--- Log opened Wed Apr 25 00:00:46 2018 20180425 00:03:03< celmin|sleep> [Apr 24@10:36:14am] discordbot: I wonder if we could toss FAI in favor of lua 20180425 00:03:05< celmin|sleep> [Apr 24@10:37:23am] discordbot: and integrate WFL with WML key value parsing (ie, treat the whole thing as WFL) 20180425 00:03:07< celmin|sleep> AFAIK this wondering merely shows you have no idea what you're talking about... 20180425 00:03:08< celmin|sleep> BTW @sapient_n3t, the formula= key I added to [set_variable] (probably only on master) might be able to do what you mentioned (passing context to WFL from WML). (Also, the special variable is "self", not "me". Maybe FAI has a self.me, not sure.) As for WFL in IPFs, that's possible via ~ADJUST_ALPHA() and ~CHAN(), but it hasn't been documented yet. 20180425 00:03:09< celmin|sleep> @shadowm — Basically there are quite a few new places where you can use formulas; location, side, and weapon filters support the formula= key, unit abilities and weapon specials support formulas in all keys (these need to be enclosed in parentheses), the two IPFs I mentioned above use formulas, and I think there's probably one or two others. 20180425 00:03:10< celmin|sleep> BTW IMO the IPF wiki page should just be called ImagePathFunctions. It's not really a page about WML at all. 20180425 00:03:45-!- celmin|sleep [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20180425 00:04:09-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180425 00:08:09< celticminstrel> Ah, you did mention the filter uses of WFL, but not the unit ability and weapon specials (or obviously the IPFs since they're still undocumented). 20180425 00:08:49< celticminstrel> FTR, backstab, teleport, and leadership are now implemented using WFL, both in the filter and in the ability/special definition. 20180425 00:09:17< celticminstrel> So if you want an example of what it means to be able to use WFL in abilties and weapon specials, you can look in the core macros folder. 20180425 00:09:30< celticminstrel> Maybe I'll document these features later tonight. 20180425 00:11:20< celticminstrel> Formulas in abilities and weapon specials can access a number of functions that were previously only available to AI, so it might take quite a bit of work to get that all documented... 20180425 00:13:23< celticminstrel> The preset dialogs exposed to Lua are documented here: https://wiki.wesnoth.org/LuaWML/Display#wesnoth.show_message_dialog 20180425 00:13:45< celticminstrel> Ah, that wasn't the best link since some of them are above that point in the document. 20180425 00:14:07< celticminstrel> Basically the two sections before that one and the two sections after that one. 20180425 00:15:25< celticminstrel> (That's all addressed to shadowm in case it's not clear.) 20180425 00:46:43-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 00:46:43-!- gfg [~androirc@134.76.63.8] has quit [Read error: Connection reset by peer] 20180425 00:56:24<+discordbot> gfgtdf never answered my question about the surrender option? 20180425 00:56:43<+discordbot> Also celmin I'll look into that in a few hours. 20180425 00:59:40< gfgt> ? 20180425 00:59:50< gfgt> didn't see any question 20180425 01:00:27< gfgt> also i didn't implement the surrender option 20180425 01:01:44<+discordbot> It's in the IRC logs but I thought you'd at least know since it's an MP thing. 20180425 01:02:10<+discordbot> https://cdn.discordapp.com/attachments/259976436490829825/438504958854299649/unknown.png 20180425 01:02:42<+discordbot> Do you really need to keep changing your nickname all the time? 20180425 01:03:02< celticminstrel> Probably was unintentional in this case. 20180425 01:03:28< celticminstrel> I assume his IRC client just picked a different nickname because the ghost of his previous connection was still around. 20180425 01:03:41< celticminstrel> This is suppored by the part appearing after the join in the log. 20180425 01:05:10< gfgt> this is a different device it has gfg and gfgt as alt (as celmin described) 20180425 01:05:59<+discordbot> My brain processes all three names as random strangers so it's really confusing. 20180425 01:06:41<+discordbot> As long as more variations don't keep cropping up it doesn't matter I guess. 20180425 01:07:12<+discordbot> Also, tell me: "ye i fully agree here when i have to make a forum account i usually skip all the questions until i get the one with Konrad." 20180425 01:07:24<+discordbot> This makes it sound like you create forum accounts on a regular basis. 20180425 01:07:52<+discordbot> And yet, I can only see one account associated to your email address right now. 20180425 01:08:31< gfgt> no i just recently had to create two for testing mp things. 20180425 01:08:45<+discordbot> The rest of your post is honestly ridiculous and it's assuming bad faith on our part. 20180425 01:09:16<+discordbot> Why would we deliberately lock out foreign language speakers when the majority of the development team has historically been composed of ESL people? 20180425 01:10:09<+discordbot> Also, if you were around the 1.12 server a little more you'd know that there are a lot of active people who don't speak English or don't primarily use English to communicate in chat. 20180425 01:10:38<+discordbot> So it definitely isn't "not much of a problem". 20180425 01:10:57< gfgt> Well as far as i know creating a forum account is very hard for people that don't know English 20180425 01:11:08<+discordbot> Yes, I got that, you conveyed that perfectly fine, thank you. 20180425 01:11:26<+discordbot> What you didn't get across correctly is what I just said above. 20180425 01:11:55<+discordbot> And when you are speaking as a developer on the forums, anything you say on matters like this will be taken as official by people who don't know better. 20180425 01:12:21<+discordbot> So phrasing like that puts the wesnoth.org administration in a really awkward position. 20180425 01:14:10<+discordbot> In the future, if you have doubts about something related to how we run wesnoth.org ask us directly instead of speculating . 20180425 01:20:22<+discordbot> And I'm going to take your silence as tacit confirmation that you read all that. 20180425 01:37:58<+discordbot> 20180425 03:36:37 error lobby: Room window not open in add_room_window_message for lobby 20180425 03:36:45 warning unit: Unknown attribute 'player' discarded. 20180425 03:36:45 warning unit: Unknown attribute 'player' discarded. What could that unkown atribute be... 20180425 01:40:41< gfgt> For the surrender it seems like it just uses the controller of the ext side by numerical index if the host is the one surrendering. 20180425 01:41:45< gfgt> So what are you going to do about the registration issue? A way to create a forum account using the game client probably won't make it into 1.14.0 i assume. 20180425 01:41:57<+discordbot> And will never be added to the game. 20180425 01:42:07< celticminstrel> Why would you add that... 20180425 01:42:25-!- irker293 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180425 01:42:26< irker293> wesnoth/wesnoth:1.14 Jyrki Vesterinen 898d661b03 Show chat logs (excluding lobby) also in AppVeyor: All builds passed 20180425 01:42:41<+discordbot> I'm working on sorting out the "registration issue" like I said. 20180425 01:43:08< gfgt> Sevu: it's something internal to mp staging, we should just add or to the list of allowed keys 20180425 01:43:53< celticminstrel> gfgt: Or remove it before the validation if it's no longer needed. 20180425 01:44:02<+discordbot> Since you insist on giving me the silent treatment every time I bring up something I don't need to be more specific until I post an update on that thread. 20180425 01:48:23< gfgt> Hmm actually the key i thought about was player_id, no idea what 'player' does. 20180425 02:13:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 02:13:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 02:16:33-!- gfgt [~androirc@134.76.63.8] has quit [Ping timeout: 248 seconds] 20180425 02:20:02-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 02:25:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 02:25:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 02:28:06< celticminstrel> o.o 20180425 02:28:17< celticminstrel> LordBob did the naga anyway, apparently!? :O 20180425 02:46:17<+discordbot> Indeed 20180425 02:49:24<+discordbot> Under 24 hours to tag, everyone! 