [uid24821@wesnoth/developer/vultraz] has joined #wesnoth 20180107 05:17:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Ping timeout: 248 seconds] 20180107 05:18:12-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180107 05:45:28-!- celticminstrel is now known as celmin|sleep 20180107 06:34:03-!- Smedles_ [~quassel@2001:8003:a9b9:6400:a21d:48ff:fec7:ff5c] has joined #wesnoth 20180107 06:35:43-!- Smedles [~quassel@CPE-58-174-13-140.bzuj1.cha.bigpond.net.au] has quit [Ping timeout: 248 seconds] 20180107 08:31:32-!- Smedles_ is now known as Smedles 20180107 09:40:34<+wesnoth-discord-> Hello everyone. 😃 20180107 09:41:43<+wesnoth-discord-> Hello 20180107 09:43:33<+wesnoth-discord-> I've only ever played Wesnoth with RL friends and family, so even though I've played Wesnoth off and on for years now, I've only just joined the community. 20180107 09:47:47<+wesnoth-discord-> @Ao thanks! And that is very useful 😃 20180107 10:28:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180107 10:35:03-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180107 13:01:01-!- vultraz [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20180107 13:44:34-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180107 14:06:32-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has joined #wesnoth 20180107 14:40:57<+wesnoth-discord-> Hello everyone! 20180107 14:41:32<+wesnoth-discord-> What are good MP scenarios/campaigns for coop play? 20180107 14:43:18< Soliton> world conquest 20180107 14:48:02<+wesnoth-discord-> Orocia. 20180107 14:49:34<+wesnoth-discord-> Thank you. 20180107 14:57:54< DeFender1031> Legend of Wes- never mind. 20180107 15:14:25-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 260 seconds] 20180107 15:28:12-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has quit [Quit: Konversation terminated!] 20180107 15:56:05-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has joined #wesnoth 20180107 16:21:05-!- celmin|sleep is now known as celticminstrel 20180107 16:35:44-!- Haudegen [~quassel@178.115.237.87] has quit [Ping timeout: 252 seconds] 20180107 16:45:53-!- Bluefoxicy [~Bluefoxic@c-69-137-45-254.hsd1.md.comcast.net] has quit [Excess Flood] 20180107 16:46:30-!- Bluefoxicy [~Bluefoxic@c-69-137-45-254.hsd1.md.comcast.net] has joined #wesnoth 20180107 16:54:50-!- Smedles [~quassel@2001:8003:a9b9:6400:a21d:48ff:fec7:ff5c] has quit [Read error: Connection reset by peer] 20180107 16:56:04-!- Smedles [~quassel@2001:8003:a9b9:6400:a21d:48ff:fec7:ff5c] has joined #wesnoth 20180107 17:05:40-!- Narrat [~Narrat@p5DED1497.dip0.t-ipconnect.de] has joined #wesnoth 20180107 17:14:52-!- Haudegen [~quassel@46.125.249.71] has joined #wesnoth 20180107 17:27:03-!- Narrat [~Narrat@p5DED1497.dip0.t-ipconnect.de] has quit [Read error: No route to host] 20180107 17:28:56-!- Narrat [~Narrat@p5DED1497.dip0.t-ipconnect.de] has joined #wesnoth 20180107 17:34:55-!- adm1n [~adm1n@200.18.117.127] has joined #wesnoth 20180107 17:35:57-!- adm1n [~adm1n@200.18.117.127] has quit [Client Quit] 20180107 18:07:41-!- Haudegen [~quassel@46.125.249.71] has quit [Ping timeout: 265 seconds] 20180107 18:31:56-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180107 18:46:43-!- Kranix [~magnus@xd520f683.cust.hiper.dk] has quit [Ping timeout: 256 seconds] 20180107 19:04:20-!- uprego is now known as galegosimpatico 20180107 19:04:34-!- galegosimpatico [~uprego@130.red-88-3-143.dynamicip.rima-tde.net] has quit [Changing host] 20180107 19:04:34-!- galegosimpatico [~uprego@unaffiliated/ushiu] has joined #wesnoth 20180107 19:06:16-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180107 19:39:17<+wesnoth-discord-> so i was wondering 20180107 19:39:48<+wesnoth-discord-> it is commonly accepted that survival scenarios are not balanced wrt the Default factions, right? 20180107 19:40:12<+wesnoth-discord-> depends on scenario, but knalgans and factions with healers tend to have an advantage 20180107 19:40:37<+wesnoth-discord-> so why don't the survival scenarios just manually give a bonus to the worse factions? 20180107 19:41:44<+wesnoth-discord-> for example at the beginning of the scenario it checks if the player is Northerners from Default, 20180107 19:41:56<+wesnoth-discord-> and if yes, gives extra gold or income or whatever 20180107 19:45:11<+wesnoth-discord-> you mean survivals in general, or the couple in mainline? 20180107 19:45:24<+wesnoth-discord-> both mainline and not 20180107 19:45:38<+wesnoth-discord-> I mean the "normal" survivals, where you can recruit 20180107 19:50:16<+wesnoth-discord-> My guess would be that most people either don't think of it, or believe that there isn't a problem. 20180107 19:52:16<+wesnoth-discord-> balance isn't really something that comes to mind when I think of survivals as well - it's meant more to be a challenge. certain factions being more difficult to win with could just as easily be considered a feature by some. 20180107 19:53:54-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20180107 20:05:48-!- octalot [~steve@178.165.130.236.wireless.dyn.drei.com] has joined #wesnoth 20180107 20:14:06-!