--- Log opened Wed Mar 14 00:00:04 2018 --- Day changed Wed Mar 14 2018 20180314 00:00:01< vultraz> it's just the lib 20180314 00:00:04< celticminstrel> Because Discord. 20180314 00:00:22< vultraz> ehwhatever 20180314 00:03:00< vultraz> *pokes zookeeper about those sprites again* 20180314 00:03:13< zookeeper> yeeeeah tomorrow 20180314 00:03:23< vultraz> kkkkkkkkkkkkkkkk 20180314 00:05:12< irker201> wesnoth/wesnoth:master loonycyborg c04a13ec8f Removed linking workaround from flatpak AppVeyor: vs2015/Release Failed 20180314 00:05:13< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1860 20180314 00:07:49< celticminstrel> I can't seem to assign milestones right now (site broken or something), can you assign 2649 to 1.15 vultraz? 20180314 00:09:32< vultraz> done 20180314 00:11:25< irker201> wesnoth: Gregory A Lundberg wesnoth:master 2d6392adc394 / src/scripting/lua_gui2.cpp: Fix variable hides variable https://github.com/wesnoth/wesnoth/commit/2d6392adc39451e4cfab8cabf3ee3461d521034c 20180314 00:16:32< vultraz> celticminstrel: did i do that update of core lua correctly? 20180314 00:18:46< celticminstrel> ??? 20180314 00:19:08< vultraz> i removed uses of deprecated apis 20180314 00:19:10< vultraz> in core lua 20180314 00:19:17< celticminstrel> Nice. 20180314 00:20:20< celticminstrel> Might want to also remove all the require "helper" 20180314 00:20:35< celticminstrel> At least from files where helper is no longer used, obviously. 20180314 00:20:44< celticminstrel> I dunno if such files actually exist though. 20180314 00:22:29< vultraz> i did 20180314 00:22:38< celticminstrel> Oh I just found one (and yes you did). 20180314 00:23:27< celticminstrel> Looks good to me. 20180314 00:23:30< vultraz> do you know animationwml? 20180314 00:23:42< celticminstrel> Did you check whether there were any files that assign the helper lib to H rather than helper? 20180314 00:23:48< vultraz> oh. no 20180314 00:23:58< celticminstrel> I think that's done in some of the AI files, at least. 20180314 00:24:10< celticminstrel> What about AnimationWML? 20180314 00:24:56< vultraz> if i have an animation frame larger than 72x72, how do i say i want the top left to be drawn at the same position as the base frame? 20180314 00:25:17< celticminstrel> Uh. Not sure. 20180314 00:25:48< zookeeper> you don't, you make your animation frames all be centered 20180314 00:26:14< zookeeper> if you're referring to the HI animation, then yes you should re-center the frames. 20180314 00:26:24< vultraz> gdi 20180314 00:26:32< vultraz> gdi gdi gdi gdi 20180314 00:27:19< zookeeper> what? it's not hard, and animators always do stuff like that wrong, anyway. :p 20180314 00:27:22< celticminstrel> Anyway, Lua deprecation cleanup looks good, but might be a good idea to go through the Lua AI code too. 20180314 00:27:42< vultraz> how do I center it? 20180314 00:27:46< celticminstrel> And I'm pretty sure some places assign helper to H. 20180314 00:27:47< vultraz> that is, relative to what 20180314 00:28:05< vultraz> the HI frames are larger than 72x72 20180314 00:28:18< celticminstrel> Oh, you did campaign Lua too. 20180314 00:28:25< vultraz> but i didn't check for helper there 20180314 00:28:53< celticminstrel> I think this is wrong: https://github.com/wesnoth/wesnoth/commit/b92ee187b87ed3a306e4bdc2e24be8c25a39dca4#diff-c75371b320bbb1c2f3116cb8c0b0879aR10 20180314 00:29:10< celticminstrel> Pretty sure it should be wml.var.proxy instead. 20180314 00:29:34< zookeeper> vultraz, well you resize the canvas so that the unit is in the middle on all frames? 20180314 00:29:36< vultraz> why? 20180314 00:29:48< celticminstrel> Although looking at where it's actually used, it looks like it doesn't matter. 20180314 00:29:49< vultraz> celticminstrel: 20180314 00:29:52< vultraz> not zookeeper 20180314 00:30:07< celticminstrel> Because wml.var.proxy is the thing that's equivalent to helper.set_wml_var_metatable. 20180314 00:30:19< celticminstrel> wml.variables is not equivalent in general. 20180314 00:30:20< zookeeper> of course you _might_ want the unit to move a bit on the canvas, but usually there's no need since there's sliding. 20180314 00:30:39< celticminstrel> However they are equivalent if you're only ever accessing scalar variables, and it looks like that file only looks at side_number. 20180314 00:30:54< celticminstrel> (Which IMO should just be replaced with wesnoth.current.side and remove use of wml.variables altogether.) 20180314 00:31:05< celticminstrel> (At least I think it's wml.current.side.) 20180314 00:31:14< zookeeper> vultraz, anyway, i can't say how you should do the HI animation, it depends on what will look good in-game. 20180314 00:32:10< zookeeper> in any case, you need to resize the canvases so that the unit is in the middle in the first frame. 20180314 00:33:41 * zookeeper drops to bed 20180314 00:35:07< celticminstrel> vultraz: I see you converted the changelog, are we also going to split it or do we have reasons not to? 20180314 00:35:27< vultraz> TadCarlucci says not to because then it's not convenient to search 20180314 00:35:36< celticminstrel> Hmm, okay. I guess that's not a bad reason. 20180314 00:38:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20180314 00:40:46< vultraz> AGH 20180314 00:40:50< vultraz> this is so annoying 20180314 00:41:13< vultraz> our anim engine sucks :( 20180314 00:41:18< celticminstrel> ? 