20180425 02:50:15< irker293> wesnoth: Iris Morelle steam-meta:master 56011ed04794 / app_metadata.it.txt po/it.po: Add Italian translation https://github.com/wesnoth/steam-meta/commit/56011ed04794b56a6d87165624bbbd5ed82c0fe3 20180425 02:56:42< celticminstrel> FTR @shadowm I just added documentation for the use of WFL in IPFs on the IPF wiki page. 20180425 02:56:49-!- sevu [~Shiki@p5485486C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20180425 03:01:53<+discordbot> dammit gfgtdf.. 20180425 03:02:15< irker293> wesnoth: gfgtdf wesnoth:master 438ca7bc1ee0 / data/multiplayer/scenarios/2p_Dark_Forecast.lua: fix lua error in 2p_Dark_Forecast 2 https://github.com/wesnoth/wesnoth/commit/438ca7bc1ee0e2c6e6b1dd6c97e409b2785f380b 20180425 03:02:23<+discordbot> he made a commit to 1.14 only and closed the bug related to it with no forward-port 20180425 03:02:50< celticminstrel> Did he actually close the bug? I thought sevu closed that bug. 20180425 03:03:07<+discordbot> he closed it 20180425 03:08:04<+discordbot> celticminstrel: Thanks, I'm reading through the Lua API entries you linked earlier first. 20180425 03:08:33<+discordbot> Hmmm, wesnoth.show_menu. 20180425 03:08:41<+discordbot> Hmmmmmmmmmmmmmm. 20180425 03:08:52<+discordbot> ponders the possibilities 20180425 03:09:24< irker293> wesnoth: Charles Dang wesnoth:master d3e35f6c1fd9 / data/campaigns/Under_the_Burning_Suns/images/units/quenoth/shyde.png: UtBS: new Quenoth Shyde sprite by Jetrel https://github.com/wesnoth/wesnoth/commit/d3e35f6c1fd988688dd779e2992a634d7dc23be9 20180425 03:09:43<+discordbot> Could this be the thing that'll finally motivate me to develop more UMC for Wesnoth? 20180425 03:09:49< celticminstrel> Who knows! 20180425 03:09:53< irker293> wesnoth: Charles Dang wesnoth:1.14 9380168eb95c / data/campaigns/Under_the_Burning_Suns/images/units/quenoth/shyde.png: UtBS: new Quenoth Shyde sprite by Jetrel https://github.com/wesnoth/wesnoth/commit/9380168eb95cbf565f4e43f597166a53fe7e4d93 20180425 03:10:06< celticminstrel> Bah, GitHub, why do you not show the image. 20180425 03:10:28<+discordbot> You can click on View for that. 20180425 03:10:37<+discordbot> or rich diff 20180425 03:10:39< celticminstrel> I know but that doesn't let you see the old and new side-by-side. 20180425 03:10:48<+discordbot> rich diff does 20180425 03:10:50< celticminstrel> That shyde doesn't look as floaty as the woodland shyde. 20180425 03:10:51<+discordbot> Ohhh why did they hide it behind that option? 20180425 03:11:03< celticminstrel> Oh, there we go. 20180425 03:11:19<+discordbot> I reckon it may make sense to avoid loading the images if you're on mobile or it's a huge commit, but for a single commit and on desktop it's like...? 20180425 03:11:23< celticminstrel> The original is also not as floaty. I think I prefer the bent knees of the woodland shyde. 20180425 03:11:25<+discordbot> *single changed file 20180425 03:12:26<+discordbot> they used to show rich by default 20180425 03:12:28<+discordbot> Something about her right arm (at our left) looks off. 20180425 03:12:40< celticminstrel> Yeah that's why I was confused when it suddenly disappeared. 20180425 03:12:50<+discordbot> Yeah... it's a tad too long. 20180425 03:13:58<+discordbot> Lighting-wise it doesn't seem to be entirely sure whether it's coplanar with her torso, or in front or behind it. 20180425 03:13:59< celticminstrel> I can't honestly say that the new is better than the old. It's not worse, either, but... 20180425 03:14:08<+discordbot> And depending on which one is the answer it may also be too long. 20180425 03:14:33< celticminstrel> (Unless of course the new one matches better with other sprites in the faction.) 20180425 03:14:54<+discordbot> celmin wat 😐 20180425 03:15:31< celticminstrel> That said, did you notice this issue with the arm before it was committed? 20180425 03:15:46< irker293> wesnoth: Charles Dang wesnoth:1.14 2e7a6b3ef9fc / changelog.md: Changelog entry for the Dark Forecast fix https://github.com/wesnoth/wesnoth/commit/2e7a6b3ef9fc382468dad897dfb7d59dbc7f430c 20180425 03:16:17<+discordbot> I did. 20180425 03:16:26< celticminstrel> Then why did you commit it? 20180425 03:16:51< irker293> wesnoth: Charles Dang wesnoth:master 4219e13ac56e / changelog.md: Changelog entry for the Dark Forecast fix https://github.com/wesnoth/wesnoth/commit/4219e13ac56ee9bccfcd1d6a726f60ea23eb26a0 20180425 03:17:02<+discordbot> He said it could be committed. And we're running short of time, and it's 100x better than the old version 20180425 03:17:10<+discordbot> t'is minor 20180425 03:17:11< celticminstrel> Generally IMO if there's a known issue that needs to be fixed, the sprite shouldn't be committed until it's fixed. 20180425 03:17:50< celticminstrel> It's certainly not 100x better than the old version. 20180425 03:18:02<+discordbot> 😒 20180425 03:18:23< celticminstrel> I'm not going to argue that it's not better, only that you're greatly exaggerating the degree to which it's better. 20180425 03:18:53<+discordbot> The old one was horrendous! 20180425 03:18:59< celticminstrel> It seemed pretty okay to me? 20180425 03:19:09< celticminstrel> Anyway, what about my comment about the legs? 20180425 03:19:15< celticminstrel> No-one said anything about that. 20180425 03:19:16<+discordbot> blinks 20180425 03:19:34<+discordbot> what are we supposed to say about it? 20180425 03:19:38<+discordbot> she's not very float-y 20180425 03:19:40<+discordbot> so? 20180425 03:19:56< celticminstrel> I'm sure there's something that could be said about it. 20180425 03:22:28< celticminstrel> You could say "Oh that's intentional" or "We'll see if we can improve it later", for example. 20180425 03:22:57<+discordbot> it's obviously intentional 20180425 03:23:17< celticminstrel> IMO it looks a little weird, but that might be just because I'm seeing it isolated rather than in-game. 20180425 03:23:34< celticminstrel> And I don't see why you'd assume intent is obvious. 20180425 03:23:43<+discordbot> because he drew it so 20180425 03:23:50< celticminstrel> Really, assumng anything is obvious is generally a bad idea. 20180425 03:24:09< celticminstrel> Even if it's absolutely obvious I'm sure you'll be able to find someone who doesn't automatically see it. 20180425 03:24:34< irker293> wesnoth: Charles Dang wesnoth:1.14 6477d8bf08ec / changelog.md: More changelog updates https://github.com/wesnoth/wesnoth/commit/6477d8bf08ec1f5926f9e06476de303e2d769e09 20180425 03:25:32< irker293> wesnoth: Charles Dang wesnoth:master f3a77bf310c9 / changelog.md: More changelog updates https://github.com/wesnoth/wesnoth/commit/f3a77bf310c9e4526ecdf41132b0fb012b29f69a 20180425 03:28:11-!- celticminstrel is now known as celmin|sleep 20180425 03:35:42<+discordbot> Interestingly, while SLFs had formula= and lua_function= added in this cycle, SSFs only have formula=? If they do have lua_function= as well, it isn't mentioned in the wiki: https://wiki.wesnoth.org/StandardSideFilter 20180425 03:36:08<+discordbot> Also SUFs already had both, they were just extended a bit. 20180425 03:36:14<+discordbot> I still don't approve of lua_function 20180425 03:36:18<+discordbot> >_> 20180425 03:36:38<+discordbot> Oh dear, I stepped into a wasp's nest didn't I? 20180425 03:37:20<+discordbot> not really. I just think it's a dumb function. We should have inline lua or [lua]. 20180425 03:37:41<+discordbot> Inline Lua would work to be honest. 20180425 03:38:27<+discordbot> But I didn't add the attribute, so I have no idea if there's a more practical reason (e.g. code complexity) to not have that instead. 20180425 03:38:58<+discordbot> "speed" 20180425 03:39:38<+discordbot> By calling a named function there's no need to compile the Lua code I guess. 20180425 03:39:47<+discordbot> (Because it's already been compiled.) 20180425 03:39:59<+discordbot> yeah 20180425 03:42:03<+discordbot> Uh, we aren't using LuaJIT. All Lua code is interpreted. 20180425 03:42:10<+discordbot> Not compiled. 