--- Log opened Thu May 03 00:00:00 2018 --- Day changed Thu May 03 2018 20180503 00:00:00-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20180503 00:07:47-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180503 00:34:02-!- sevu [~Shiki@p54855F2A.dip0.t-ipconnect.de] has joined #wesnoth 20180503 00:39:43-!- kahootbird [~kahootbir@c-73-113-148-68.hsd1.tn.comcast.net] has quit [Quit: Leaving] 20180503 00:45:22<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441399837670506516/Screen_Shot_2018-05-02_at_7.43.03_PM.png 20180503 00:47:04<+discordbot> very nearly, yep 20180503 00:48:16< celticminstrel> But saying "15 years in development" might be slightly misleading. 20180503 00:52:56-!- KeithWeisshar [626d1058@gateway/web/freenode/ip.98.109.16.88] has quit [] 20180503 00:53:44<+discordbot> It’s TotalBiscuit. That’s the interesting bit. 20180503 00:53:57< celticminstrel> I have no idea who that is, so. 20180503 00:54:11<+discordbot> You don't? 20180503 00:54:16<+discordbot> I don't either 20180503 00:54:28<+discordbot> blinks 20180503 00:56:44<+discordbot> I live under a rock 🤷 20180503 01:04:22<+discordbot> He’s a popular video streamer who’s been through quite a bit: https://en.wikipedia.org/wiki/TotalBiscuit 20180503 01:04:33<+discordbot> Sadly, he has terminal cancer 20180503 01:04:53<+discordbot> at 34? 20180503 01:05:03<+discordbot> yikes 20180503 01:06:09<+discordbot> He did a cynical voiceover pack for StarCraft II 20180503 01:06:14<+discordbot> It’s pretty funny 20180503 01:06:21< celticminstrel> Eh, doesn't seem like I've missed anything of value. 20180503 01:07:32<+discordbot> @aethaeryn 20180503 01:07:44<+discordbot> Wait, you go by just @aeth now 20180503 01:07:59<+discordbot> Wait, it’s IRC, there is no @ 20180503 01:32:03-!- sevu [~Shiki@p54855F2A.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 20180503 01:35:00<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441412320988758036/unknown.png 20180503 01:35:25<+discordbot> I still cant see any reason why wesnoth mp server require a forum acc tho 20180503 01:35:34<+discordbot> it could just require an unique steam acc 20180503 01:35:37<+discordbot> for steam users 20180503 01:35:49<+discordbot> non steam users may require forum acc 20180503 01:36:08<+discordbot> I think it’s needed in order to play with non-Steam users 20180503 01:36:24<+discordbot> Also, there are many Steam games that do the same thing. Crusader Kings II? 20180503 01:37:01<+discordbot> many, but not most of them 20180503 01:37:33<+discordbot> I believe Vultraz has expressed the intention to have unique steam accounts be acceptable, but this wasn't implemented in time for the 1.14 release 20180503 01:37:34<+discordbot> or this way: 20180503 01:37:44<+discordbot> not entirely sure 20180503 01:37:54<+discordbot> add a regis acc alert box upon entering MP server 20180503 01:38:04<+discordbot> and add a regis MP server acc entry in game 20180503 01:38:11<+discordbot> so its easier for ppl 20180503 01:38:22<+discordbot> by the way, if you put this feedback on the forum, it's a loooot less likely to be buried and forgotten 20180503 01:38:48<+discordbot> @Flameheart The correct answer here is: The project needs the help of people who have worked with developing games for Steam that utilize Steam-specific features. 20180503 01:39:09<+discordbot> If you have experience, please help. 20180503 01:39:17<+discordbot> oh... 20180503 01:40:02<+discordbot> so by far regis acc on forum is only a compromising method 20180503 01:40:15<+discordbot> and the project yet need a better method instead? 20180503 01:40:58<+discordbot> you know what I have couple friends had experience in the mp server acc issues 20180503 01:41:08<+discordbot> let me ask them if they had advice 20180503 01:41:40<+discordbot> If you know people with technical knowledge, send them over to #development. We’re always looking for help! 20180503 01:43:14<+discordbot> wait, a, mother fucking sec 20180503 01:43:18<+discordbot> @mattsc matt? 20180503 01:43:25<+discordbot> 😅 is that you, matt? 20180503 01:43:58<+discordbot> I didnt see you for like six years 20180503 01:44:02<+discordbot> 😂 20180503 01:49:49<+discordbot> Uhh. 20180503 01:50:01<+discordbot> Is your matt an AI developer? 