20180314 00:41:54-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180314 00:41:56< vultraz> "centered" "centered" CENTERED ON WHAT 20180314 00:42:07< celticminstrel> BTW, I think zookeeper might be wrong about needing to recentre the animation, as frame have x,y 20180314 00:42:20 * vultraz flips 20180314 00:42:22< celticminstrel> I assume it's centred on the centre of the hex? 20180314 00:42:36< vultraz> I resized the baseframe to match the anims 20180314 00:42:44< vultraz> except now it's sitting outside the hex 20180314 00:43:08< celticminstrel> Oh fun! 20180314 00:43:10< vultraz> jesus christ, why won't it just draw sprite x,y at the top left of the hex 20180314 00:43:12< vultraz> is that so damn har 20180314 00:43:13< vultraz> d 20180314 00:43:36< celticminstrel> Well, yes. 20180314 00:43:53< celticminstrel> These sprites are surrounded by a lot of transparency, so where's the real top left of the sprite? 20180314 00:44:00< vultraz> the top of the image 20180314 00:44:35< celticminstrel> I dunno if that would give the right result? 20180314 00:45:02< celticminstrel> Certainly it wouldn't for any sprite that's not exactly the same as the hex. 20180314 00:45:05< celticminstrel> ^same size 20180314 00:45:48< vultraz> *incomprehensible cursing* 20180314 00:46:57< celticminstrel> Centring would give the correct result in most cases, I think. 20180314 00:47:16< celticminstrel> But that means you need to have roughly even amounts of transparency on all sides of the hex. 20180314 00:47:33< celticminstrel> Or to put it another way, the sprite image needs to be centred within its canvas. 20180314 00:48:13< celticminstrel> And that's ignoring asymmetry, so really, you need more space on the right and below than on the top and left. 20180314 00:48:36< vultraz> why the hell does it need to be centered in its canvas 20180314 00:49:06< celticminstrel> Oh, you rebase accelerated-rendering? 20180314 00:49:11< vultraz> yes 20180314 00:50:08< celticminstrel> Basically, the centre of the sprite image should be drawn at the centre of the hex. 20180314 00:50:27< vultraz> so, what, i need to add useless whitespace to the top left to compensate? 20180314 00:50:40< celticminstrel> Something like that. Maybe to the bottom right instead. 20180314 00:50:49< celticminstrel> (Depending which way it's out of the hex.) 20180314 00:51:14< celticminstrel> Pretty much all the existing sprites have that "useless" whitespace anyway, don't they? 20180314 00:53:09< vultraz> fuck it 20180314 00:53:12< vultraz> I'll just commit this 20180314 00:53:16< celticminstrel> ... 20180314 00:53:26< vultraz> let someone else adjust the offsets 20180314 00:55:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180314 00:56:48< TadCarlucci> Hey I just said. I don't need to listen to me. 20180314 00:56:56< celticminstrel> ? 20180314 00:58:47< irker201> wesnoth: Gregory A Lundberg wesnoth:master a3c46d363925 / / (21 files in 5 dirs): Upgrade to PHP 5.6.27 bcrypt https://github.com/wesnoth/wesnoth/commit/a3c46d363925a4738893f01e26aad77075089aef 20180314 00:58:49< irker201> wesnoth: Gregory A Lundberg wesnoth:master 0407ee40ac9b / src/hash.cpp: Allow all official forms of bcrypt supported by PHP https://github.com/wesnoth/wesnoth/commit/0407ee40ac9bf0feeae306ec769323dbb7c2f3c6 20180314 00:58:51< irker201> wesnoth: Gregory A Lundberg wesnoth:master 4c77b5c41835 / src/ (4 files in 2 dirs): Use cryptographic-strength RNG for password nonce https://github.com/wesnoth/wesnoth/commit/4c77b5c418359256e2dcd73d535c8fd7e269a18c 20180314 00:58:53< irker201> wesnoth: lundberg wesnoth:master 8d951d9f5db4 / projectfiles/VC12/wesnothlib.vcxproj: Update VS projectfile for crypt_blowfish changes https://github.com/wesnoth/wesnoth/commit/8d951d9f5db493dd6022c31737faf433ffa28d49 20180314 00:58:55< irker201> wesnoth: Sofartin wesnoth:master c861a54369c4 / projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj: Fixed Xcode project https://github.com/wesnoth/wesnoth/commit/c861a54369c456e2a0568a8eb53e97a7ad332b72 20180314 00:58:57< irker201> wesnoth: Gregory A Lundberg wesnoth:master 108f6188abea / src/server/ (6 files): Use standard names https://github.com/wesnoth/wesnoth/commit/108f6188abeaca93d499db5d206bd3b882062da1 20180314 00:58:59< irker201> wesnoth: Jyrki Vesterinen wesnoth:master d577b3a35fa5 / projectfiles/VC12/wesnothd.vcxproj: Visual Studio: link wesnothd.exe to libeay32.lib https://github.com/wesnoth/wesnoth/commit/d577b3a35fa5e9d85f48f587d5087b838110886b 20180314 00:59:01< irker201> wesnoth: Jyrki Vesterinen wesnoth:master 67ff2257fd0f / src/server/user_handler.cpp: Use std::array instead of traditional C array https://github.com/wesnoth/wesnoth/commit/67ff2257fd0f7a8c492793895c1039b9b7e3baa7 20180314 00:59:03< irker201> wesnoth: Jyrki Vesterinen wesnoth:master 7dbe554f6c42 / src/server/server.cpp: Change a ternary to a single line https://github.com/wesnoth/wesnoth/commit/7dbe554f6c429d1553e3cf248b61b250bac7bba1 20180314 00:59:05< irker201> wesnoth: Jyrki Vesterinen wesnoth:master dc40b783e117 / projectfiles/VC12/ (5 files): Suppress Boost's warnings about unrecognized Visual Studio version https://github.com/wesnoth/wesnoth/commit/dc40b783e1175823610d83e0a3b449fe74473d4e 20180314 01:04:00< vultraz> OK 20180314 01:04:02< vultraz> i figured it out 20180314 01:04:19< celticminstrel> Yay! 20180314 01:04:40< vultraz> added extra space to the top left of the images 20180314 01:04:46< vultraz> equal to the extra space added on the bottom right 20180314 01:05:50< irker201> wesnoth: Charles Dang wesnoth:master 31a0a19d2e70 / data/core/ (16 files in 2 dirs): New Heavy Infantryman attack animation by Zoomo https://github.com/wesnoth/wesnoth/commit/31a0a19d2e70e5e850e96e5f291152e12ff8727b 20180314 01:06:09< celticminstrel> Is he in the credits? 20180314 01:06:22< vultraz> can you check 20180314 01:07:26< celticminstrel> Doesn't look like it, unless he goes by another name. 20180314 01:08:58< celticminstrel> So about dunefolk... 20180314 01:09:34< celticminstrel> Ah, I see the problem. 20180314 01:09:44< celticminstrel> I don't think it's pofixable unfortunately. 