20180425 03:44:41<+discordbot> 🤔 then there's no reason not to use linline lua? 20180425 03:57:22< irker293> wesnoth: Iris Morelle website:master e4d13e22eceb / start/1.14/template.html: announcement/1.14: Update with more info on WFL and Lua changes from celmin https://github.com/wesnoth/website/commit/e4d13e22ecebf8920e400cef466d12e2d9509504 20180425 04:06:04-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180425 04:11:49< irker293> wesnoth/wesnoth:master Jyrki Vesterinen 4c258ff550 Show chat logs (excluding lobby) also in AppVeyor: All builds passed 20180425 04:50:08<+discordbot> @shadowm ok, what should we do about the language menu? 20180425 04:50:18<+discordbot> What's the problem with it? 20180425 04:51:19<+discordbot> we were going to show languages only over a certain % 20180425 04:52:26<+discordbot> ... ande? 20180425 04:54:01<+discordbot> since the script doesn't consider campaign textdomains the number of languages shown are minimal 20180425 04:54:02-!- gfgt [~androirc@134.76.63.8] has quit [Remote host closed the connection] 20180425 04:54:53<+discordbot> What is the script in question? 20180425 04:54:58-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 04:56:45<+discordbot> the sorting is set in language.cpp 20180425 04:59:07<+discordbot> // FIXME! The translation percent complete script is giving results that don't // match with gettext.wesnoth.org... need to figure out what the hell is wrong :( 20180425 04:59:27<+discordbot> I hope whoever wrote this wasn't working with the bogus numbers g.w.o was giving out until recently. 20180425 04:59:42<+discordbot> i wrote it 20180425 05:02:34<+discordbot> The issue is that there's no way to tell whether to consider a translation with full core but incomplete campaigns, right? 20180425 05:02:43<+discordbot> So again, where's the script that writes those percentages? 20180425 05:03:08<+discordbot> utils/po_stat.py 20180425 05:04:08<+discordbot> hmm 20180425 05:04:26<+discordbot> this is what's listed with the current stats 20180425 05:04:26<+discordbot> https://cdn.discordapp.com/attachments/259976436490829825/438565928062418945/unknown.png 20180425 05:04:42<+discordbot> more than before 20180425 05:04:44<+discordbot> 🤔 20180425 05:06:52<+discordbot> OBVIOUSLY. 20180425 05:06:54<+discordbot> perhaps this is acceptable 20180425 05:07:04<+discordbot> Translators have been hard at work since RC 1. 20180425 05:07:14<+discordbot> The ones that found out about the string freeze, anyway. 20180425 05:07:25<+discordbot> (this is 80+ core) 20180425 05:07:25<+discordbot> cough cough 20180425 05:07:34<+discordbot> I'll enable this 20180425 05:09:29<+discordbot> Is there a way to disable it without rebuilding Wesnoth? 20180425 05:09:42<+discordbot> Oh, right, editing the WML I guess. 20180425 05:10:34< irker293> wesnoth: Charles Dang wesnoth:1.14 2b0e2b1deef0 / src/language.cpp: Enable filtering of displayed languages by percent complete again https://github.com/wesnoth/wesnoth/commit/2b0e2b1deef0a349caa7fda1c0ae20d3905f4b76 20180425 05:13:35< irker293> wesnoth: Charles Dang wesnoth:master 301fb933ac8d / src/language.cpp: Cleaned up language completion filtering, but left it disabled here https://github.com/wesnoth/wesnoth/commit/301fb933ac8d9713d9dd44fcfb0791b4b06ca585 20180425 05:22:21-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180425 05:29:49-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has joined #wesnoth-dev 20180425 05:29:49< travis-ci> wesnoth/wesnoth#17804 (1.14 - 2b0e2b1 : Charles Dang): The build was broken. 20180425 05:29:49< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/370899861 20180425 05:29:49-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180425 05:30:33<+discordbot> ??? 20180425 05:30:53<+discordbot> signedness... 20180425 05:32:16< irker293> wesnoth: Charles Dang wesnoth:master 6d09f702a5d8 / src/language.cpp: Fixup 301fb93 https://github.com/wesnoth/wesnoth/commit/6d09f702a5d8745b3b182ad691b96559e0183347 20180425 05:32:52< irker293> wesnoth: Charles Dang wesnoth:1.14 a19ea57213d6 / src/language.cpp: Fixup 2b0e2b1 https://github.com/wesnoth/wesnoth/commit/a19ea57213d68ac97c833c09be10a6dd54576555 20180425 05:40:38-!- travis-ci [~travis-ci@ec2-54-81-232-247.compute-1.amazonaws.com] has joined #wesnoth-dev 20180425 05:40:39< travis-ci> wesnoth/wesnoth#17805 (master - 301fb93 : Charles Dang): The build was broken. 20180425 05:40:39< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/370900281 20180425 05:40:39-!- travis-ci [~travis-ci@ec2-54-81-232-247.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180425 05:56:40<+discordbot> >_> 20180425 05:59:08< irker293> wesnoth: Charles Dang wesnoth:master 9c5ec1c3b709 / src/language.cpp: Better cordoning off of translation completion filtering https://github.com/wesnoth/wesnoth/commit/9c5ec1c3b7099f18984014f447f9ff5a22e78750 20180425 06:02:22<+discordbot> @shadowm within the next day we need to start adding the available translations to the steam page 20180425 06:03:23<+discordbot> actually, no, not "start", "finish" 20180425 06:04:35<+discordbot> There are still a lot of major translations missing. 20180425 06:12:18-!- gallaecio [~quassel@164.red-79-153-178.dynamicip.rima-tde.net] has joined #wesnoth-dev 20180425 06:14:48<+discordbot> better some than none 20180425 06:15:18<+discordbot> I need to also update the available language list (for the game itself) based on the screenshot above 20180425 06:15:27<+discordbot> I based it off g.w.o before 20180425 06:15:47-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has joined #wesnoth-dev 20180425 06:15:48< travis-ci> wesnoth/wesnoth#17807 (1.14 - a19ea57 : Charles Dang): The build was fixed. 20180425 06:15:48< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/370903762 20180425 06:15:48-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180425 06:16:30<+discordbot> er 20180425 06:16:32<+discordbot> ...what's that first one? 20180425 06:18:17<+discordbot> ...hm 20180425 06:18:30<+discordbot> it occurs to me that campaign text probably counts as subtitles... 20180425 06:18:41<+discordbot> do we have any completion stats for the campaigns alone? 20180425 06:18:55<+discordbot> http://gettext.wesnoth.org/ 20180425 06:21:33<+discordbot> there's no filter for campaigns only 😦 20180425 06:23:24<+discordbot> Do you want me to add one? 20180425 06:23:29<+discordbot> Please 20180425 06:25:10<+discordbot> ok, updated the Interface checklist with the relevant languages... 20180425 06:25:22<+discordbot> there are no entries for Galician or Gaelic 20180425 06:26:48<+discordbot> how the hell we have a scottish gaelic translation when the language has less than 60,000 fluent speakers I have no idea 20180425 06:27:00<+discordbot> but t'is impressive! 20180425 06:29:34<+discordbot> I figure that languages with very few speakers may have very passionate people translating stuff, in order to keep the language from dying, and potentially also for nationalistic reasons (for e.g. Catalan language). 20180425 06:30:22<+discordbot> true, true 20180425 06:31:33-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has joined #wesnoth-dev 20180425 06:31:33< travis-ci> wesnoth/wesnoth#17808 (master - 9c5ec1c : Charles Dang): The build was fixed. 20180425 06:31:34< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/370908952 20180425 06:31:34-!- travis-ci [~travis-ci@ec2-184-73-98-158.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180425 06:33:12-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180425 06:33:12< irker293> wesnoth/wesnoth:master Matthias Krüger 5627e7a3c9 cmake/scons: if sanitizers are enabled, AppVeyor: All builds passed 20180425 06:37:22<+discordbot> Is 1.14 tagged already or when it will be? 20180425 06:37:48<+discordbot> Tagging is scheduled for tomorrow. 20180425 06:38:07<+discordbot> We have 25th April already 😃 20180425 06:38:22<+discordbot> Yes, but Vultraz delayed it. 20180425 06:38:32<+discordbot> Oh, I see 20180425 06:38:56<+discordbot> yes. I messed up 20180425 06:39:05<+discordbot> I told people they had wednesday 20180425 06:39:11<+discordbot> forgetting that wednesday for tagging meant 00:00 20180425 06:39:15<+discordbot> 😬 20180425 06:39:24<+discordbot> 😃 20180425 06:39:36<+discordbot> @hrubymar10 tagging is about 17 hours from now 20180425 06:40:10<+discordbot> Ok, that's better for me. I have problem with internet connection right now 😦 20180425 06:41:10< galegosimpatico> I don't know exactly about Catalan, but Galician is in great danger of becoming dead language. That somehow is in politics in two large opinions on the issue: "Don't want, but can't help so don't care" and "Don't want, and try to fight back". 20180425 06:44:47< galegosimpatico> The good part of it is people in the second stance can do all kind of works and stuff and they don't get attacked by people from the first stance. And then there are actual public opposing views to works for Galician, but this is an irrelevant minority and super impopular. 