20180503 01:50:21<+discordbot> @ancestral um, no, the account requirement has to do with giving us more moderationpower 20180503 01:50:22< mattsc> shadowm: he is indeed (we’re chatting on discord) 20180503 01:50:24-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-4948-3BFA-2DD8-E10F.dyn6.twc.com] has quit [Read error: Connection reset by peer] 20180503 01:50:35< mattsc> Flameheart went by a different name back then 20180503 01:50:42<+discordbot> Oh okay. 20180503 01:50:49<+discordbot> @Vultraz I stand corrected then. 20180503 01:51:05<+discordbot> I always was curious why that was put into place. 20180503 01:51:16<+discordbot> (I figured there was a good reason, just not the why behind it.) 20180503 01:54:43<+discordbot> never thought that actually is true tho 20180503 01:54:47<+discordbot> matt is indeed here 20180503 01:55:04-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-C8DF-D15C-902F-B397.dyn6.twc.com] has joined #wesnoth 20180503 01:55:13<+discordbot> he made dat goblin campaign UMC to illustrate a AI smarter than human pvp players back in like 6 years ago 20180503 01:55:25<+discordbot> I brought the UMC to light and make ppl play the AI when I obs 20180503 01:55:41<+discordbot> it was super fun when you see ppl get stomped by matt's goblin AI 20180503 01:55:47<+discordbot> 😅 20180503 02:02:03<+discordbot> @ancestral hey bro I invited couple friends from an independent game company in norway 20180503 02:02:16<+discordbot> they might help you with the MP server issue on steam 20180503 02:02:33<+discordbot> do you know 10tons inc. 20180503 02:02:42<+discordbot> Well, Vultraz said it was for moderation reasons 20180503 02:02:47<+discordbot> So I was wrong 20180503 02:02:54<+discordbot> But 20180503 02:02:56<+discordbot> You're only half wrong. 20180503 02:03:01<+discordbot> We are always looking for more help 20180503 02:03:27<+discordbot> Completely independent of that the intention was also to introduce Steam login support to the MP server long before this came up. 20180503 02:04:21<+discordbot> The other feature people seem to really want is achievements. And although it could be super silly in many contexts, if people really want achievements… 20180503 02:04:45<+discordbot> wesnoth with achievement would be retarded 20180503 02:04:53<+discordbot> liek "play 100 1v1 games" 20180503 02:05:06<+discordbot> or "find all easter eggs in heir to the throne" 20180503 02:05:23<+discordbot> Complete a campaign, level up a guy, don’t let a guy die… I dunno 20180503 02:05:25<+discordbot> thats would be a thousand hour quest 20180503 02:05:42<+discordbot> you literally can add infinite amount of achievements 20180503 02:06:02<+discordbot> btw I think httt has like more than 20 eggs 20180503 02:06:13<+discordbot> if we had achievements they'd likely be pretty simple campaign-related ones. 20180503 02:06:27<+discordbot> would be nice tho 20180503 02:06:28<+discordbot> You're not allowed to use the r word on this server @Flameheart. 20180503 02:06:38<+discordbot> r what? 20180503 02:06:48<+discordbot> oh I see 20180503 02:08:02<+discordbot> even tho the campaign would take like more than hundreds of hours to complete 20180503 02:08:33<+discordbot> I think most of the richer content are still in online games 20180503 02:08:43<+discordbot> UMC campaigns also quite huge 20180503 02:08:46<+discordbot> and stuff else 20180503 02:09:10<+discordbot> if you guys add achievements, its definitely better to add some MP ones 20180503 02:09:48<+discordbot> like "10 streaks win", "isar nubs", "play 10 UMC mp campaigns" 20180503 02:13:56<+discordbot> Hey, wondering if anyone knows of a fix to the issue of Wesnoth using up 54-80% of my computer's CPU while running. I've been playing the game for twelve years and this has only been an issue since around 1.12 and when I got my new computer 20180503 02:14:30<+discordbot> What CPU do you have? Have you tried turning animated terrains off in Preferences? 20180503 02:15:52<+discordbot> AMD A10-8700P Radeon R6, 1o Compute Cores 4C+6G 1.80 GHz 20180503 02:16:18<+discordbot> its possible tho 20180503 02:16:40<+discordbot> wesnoth look old school and 2D but I used to recall it eats up massive chunk of my cpu 20180503 02:16:56<+discordbot> It didn't used to, I don't know why it started 20180503 02:17:12<+discordbot> if you play some really crazy games like getting hundreds of units, could take up to 1.3G of your cpu 20180503 02:17:37<+discordbot> did you download lot of UMC? 20180503 02:18:19<+discordbot> UMC? 20180503 02:18:47<+discordbot> user made contents 20180503 02:18:50<+discordbot> or called addons 20180503 02:18:59<+discordbot> No, so far I haven't downloaded any addons 20180503 02:19:05<+discordbot> it directly draw addons into your data-core folder 20180503 02:19:08<+discordbot> makes it super big 20180503 02:19:11<+discordbot> I was playing a 6-player game with two of my friends on the official servers 20180503 02:19:29<+discordbot> how many units did you guys make in that game? 20180503 02:19:38<+discordbot> Oh, not sure 20180503 02:19:39<+discordbot> did you have like more than 30 each player 20180503 02:19:47<+discordbot> The three of us started with 800 gold 20180503 02:19:52<+discordbot> AI'S started with 650 20180503 02:19:52<+discordbot> ............... 