20180314 01:09:58< celticminstrel> Pofix is for typo fixes and such; this would actually change the meaning of the string. 20180314 01:10:19< celticminstrel> Which would mean anyone who translated it before the change would actually submit an incorrect translation, which isn't good. 20180314 01:10:57< celticminstrel> If only eras didn't have a description. >_> 20180314 01:11:27< vultraz> if only we didn't have a string freeze :P 20180314 01:11:36< celticminstrel> 9_9 20180314 01:11:41< vultraz> we could leave it saying 6 20180314 01:11:57< celticminstrel> True, but then it would be wrong. 20180314 01:12:02-!- Bonobo [~Bonobo@203.111.185.228] has joined #wesnoth-dev 20180314 01:12:09< vultraz> we could fix for 1.14.1 20180314 01:12:38< celticminstrel> Hmm. Maybe. I'm really unclear on the restrictions of what's allowed in stable branches. 20180314 01:18:42< celticminstrel> Some balance issues are raise here, those at least could be addressed for 1.14. https://forums.wesnoth.org/viewtopic.php?f=15&t=47831 20180314 01:19:15< celticminstrel> Though I'm not entirely sure how to best address them. 20180314 01:21:49< irker201> wesnoth: Charles Dang wesnoth:master d3bfd295cf3e / changelog.md: Changelog entry for 31a0a19 https://github.com/wesnoth/wesnoth/commit/d3bfd295cf3e55f24ec8d39b215af2428da1b2a2 20180314 01:23:14< celticminstrel> Yay, changelogs. 20180314 01:23:20< vultraz> celticminstrel: https://github.com/wesnoth/wesnoth/pull/2645 goo to o in? 20180314 01:24:08< celticminstrel> I see no reason why not, but maybe improve the commit message based on my comment. 20180314 01:25:14< vultraz> and sinda's pr? 20180314 01:25:17< shadowm> celticminstrel: It is impossible to address any bugs or balance issues that affect unit attributes synced in multiplayer. 20180314 01:25:27< celticminstrel> ??? 20180314 01:25:32< shadowm> In a maintenance branch (or during 20180314 01:25:36< shadowm> RC). 20180314 01:26:20< celticminstrel> So IOW if you wanted to address dunefolk balance for 1.14 it would need to be before the next release? 20180314 01:26:27< shadowm> Exactly. 20180314 01:26:42< shadowm> After that you'll just cause OOS errors for users of different stable versions. 20180314 01:30:23< irker201> wesnoth/wesnoth:master Alexander van Gessel e9e0f06e87 Pre-increment AppVeyor: vs2015/Release Failed 20180314 01:30:24< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1865 20180314 01:38:32< Ravana_> except event-based fixes, where hosted version would apply - but going that far would only make sense against most gamebreaking cases 20180314 01:39:12-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20180314 01:43:00< irker201> wesnoth/wesnoth:gfgtdf-patch-1 gfgtdf 565fd5b05a reset units upkeep on type change AppVeyor: All builds passed 20180314 01:51:37< celticminstrel> So if there are no objections to the changes holius proposed in that thread, I think we should implement them. 20180314 01:55:29< shadowm> Strictly speaking beta is already late for that kind of changes, but since "beta" became sinonymous with "breakage keeps happening" here. 20180314 01:56:31< shadowm> (It had already become so back in 1.11.x thanks to the MP campaigns support endeavour.) 20180314 02:01:15< vultraz> celticminstrel: can you merge sinda's pr if you think it can go in? we can add a cl option separately 20180314 02:03:03< irker201> wesnoth/wesnoth:master Alexander van Gessel fd946d3502 Pre-increment AppVeyor: vs2017/Release Failed 20180314 02:03:04< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-1568 20180314 02:07:28< celticminstrel> ... 20180314 02:07:41< celticminstrel> Piercer has custom resistances, but none of its upgrades share them. o.o 20180314 02:09:51< celticminstrel> Maybe there's a good reason though, looking more closely. 20180314 02:10:43< celticminstrel> I think it's indeed intentional. 20180314 02:12:00< celticminstrel> So when levelling they get blade 80 -> 90, pierce 110 -> 100, impact 100 -> 110, cold 120 -> 100. 20180314 02:12:38< celticminstrel> aka blade 20% -> 10%, pierce -10% -> 0%, impact 0% -> -10% 20180314 02:12:56< celticminstrel> And cold -20% ->0% 20180314 02:13:19< celticminstrel> I don't really get it, but... 20180314 02:13:53-!- Ivanovic [~ivanovic@p579FBA67.dip0.t-ipconnect.de] has quit [Ping timeout: 248 seconds] 20180314 02:14:01< celticminstrel> Why do they gain an impact vulnerability but lose a pierce vulnerability? 20180314 02:17:38< DeFender1031> Isn't there a rule that says that at least one advancement must be equal or better to the previous unit in every way? 20180314 02:17:45< celticminstrel> Yes. 20180314 02:17:57< celticminstrel> Apparently the dune horsemen violate that? 20180314 02:22:30< celticminstrel> I guess the resistances are actually part of it. 20180314 02:23:03< celticminstrel> Because blade and impact resist go down. 20180314 02:24:34< celticminstrel> Is there any good reason not to make the piercer resistances standard for the whole unit line... 20180314 02:26:48< Bonobo> aren't those just the resistances of the other horse? this is probably an oversight due to them sharing a level up branch 20180314 02:27:06< celticminstrel> Uh. Wait, I think I was reading the wrong resistances. Let me start over. 20180314 02:27:36< celticminstrel> Blade 80->70, pierce 110->100, impact 100->90, cold is unchanged. 20180314 02:28:27< celticminstrel> Which is uh, blade 20% -> 30%, pierce -10% -> 0%, impact 0% -> 10% 20180314 02:28:56< celticminstrel> Which is actually an improvement everywhere? 20180314 02:29:13< celticminstrel> But maybe the RIPLIB violation was the raider -> marauder. 20180314 02:29:22< celticminstrel> They actually have different movetypes. 20180314 02:29:33< celticminstrel> Raider is dunehorse while marauder is dunearmoredhorse. 