20180425 06:46:26< galegosimpatico> Like, I'm in the first stance, but even if I was in a minority opposing group, I'd keep good caution of passing as a member of the first stance. 20180425 06:48:01< galegosimpatico> For the sake of my own wellness. And that's how life goes there. 20180425 06:53:17< galegosimpatico> Then there is the Basque country where language is a little bit more detached from politics, and Catalunya where language is being used as a tool for marking self. 20180425 06:54:47< galegosimpatico> Language is a tool for politics in all three country-regions, but (these days) in very different ways. 20180425 06:55:41< galegosimpatico> Depending on which of the country-region you think of. 20180425 07:19:20< zookeeper> (for the record, i'll do my pending changelog updating before the tagging, just in case someone otherwise feels the need to remind me) 20180425 07:20:15<+discordbot> Do it ASAP, don't wait for a specific time. 20180425 07:26:56<+discordbot> Yes, do it ASAP 20180425 07:43:00< zookeeper> sure, it's just that ASAP wasn't right now 20180425 07:59:58-!- irker293 [~irker@uruz.ai0867.net] has quit [Ping timeout: 240 seconds] 20180425 08:20:23-!- gfgt [~androirc@134.76.63.8] has quit [Remote host closed the connection] 20180425 09:04:49-!- vladimirslavik [vslavik@nat/redhat/x-bzoabhzochtszoec] has joined #wesnoth-dev 20180425 09:04:53< vladimirslavik> got time now? 20180425 09:05:19< vladimirslavik> argh, damn you xchat, not this channel! 20180425 09:08:30-!- vslavik [vslavik@nat/redhat/x-kbdaggoyjyjlczcw] has joined #wesnoth-dev 20180425 09:09:53-!- irker220 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180425 09:09:53< irker220> wesnoth: Iris Morelle website:master eb1bc6ecfb3d / gettext.wesnoth.org/ (includes/config.php includes/functions-web.php index.php): gettext.w.o: Add view mode for mainline campaign textdomains only https://github.com/wesnoth/website/commit/eb1bc6ecfb3d92e5fed54b2c4fdabdfb5688d75f 20180425 09:10:13<+discordbot> @Vultraz ^ 20180425 09:11:25-!- vladimirslavik [vslavik@nat/redhat/x-bzoabhzochtszoec] has quit [Ping timeout: 265 seconds] 20180425 09:12:18<+discordbot> I probably won't be around for the tag process, so good luck. Don't forget anything. I've been trying to instill knowledge into you for years to prepare you for this day. 20180425 09:14:22<+discordbot> Ivanovic or @sevu or whoever else knows about the status of the German translation: I had this pull request done to the Steam meta repository but it was closed by the author because he apparently isn't the translation maintainer. Could anyone from the actual team look at the translation and approve or correct it as needed? https://github.com/wesnoth/steam-meta/pull/1#issuecomment-383360728 20180425 09:17:29<+discordbot> ... Why did the Italian team leave "The Battle for Wesnoth" untranslated... 20180425 09:18:07<+discordbot> It's common practice not to translate game names in some countries. 20180425 09:18:09<+discordbot> @hrubymar10 also left it untranslated. 20180425 09:18:15<+discordbot> I translated it to Spanish and so did the Chinese team. 20180425 09:18:38<+discordbot> The maintainer of my language didn't comment on this. 20180425 09:19:23<+discordbot> In German translation, Battle for Wesnoth has always been untranslated. 20180425 09:21:37<+discordbot> Bitron the question above also applies to you if you are in touch with the German translators. 20180425 09:21:37<+discordbot> Czech has BfW translated 20180425 09:21:37<+discordbot> No it doesn't. 20180425 09:21:37<+discordbot> The Battle for Wesnoth - Bitva o Wesnoth je open-source, tahová, strategická hra s fantasy tématikou. Prozkoumejte všechny čtyři kouty Irdye v sedmnácti sólových tažení a desítkách map pro více hráčů, účastnivse bezpočtu dobrodružství. 20180425 09:21:37<+discordbot> Oh. 20180425 09:21:37<+discordbot> You have it in both forms. 20180425 09:21:37<+discordbot> Well, Italian only has the English name. 20180425 09:21:40<+discordbot> Should I keep the English name in some fashion for the Spanish version? 20180425 09:21:44<+discordbot> I was thinking about it, BfW name on steam can’t be translated so.. 20180425 09:21:58<+discordbot> I left both forms 20180425 09:24:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180425 09:25:03<+discordbot> For this release, I am one of the translators. As of the quality of the translation from above, in general it is well translated, but we tend to adress the player differently. We use the royal plural ingame, which is not the case in the metadata translation. 20180425 09:25:26<+discordbot> Has the translator in question contacted any of you with another version of the translation? 20180425 09:25:51<+discordbot> If he hasn't, your maintainer might need to take it and fix whatever needs to be fixed and submit it. 20180425 09:26:53<+discordbot> I just jumped in a few days ago, because there was not really translation team, so I can't tell. I didn't get anything, but I'm not part of any translation group in the forums or so. I can't speak for the others. 20180425 09:27:54<+discordbot> @Vultraz I got Spanish, Italian, and Simplified Chinese into the Steam app info. (Czech had already been done by hrubymar10.) 20180425 09:28:38<+discordbot> Those are all the ones we've got for now. 20180425 09:33:51< irker220> wesnoth/wesnoth:1.14 Charles Dang 6477d8bf08 More changelog updates AppVeyor: All builds passed 20180425 09:35:45-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 09:40:42<+discordbot> Sent an email to the Spanish translation maintainer to inquire further about the game title issue. 20180425 09:42:12-!- gfgt [~androirc@134.76.63.8] has quit [Ping timeout: 255 seconds] 20180425 09:53:04-!- vslavik__ [vslavik@nat/redhat/x-kjkauitvpsxqcwzo] has joined #wesnoth-dev 20180425 09:55:35-!- vslavik [vslavik@nat/redhat/x-kbdaggoyjyjlczcw] has quit [Ping timeout: 240 seconds] 20180425 09:56:17<+discordbot> Also @hrubymar10 , since at this point it seems extremely improbable that there'll be an RC 4, perhaps it'd be best if you merged the profile did change into 1.14 already instead of waiting for whatever odd time Vultraz might choose for the tagging. 20180425 09:57:20<+discordbot> (I hope he doesn't forget to ask loonycyborg for a last pot-update and manuals rebuild. Too bad that the latter means we can't do it in advance in case more translation updates get in first.) 20180425 10:20:00-!- gallaecio [~quassel@164.red-79-153-178.dynamicip.rima-tde.net] has quit [Ping timeout: 255 seconds] 20180425 10:20:27-!- gallaecio [~quassel@164.red-79-153-178.dynamicip.rima-tde.net] has joined #wesnoth-dev 20180425 10:26:09-!- gallaecio_ [~quassel@252.red-79-153-179.dynamicip.rima-tde.net] has joined #wesnoth-dev 20180425 10:26:18-!- gallaecio [~quassel@164.red-79-153-178.dynamicip.rima-tde.net] has quit [Ping timeout: 255 seconds] 20180425 10:44:01-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 10:48:54< gfg> shadowm: so what the plan for the registration process? You fixed the human test which is nice but if course the whole registration form from the 'register' button to the 'confirm' button is still completely English and thus unavailable for people that do not speak English, unless the forum has a language option which i don't know of. 20180425 10:53:13<+discordbot> Updated subtitle translation checklist based on >= 80% completed textdomains. 20180425 11:08:52<+discordbot> @sevu what do we do about this https://github.com/wesnoth/wesnoth/issues/2614 20180425 11:14:49<+discordbot> We need screenshots. If we want them show 1.14.0(foo-clean) or want to make them later we can add dumy links in the file 20180425 11:15:48<+discordbot> Currently there are links to https://www.wesnoth.org/images/sshots/wesnoth-1.13.7-2.jpg and similar 20180425 11:16:16<+discordbot> So, the requirement to be able to create those screenshots is increasing the version number to 1.14.0? 20180425 11:17:12<+discordbot> No, they can be done anyway, the requirement is to update the links in the file before tagging 20180425 11:17:16<+discordbot> ok, Steam page ready except for the capsule images 20180425 11:17:34<+discordbot> @sevu culd you handle that? 20180425 11:18:07<+discordbot> I'm still busy with translation stuff, I will see later 20180425 11:22:45<+discordbot> @shadowm do we still have that thumbnail we used for the trailer on YT? 20180425 11:22:59<+discordbot> (the full-sized image) 20180425 11:27:41<+discordbot> @shadowm As for the person with the steam meta translation, I don't know who that is.. When does the translation for this need to be final? 