--- Log opened Mon Apr 16 00:00:44 2018 20180416 00:09:03-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 00:11:52-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 00:38:02<+discordbot> right now, 1.13.13 is really laggy for me on maps with shroud/fog 20180416 00:38:14<+discordbot> are there any plans to address this? 20180416 00:38:57<+discordbot> is the nightblade canon? 20180416 00:39:10<+discordbot> or from a custom campaign or something? 20180416 00:46:23-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 00:46:29-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 01:46:43< celticminstrel> @Crimson_Conure: It's in core, but it's one of those extra advancements to be enabled by campaigns, so it's not in standard MP. 20180416 01:47:01< celticminstrel> I think it was originally from one of the mainline campaigns, but not sure which. 20180416 02:17:24<+discordbot> could it be legend of wesmere except utbs 20180416 03:04:57<+discordbot> @Yumi No, we aren't planning to imrpove performance of shroud/fog in 1.14.0 at least. Too late for changes like that. 20180416 03:06:54<+discordbot> The sprite seemed inspired by the assassin sprite used in UtBS (which was actually originally labeled as an orc back in the day) but it was made and animated independently of anything I believe. 20180416 03:08:27<+discordbot> I don't remember where the code, stats and prose for the unit came from though. I think basically all three aspects (base frame, animations and implementation) cropped up independently and organically. 20180416 03:19:36-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 03:19:44-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 03:19:51-!- vn971 [~vasya@94.158.103.15] has quit [Ping timeout: 240 seconds] 20180416 03:30:23<+discordbot> anyone here wanna do a random? 20180416 03:35:17<+discordbot> also , cant get anything by ttps://r.wesnoth.org/t47950 ? 20180416 03:35:33<+discordbot> It's https://r.wesnoth.org/t47950 . 20180416 03:44:56-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 03:45:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 03:45:39<+discordbot> yeah, I realized my mistake after I typed that lol 20180416 03:45:45<+discordbot> anyone wanna try out the multi? 20180416 03:57:49<+discordbot> well, i can 20180416 03:57:53<+discordbot> never played on 1.13 20180416 03:59:47<+discordbot> because i have not seen you on 1.12 20180416 03:59:58<+discordbot> so you probably meant hat 20180416 04:10:41<+discordbot> I go on occasionally, but not everyday. Usually cant find people though (maybe timezone) 20180416 04:11:04<+discordbot> which would you like to do? 1.12 or 1.13? 20180416 04:27:34<+discordbot> despite the supposed better performance i experience lags and temporary drops of speed in scrolling like never before, turning off animated water/ map seems to allievate the problem only slightly 20180416 04:27:56<+discordbot> its weird, not quite lags, just drops of speed for no reason 20180416 04:29:57<+discordbot> So I was playing a campaign 20180416 04:30:11<+discordbot> and I found a unit called a Chocobone 20180416 04:30:20<+discordbot> is that a Final Fantasy reference? 20180416 04:32:00<+discordbot> No, the Chocobone, if it is the unit I am thinking of, is a canon unit. 20180416 04:33:01<+discordbot> ah damn, I see someone in the dev team likes final fantasy then 20180416 04:33:21<+discordbot> It appears in TRoW (I think), maybe DM, HttT, maybe NR, maybe TEI. Sorry I can't remember well, I'm tired and it's approaching 10:30 PM here. 20180416 04:34:01<+discordbot> I normally would remember better but I kinda get lazy on Sundays and that makes me unable to human as well. 20180416 04:34:26<+discordbot> thats fine 20180416 04:36:37<+discordbot> here the menu unwinds to the bottom 20180416 04:36:37<+discordbot> The Chocobone is an FF reference, yes. 20180416 04:36:52<+discordbot> Rather old, really. It was there before version 1.0. 20180416 04:36:58<+discordbot> here it unwinds to the upper part of the screen 20180416 04:37:00<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435297529756647424/unknown.png 20180416 04:37:09<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435297568306757639/unknown.png 20180416 04:37:15<+discordbot> here i have scroll bar 20180416 04:37:25<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435297636296163329/unknown.png 20180416 04:37:31<+discordbot> here i dont have a scroll bar 20180416 04:37:36<+discordbot> i dont get it 20180416 04:37:38<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435297691455717376/unknown.png 20180416 04:38:04<+discordbot> The third screenshot is probably a bug in the layout code. 20180416 04:38:43<+discordbot> a different menu with scroll 20180416 04:38:45<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435297970909347841/unknown.png 20180416 04:39:31<+discordbot> i tested it and in 1.12 the menu always seem to unwind to the bottom unless there is no space then its pushed by the border of the screen, its easier to use and more consistent, also no scroll bar ever 20180416 04:43:58<+discordbot> Both Plasma (Qt-based) and Windows do what Wesnoth 1.14 is doing, other than the scrollbar issue. 