20180314 02:30:25< celticminstrel> What I was citing before was piercer -> sunderer. 20180314 02:32:57< celticminstrel> Is there really any reason for marauder to be dunearmoredhorse instead of dunehorse? Does it look like a heavily armored unit? 20180314 02:33:37< celticminstrel> I guess it does though, hmm. 20180314 02:34:38< celticminstrel> Looks like the only movement difference is in whether they can enter mountains... 20180314 02:35:33< celticminstrel> Only defense difference is mountains and castle. 20180314 02:37:47< celticminstrel> ...I forget whether castle=60 or castle=50 is better. 20180314 02:38:09< celticminstrel> I guess the latter is better actually, so I don't need to worry about it. 20180314 02:40:30< celticminstrel> So currently raider -> marauder resistance has... 20180314 02:41:04< celticminstrel> blade 90 -> 70, pierce 110 -> 100, impact 100 -> 90, cold 100 -> 120 20180314 02:42:03< celticminstrel> So only one of these is actually a problem. 20180314 02:44:11< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance ad520092875b / data/core/units/dunefolk/ (16 files): WIP dunefolk balancing tweaks https://github.com/wesnoth/wesnoth/commit/ad520092875bd0dc1f4b3873a7239f82ed12b150 20180314 02:44:13< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance 6ef3f2f87156 / data/core/units/dunefolk/Piercer.cfg: Simplify Piercer resistance definition by only listing those that differ from th https://github.com/wesnoth/wesnoth/commit/6ef3f2f8715611b19772884d9b6c835e1eeb74c2 20180314 02:44:15< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance 4b03df2f14ff / data/core/units/dunefolk/ (Marauder.cfg Raider.cfg): Attempt to address RIPLIB violations in Raider -> Marauder advancement https://github.com/wesnoth/wesnoth/commit/4b03df2f14ff555d63892b33b3a0c4665896393c 20180314 02:45:15-!- gfgtdf [~chatzilla@x4e368389.dyn.telefonica.de] has quit [Ping timeout: 246 seconds] 20180314 02:48:42< irker201> wesnoth: gfgtdf wesnoth:master 28298ed10563 / src/units/unit.cpp: reset units upkeep on unit rebuild (#2645) https://github.com/wesnoth/wesnoth/commit/28298ed1056364fd88d7480092965ea67d283f85 20180314 02:51:01-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180314 02:51:38< irker201> wesnoth: Victor Sergienko wesnoth:master c2a56b403eaa / / (6 files in 4 dirs): Hide minor translations (<80%) from language selection menu. (#2552) https://github.com/wesnoth/wesnoth/commit/c2a56b403eaaeba9ea781959a2950afae6d79d3b 20180314 02:56:01< celticminstrel> We'll also need to make sure that Steam only lists the "major" translations. 20180314 03:04:55-!- travis-ci [~travis-ci@ec2-54-81-73-197.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 03:04:56< travis-ci> wesnoth/wesnoth#16889 (dunefolk_balance - 4b03df2 : Celtic Minstrel): The build passed. 20180314 03:04:56< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/353154656 20180314 03:04:56-!- travis-ci [~travis-ci@ec2-54-81-73-197.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 03:10:28< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance 59416f77cee6 / data/core/units/dunefolk/ (16 files): Dunefolk balancing tweaks https://github.com/wesnoth/wesnoth/commit/59416f77cee651550790e43ace175b80285446b2 20180314 03:10:30< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance 9cb68d816a1e / data/core/units/dunefolk/Piercer.cfg: Simplify Piercer resistance definition by only listing those that differ from th https://github.com/wesnoth/wesnoth/commit/9cb68d816a1e4f773350fe639678f43848596e75 20180314 03:10:32< irker201> wesnoth: Celtic Minstrel wesnoth:dunefolk_balance 98cba8ea27c2 / data/core/units/dunefolk/Marauder.cfg: Attempt to address RIPLIB violations in Raider -> Marauder advancement https://github.com/wesnoth/wesnoth/commit/98cba8ea27c23341ddd0f2902afe949c9d1f13ed 20180314 03:14:35-!- gfgtdf [~chatzilla@x4e3630de.dyn.telefonica.de] has joined #wesnoth-dev 20180314 03:22:01< irker201> wesnoth/wesnoth:dunefolk_balance Celtic Minstrel 4b03df2f14 Attempt to address RIPLIB violations in AppVeyor: vs2015/Release Failed 20180314 03:22:02< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-dunefolk_balance-1870 20180314 03:22:23< irker201> wesnoth/wesnoth:master gfgtdf 4f2730f64a reset units upkeep on type change AppVeyor: 1/4 builds failed 20180314 03:22:24< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1857 20180314 03:24:48-!- Ivanovic [~ivanovic@p4FC53D61.dip0.t-ipconnect.de] has joined #wesnoth-dev 20180314 03:52:15-!- gfgtdf [~chatzilla@x4e3630de.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.93 [Firefox 52.7.0/20180307131617]] 20180314 03:59:58-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180314 04:14:08-!- deathisundead [~quassel@unaffiliated/the-unforgiven/x-8713611] has quit [Read error: Connection reset by peer] 20180314 04:15:23-!- nore [~ncourant@51.15.135.137] has quit [Ping timeout: 252 seconds] 20180314 04:15:58-!- nore [~ncourant@51.15.135.137] has joined #wesnoth-dev 20180314 04:26:33-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180314 04:26:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180314 04:57:08-!- quitehd [~mjbncau@177.207.113.202.dynamic.adsl.gvt.net.br] has joined #wesnoth-dev 20180314 04:59:10-!- quitehd [~mjbncau@177.207.113.202.dynamic.adsl.gvt.net.br] has quit [Remote host closed the connection] 20180314 05:05:12< irker201> wesnoth/wesnoth:master loonycyborg c04a13ec8f Removed linking workaround from flatpak AppVeyor: 1/2 builds failed 20180314 05:05:13< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1860 20180314 05:11:17< irker201> wesnoth: Charles Dang wesnoth:master e59bd59cf480 / changelog.md: Updated changelog https://github.com/wesnoth/wesnoth/commit/e59bd59cf4807c8e14820b666355e3cbbc293e53 20180314 05:12:21-!