--- Log opened Wed Feb 28 00:00:42 2018 20180228 00:34:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20180228 00:36:12< Tecraus> Is there a way to forbid a disrespectful person to join the game I host? Or do I have to manually throw him out all the time? 20180228 00:41:45-!- Choicerer [b968b82b@gateway/web/freenode/ip.185.104.184.43] has quit [Quit: Page closed] 20180228 00:46:37<+discordbot> Its been a while but I think you can just block the username and then it will forbid them from joining ur game? 20180228 00:47:48< Tecraus> You mean put him in the ignore list? 20180228 00:48:30<+discordbot> yes 20180228 00:50:04< Tecraus> I don't usually "ignore" people cause I want to be able to see everything anyone may type at the lobby, but I'll try it, thank you. 20180228 00:50:43<+discordbot> No problem! :] 20180228 00:51:37<+discordbot> what is currently the latest version for multiplayer wesnoth? 20180228 00:51:43<+discordbot> latest supported? 20180228 00:56:32<+discordbot> 1.12.6 is the latest stable release. 20180228 00:59:16-!- babyflakes [uid171740@gateway/web/irccloud.com/x-zjujuhgmsturalxw] has joined #wesnoth 20180228 00:59:35-!- octalot [~steve@77.119.128.7.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 20180228 01:07:44-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180228 01:22:53-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180228 02:09:52<+discordbot> Thank you sweetheart 20180228 02:10:20<+discordbot> Sorry if it was wrong for me to call you that by the way xD I'm really drunk right now and so I'm having an impulse to say weird things atm :p 20180228 02:10:56<+discordbot> Okaaaay. 20180228 02:23:55<+discordbot> If you didnt want to say that you wouldnt be chatting here xD 20180228 02:25:44<+discordbot> oh, you started server maintenance 20180228 02:26:01<+discordbot> Mhm. 2 am UTC like I said. 20180228 02:26:05<+discordbot> I actually started late. 20180228 02:26:07<+discordbot> i refreshed and its maintenance 20180228 02:26:14<+discordbot> mkay 20180228 02:26:30<+discordbot> The MP server and add-ons server will not be affected though, you can use those just fine. 20180228 02:26:30<+discordbot> and its 20 min after 2:00 utc 20180228 02:26:54<+discordbot> not many people play around this time 20180228 03:11:03-!- Tecraus [~dfw@2a02:2149:8453:8000:ecaf:1875:945f:1795] has quit [Quit: Leaving] 20180228 04:02:47< janebot> Tweet (by @Wesnoth) And done! Everything should be working as usual now. [ https://twitter.com/Wesnoth/status/968697966482673665 ] 20180228 04:48:22-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180228 05:46:29<+discordbot> well EoZ I get really really weird when I'm drunk lol 20180228 07:25:33<+discordbot> I laughed at this lol 20180228 07:25:34<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/418307719687176193/loc.PNG 20180228 07:25:38<+discordbot> cuz Law of Cosines or Line of Control xD 20180228 07:26:33<+discordbot> "I shall defeat this triangle with my army!" 20180228 07:26:38<+discordbot> lmao 20180228 07:27:01<+discordbot> wait is LOC even a thing 20180228 07:27:08<+discordbot> am I just getting it confused with zoc XD 20180228 07:27:29<+discordbot> I only recall hearing about ZoC. 20180228 07:27:33<+discordbot> ohh okay xD 20180228 07:27:45<+discordbot> It's not officially a thing, but I don't know the MP community lingo by heart so ¯_(ツ)_/¯ 20180228 07:27:53<+discordbot> ahh okay XD 20180228 07:29:20<+discordbot> maybe the Polish fish god would knwo?? aka EoZ hehe xD 20180228 08:41:52-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180228 09:02:09-!- vladimirslavik [vslavik@nat/redhat/x-adxkqzthlewlhddl] has joined #wesnoth 20180228 09:04:51-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180228 09:15:42-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180228 09:30:57-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180228 09:47:32-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180228 09:47:39-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180228 11:09:55-!