20180416 04:45:18<+discordbot> well, at least in windowed mode. 20180416 04:45:25<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435299647708463104/unknown.png 20180416 04:45:31<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435299670781329420/unknown.png 20180416 04:45:39<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435299707913240576/unknown.png 20180416 04:46:27<+discordbot> Yes, that is 1.12. 20180416 04:48:08<+discordbot> works differently than 1.13 menu is always unwound to the bottom unless halted by the border. Unless you meant something else 20180416 04:49:53<+discordbot> well if you mean windows menus 20180416 04:49:59<+discordbot> yeah taht is true... 20180416 04:50:27<+discordbot> I said both Plasma and Windows do what Wesnoth 1.14 is doing other than the magic scrollbar, yes. 20180416 04:51:48<+discordbot> Wesnoth's UI code takes heavy inspiration from popular UI toolkits (and especially Windows) so the current behaviour is hardly surprising and it's unlikely to change, but like I said the occasional scrollbar is probably due to an oversight in the code defining the menu's placement. 20180416 04:52:52<+discordbot> I can't reproduce it so I suspect it has something to do with the 1-pixel frame. 20180416 04:53:21<+discordbot> (Meaning, no, I don't have enough mouse precision to move my pointer across the screen in increments of 1 pixel so that's probably why I can't reproduce it.) 20180416 04:53:49<+discordbot> right 20180416 04:54:17<+discordbot> regarding lag issues, would it be possible to try to address them for later stable versions 20180416 04:54:31<+discordbot> (1.14.1 or 1.14.2) 20180416 04:54:44<+discordbot> goddammit, another bug 20180416 04:54:48<+discordbot> if i select a unit 20180416 04:54:54<+discordbot> and want to deselect it by right clicking 20180416 04:55:00<+discordbot> i instead deselect it AND open menu 20180416 04:55:07<+discordbot> but 20180416 04:55:14<+discordbot> it happens only if i click on theu nit itself 20180416 04:55:29<+discordbot> if i right click anywhere else it doesnt happen 20180416 04:56:09<+discordbot> @Yumi Yes, I think it would be a good idea to improve performance further in 1.14.x minor releases. 20180416 04:56:34<+discordbot> noice 20180416 04:56:41<+discordbot> 1.16 is a long way away, and incremental improvements in the meantime would definitely help. 20180416 04:56:46<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/435302505069543425/unknown.png 20180416 04:56:59<+discordbot> 3 bugs for today's session, not bad, maybe i can do better 20180416 04:57:22<+discordbot> I actually had to tell a friend to use 1.12 instead of 1.13 because her computer literally could not run 1.13 without lag seriously interfering with gameplay 20180416 04:58:13<+discordbot> planning mode units seem to ALWAYS disappear 20180416 04:58:30<+discordbot> apparently planning mode is busted right now 20180416 05:01:13<+discordbot> so, if noone has any memory of such bugs being reported i think i will 20180416 05:02:07<+discordbot> I think they know about planning mode 20180416 05:02:15<+discordbot> IIRC, none of them has been reported. 20180416 05:02:24<+discordbot> okay nvm about that then πŸ˜– 20180416 05:02:40<+discordbot> maybe noone used planning mode xD 20180416 05:02:45<+discordbot> so nobody found out 20180416 05:03:39<+discordbot> I think none of us developers use planning mode, indeed. 20180416 05:04:24<+discordbot> It has been almost unmaintained. The only changes have been updating the code so that it doesn't block us from compiling the game. 20180416 05:05:22<+discordbot> as a planning mode user i say that bugs appear rarely enough that it is very much viable 20180416 05:05:49<+discordbot> very, rarely it can create OOS, and even rarer are OOS that do break a game 20180416 05:06:21<+discordbot> also once in my life i have seen a bug with planning mode that caused units to display "infinite movement range" 20180416 05:06:31<+discordbot> not sure if anyone has reported that ever 20180416 05:30:19-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180416 05:35:27-!