- vn9711 [~vasya@94.158.103.15] has joined #wesnoth-dev 20180314 05:12:21-!- vn971 [~vasya@94.158.103.15] has quit [Quit: Leaving.] 20180314 05:23:40-!- JyrkiVesterinen [~JyrkiVest@85-23-197-3.bb.dnainternet.fi] has joined #wesnoth-dev 20180314 05:30:36< irker201> wesnoth/wesnoth:dunefolk_balance Celtic Minstrel 4b03df2f14 Attempt to address RIPLIB violations in AppVeyor: 1/6 builds failed 20180314 05:30:37< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-dunefolk_balance-1870 20180314 05:57:01< irker201> wesnoth: Charles Dang wesnoth:master 7ffce2251acf / data/campaigns/ (3 files in 2 dirs): TRoW/EI: added new Jevyan and Ravanal sprites by sleepwalker https://github.com/wesnoth/wesnoth/commit/7ffce2251acfbe6221b20a8baee2f6d6d60fb4c0 20180314 05:58:10< vultraz> now zookeeper just needs to wire them in 20180314 06:30:23< irker201> wesnoth/wesnoth:master Alexander van Gessel e9e0f06e87 Pre-increment AppVeyor: 1/2 builds failed 20180314 06:30:24< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1865 20180314 06:36:47-!- JyrkiVesterinen [~JyrkiVest@85-23-197-3.bb.dnainternet.fi] has quit [Quit: .] 20180314 06:44:26-!- Ivanovic_ [~ivanovic@p4FC53D61.dip0.t-ipconnect.de] has joined #wesnoth-dev 20180314 06:45:22-!- Ivanovic [~ivanovic@p4FC53D61.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20180314 06:46:19-!- Ivanovic_ is now known as Ivanovic 20180314 07:03:05< irker201> wesnoth/wesnoth:master Alexander van Gessel fd946d3502 Pre-increment AppVeyor: 2/4 builds failed 20180314 07:03:06< irker201> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-1568 20180314 07:03:07< irker201> Details vs2013/Release: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-1878 20180314 07:19:08-!- JyrkiVesterinen [~JyrkiVest@195-192-251-124.s1networks.fi] has joined #wesnoth-dev 20180314 08:16:02< irker201> wesnoth/wesnoth:master Celtic Minstrel c461e35e85 Attempt to address RIPLIB violations in AppVeyor: 1/6 builds failed 20180314 08:16:03< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1873 20180314 08:42:16-!- octalot [~steve@178.115.128.47.wireless.dyn.drei.com] has quit [Ping timeout: 246 seconds] 20180314 08:43:02-!- Coffee_irc [~david@203.111.185.228] has quit [Ping timeout: 260 seconds] 20180314 08:43:44-!- Bonobo [~Bonobo@203.111.185.228] has quit [Ping timeout: 260 seconds] 20180314 08:44:11-!- Bonobo [~Bonobo@61.68.89.80] has joined #wesnoth-dev 20180314 08:52:19-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180314 08:57:41< vultraz> zookeeper: I committed the Jevyan and Ravanal sprites, but didn't wire them in 20180314 08:58:59< vn9711> Hi guys. I've tried to build a list of undocumented Lua functions we have. Functions that are present in wesnoth-1.13, but have no entry in "LuaWML" wiki. I wrote a script to produce the list of said undocumented functions, here is the output: https://gist.github.com/vgaming/c4284a680a934eb1637f332c40fbabbc 20180314 08:59:41< vultraz> nice :) 20180314 08:59:49< vultraz> pass it on to celticminstrel 20180314 08:59:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 09:00:25< vn9711> How should we handle it? There are clearly some entries that are trivial to fix, like those that seem to mimic WML tags. Some feel hard though, like `format_disjunct_list`. 20180314 09:01:57< JyrkiVesterinen> You can just read the implementation and figure from there what it does. 20180314 09:01:57< vultraz> some aren't intended for general use 20180314 09:03:22< vn9711> Maybe we should raise a formal "issue" (well, pseudo-issue) and leave it open until we fix all undocumented things one by another? 20180314 09:03:39< vultraz> zookeeper: I also committed the HI anim, but there are still a few issues where it jumps around 20180314 09:03:44< JyrkiVesterinen> Sounds good to me. 20180314 09:04:48< zookeeper> ok, so why does tortoisegit keep failing at pulling... fatal: unable to access 'https://github.com/wesnoth/wesnoth.git/': error:1407742E:SSL routines:SSL23_GET_SERVER_HELLO:tlsv1 alert protocol version 20180314 09:05:21< vultraz> no problems here 20180314 09:05:26< vultraz> also using tgit 20180314 09:05:40< vn9711> vultraz: should we move those that aren't intended for general use to some other namespace, not `wesnoth` ? 20180314 09:05:55< zookeeper> well, of course i should have just googled it right away. fixing... 20180314 09:06:34< JyrkiVesterinen> zookeeper: Are you using the latest version of TortoiseGit? 20180314 09:06:54< zookeeper> JyrkiVesterinen, more or less, but looks like i need to update git separately or something. 20180314 09:07:07< JyrkiVesterinen> GitHub lately switched to TLS 1.2, breaking many old tools that don't support it. 20180314 09:08:03< vultraz> I keep TGit and Git itself updated separately 20180314 09:08:09< vultraz> I think that's what must be done 20180314 09:08:30< JyrkiVesterinen> https://githubengineering.com/crypto-removal-notice/ 20180314 09:44:52-!- vladimirslavik [vslavik@nat/redhat/x-qnxckcolsewcajjq] has joined #wesnoth-dev 20180314 09:45:08-!- vladimirslavik [vslavik@nat/redhat/x-qnxckcolsewcajjq] has quit [Changing host] 20180314 09:45:08-!- vladimirslavik [vslavik@wesnoth/translator/VladimirSlavik] has joined #wesnoth-dev 20180314 10:11:17-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180314 10:30:02< irker201> wesnoth/wesnoth:master Charles Dang 7ffce2251a TRoW/EI: added new Jevyan and Ravanal sp AppVeyor: vs2015/Release Failed 20180314 10:30:03< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1875 20180314 10:36:16-!- JyrkiVesterinen [~JyrkiVest@195-192-251-124.s1networks.fi] has quit [Quit: .] 20180314 11:33:48-!