20180503 02:19:58<+discordbot> 😂 20180503 02:20:00<+discordbot> I think most any of us had was 25 units 20180503 02:20:01<+discordbot> okay, I see 20180503 02:20:10<+discordbot> We were doing age of heros XD 20180503 02:20:25<+discordbot> then it sounds reasonable to eat 80% of your cpu 20180503 02:20:40<+discordbot> is age of heroes still active? 20180503 02:20:44<+discordbot> 🤔 20180503 02:21:01<+discordbot> It's just the era that lets you recruit lvl 2 units 20180503 02:21:10<+discordbot> yeah I am sry lol 20180503 02:21:18<+discordbot> lol it used to be an addon I remember it 20180503 02:21:20<+discordbot> thought it was some umc packs 20180503 02:21:24<+discordbot> age of heroes is default 20180503 02:22:00<+discordbot> its natural to lag heavily and burn your pc when you had more than hundred units on screen 20180503 02:22:13<+discordbot> you can try northern rebirth tho to test your pc's limit 20180503 02:22:20<+discordbot> super stomp finale 20180503 02:22:28<+discordbot> Oh god I remember that..... 20180503 02:22:33<+discordbot> Thanks for the help :) 20180503 02:22:46<+discordbot> np 20180503 02:22:52<+discordbot> next time start with less units 20180503 02:22:58<+discordbot> Yeah :P 20180503 02:23:02<+discordbot> 😄 🍻 20180503 02:23:13<+discordbot> did you guys try creep wars before 20180503 02:23:17<+discordbot> thats also 6p 20180503 02:23:23<+discordbot> What is that? 20180503 02:23:26<+discordbot> think at some time before was most popular 20180503 02:24:03<+discordbot> basically, you start with a 3v3 position, spawning tons of your inferior units to aggress on each other 20180503 02:24:11<+discordbot> its like a DOTA2 but map is small 20180503 02:24:23<+discordbot> you buy upgrades to make your own hero strong over time 20180503 02:24:26<+discordbot> kill=get income 20180503 02:24:39<+discordbot> most popular pvp umc back in 4-5 years ago 20180503 02:24:44<+discordbot> not sure if its still there tho 20180503 02:25:26<+discordbot> Oh that sounds cool 20180503 02:26:04<+discordbot> check addons 20180503 02:26:07<+discordbot> search creep 20180503 02:26:11<+discordbot> see if you can still find it 20180503 02:26:19<+discordbot> caz I heard these guys made 1.14 already 20180503 02:26:49<+discordbot> wesnoth doesnt support older versions of addons so it could be abandoned if the umc maker did not update it 20180503 02:39:47<+discordbot> I think achievements would be great if we could implement them. Lots of people want them and if you don't like achievements you can ignore them. 20180503 02:39:47<+discordbot> I have a question 20180503 02:39:52<+discordbot> what are these: 20180503 02:40:02<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441428679063765002/unknown.png 20180503 02:40:08< celticminstrel> Achievements will probably happen at some point. 20180503 02:40:25<+discordbot> I mean are you guys sure this place isnt overswarmed by bots 20180503 02:40:41<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441428846290403329/unknown.png 20180503 02:40:57<+discordbot> Doesn't matter if they aren't causing issues\ 20180503 02:41:10<+discordbot> yeah seemingly quiet 20180503 02:41:29<+discordbot> it just looks creepy to have like hundreds of those lol 20180503 02:41:46<+discordbot> You'd normally not see them. 20180503 02:42:06<+discordbot> I've been told Discord is rolling out a change that is causing this on this server in particular. No idea when that'll be fully fixed. 20180503 02:42:28<+discordbot> (The norm is for servers with more than 100 people to not display offline users on the user list.) 20180503 02:43:09<+discordbot> this channel is actually the biggest channel I have seen 20180503 02:43:20<+discordbot> not even the warthunder one I joined is this big 20180503 02:43:29<+discordbot> like more than thousands ppl here 20180503 02:43:47<+discordbot> not those dummies tho 20180503 02:45:46<+discordbot> @Kwandulin I should be finished reviewing the available drake options around mid to end of May. Once that's done, I'll discuss my assesment on discord/irc to get the ball moving further for the 1.15 dev cycle. 