20180425 11:31:04<+discordbot> very soon 20180425 11:31:14<+discordbot> by tomorrow probably 20180425 11:31:48<+discordbot> so, ASAP. 20180425 11:32:39<+discordbot> @shadowm I don't know if I get you right. I don't have any more projects for wesnoth. Translations are synced, some of GUI layout issues are fixed and I basically don't have time for rest, ... 20180425 11:35:09<+discordbot> @Vultraz Did you tell this to the mailing list? I haven't received an email yet. 20180425 11:35:27<+discordbot> I told you that if the translations indeed needed to be done before the 1st then you should tell the ML ASAP. 20180425 11:35:31<+discordbot> That wasn't hyperbole. 20180425 11:35:46<+discordbot> ahhhh fuck fuck fuck fuck fuck fuck fuck fuck fuck 20180425 11:35:50<+discordbot> heads to email 20180425 11:36:10<+discordbot> https://cdn.discordapp.com/attachments/259976436490829825/438664510631313408/bfw-trailer-thumb.png 20180425 11:36:13<+discordbot> That's the trailer thumbnail. 20180425 11:36:51<+discordbot> thanks 20180425 11:38:14<+discordbot> wait, hang on, the translations aren't needed for the approval process... 20180425 11:38:28<+discordbot> You told me this and then flipflopped. 20180425 11:38:28<+discordbot> but I don't know if I can add them during 20180425 11:38:53<+discordbot> "These items are strongly recommended, but not required by Steam to release." 20180425 11:39:08<+discordbot> Best to assume that we need the translations before sending the game for approval, then. 20180425 11:39:26<+discordbot> @hrubymar10 It was something like this but for 1.14, I can't find the link right now: https://github.com/wesnoth/wesnoth/pull/2798 20180425 11:39:49<+discordbot> Or maybe you already merged it to 1.14, I don't know. 20180425 11:40:16<+discordbot> It was commited directly 20180425 11:40:29<+discordbot> Okay, then ignore that. 20180425 11:40:58<+discordbot> ok, good... 20180425 11:41:31<+discordbot> https://github.com/wesnoth/wesnoth/commit/ee500f57ece60900060c606679a140a76b622944 20180425 11:41:55<+discordbot> The Spanish translator tells me to keep Wesnoth translated based on a quick check on the Steam store in Spanish. 20180425 11:42:06<+discordbot> So the Spanish descriptions do not need to be updated. 20180425 11:42:40<+discordbot> thumbnail uploaded 20180425 11:44:21<+discordbot> alright, ya know what, I can always add translations for the storage later. I'm not going to rush the translators any more than they have been... 20180425 11:44:21<+discordbot> ... 20180425 11:44:24<+discordbot> STORE 20180425 11:45:25<+discordbot> That's true. 20180425 11:45:48<+discordbot> We haven't even dropped the announcement bomb on their work queue yet. 20180425 11:45:58<+discordbot> (Because the announcement is still not-ready and I already did all I can do.) 20180425 11:46:12<+discordbot> indeed.. 20180425 11:46:15<+discordbot> I'll get on that 20180425 11:46:56<+discordbot> Make sure to tell me when it's ready to pot-update it and notify the i18n ML. 20180425 11:47:14<+discordbot> got it 20180425 11:49:26<+discordbot> just about 12 hours to tag, everyone 20180425 11:49:43<+discordbot> has zookeeper updated his changelogs? 20180425 11:51:46<+discordbot> 12 hours? Then I might be available, but I don't know yet since I've got a doctor's appointment and then other stuff to do. 20180425 11:53:44<+discordbot> For "muting music on focus loss", I suggest the following wording for the announcement: Switching to another application while Wesnoth is running now pauses the music by default. If you'd prefer it to keep playing, there is a preference for that. 20180425 11:54:16<+discordbot> (I implemented that feature, because I wanted it myself.) 20180425 11:56:34<+discordbot> Okay, I'm off now. Good luck o/ 20180425 11:59:59<+discordbot> @loonycyborg you'll be around in ~10 hours for the pot/manual update yes? 20180425 12:00:26<+discordbot> yes 20180425 12:01:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 240 seconds] 20180425 12:02:15<+discordbot> (For the record, 10 hours from now is 1AM in Moscow. The timezone is as bad for midnight UTC releases as mine.) 20180425 12:05:14<+discordbot> he can do it maybe 8 hours from now, barring no more translation updates from Ivanovic 20180425 12:10:53< irker220> wesnoth/wesnoth:1.14 Charles Dang a19ea57213 Fixup 2b0e2b1 AppVeyor: All builds passed 20180425 12:25:54-!- Netsplit *.net <-> *.split quits: Soliton, iceiceice, galegosimpatico, zookeeper, syrma[m], pydsigner, +discordbot, celmin|sleep, Ravana_, aeth, (+20 more, use /NETSPLIT to show all of them) 20180425 12:26:06-!- Netsplit *.net <-> *.split quits: nurupo, shadowm, elias, Rhonda, EliDupree, Gambit, APic, oldlaptop, TheJJ, TC01, (+5 more, use /NETSPLIT to show all of them) 20180425 12:26:57-!- Netsplit over, joins: +discordbot, Ivanovic, Soliton, Rhonda, AI0867, shadowm, Ravana_, janebot, iwaim, loonycyborg (+35 more) 20180425 12:27:44-!- heirecka [~heirecka@exherbo/developer/heirecka] has quit [Ping timeout: 260 seconds] 20180425 12:28:27-!- heirecka [~heirecka@exherbo/developer/heirecka] has joined #wesnoth-dev 20180425 12:32:45-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Ping timeout: 264 seconds] 20180425 12:33:25<+discordbot> I wonder if we can close all these 1.12 bugs 20180425 12:33:26<+discordbot> https://github.com/wesnoth/wesnoth/issues?q=is%3Aopen+is%3Aissue+label%3A%22Stable+1.12%22 20180425 12:33:28<+discordbot> 🤔 20180425 12:33:55-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180425 12:33:58<+discordbot> We can close the ones which are exclusive to 1.12 and don't occur in 1.14. 20180425 12:34:04<+discordbot> Once 1.14 has been announced. 20180425 12:36:25<+discordbot> we'll have to go through each one,then 20180425 12:39:53-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180425 12:46:33< irker220> wesnoth: Charles Dang wesnoth:master 45b4bb5b27b1 / data/campaigns/Under_the_Burning_Suns/ (6 files in 3 dirs): UtBS: final set of updated character portraits by LordBob https://github.com/wesnoth/wesnoth/commit/45b4bb5b27b183ed719e4d64c1fe6bdb100d8653 20180425 12:47:16< irker220> wesnoth: Charles Dang wesnoth:1.14 ec7ccf398d72 / data/campaigns/Under_the_Burning_Suns/ (6 files in 3 dirs): UtBS: final set of updated character portraits by LordBob https://github.com/wesnoth/wesnoth/commit/ec7ccf398d72ff29888df4cfa9ea3c9a72116c02 20180425 12:48:04< zookeeper> @Vultraz, no, i'll do it when it's actually ASAP for me (let's say maybe 6 hours). 20180425 12:49:31<+discordbot> @zookeeper I'll leave it to you to decide what to do about Grog, Rogrimir and Esanoo (and the two other character that uses the two former portraid). I think the standard Troll portrait does file for Grog/the other guy, but do you want to copy it to to the campaign so its used on all levels? Should the same happen for Esanoo (Netcaster portrait)? And what of Rogrimir? All the core dwarf portraits look horribly out-of-place next to 20180425 12:49:31<+discordbot> LB's art 20180425 12:54:15< zookeeper> yeah, i should be able to deal with that too in time. 20180425 13:40:14-!- Oebele [~quassel@143.177.58.202] has joined #wesnoth-dev 20180425 13:42:24<+discordbot> hmm I noticed that client gui tabs don't support /query pm messages 20180425 13:42:47<+discordbot> like it does make a new tab but it thinks that username is "servermesage from someone" 20180425 13:43:01<+discordbot> rather than "someone" 20180425 13:43:13<+discordbot> I wonder if it should allow you to reply to admin 20180425 13:43:20<+discordbot> or to refuse to send messages from that tab 20180425 13:50:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 13:50:26-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 13:53:20< Ravana_> almost same situation with /report, with "admin message from someone" 20180425 13:54:14< Ravana_> about /q pm though, would be nice if it showed the sent message to sender, like /m does 20180425 13:58:46< Ravana_> it is important to note that the message is to/from admin though, but allowing responses would be all right 20180425 14:00:19-!