- vultraz [uid24821@wesnoth/developer/vultraz] has joined #wesnoth 20180107 20:29:51-!- Porusaka [PrHC7SKIPM@donger/wielder/Polsaker] has joined #wesnoth 20180107 20:35:11-!- Netsplit *.net <-> *.split quits: Polsaker 20180107 22:12:02< Ravana_> I handled that by adding option to get healer later 20180107 22:13:06<+wesnoth-discord-> for all factions? Knalgans with a healer get even more overpowered though 20180107 22:13:57< Ravana_> I don't really care about default, but even so, with ultra hardcore noone has ever beaten it so far 20180107 22:14:28< Ravana_> people choose that amount of challenge they want 20180107 22:16:57<+wesnoth-discord-> knalgans usually king 20180107 22:17:33<+wesnoth-discord-> proven on orocia, in no upgrades mode they are the strongest 20180107 22:17:45-!- octalot [~steve@178.165.130.236.wireless.dyn.drei.com] has quit [Ping timeout: 265 seconds] 20180107 22:18:33<+wesnoth-discord-> and thunderer's are probably the most abusable for upgrades, for the off chance they get another strike 20180107 22:19:14< Ravana_> fighters instead, they get too high resists 20180107 22:21:48<+wesnoth-discord-> thunderers arent abusable, you need to roll for luck with strikes 20180107 22:22:00<+wesnoth-discord-> sure, but otherwise they just benefit like all units 20180107 22:22:09<+wesnoth-discord-> (I haven't actually played much orocia though) 20180107 22:22:14<+wesnoth-discord-> thunderers are actually significantly inferior to fighters, but you should get like 2 to have ranged 20180107 22:22:19<+wesnoth-discord-> i guess resistances might be more important 20180107 22:22:34<+wesnoth-discord-> fighters get op vs ai on higher levels 20180107 22:22:45<+wesnoth-discord-> people also suggested me to get guards but i dont endorse it 20180107 22:23:14<+wesnoth-discord-> guard is pretty much pointless when you can have fighters 20180107 22:23:27<+wesnoth-discord-> someone once held a long long rant here in this channel, of how lvl3 dwarf guards are almost strictly worse than lvl3 dwarf fighters 20180107 22:23:31<+wesnoth-discord-> and i agree with that 20180107 22:24:05<+wesnoth-discord-> level 3 fighter is the strongest level 3 in default imo 20180107 22:24:06<+wesnoth-discord-> no doubt 20180107 22:24:15<+wesnoth-discord-> all around lvl 3 20180107 22:24:28<+wesnoth-discord-> and in the past they had 10-2 ranged 20180107 22:25:40<+wesnoth-discord-> i dont think lvl 3 dwarf guard is so much worse than lvl 3 fighter but vs ai it definitely is 20180107 22:26:18<+wesnoth-discord-> unless maybe you can get some items and make him into tanking god, it has 40% defense in most places instead of 30% 20180107 22:26:23<+wesnoth-discord-> in the past it had crazy 50% flat 20180107 22:30:22<+wesnoth-discord-> drakes can be pretty strong at lvl 3 20180107 22:30:36<+wesnoth-discord-> though resists and defenses are low 20180107 22:30:47<+wesnoth-discord-> depends to what 20180107 22:31:17<+wesnoth-discord-> i didnt think much about drakes, but i even played a campaign with drakes where later you can get a lot of lvl 3 units and its actually painful to play with them 20180107 22:31:32<+wesnoth-discord-> they take too much damage worsened by the fact that there you didnt get healers 20180107 22:32:06<+wesnoth-discord-> yup 20180107 22:32:09<+wesnoth-discord-> so it really depends 20180107 22:32:20<+wesnoth-discord-> i think with dwarf lord it has better resiliance and same/better damage than any similiar unit 20180107 22:32:47<+wesnoth-discord-> hammer attack is rather mediocre for a lvl 3 20180107 22:32:52<+wesnoth-discord-> its impossible to find a stronger unit, i believe lvl 3 drake gets 16-3 mele instead of 15-3 that is one slight advantage 20180107 22:33:00<+wesnoth-discord-> they also have more hp 20180107 22:33:09<+wesnoth-discord-> well right, but consider that troll lvl 3 has 20-2 20180107 22:33:13<+wesnoth-discord-> right 20180107 22:33:19<+wesnoth-discord-> so it's average 20180107 22:33:26<+wesnoth-discord-> or maybe a bit low 20180107 22:33:38<+wesnoth-discord-> i think drake level ups have only slightly more hp than dwarf lord 20180107 22:33:42<+wesnoth-discord-> lord has 79 i believe 20180107 22:33:54<+wesnoth-discord-> yup drakes are in 80s 20180107 22:34:00<+wesnoth-discord-> it can get up to 90 with resilient and healthy 20180107 22:34:29<+wesnoth-discord-> when you get such a dwarf it feels so broken, itsl ike a unit shouldnt have so much hp and so good res 20180107 22:36:26<+wesnoth-discord-> btw lvl 3 drake doesnt have ranged 10-1 20180107 22:36:49<+wesnoth-discord-> when lord had 10-2 it was an invincible fortress 20180107 22:36:58<+wesnoth-discord-> but im not sure if healthy existed back then 20180107 22:39:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20180107 22:39:53<+wesnoth-discord-> lord 79 hp thrasher level 3 85 hp (arbiter lvl 3 82) thrasher max 93 hp with strong and resilient lord max 90 hp with healthy and resilient 20180107 22:41:18-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180107 23:16:39-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] --- Log closed Mon Jan 08 00:00:34 2018