- JyrkiVesterinen [~JyrkiVest@195-192-251-124.s1networks.fi] has joined #wesnoth-dev 20180314 11:41:35< irker201> wesnoth: Charles Dang wesnoth:master f6bbda717fcf / src/ (font/text.cpp sdl/utils.cpp video.cpp): Revert "SDL_CreateRGBSurface[WithFormat]From functions are available since 2.0.5 https://github.com/wesnoth/wesnoth/commit/f6bbda717fcfa5319194c16719b97c141b43a31c 20180314 12:01:32-!- vslavik [vslavik@nat/redhat/x-ulbljwebdeljqkmk] has joined #wesnoth-dev 20180314 12:03:59-!- vladimirslavik [vslavik@wesnoth/translator/VladimirSlavik] has quit [Ping timeout: 252 seconds] 20180314 12:21:19-!- DeFender1031 [~DeFender1@dsl217-132-38-129.bb.netvision.net.il] has quit [Ping timeout: 260 seconds] 20180314 12:24:40-!- DeFender1031 [~DeFender1@dsl217-132-38-129.bb.netvision.net.il] has joined #wesnoth-dev 20180314 13:03:33-!- vslavik__ [vslavik@nat/redhat/x-qrarhkqtgvrdzgzd] has joined #wesnoth-dev 20180314 13:06:21-!- vslavik [vslavik@nat/redhat/x-ulbljwebdeljqkmk] has quit [Ping timeout: 256 seconds] 20180314 13:08:57-!- gfgtdf [~chatzilla@x4e3630de.dyn.telefonica.de] has joined #wesnoth-dev 20180314 13:10:08< gfgtdf> vn9711: maybe create a github issue for the list? it's somehow ahrd tokeep an overview here. 20180314 13:11:32< gfgtdf> vn9711: also somw of there are probably documented on their poic pages but just lack links on the main lua wiki page 20180314 13:26:13< Ravana_> add wesnoth.game_events.on_mouse_move to that list 20180314 13:32:30-!- vslavik [vslavik@nat/redhat/x-bslrulmleghclhqx] has joined #wesnoth-dev 20180314 13:32:31< gfgtdf> Ravana_: do you want to use wesnoth.game_events.on_mouse_move in your addon ? 20180314 13:33:12< Ravana_> I have no need for that currently 20180314 13:35:08-!- vslavik__ [vslavik@nat/redhat/x-qrarhkqtgvrdzgzd] has quit [Ping timeout: 256 seconds] 20180314 13:59:29< vn9711> gfgtdf: Ravana_: I've created the issue and added the thing mentioned: https://github.com/wesnoth/wesnoth/issues/2653 20180314 14:12:23-!- travis-ci [~travis-ci@ec2-54-158-98-43.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 14:12:24< travis-ci> Pentarctagon/wesnoth#328 (cmake-explicit-icu - 6813897 : pentarctagon): The build has errored. 20180314 14:12:24< travis-ci> Build details : https://travis-ci.org/Pentarctagon/wesnoth/builds/353327832 20180314 14:12:24-!- travis-ci [~travis-ci@ec2-54-158-98-43.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 14:16:44< irker201> wesnoth/wesnoth:master Charles Dang e59bd59cf4 Updated changelog AppVeyor: All builds passed 20180314 14:30:04-!- vslavik__ [vslavik@nat/redhat/x-gjnwimdlfiolifbe] has joined #wesnoth-dev 20180314 14:32:27-!- vslavik [vslavik@nat/redhat/x-bslrulmleghclhqx] has quit [Ping timeout: 240 seconds] 20180314 14:42:02-!- vslavik [vslavik@nat/redhat/x-mrgjcpnjumxpeoji] has joined #wesnoth-dev 20180314 14:44:30-!- vslavik__ [vslavik@nat/redhat/x-gjnwimdlfiolifbe] has quit [Ping timeout: 246 seconds] 20180314 14:54:49-!- gfgtdf [~chatzilla@x4e3630de.dyn.telefonica.de] has quit [Quit: ChatZilla 0.9.93 [Firefox 52.7.0/20180307131617]] 20180314 15:02:00-!- travis-ci [~travis-ci@ec2-54-211-15-126.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 15:02:01< travis-ci> Pentarctagon/wesnoth#330 (cmake-explicit-icu - 89954a9 : pentarctagon): The build passed. 20180314 15:02:01< travis-ci> Build details : https://travis-ci.org/Pentarctagon/wesnoth/builds/353331271 20180314 15:02:01-!- travis-ci [~travis-ci@ec2-54-211-15-126.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 15:07:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180314 15:07:22-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180314 15:10:32-!- vslavik__ [vslavik@nat/redhat/x-dsjmxkuwqrxgzfyr] has joined #wesnoth-dev 20180314 15:13:17-!- vslavik [vslavik@nat/redhat/x-mrgjcpnjumxpeoji] has quit [Ping timeout: 256 seconds] 20180314 15:15:08< irker201> wesnoth/wesnoth:master Charles Dang f6bbda717f Revert "SDL_CreateRGBSurface[WithFormat] AppVeyor: 1/6 builds failed 20180314 15:15:09< irker201> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-1579 20180314 15:16:50< vultraz> :( 20180314 15:30:02< irker201> wesnoth/wesnoth:master Charles Dang 7ffce2251a TRoW/EI: added new Jevyan and Ravanal sp AppVeyor: 1/4 builds failed 20180314 15:30:03< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1875 20180314 15:44:52-!- JyrkiVesterinen [~JyrkiVest@195-192-251-124.s1networks.fi] has quit [Quit: .] 20180314 15:53:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180314 15:53:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180314 15:58:51-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180314 16:16:16-!- vslavik__ [vslavik@nat/redhat/x-dsjmxkuwqrxgzfyr] has quit [Quit: Leaving] 20180314 17:08:40-!- JyrkiVesterinen [~JyrkiVest@85-23-197-3.bb.dnainternet.fi] has joined #wesnoth-dev 20180314 17:11:54< irker201> wesnoth: gfgtdf wesnoth:master 9b128d7ec89f / src/actions/advancement.hpp: remove outdated comment https://github.com/wesnoth/wesnoth/commit/9b128d7ec89fd53b0b9f82a106f68debf919635b 20180314 17:31:33< irker201> wesnoth: Charles Dang wesnoth:master dfc42e8a8dd5 / / (11 files in 5 dirs): Use SDL_Image to handle saving PNG screenshots instead of SDL_SavePNG https://github.com/wesnoth/wesnoth/commit/dfc42e8a8dd550ca04ae16e2d2d7ebffbba0bc21 20180314 17:31:36< irker201> wesnoth: Charles Dang wesnoth:master 686aca2667ca / changelog.md src/build_info.cpp src/hotkey/command_executor.cpp src/image.cpp: Save screenshots as JPGs when building with SDL_Image 2.0.2 or newer https://github.com/wesnoth/wesnoth/commit/686aca2667caa5d155760c73956d0d8558449de3 20180314 17:47:04< zookeeper> if i right-click to "create unit" (debug mode) and then repeat trying to create another unit, the previous unit choice is no longer selected by default. 