- Nobun [~user@5.170.242.105] has joined #wesnoth 20180228 12:08:51<+discordbot> loc is some english abbrieviation I do not know 20180228 12:16:27<+discordbot> And line of control... 20180228 12:16:32<+discordbot> it is not a thing 20180228 12:16:32<+discordbot> XD 20180228 12:21:04<+discordbot> There is no such thing I know and definitely not in wesnoth, if that is what you are asking about. And the only 2 wesnoth abbrieviations i normally use are zoc and tod 20180228 12:30:27< loonycyborg> LOC is lines of code afaik :P 20180228 12:32:23<+discordbot> Well, you can indeed use lines of code to find third side of a triangle. This kind of homework is easy to automate. 😉 20180228 12:58:07-!- Bonobo [~Bonobo@61.68.207.231] has quit [Ping timeout: 248 seconds] 20180228 12:58:53<+discordbot> A loc is something you put on a dor. 20180228 12:59:07-!- Bonobo [~Bonobo@61.68.207.231] has joined #wesnoth 20180228 13:11:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 256 seconds] 20180228 13:14:20-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180228 13:28:09-!- Bonobo [~Bonobo@61.68.207.231] has quit [Ping timeout: 256 seconds] 20180228 14:03:17-!- vslavik [vslavik@nat/redhat/x-cdntawcgbjqqgove] has joined #wesnoth 20180228 14:05:36-!- vladimirslavik [vslavik@nat/redhat/x-adxkqzthlewlhddl] has quit [Ping timeout: 245 seconds] 20180228 14:22:59-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180228 14:30:01-!- Guest55476 [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180228 15:51:20-!- Lirion [~m00se@wikimedia-commons/Lirion] has joined #wesnoth 20180228 16:05:49-!- vslavik__ [vslavik@nat/redhat/x-sqvfkacrqevulori] has joined #wesnoth 20180228 16:06:46-!- vslavik__ [vslavik@nat/redhat/x-sqvfkacrqevulori] has quit [Client Quit] 20180228 16:08:35-!- vslavik [vslavik@nat/redhat/x-cdntawcgbjqqgove] has quit [Ping timeout: 240 seconds] 20180228 16:19:18-!- Smedles_ [~quassel@45.124.203.52] has joined #wesnoth 20180228 16:23:33-!- HeyCitizen_ [HeyCitizen@gateway/vpn/privateinternetaccess/heycitizen] has joined #wesnoth 20180228 16:24:37-!- Netsplit *.net <-> *.split quits: HeyCitizen, Smedles 20180228 16:25:05-!- Netsplit *.net <-> *.split quits: minzbonbon 20180228 16:26:40-!- Netsplit over, joins: minzbonbon 20180228 16:47:17-!- Guest55476 [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180228 16:49:00-!- HeyCitizen_ is now known as HeyCitizen 20180228 17:46:30-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-wljloqfqeagxbaoj] has quit [Ping timeout: 248 seconds] 20180228 17:46:51-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-eaavaakvrxvoeklo] has joined #wesnoth 20180228 17:56:23-!- Guest77302 [~quassel@178.115.237.87] has joined #wesnoth 20180228 18:17:00-!- Ipsilon [~Ipsilon@165.227.96.150] has quit [Quit: Goodbye.] 20180228 18:30:46-!- Ipsilon [~Ipsilon@165.227.96.150] has joined #wesnoth 20180228 18:31:36-!- Guest77302 is now known as Haudegen 20180228 18:32:05-!- Haudegen is now known as Guest28771 20180228 18:33:39-!- Guest28771 is now known as Haudegen 20180228 19:02:31-!- octalot [~steve@91.141.0.102.wireless.dyn.drei.com] has joined #wesnoth 20180228 19:24:59-!- Narrat [~Narrat@p5DED10F7.dip0.t-ipconnect.de] has joined #wesnoth 20180228 20:08:31-!- Narrat [~Narrat@p5DED10F7.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20180228 20:10:05-!- Narrat [~Narrat@p5DED10F7.dip0.t-ipconnect.de] has joined #wesnoth 20180228 20:23:25<+discordbot> hehe thats so cute xD 20180228 20:23:39<+discordbot> Omg u guys make life so cute 20180228 20:23:41<+discordbot> all of u 20180228 20:23:45<+discordbot> I love the wesnoth community xD 20180228 20:40:07-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:dc00:d38:d862:5476] has joined #wesnoth 20180228 21:28:29<+discordbot> Does chaotic units have the their 25% bonus in caves during day? 20180228 21:29:05<+discordbot> Only if there's an area ToD set to constant cave 20180228 21:29:57<+discordbot> I believe the necromancer's cave north of Elensefar in HttT is an example of this 20180228 21:32:50<+discordbot> Do you recall the name of the scenario? 