- vslavik__ [vslavik@nat/redhat/x-kjkauitvpsxqcwzo] has quit [Quit: Leaving] 20180425 14:01:49-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 14:03:09<+discordbot> I don't understand the issue. /query on the MP server is used to send special server commands, not talk to people. 20180425 14:03:38<+discordbot> So it doesn't open a new tab surely? 20180425 14:05:28<+discordbot> Also regarding unit costs, I seem to recall mattsc explaining that they are used by the AI to decide unit worth/assess combat risks. So if they aren't set correctly that could pose an issue in the one scenario where there are enemy AI-controlled Quenoth elves. 20180425 14:30:41< irker220> wesnoth/wesnoth:master Charles Dang 9c5ec1c3b7 Better cordoning off of translation comp AppVeyor: All builds passed 20180425 14:41:37-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Ping timeout: 248 seconds] 20180425 14:41:55-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 14:50:45-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Read error: Connection reset by peer] 20180425 14:51:00-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 14:55:54-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Ping timeout: 260 seconds] 20180425 14:56:15-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 15:01:42-!- Netsplit *.net <-> *.split quits: aeth, gfg, iwaim, syrma[m], pydsigner, nurupo, zookeeper, shadowm, elias, crimson_penguin, (+36 more, use /NETSPLIT to show all of them) 20180425 15:03:19-!- Netsplit over, joins: AI0867, Rhonda, Soliton, Ivanovic, +discordbot, Ravana_, shadowm, zookeeper, loonycyborg, celmin|sleep (+33 more) 20180425 15:04:18-!- Netsplit over, joins: irker220, minzbonbon, iceiceice 20180425 15:04:21-!- syrma[m] [syrmamatri@gateway/shell/matrix.org/x-llsnzghhjhegiqro] has quit [Ping timeout: 240 seconds] 20180425 15:04:39-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-esnkqapmpudwxtaq] has quit [Ping timeout: 255 seconds] 20180425 15:04:46-!- Kawa[m] [kawamatrix@gateway/shell/matrix.org/x-pgfmiuvgtqxrzjih] has quit [Ping timeout: 256 seconds] 20180425 15:04:54-!- ChipmunkV[m] [chipmunkvm@gateway/shell/matrix.org/x-vfpbpcukvrdueuan] has quit [Ping timeout: 246 seconds] 20180425 15:07:28<+discordbot> we'll probably have to extend the protocol 20180425 15:07:42<+discordbot> so whisper has real username as sender 20180425 15:07:54<+discordbot> while having additional field to specify message type 20180425 15:08:27-!- mkdroid [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20180425 15:09:27-!- mkdr0id [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20180425 15:13:05-!- mkdroid [~null@unaffiliated/matthiaskrgr] has quit [Ping timeout: 248 seconds] 20180425 15:25:27-!- mkdr0id [~null@unaffiliated/matthiaskrgr] has quit [Ping timeout: 240 seconds] 20180425 15:38:32-!- gallaecio_ [~quassel@252.red-79-153-179.dynamicip.rima-tde.net] has quit [Remote host closed the connection] 20180425 15:45:34-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180425 15:47:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180425 15:48:51-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180425 15:58:03<+discordbot> OH 20180425 15:58:26<+discordbot> uhhh 20180425 16:02:53<+discordbot> ok, need to ask something... 20180425 16:03:45<+discordbot> um. 20180425 16:03:53-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180425 16:03:56<+discordbot> @zookeeper you did wire in moody Nym, right? 20180425 16:06:11<+discordbot> ... you did not use it for the opening sequence 20180425 16:06:15<+discordbot> dammit... 20180425 16:06:39<+discordbot> @sinda What Lua version does the iOS use? 20180425 16:08:08<+discordbot> @shadowm I don't think the default AI uses unit cost for its evaluations (other than whether it's worth recalling a unit), but some of the Micro AIs do. 20180425 16:09:28-!- esr1 [~esr@thyrsus.com] has joined #wesnoth-dev 20180425 16:10:29-!- Netsplit *.net <-> *.split quits: esr 20180425 16:10:43<+discordbot> I think the Lua version doesn't matter since wesnoth is deliviering it's own Lua. 20180425 16:11:05<+discordbot> @sevu It does matter if your addon uses a deprecated Lua function. 20180425 16:11:20<+discordbot> ah, yes, indeed 20180425 16:11:53<+discordbot> Somebody reported that my addon complained about math.atan2 in the iOS version, which was deprecated (but still existed in Lua 5.3). 20180425 16:12:29<+discordbot> So, I'm wondering what is going on there. 20180425 16:13:01<+discordbot> I mean, I'll change it anyway, just trying to understand the problem. 20180425 16:16:31-!- Kawa[m] [kawamatrix@gateway/shell/matrix.org/x-hxsysdzhymwebwau] has joined #wesnoth-dev 20180425 16:26:09<+discordbot> I assume it uses the same lua as desktop? 20180425 16:26:18<+discordbot> which is 5.3.4 20180425 16:27:15<+discordbot> @Vultraz I'd assume so too, which is why I am wondering why there was this problem. 20180425 16:28:40-!- gallaecio [~quassel@188.79.96.255] has quit [Read error: Connection reset by peer] 20180425 16:29:53-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180425 16:30:13<+discordbot> NOTE TO SELF: possibly remove UtBS story images before tagging 20180425 16:31:31<+discordbot> @mattsc It's 5.1: https://github.com/singalen/wesnoth_ios/tree/master/lib/lua I think I can update it if needed. 20180425 16:31:39<+discordbot> .....wat 20180425 16:32:39<+discordbot> Yes, please do.... 20180425 16:33:10<+discordbot> Managing iOS dependencies is a pain, I'm trying not to touch them as much as I can. Okay 😃 20180425 16:34:08<+discordbot> @sinda Hmm, okay. math.atan2 is present in Lua 5.1, so I am wondering what is going on there. 20180425 16:34:41<+discordbot> The preso nreporting it also seems to have had a cache corruption, so maybe that's the root problem. 20180425 16:34:53<+discordbot> For the record, we aren't trying to keep mainline compatible with Lua 5.1. Lua 5.1 compatibility may break at any time, if it's not already broken. 20180425 16:43:09-!- madmax28 [madmax28ma@gateway/shell/matrix.org/x-rnstvrtnvtjdezss] has joined #wesnoth-dev 20180425 16:43:10-!- ChipmunkV[m] [chipmunkvm@gateway/shell/matrix.org/x-brcxfwgiwjxijtvc] has joined #wesnoth-dev 20180425 16:43:17-!- syrma[m] [syrmamatri@gateway/shell/matrix.org/x-ukgrljefprdkommo] has joined #wesnoth-dev 20180425 16:51:17-!- Oebele [~quassel@143.177.58.202] has quit [Remote host closed the connection] 20180425 16:55:30-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Remote host closed the connection] 20180425 16:57:11-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 17:04:29-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Remote host closed the connection] 20180425 17:05:41-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 17:13:07-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Remote host closed the connection] 20180425 17:14:19< Ivanovic> @vultaz: the pot update is to make sure that all strings are covered 20180425 17:14:30< Ivanovic> the translation updates I commit are always merged against the latest pot file 20180425 17:14:46< Ivanovic> the part that needs to be done for the release is the regeneration of the html and manpages 20180425 17:15:24< Ivanovic> (the reason why I wrote in the long gone past "pot-update & regenerated doc files" in that commit message) 20180425 17:16:26-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has joined #wesnoth-dev 20180425 17:16:51-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20180425 17:25:31-!- discordbot [~discordbo@baldras.wesnoth.org] has quit [Remote host closed the connection] 20180425 17:25:47-!- discordbot1 [~discordbo@baldras.wesnoth.org] has joined #wesnoth-dev 20180425 17:25:50-!