- Smedles [~quassel@101.166.204.105] has quit [Ping timeout: 240 seconds] 20180416 06:14:34-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 06:14:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 06:15:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180416 06:15:22-!- gallaecio [~quassel@38.red-83-46-126.dynamicip.rima-tde.net] has joined #wesnoth 20180416 06:15:53-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 06:16:08-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180416 06:16:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 06:16:55-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180416 06:17:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 06:17:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180416 06:22:36-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 06:40:48-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180416 06:45:37-!- Smedles [~quassel@101.166.204.105] has joined #wesnoth 20180416 06:46:17-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 06:55:13-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180416 07:13:53<+discordbot> @Pentarctagon (and everyone else who spoke on the bot xD) i wish i could help on c++ but i just begun having lessons on that and i am still wayyyy to new at it. also generaly very busy with university atm. maybe next year i could consider that but for now i think i will stick with testing gameplay when i can :) . i could work translations for pt-pt if u guys need (only if u guys really need cause despite being my native language i kinda 20180416 07:13:54<+discordbot> suck at it ^^'') 20180416 07:16:30<+discordbot> I may have understated what's needed for translations - Wesnoth's not going anywhere though, so whenever you think you're ready regarding C++ πŸ˜ƒ 20180416 07:33:47<+discordbot> So, how much has this game changed in the past 5 years or so? I used to play it all the time as a kid and remembered it recently so I figured I'd give it another try 20180416 07:36:23<+discordbot> The only major release in the last 5 years has been 1.12.0. 20180416 07:36:24<+discordbot> https://www.wesnoth.org/start/1.12/ 20180416 07:37:07<+discordbot> yea the new faction is brand new to me 20180416 07:37:33<+discordbot> honestly I don't remember what all of them even do, it's been so long and I never really got into learning how to play well or anything back then lol 20180416 07:37:50<+discordbot> I remember my friends and I used to just debug in a bunch of fire dragons and fight like that 20180416 07:39:46<+discordbot> 1.12 has been the only major release in 5 years, but the Dunefolk(previous Khalifate) were added a fair bit before that. 20180416 07:40:05<+discordbot> In a separate "+Khalifate" era though 20180416 07:40:40<+discordbot> Well, from player perspective, the only thing that matters is when the features land in a stable release. 20180416 07:47:08<+discordbot> I've tried to learn to code 20180416 07:47:27<+discordbot> doesn't work with my brain very well though, I figure I'll keep at it but I dunno how much progress I'll make lol 20180416 07:47:28<+discordbot> Β―_(ツ)_/Β― 20180416 07:47:51<+discordbot> Not everyone needs to learn to code. 20180416 07:48:11<+discordbot> yea but I had wanted to learn just for personal use 20180416 07:48:16<+discordbot> Even as much as testing development releases would be of huge help to the project. 20180416 07:49:16<+discordbot> (For the last month or so, we have been getting reports about bugs and UI issues in 1.13.x releases which simply arrived too late to address for 1.14.0.) 20180416 07:49:53<+discordbot> I mean, I'll have to learn what everything is supposed to do before I start finding bugs xP 20180416 07:50:35<+discordbot> I'll probably play around with it tomorrow, relearn the game 20180416 07:51:04<+discordbot> are the Khalifate considered mostly balanced w/the other classes, or should I start with just sticking to default 20180416 07:51:24<+discordbot> I don't know. 20180416 07:51:34<+discordbot> It's a work in progress: https://forums.wesnoth.org/viewtopic.php?f=15&t=47831 20180416 07:51:52<+discordbot> feedback and replays are what's needed right now, really 20180416 07:53:28<+discordbot> Is there a master list of the various abilities and streanth's/weaknesses of the different factions either in game or on the forums to catch me up or do I need to just figure it out through playing? 20180416 07:53:37<+discordbot> If there isn't I could try making one eventually 20180416 07:54:21<+discordbot> Well, there is a unit database: https://units.wesnoth.org/trunk/mainline/en_US/mainline.html 20180416 07:54:36<+discordbot> But it may be too detailed and low-level for your needs. 20180416 07:56:02<+discordbot> Better than nothing 20180416 08:24:43-!