20180503 02:46:09<+discordbot> I'm in two servers with >1000 online 20180503 02:50:03<+discordbot> The mandatory registration isn't necessary for steam integration I don't think. Having a forum account is necessary to be able to log in with steam though. 20180503 02:51:49<+discordbot> um 20180503 02:52:01<+discordbot> no? 20180503 02:57:18<+discordbot> Your alternative is to have a separate store of usernames for steam that you avoid conflicting, or rework the lobby to handle changes in steam names. 20180503 02:57:45<+discordbot> Shouldn't be based on names, should be based on account IDs 20180503 02:57:59<+discordbot> Display the name but internally store the non-changing ID 20180503 02:58:44<+discordbot> You'd be surprised to hear there are legal restrictions on that. 20180503 02:59:06<+discordbot> Oh, really? Huh... 20180503 02:59:12<+discordbot> I mean I guess it is personal information 20180503 03:05:51<+discordbot> I'm a bit confused at what you can and cannot do with steam IDs considering you can go search a player name and get a wad of steam IDs 20180503 03:06:52<+discordbot> I got a simple idea 20180503 03:06:59<+discordbot> you guys make two separate server 20180503 03:07:04<+discordbot> forum users on server 1 20180503 03:07:05<+discordbot> But even if you have the steam IDs stored, you have to add a mapping from ID to display in the server 20180503 03:07:10<+discordbot> steam user on server 2 20180503 03:07:15<+discordbot> oh for... 20180503 03:07:18<+discordbot> problem solved 20180503 03:07:18<+discordbot> Fragmented communities are bad. 20180503 03:07:22<+discordbot> NO 20180503 03:07:35<+discordbot> nah not necessarily...wesnoth has constant and big player base 20180503 03:07:36<+discordbot> shh bb is ok 20180503 03:07:48<+discordbot> We're having all of them in a single server, and this doesn't solve the issue of not having Steam support in the first place. 20180503 03:07:55<+discordbot> you people don't understand the problems we're having with this whole steam login thing so can you please stop pontificating 20180503 03:07:59<+discordbot> @Flameheart this is a problem even for AAA games. 20180503 03:08:06<+discordbot> 🤔 20180503 03:08:09<+discordbot> fine 20180503 03:08:28<+discordbot> It may not even be possible 20180503 03:08:30<+discordbot> what about requiring mandatory steam id to log in? 20180503 03:08:39<+discordbot> I mean these days people all have steam 20180503 03:08:39<+discordbot> ... 20180503 03:08:43<+discordbot> Because of the accursed GPL 20180503 03:08:44<+discordbot> What did I just say? 20180503 03:08:45<+discordbot> Now you've ticked off your non-steam community 20180503 03:08:56<+discordbot> The primary issue is that we don't have support for Steam logins. 20180503 03:09:08<+discordbot> ah, thats the 20180503 03:09:09<+discordbot> You can't suggest to use Steam logins if we don't have support for that already. 20180503 03:09:26<+discordbot> (And we want to have support for that, that's not a point of contention.) 20180503 03:09:34<+discordbot> Yes 20180503 03:09:36<+discordbot> that sounds the issue 20180503 03:09:37<+discordbot> we want it 20180503 03:09:44<+discordbot> but the issue is we don't know HOW to do it 20180503 03:09:52<+discordbot> because we can't use the Steamworks SDK 20180503 03:09:55<+discordbot> which you need to do it 20180503 03:10:58<+discordbot> why can't we use the Steamworks SDK? Because it's not compatible with the GPL and Steam's docs even shout at you that you must not distribute on Steam if you have open source code incompatible with the Steamworks SDK. 20180503 03:11:05<+discordbot> So we're not using the SDK 20180503 03:11:56<+discordbot> I've been wracking my brain trying to come up with some solution 20180503 03:11:59<+discordbot> and I just don't see one 20180503 03:12:09<+discordbot> every vector involves something either we cannot do 20180503 03:12:15<+discordbot> or would prefer not to do 20180503 03:12:16<+discordbot> nah dont worry 20180503 03:12:21<+discordbot> we will have it 20180503 03:12:24<+discordbot> or involves a ton of extra work 20180503 03:12:35<+discordbot> get 🍻 first 20180503 03:12:43<+discordbot> the latter of which refers to a wrapper around the SDK 20180503 03:12:47<+discordbot> but someone has to write that 20180503 03:12:50<+discordbot> shadowm found one 20180503 03:12:54<+discordbot> but it's only for stats and achievments 20180503 03:12:59<+discordbot> ... 