- mode/#wesnoth-dev [+v discordbot1] by ChanServ 20180425 17:28:26< irker220> wesnoth: Severin Glöckner wesnoth:1.14 af68ee3605d9 / data/campaigns/Liberty/scenarios/01_The_Raid.cfg: Adjust the weapon names of the heroes to better fit their portraits https://github.com/wesnoth/wesnoth/commit/af68ee3605d9df90ea6943aab34f957511d402fd 20180425 17:28:34<+discordbot1> @sevu forward-port? 20180425 17:28:58< irker220> wesnoth: Severin Glöckner wesnoth:master f1e2e8ce7fd6 / data/campaigns/Liberty/scenarios/01_The_Raid.cfg: Adjust the weapon names of the heroes to better fit their portraits https://github.com/wesnoth/wesnoth/commit/f1e2e8ce7fd6f489965feac3e3813760d03c9872 20180425 17:29:07<+discordbot1> 👌 20180425 17:29:28<+discordbot1> you're too quick :p 20180425 17:29:48<+discordbot1> :run: 20180425 17:35:40< irker220> wesnoth: Charles Dang wesnoth:master 23c2c2e2ae5e / data/campaigns/Under_the_Burning_Suns/ (3 files in 2 dirs): UtBS: removed existing story images https://github.com/wesnoth/wesnoth/commit/23c2c2e2ae5ede021c96ab7547b36073424f5592 20180425 17:35:41-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has joined #wesnoth-dev 20180425 17:36:11< irker220> wesnoth: Charles Dang wesnoth:1.14 593115e9afd2 / data/campaigns/Under_the_Burning_Suns/ (3 files in 2 dirs): UtBS: removed existing story images https://github.com/wesnoth/wesnoth/commit/593115e9afd2464a79baa997682e97e49966a97a 20180425 17:36:31<+discordbot1> hmmm, removing both? 20180425 17:36:51<+discordbot1> yes 20180425 17:37:19<+discordbot1> @zookeeper reminder to get your UtBS stuff done... 6.5 hours out 20180425 17:37:52<+discordbot1> 6.5 hours :p I go make a break 20180425 17:38:14<+discordbot1> and you, sevu,need to update whatever appstore file you need to update 20180425 17:38:32<+discordbot1> yes, and the germen stuff 20180425 17:52:37<+discordbot1> @shadowm , All: turns out I mis-remembered. I checked out the code and the default AI attack target evaluation is indeed based on the unit cost. 20180425 18:19:45-!- minzbonbon [~min@meta23.net] has quit [Ping timeout: 248 seconds] 20180425 18:34:15-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 18:34:17-!- gfg [~androirc@tmo-102-99.customers.d1-online.com] has quit [Read error: Connection reset by peer] 20180425 18:52:08-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 18:52:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 19:07:39< irker220> wesnoth/wesnoth:master Charles Dang 45b4bb5b27 UtBS: final set of updated character por AppVeyor: All builds passed 20180425 19:17:09-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:108d:5641:bbf3:46b2] has joined #wesnoth-dev 20180425 19:20:32-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has quit [] 20180425 19:25:03-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has joined #wesnoth-dev 20180425 19:30:36-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has joined #wesnoth-dev 20180425 19:36:13-!- gfgt [~androirc@134.76.63.8] has quit [Remote host closed the connection] 20180425 19:37:37-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180425 19:40:44< zookeeper> @Vultraz, yes yes 20180425 19:48:19<+discordbot1> @sinda I am getting a report with my campaigns for the iOS port that I cannot reproduce in the macos version: https://forums.wesnoth.org/viewtopic.php?p=626574#p626574 20180425 19:48:45<+discordbot1> My best guess right now is that it is iOS specific. Any chance you could have a look at that? 20180425 19:55:56<+discordbot1> https://r.wesnoth.org/p626572 @Vultraz Maybe we can get the new trailer in time 20180425 19:56:50-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has quit [Ping timeout: 256 seconds] 20180425 19:57:06-!- minzbonbon [~min@meta23.net] has joined #wesnoth-dev 20180425 19:57:21<+discordbot1> Hmm 20180425 20:03:13<+discordbot1> we shall see 20180425 20:25:34<+discordbot1> 3.5 hours to go 20180425 20:26:04<+discordbot1> 👏 20180425 20:26:05<+discordbot1> noice 20180425 20:26:12-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:108d:5641:bbf3:46b2] has quit [Quit: Leaving] 20180425 20:26:22<+discordbot1> (keep in mind this is just the tagging. the announcement won't be until next week) 20180425 20:48:09< zookeeper> okay, now's my ASAP 20180425 20:48:21-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 20180425 21:10:56<+discordbot1> Good luck for the release, guys. 20180425 21:28:58-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 21:29:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 21:34:47<+discordbot1> @mattsc I will rebuild and test locally, maybe make a TestFlight build. 20180425 21:35:11<+discordbot1> Let me know if you'd like to be on TestFlight btw. 20180425 21:40:55< irker220> wesnoth/wesnoth:1.14 Charles Dang ec7ccf398d UtBS: final set of updated character por AppVeyor: All builds passed 20180425 21:51:34-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180425 21:51:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180425 21:54:24< zookeeper> @Vultraz, are _you_ going to changelog your UtBS changes? :p 20180425 21:55:58< Ravana_> does WML schema allow multiple [abilities] in one [unit_type]? 20180425 21:58:25< zookeeper> oh nevermind, looks like you did. 20180425 21:59:12<+discordbot1> @sinda Thanks. FYI, the error in Grnk apparently happens right at the beginning of the first scenario, before the player even does anything, so it should be really easy to test. I don't currently have an iOS device, so I think TestFlight won't work for me? 20180425 22:02:16< Ravana_> seems that not, _abilities="optional abilities" 20180425 22:05:33<+discordbot1> @loonycyborg pot update and manauL? 20180425 22:05:46<+discordbot1> @zookeeper which ones 20180425 22:13:21< irker220> wesnoth: ln-zookeeper wesnoth:1.14 f7ea4455a93e / changelog.md players_changelog.md: Updated changelogs https://github.com/wesnoth/wesnoth/commit/f7ea4455a93e3bbd61db4f6c4bf53f53d4388df9 20180425 22:17:14< zookeeper> as for the grog/rogrimir portrait thingy, i guess dwarves/fighter-2 works for the latter... 20180425 22:18:58< zookeeper> maybe trolls/troll-hero-alt? that's the best suggestion i have 20180425 22:22:02< zookeeper> duh. grog is strong. nog (grog's replacement if he dies) is quick. then the comment says # Nog's traits are intentionally inferior to Grog's 20180425 22:22:08< zookeeper> i don't know, quick trolls are pretty handy. 20180425 22:25:51< gfgt> loonycyborg: it'd be really nice if you could look into https://github.com/wesnoth/wesnoth/issues/2813 i know it's not your fault but afaik you are the only one that knows the wesnothd code well. since it's a wesnothd issue it is somewhat independent of the relrase though. 20180425 22:31:28-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20180425 22:41:31<+discordbot1> doc/man/wesnoth.6:62: (po4a::man) Unknown '<' or '>' sequence. Faulty message: ?????????????????????ID ???????????????????????? ID???????????????????????????????????????????????????????????? 20180425 22:41:44<+discordbot1> were there japanese updates recently? 20180425 22:45:24-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has joined #wesnoth-dev 20180425 22:47:45<+discordbot1> yes 20180425 22:47:54<+discordbot1> I have a patch locally 20180425 22:48:26<+discordbot1> Basically they missed twice an I 20180425 22:49:24<+discordbot1> If you're about to run update-po4a, I have an update to commit for that too 20180425 22:50:19<+discordbot1> yes I need to run it now 20180425 22:51:16<+discordbot1> so please push it 20180425 22:53:13<+discordbot1> @zookeeper i figured just the standard troll portrait? 20180425 22:53:42< zookeeper> @Vultraz, not so good if/when there's a bunch of standard trolls talking too. 20180425 22:54:30<+discordbot1> i mean, they're kinda just trolls.... 20180425 22:55:14< zookeeper> oi, there's the troll discrimination again. 20180425 22:55:36<+discordbot1> 🤷 20180425 22:55:46-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180425 22:56:37<+discordbot1> i meant maybe they could be characters sans special portraits 20180425 22:58:16< zookeeper> well, troll-hero-alt is pretty massive and has a hammer instead of a club, but i think that's okay. at least it stands out a bit. 20180425 22:58:35< zookeeper> the unit changes weapons anyway when it levels up, so... 20180425 22:59:21< irker220> wesnoth: Severin Glöckner wesnoth:1.14 eafd886b1730 / / (27 files in 27 dirs): updated german translation https://github.com/wesnoth/wesnoth/commit/eafd886b1730a9863bb26bf8b42153649977f5f7 20180425 22:59:44<+discordbot1> Hiii 20180425 23:00:28<+discordbot1> Allos 20180425 23:01:11<+discordbot1> @sevu is there an equivalent for master? 20180425 23:01:13< irker220> wesnoth: Severin Glöckner wesnoth:1.14 c51cfa7c4c11 / po/wesnoth-manpages/ja.po: fix syntax error in Japanese manpage https://github.com/wesnoth/wesnoth/commit/c51cfa7c4c1139251cf56d391a1dc3e4ff85f3a1 20180425 23:01:30<+discordbot1> fwdport to master after tagging 20180425 23:02:22<+discordbot1> @loonycyborg I still have a few textdomains to include, but manual and manpages are done 20180425 23:02:50<+discordbot1> should pot-update wait for you? 20180425 23:03:24< irker220> wesnoth: ln-zookeeper wesnoth:1.14 c93a8d9053bd / data/campaigns/Under_the_Burning_Suns/ (9 files in 2 dirs): UtBS: Use core portraits for Esanoo, Rogrimir and Grog https://github.com/wesnoth/wesnoth/commit/c93a8d9053bd5f2fd01dfb67bd128a72c6f91d58 20180425 23:03:40< zookeeper> ok, was there anything else left... 20180425 23:03:50<+discordbot1> yes, please. but you can run the update-po4a already 20180425 23:03:58<+discordbot1> @zookeeper look to using moody nym in s1 opening 20180425 23:04:05<+discordbot1> I commit those at the same time generally 20180425 23:04:06< zookeeper> which message? 