- grzywacz [~karol@wesnoth/developer/grzywacz] has joined #wesnoth 20180416 08:28:02-!- shadowm changed the topic of #wesnoth to: Wesnoth User Channel | https://www.wesnoth.org | https://status.wesnoth.org | Official Discord: https://discord.gg/battleforwesnoth | >> Want to help? Go here: https://r.wesnoth.org/t42911 (and thanks!) << | Public IRC logs: http://irclogs.wesnoth.org 20180416 08:48:41-!- grzywacz [~karol@wesnoth/developer/grzywacz] has quit [Quit: Lost terminal] 20180416 10:29:57-!- vladimirslavik [vslavik@nat/redhat/x-bwsqubheoxqzvrlv] has joined #wesnoth 20180416 10:41:16-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180416 11:34:55-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180416 12:34:16-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20180416 12:49:20-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 12:49:26-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 13:24:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 13:24:33-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 13:24:33-!- janebot_ is now known as janebot 20180416 13:40:29-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180416 13:41:59<+discordbot> Hello,guys Does anybody knew how to get old control at iOS,that was before update? 20180416 13:43:28<+discordbot> New copies PC control,and not so convenient for iPads 20180416 13:50:17-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180416 16:02:08-!- gallaecio [~quassel@38.red-83-46-126.dynamicip.rima-tde.net] has quit [Remote host closed the connection] 20180416 16:31:45-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth 20180416 16:46:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 16:51:41-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Read error: Connection reset by peer] 20180416 17:59:16-!- gallaecio [~quassel@188.79.96.255] has quit [Read error: Connection reset by peer] 20180416 18:00:54-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth 20180416 18:59:50-!- vladimirslavik [vslavik@nat/redhat/x-bwsqubheoxqzvrlv] has quit [Quit: Leaving] 20180416 19:29:52-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 19:44:27-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 20:06:01-!- octalot [~steve@178.165.130.119.wireless.dyn.drei.com] has joined #wesnoth 20180416 20:11:01-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 20:11:07-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 20:11:08-!- janebot_ is now known as janebot 20180416 20:23:05-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 20:27:18-!- octalot [~steve@178.165.130.119.wireless.dyn.drei.com] has quit [Ping timeout: 260 seconds] 20180416 20:27:33-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180416 20:29:05-!- octalot [~steve@178.165.130.119.wireless.dyn.drei.com] has joined #wesnoth 20180416 20:33:49-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 20:41:05-!- Amany [~gaspar@aip141.rev.netart.pl] has quit [Ping timeout: 240 seconds] 20180416 20:41:50-!- Amany [~gaspar@aip141.rev.netart.pl] has joined #wesnoth 20180416 20:48:30-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Quit: Caught sigterm, terminating...] 20180416 20:48:56-!- Ivanovic [~ivanovic@p4FC53504.dip0.t-ipconnect.de] has joined #wesnoth 20180416 20:48:56-!- Ivanovic [~ivanovic@p4FC53504.dip0.t-ipconnect.de] has quit [Changing host] 20180416 20:48:56-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20180416 20:50:47-!- Amany [~gaspar@aip141.rev.netart.pl] has quit [Quit: leaving] 20180416 20:52:49-!- Amany [~gaspar@aip141.rev.netart.pl] has joined #wesnoth 20180416 20:56:32-!- Amany [~gaspar@aip141.rev.netart.pl] has quit [Client Quit] 20180416 20:58:22-!- Amany [~gaspar@aip141.rev.netart.pl] has joined #wesnoth 20180416 21:02:41-!- octalot [~steve@178.165.130.119.wireless.dyn.drei.com] has quit [Ping timeout: 276 seconds] 20180416 21:12:08-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 21:12:14-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 21:31:47-!- octalot [~steve@178.165.130.119.wireless.dyn.drei.com] has joined #wesnoth 20180416 21:44:01-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 21:44:25-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 21:44:25-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180416 22:25:33-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20180416 22:43:42-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth 20180416 23:05:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180416 23:05:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180416 23:25:21-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180416 23:55:03-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth --- Log closed Tue Apr 17 00:00:46 2018