20180314 17:47:55< vultraz> hm? 20180314 17:47:59< zookeeper> also vultraz, what the heck is the problem with the HI animation? animation frames are drawn in the center of the hex. you just do the frames accordingly, like for literally every other non-72x72 frame ever. 20180314 17:48:17< zookeeper> you must be overthinking it. 20180314 17:48:31< vultraz> maybe 20180314 17:49:48< zookeeper> now there's an animation that looks like ass, and the frames are positioned like totally randomly and nonsensically 20180314 17:49:54< vultraz> :| 20180314 17:49:55< zookeeper> why just why 20180314 17:50:23< vultraz> i tried to center them! 20180314 17:50:26< vultraz> i added more padding 20180314 17:50:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 17:50:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Client Quit] 20180314 17:50:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 17:51:13< vultraz> I don't know how to account for the sliding 20180314 17:51:47< zookeeper> those all sound like wonderful reasons to not commit something :D 20180314 17:52:03< vultraz> hey, it looked fine at 1.75 speed 20180314 17:52:30< vultraz> slowed down i notice two random jumps 20180314 17:52:51< vultraz> ftr, i deleted one frame of the anim 20180314 17:52:58< vultraz> since it was just the baseframe with a larger canvas.. 20180314 17:53:36< vultraz> wait a sec 20180314 17:53:41< vultraz> I missed two images.. 20180314 17:53:49< vultraz> during my resizing 20180314 17:54:16< vultraz> ... 20180314 17:54:19< vultraz> zookeeper: i'll fix 20180314 17:54:30< zookeeper> want some GIMP tips of how to (maybe) do it easily? 20180314 17:57:12< vultraz> nah, i got it 20180314 17:57:22< vultraz> i somehow forgot to save 4 of the frames at larger size 20180314 17:58:27< zookeeper> open up the baseframe, then drop in all the animation frames as layers, then go image->fit canvas to layers, then reposition each layer so that the foot positions match (or, the shield-side foot; not sure which would end up looking better). resize/trim the canvas to a good horizontally-symmetric size that accommodates everything, layer->layer to image size for all layers, make sure the 20180314 17:58:27< zookeeper> file->export layers. 20180314 17:58:31< zookeeper> (i already typed most of it :p) 20180314 17:58:57< zookeeper> -make -sure 20180314 17:59:47< zookeeper> oh and of course you want to fix those inconsistent shadows. 20180314 18:00:07< vultraz> ...maybe later 20180314 18:00:10< zookeeper> and maybe the swoosh shouldn't have a shadow. 20180314 18:00:12< vultraz> just fixing the canvas size 20180314 18:01:00< irker201> wesnoth: Charles Dang wesnoth:master 1f3f3a66586f / data/core/images/units/human-loyalists/ (6 files): Fixup 31a0a19d2e70e5e850e96e5f291152e12ff8727b https://github.com/wesnoth/wesnoth/commit/1f3f3a66586f3ba60afb9ca759acb8a371d78430 20180314 18:02:32< vultraz> it would probably look better without sliding 20180314 18:02:37< vultraz> dunno if that can be disabled though 20180314 18:02:38< zookeeper> and of course it's anyone's guess why zoomo felt like the recovery shouldn't be properly animated 20180314 18:02:56< irker201> wesnoth/wesnoth:master newfrenchy83 c8f0ac7d94 Update abilities.cfg AppVeyor: vs2017/Release Failed 20180314 18:02:57< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-1581 20180314 18:03:10-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 18:03:13-!- Nobun [~user@51.179.106.37] has joined #wesnoth-dev 20180314 18:05:45-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 264 seconds] 20180314 18:07:57-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180314 18:11:05-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180314 18:14:25< irker201> wesnoth/wesnoth:master newfrenchy83 32d7260236 Update abilities.cfg AppVeyor: vs2013/Release Failed 20180314 18:14:26< irker201> Details: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-1891 20180314 18:49:57-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20180314 18:57:07< irker201> wesnoth: Charles Dang wesnoth:master 6a5e78e70cca / src/ (hotkey/command_executor.cpp image.cpp): Fixup 686aca2 https://github.com/wesnoth/wesnoth/commit/6a5e78e70cca67e0a67a149fa6fba0c45395e06c 20180314 18:58:43< vultraz> zookeeper: so, for ravanal/jeyvan, I assume they need a custom type now? 20180314 19:03:43-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180314 19:03:52-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180314 19:04:28< irker201> wesnoth: Charles Dang wesnoth:master 249374165184 / data/core/images/units/human-loyalists/ (heavyinfantry-attack-12.png heavyinfantry-attack-9.png): Heavy Infantryman: fixed incorrect shadows in two frames https://github.com/wesnoth/wesnoth/commit/24937416518421d4f6c41877a7fc12fb005bd9c1 20180314 19:08:29-!- travis-ci [~travis-ci@ec2-54-205-141-74.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 19:08:30< travis-ci> wesnoth/wesnoth#16902 (master - 686aca2 : Charles Dang): The build was broken. 20180314 19:08:30< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/353450246 20180314 19:08:30-!- travis-ci [~travis-ci@ec2-54-205-141-74.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 19:10:34< irker201> wesnoth: newfrenchy83 wesnoth:master e14e3281fcdf / projectfiles/CodeBlocks/wesnoth.cbp: Update wesnoth.cbp https://github.com/wesnoth/wesnoth/commit/e14e3281fcdf4671c59b669251a0ac1ea46a4300 20180314 19:11:00-!- gfgtdf [~chatzilla@x4e3630de.dyn.telefonica.de] has joined #wesnoth-dev 20180314 19:12:30< irker201> wesnoth: Jyrki Vesterinen wesnoth:master 2c6a6e61d395 / src/ (hotkey/command_executor.cpp image.cpp): Fix build https://github.com/wesnoth/wesnoth/commit/2c6a6e61d3953e932b206ce826538d2712eae41a 20180314 19:14:10-!- travis-ci [~travis-ci@ec2-54-205-141-74.