20180425 23:04:16<+discordbot1> all her messages in the opening scene 20180425 23:04:23<+discordbot1> i think 20180425 23:04:28<+discordbot1> i just glanced 20180425 23:05:02< zookeeper> well, not _all_ 20180425 23:05:43<+discordbot1> at least the first one and ones where she's talking about survivors 20180425 23:05:47<+discordbot1> i think 20180425 23:07:09< zookeeper> i don't know, doesn't seem out of place to me as-is 20180425 23:07:20<+discordbot1> alright 20180425 23:07:29<+discordbot1> nevermind 20180425 23:07:33<+discordbot1> then just forward-port 20180425 23:10:15<+discordbot1> /usr/bin/po4a-translate -f man -L utf8 -m doc/man/wesnoth.6 -p po/wesnoth-manpages/de.po -l doc/man/de/wesnoth.6 doc/man/wesnoth.6:260: (po4a::man) Unknown '<' or '>' sequence. Faulty message: Krzeugt ein Bildschirmfoto der | und speichert ihn in einer Datei namens | ohne die GUI zu initialisieren. 20180425 23:11:00<+discordbot1> I remember that message ... 20180425 23:18:06<+discordbot1> Re #2964 I forgot I was going to #ifdef out the whole editor help section. 20180425 23:18:14<+discordbot1> Should I do it? 20180425 23:18:44-!- octalot [~steve@77.119.129.167.wireless.dyn.drei.com] has quit [] 20180425 23:19:30<+discordbot1> uhhhhhhhhhhhhhhhh 20180425 23:19:32<+discordbot1> sure 20180425 23:21:00< irker220> wesnoth: ln-zookeeper wesnoth:1.14 0b5d8371dde7 / data/campaigns/Under_the_Burning_Suns/scenarios/ (08_Out_of_the_Frying_Pan.cfg 11_Battle_for_Zocthanol_Isle.cfg): UtBS: Avoid random traits for Eloh's appearances https://github.com/wesnoth/wesnoth/commit/0b5d8371dde71c9b0ebbee01c95d81809c6d5b7a 20180425 23:22:24<+discordbot1> Wow, I never came upon the faction pages after the 205x205 portraits were removed. 20180425 23:22:49<+discordbot1> They're huuuuuuuge 20180425 23:22:49<+discordbot1> https://cdn.discordapp.com/attachments/259976436490829825/438842345656418304/unknown.png 20180425 23:23:35<+discordbot1> yuuuuuuuge 20180425 23:23:39<+discordbot1> the best portraits 20180425 23:23:43<+discordbot1> no one has better portraits 20180425 23:23:52<+discordbot1> believe me 20180425 23:25:08<+discordbot1> we're gonna build a wall around Help and make Frogatto pay for it 20180425 23:25:33<+discordbot1> I just woke up so I didn't even realise what I just walked into with that statement. 20180425 23:25:50< irker220> wesnoth: Iris Morelle wesnoth:1.14 722637c59ab6 / changelog.md data/core/help.cfg: Hide Editor help section https://github.com/wesnoth/wesnoth/commit/722637c59ab6df18c8c1ec5176983fd6d5dc7817 20180425 23:36:38< irker220> wesnoth: ln-zookeeper wesnoth:1.14 f94c0a7fc5b5 / data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg: UtBS S09: Avoid random gender and traits for Hekuba https://github.com/wesnoth/wesnoth/commit/f94c0a7fc5b54f01ed66ea26d9d02216354ef7ac 20180425 23:39:06<+discordbot1> Hekuba? 20180425 23:39:09<+discordbot1> Not THE Hekuba? 20180425 23:40:00< zookeeper> are there more than one? 20180425 23:40:40< zookeeper> it would be awesome if someone could magically tell me whether there was anything else i was supposed to do. but alas, i guess that's not an option. 20180425 23:40:55<+discordbot1> Mal Hekuba 20180425 23:41:01<+discordbot1> in IftU/AtS 20180425 23:41:05<+discordbot1> @Vultraz I assume this should be cpp ? https://github.com/wesnoth/wesnoth/blob/master/source_lists/wesnoth#L339 20180425 23:41:34<+discordbot1> oh, yeah 20180425 23:43:17<+discordbot1> @shadowm Is it possible to upload images to location such like https://www.wesnoth.org/images/sshots/wesnoth-1.40.0-1.jpg later (for other use than the releae announcment or screenshots on wesnoth, the appdata file in particular) 20180425 23:43:27<+discordbot1> it is. 20180425 23:43:39<+discordbot1> great, so I use these exact location now 20180425 23:45:51< zookeeper> ok, i guess i can do one last thing, have the Quenoth Youth description feature both kaleh's and nym's descriptions... 20180425 23:46:17< irker220> wesnoth: pentarctagon wesnoth:master 07e01cd9b87e / source_lists/wesnoth: Fix a header file being in a source list. https://github.com/wesnoth/wesnoth/commit/07e01cd9b87e7f93dce20c0c524c5e9e4bb78bab 20180425 23:49:32<+discordbot1> @zookeeper you really should have done this months ago, ya know 20180425 23:49:35<+discordbot1> @Vultraz Mal Hekuba is the UtBS scenario 9 Hekuba yes. 20180425 23:50:52<+discordbot1> huh 20180425 23:50:58<+discordbot1> I thought you knew this? 20180425 23:51:24<+discordbot1> I thought he was just someone you made up 20180425 23:51:25<+discordbot1> You are literally 10 years late to that party. 20180425 23:51:35< irker220> wesnoth: Severin Glöckner wesnoth:1.14 e0295f978cc3 / po/ (8 files in 8 dirs): updated German translation https://github.com/wesnoth/wesnoth/commit/e0295f978cc3115de8ed0a587c311ab1bd7a58ef 20180425 23:51:37< irker220> wesnoth: Severin Glöckner wesnoth:1.14 c35cfda0add0 / po/wesnoth-manpages/de.po: remove broken German manpage file https://github.com/wesnoth/wesnoth/commit/c35cfda0add003b6d36a093f15c19245107d1625 20180425 23:51:50<+discordbot1> I like the way there's always a ton of commits RIGHT before a tag 20180425 23:51:58<+discordbot1> without fail 20180425 23:52:03<+discordbot1> That's the whole reason why he's in charge of the throwback wagon in IftU. 20180425 23:52:12<+discordbot1> Also yeah, you tell me about that. 20180425 23:52:54<+discordbot1> @sevu That's... not how you fix a manpage translation. 20180425 23:53:30<+discordbot1> Doing that will break the gettext.w.o links to it, in fact. 20180425 23:53:39< irker220> wesnoth: Severin Glöckner wesnoth:1.14 8044bb512eb3 / packaging/wesnoth.appdata.xml: add placeholer links to appdata file https://github.com/wesnoth/wesnoth/commit/8044bb512eb3cb1bcc992fc17263f0175a5d828f 20180425 23:54:30<+discordbot1> The only fix required for the error loonycyborg posted is to replace the vertical pipes | with capital letter i's. 20180425 23:54:41<+discordbot1> Since apparently some translator missed that they are not vertical pipes in the msgid. 20180425 23:55:06<+discordbot1> But yeah can we just keep in mind for the future that translations are not fixed by forcefully removing them from the tree? 20180425 23:55:41<+discordbot1> Well.. yeah... some translator deleted his final version and commited an earlier one... 20180425 23:56:41< irker220> wesnoth: ln-zookeeper wesnoth:1.14 d02b9a90c26e / data/campaigns/Under_the_Burning_Suns/units/quenoth/Youth.cfg: UtBS: Include both Kaleh and Nym in Quenoth Youth unit description https://github.com/wesnoth/wesnoth/commit/d02b9a90c26eaa8a4c5d600e0b1433caefef7e91 20180425 23:56:44<+discordbot1> @zookeeper forget not to forward-port everything 20180425 23:56:59< irker220> wesnoth/wesnoth:master Charles Dang 23c2c2e2ae UtBS: removed existing story images AppVeyor: All builds passed 20180425 23:57:01< zookeeper> ^ can be done a bit better later 20180425 23:57:08<+discordbot1> @sevu Will you fix it then or should I do it instead? 20180425 23:57:21-!- gfgt [~androirc@134.76.63.8] has quit [Ping timeout: 264 seconds] 20180425 23:57:30<+discordbot1> Apparently we have less than 3 minutes. 20180425 23:57:33< zookeeper> @Vultraz, yes. but not now, i'm dreadfully tired and can't wait to fall asleep. 20180425 23:57:38< celmin|sleep> I have been pinged, wonder if I can find it... 20180425 23:57:48<+discordbot1> We never tag on time anyway, so.... 20180425 23:58:02<+discordbot1> I'm at it 20180425 23:58:24<+discordbot1> looks like loony headed out w/o pot update 20180425 23:59:29< celmin|sleep> Ah, it was just a commit message. And yeah, only SLFs had lua_function= added, SSF and SWF did not (but did have formula= added). 20180425 23:59:44<+discordbot1> Is it okay to fix that after tagging? (in terms of gettext.w.o)? 20180425 23:59:54<+discordbot1> I remeber that there were a few more broken ones --- Log closed Thu Apr 26 00:00:06 2018