20180228 21:34:20<+discordbot> S06, The Siege of Elensefar 20180228 21:35:19<+discordbot> [time_area], perfect, that's what I need. 20180228 21:35:21<+discordbot> thank you! 20180228 21:35:33<+discordbot> np 20180228 21:37:33<+discordbot> hi hi 20180228 21:37:51<+discordbot> i just now heard about this game. 20180228 21:38:14<+discordbot> decided to check if community is active 😃 20180228 21:41:18<+discordbot> Well, then welcome aboard. :) 20180228 21:45:12<+discordbot> Hello! 20180228 21:48:16<+discordbot> can i play this game on Android? 20180228 21:51:13< Polsaker> yes 20180228 21:51:34<+discordbot> Yes, there is a port for android in the app store. 20180228 22:07:24<+discordbot> This has an active community? The fuck? I remember playing this like 6-7 years aho 20180228 22:08:50<+discordbot> Is it possible to filter a single unit's current time of day bonus? 20180228 22:10:54<+discordbot> In a way that it recognizes a +25 bonus (in a cave) for chaotic units during day as well, I mean. 20180228 22:19:40-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180228 22:21:23< zookeeper> @Bitron, are you familiar with navigating the WML reference? 20180228 22:21:55<+discordbot> I am, and I think I have a lead now. Just took me some time. 20180228 22:27:28<+discordbot> <Ѕcar> Is it possible to use the [drains] tag to implement a weapon special that works like drains, but only against nonliving creatures? 20180228 22:29:36<+discordbot> don't think so 20180228 22:32:14<+discordbot> you'll have to do it via events 20180228 22:32:18<+discordbot> ^ 20180228 22:32:41<+discordbot> <Ѕcar> filter for attacker hits, then calculate the healing using variables im assuming? 20180228 22:32:48<+discordbot> don't forget defender hits 20180228 22:32:51<+discordbot> but yes 20180228 22:33:11<+discordbot> <Ѕcar> I had hoped to get around that but i guess not 20180228 22:33:20<+discordbot> it's not too hard 20180228 22:33:21<+discordbot> There's a campaign called Danse Macabre that does exactly what you're asking about. 20180228 22:34:22<+discordbot> <Ѕcar> I have played the campaign but i didn't remember there was something like that in there. 20180228 22:34:36<+discordbot> <Ѕcar> Thanks for the tip though, I'll check out how its done there 20180228 22:35:38<+discordbot> I also have some code in my campaign that's similar 20180228 22:36:03<+discordbot> it shouldn't be too hard to repurpose it for drainng 20180228 22:36:37-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180228 22:37:20<+discordbot> As I recall the Danse Macabre one only has half efficacy against living targets or something 20180228 22:37:32<+discordbot> but tbh it doesn't matter, the filtering is there. 20180228 22:39:38< zookeeper> yeah, if you want to make a variation of drains that only works against certain kinds of units then you just add whatever filtering you need. 20180228 22:40:20<+discordbot> well the thing is if you use the [drains] tag 20180228 22:40:34<+discordbot> no matter what filtering you do, it shouldn't work against undrainable targets? 20180228 22:41:29< zookeeper> ohh right, yeah. 20180228 22:43:02< zookeeper> dunno how i missed that fact, but yes. tricky to implement in a good way. 20180228 22:44:58<+discordbot> Does the [drains] tag filter on living, or does the macro? 20180228 22:45:31<+discordbot> <Ѕcar> As far as i could tell it's the tag 20180228 22:46:55< zookeeper> it's essentially impossible to implement your idea in a way that would show up in damage calculations, i think. 