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 19:14:12< travis-ci> wesnoth/wesnoth#16905 (master - e14e328 : newfrenchy83): The build was canceled. 20180314 19:14:12< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/353493228 20180314 19:14:12-!- travis-ci [~travis-ci@ec2-54-205-141-74.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 19:15:54-!- sigurdfd [sigurdfd@dynamic-acs-72-23-110-196.zoominternet.net] has joined #wesnoth-dev 20180314 19:20:25-!- octalot [~steve@91.141.1.100.wireless.dyn.drei.com] has joined #wesnoth-dev 20180314 19:45:56< zookeeper> vultraz, yes, they would. 20180314 19:46:30< vultraz> Do we get to come up with new type names? :D 20180314 19:49:44< zookeeper> no, they should most likely be simple [base_unit]s that don't really change any user-visible stuff beyond the sprites. 20180314 19:49:59< zookeeper> at which point one might ask what's the point of custom sprites for a unit that's not unique in any other way. 20180314 19:51:40< vultraz> Indeed. 20180314 19:51:41< zookeeper> anyway, the WML probably isn't more complicated than that of female variations... 20180314 19:51:53< vultraz> Well, we need to design some boss battles for them anyway 20180314 19:56:24< zookeeper> ..? 20180314 19:58:20< vultraz> Someone suggested boss battles 20180314 19:59:01< zookeeper> someone suggested boss battles, so we need to design some boss battles. right. 20180314 19:59:20< zookeeper> i wonder what that someone thought a "boss battle" means exactly. 20180314 20:01:40< vultraz> Not right now obviously 20180314 20:01:53< vultraz> But if we did then the bosses would be their own unit types 20180314 20:04:46< zookeeper> i mean this isn't a game where simply being the main villain of a campaign justifies some kind of multi-stage battle where you beat the first form and then the second form, or whatever that suggestioner had in mind (which, apparently, is something you don't know either). 20180314 20:05:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 20:05:58< vultraz> U N L I M I T E D P O W E R 20180314 20:07:26< zookeeper> yeah. i don't recall seeing any good concrete suggestions for boss battles. 20180314 20:07:53< DeFender1031> the only "boss battle" I can really think of is in UtBS 20180314 20:08:08< DeFender1031> With the weird mushroom thingy 20180314 20:08:51< DeFender1031> Wesnoth isn't really the kind of game that lends itself very well to creative boss battles. 20180314 20:09:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180314 20:12:55< vultraz> You have obviously never played After the Storm 20180314 20:14:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180314 20:14:56< DeFender1031> I've only played mainline, a little bit of IftU, and a little bit of celmin's campaign 20180314 20:17:43-!- travis-ci [~travis-ci@ec2-54-159-252-155.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 20:17:44< travis-ci> wesnoth/wesnoth#16904 (master - 6a5e78e : Charles Dang): The build was broken. 20180314 20:17:44< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/353487929 20180314 20:17:44-!- travis-ci [~travis-ci@ec2-54-159-252-155.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 20:21:27< vultraz> AtS has great boss battles 20180314 20:21:31-!- grzywacz [~karol@89.70.226.147] has joined #wesnoth-dev 20180314 20:25:06< DeFender1031> Note to self: When you have time, check out AtS 20180314 20:39:39-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180314 20:59:52-!- travis-ci [~travis-ci@ec2-54-159-252-155.compute-1.amazonaws.com] has joined #wesnoth-dev 20180314 20:59:52-!- JyrkiVesterinen [~JyrkiVest@85-23-197-3.bb.dnainternet.fi] has quit [Quit: .] 20180314 20:59:53< travis-ci> wesnoth/wesnoth#16906 (master - 2c6a6e6 : Jyrki Vesterinen): The build is still failing. 20180314 20:59:53< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/353493768 20180314 20:59:53-!- travis-ci [~travis-ci@ec2-54-159-252-155.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180314 21:22:03< irker201> wesnoth/wesnoth:master Gregory A Lundberg e6816c0efd Fix missing explicit keyword AppVeyor: All builds passed 20180314 21:30:49-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180314 21:41:14-!- Nobun [~user@51.179.106.37] has quit [Quit: buona notte a tutti] 20180314 22:04:56< irker201> wesnoth/wesnoth:master pentarctagon f7887c993b Explicitly link to ICU libraries for Lin AppVeyor: All builds passed 20180314 22:26:57-!- sigurdfd [sigurdfd@dynamic-acs-72-23-110-196.zoominternet.net] has quit [] 20180314 22:33:02-!- vultraz [uid24821@wesnoth/developer/vultraz] has quit [Quit: Connection closed for inactivity] 20180314 22:42:01-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Remote host closed the connection] 20180314 22:46:37-!- grzywacz [~karol@89.70.226.147] has quit [Ping timeout: 256 seconds] 20180314 22:50:02-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20180314 23:02:57< irker201> wesnoth/wesnoth:master newfrenchy83 c8f0ac7d94 Update abilities.cfg AppVeyor: 1/2 builds failed 20180314 23:02:58< irker201> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-1581 20180314 23:14:26< irker201> wesnoth/wesnoth:master newfrenchy83 32d7260236 Update abilities.cfg AppVeyor: 2/4 builds failed 20180314 23:14:27< irker201> Details vs2013/Release: https://ci.appveyor.com/project/wesnoth/wesnoth/build/Wesnoth-VS2013-master-1891 20180314 23:14:28< irker201> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-1877 20180314 23:38:09-!- octalot [~steve@91.141.1.100.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 20180314 23:47:20-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180314 23:55:58-!- vultraz [uid24821@wesnoth/developer/vultraz] has joined #wesnoth-dev --- Log closed Thu Mar 15 00:00:27 2018