20180228 22:46:56<+discordbot> #define WEAPON_SPECIAL_DRAIN # Canned definition of the Drain ability to be included in a # [specials] clause. [drains] id=drains name= _ "drains" description= _ "This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down)." [/drains] #enddef 20180228 22:47:08<+discordbot> Hmm sure enough 20180228 22:47:40<+discordbot> zookeeper: that's what the new damage calc is for, right? 20180228 22:48:18<+discordbot> <Ѕcar> In any case, with the help of what i found in Danse Macabre I can do what i wanted to do 20180228 22:48:34<+discordbot> You make a dummy ability like feeding, except it's on-hit rather than on-kill 20180228 22:51:04< zookeeper> no idea what you mean 20180228 22:53:16<+discordbot> that reminds me 20180228 22:53:22<+discordbot> there is a heal_on_hit ability 20180228 22:53:27<+discordbot> that I totally forgot about 20180228 22:53:33<+discordbot> https://github.com/wesnoth/wesnoth/blob/master/data/core/macros/abilities.cfg#L256 20180228 22:53:51<+discordbot> it would also work against undrainable targets 20180228 22:55:28<+discordbot> Oh interesting. Feeding was moved to lua https://github.com/wesnoth/wesnoth/blob/fcf8272abf0c14ac25c131033aed79b21bc52225/data/lua/feeding.lua 20180228 22:55:43<+discordbot> So it's not the event any more 20180228 22:55:49< zookeeper> oh yeah, that. so [heal_on_hit] is basically the same as [drains] except without nonliving exclusion and automatic halving? 20180228 22:56:09<+discordbot> not sure, I've never used it 20180228 22:57:05<+discordbot> but it heals an amount rather than a percentage 20180228 22:57:26< zookeeper> @pydsigner, point is, that has nothing to do with damage calculations. feeding doesn't show up in damage calculations either, but that's so minor that no one minds. 20180228 22:57:37<+discordbot> Pretty sure heal on hit gives you a fixed result, rather than a chunk of the damage you deal 20180228 22:57:53< zookeeper> really? that'd be... poor. 20180228 22:58:52< zookeeper> "[heal_on_hit] takes the amount to heal (default 0; negative values will harm the attacker, but not kill)" yeah... 20180228 22:58:57-!- octalot [~steve@91.141.0.102.wireless.dyn.drei.com] has quit [Ping timeout: 240 seconds] 20180228 22:59:13< zookeeper> would have made much more sense to default to the damage dealt. 20180228 23:00:57<+discordbot> even then, you'd want to be able to modulate it 20180228 23:01:20<+discordbot> e.g. to be able to have a universal version of drain 20180228 23:01:44< zookeeper> that's where the common keys would have come in. 20180228 23:05:14< zookeeper> arguably, it _might_ be a default that could actually be changed without much hassle. 20180228 23:06:54-!- Nobun [~user@5.170.242.105] has quit [Quit: good night everyone] 20180228 23:17:23-!- vihta [sid239753@gateway/web/irccloud.com/x-wkiyogcgvioxirru] has quit [Ping timeout: 255 seconds] 20180228 23:17:49-!- vihta [sid239753@gateway/web/irccloud.com/x-uvgpwsnyuvhkdjuq] has joined #wesnoth 20180228 23:22:59-!- babyflakes [uid171740@gateway/web/irccloud.com/x-zjujuhgmsturalxw] has quit [Ping timeout: 252 seconds] 20180228 23:24:05-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20180228 23:26:49-!- babyflakes [uid171740@gateway/web/irccloud.com/x-luinjzofwkzomtqo] has joined #wesnoth 20180228 23:26:50-!- babyflakes [uid171740@gateway/web/irccloud.com/x-luinjzofwkzomtqo] has quit [Max SendQ exceeded] 20180228 23:27:50-!- babyflakes [uid171740@gateway/web/irccloud.com/x-bbpbnjkznynmqnfc] has joined #wesnoth 20180228 23:28:14-!- babyflakes [uid171740@gateway/web/irccloud.com/x-bbpbnjkznynmqnfc] has quit [Max SendQ exceeded] 20180228 23:29:02-!- babyflakes [uid171740@gateway/web/irccloud.com/x-kkxrnqqbvwqpfhfw] has joined #wesnoth 20180228 23:32:51-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:dc00:d38:d862:5476] has quit [Remote host closed the connection] 20180228 23:41:26-!- sigurdfd [~SigurdFD@dynamic-acs-72-23-110-196.zoominternet.net] has joined #wesnoth 20180228 23:50:20-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] --- Log closed Thu Mar 01 00:00:30 2018