20180503 03:16:44-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20180503 03:33:59-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180503 03:50:17-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth 20180503 04:06:28-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth 20180503 04:21:21-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180503 04:21:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180503 04:40:27<+discordbot> LONG TIME COMING 20180503 04:40:33<+discordbot> good to see the game on steam finally 😄 20180503 04:42:53<+discordbot> I've made a review in my native language and I recommend people to do the same so non-english speakers get to know the game 20180503 04:42:59<+discordbot> 15 years. I was 4 when you start develop bfw. I wait for this moment all my live. And finally it's happend. 🤘 20180503 04:43:31<+discordbot> @Urist what is your language? 20180503 04:43:39<+discordbot> Brazilian Portuguese 20180503 05:39:03-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180503 05:43:17-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180503 06:15:35-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180503 06:17:21-!- gallaecio [~quassel@143.red-81-32-24.dynamicip.rima-tde.net] has joined #wesnoth 20180503 06:57:16-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180503 07:06:35<+discordbot> Hello! I haven't played in awhile and was wondering if anyone would like to help me get back on my feet with some matches. I've been trying to learn to play the Dunefolk. 20180503 07:17:39<+discordbot> I most likely won't have time for any matches until the weekend myself, but we are looking for feedback on the Dunefolk's balance: https://forums.wesnoth.org/viewtopic.php?f=15&t=47831 20180503 07:49:55-!- Haudegen [~quassel@178.115.237.87] has quit [Read error: Connection reset by peer] 20180503 07:51:12-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180503 08:17:12<+discordbot> I've always been curious, is there a strategy for any faction to rush the enemy leader from your first line of recruits? 20180503 08:21:16<+discordbot> IIRC Northerners have a pretty strong first night rush. 20180503 08:33:09<+discordbot> Also spamming spearmans as loyalist against drakes. My little brother's best plan :bowman: 20180503 08:35:04<+discordbot> Also Knalgans are good for early rushes, if you recruit lots of outlaws (aka 'HODOR'). It's not aimed at killing the leader immediately though, that's close to impossible, just to break a front to steal villages. 20180503 08:36:56<+discordbot> Dumb question from a Steam noob: is it advisable to develop UMC with the steam version? I mean, the problem is that the core folder is not visible, right? Or is it fine to assume that the structure is the same as in 1.12 20180503 08:37:39<+discordbot> structure of datadirs matches between steam and standalone 20180503 08:38:00<+discordbot> The Steam builds are almost identical to the Sourceforge.net builds. 20180503 08:38:27<+discordbot> An in particular, the user config and data dir is shared between both, so you needn't worry about any issues with those. 20180503 08:38:44<+discordbot> use whatever is more convenient 20180503 08:39:34<+discordbot> There is one thing that will be different if you're coming from 1.12 on Windows and you used to choose to store user data in the install folder: that option is no longer available. 20180503 08:40:45<+discordbot> alright, that's great to know. Only relevant cases are when using images, macros etc. from the core folder. I'm on Ubuntu so the user data is in the same place as before. Thanks for the answers! 20180503 08:42:41<+discordbot> Yeah, the core data dir is identical as well, just located inside your steamapps folder rather than the system prefix (/usr), but since add-ons can only use relative paths ({core/units.cfg}, etc.) this doesn't have any bearing on anything. 20180503 08:44:43<+discordbot> excellent, thanks! 20180503 08:45:20<+discordbot> you can find steam installed version via properties item in context menu 20180503 08:45:34<+discordbot> it can open a file manager at the place where steam install is located 20180503 08:46:02<+discordbot> And also the "i" dialog accessed from the bottom left corner of the main menu. 20180503 08:50:26<+discordbot> I have a couple dumb questions too. Is there a way to change colors used in color coding for units? Specifically, I find it annoying that villages and units that can move are the same color (green), making it stand out more would help 20180503 08:51:31<+discordbot> The orbs above units can be customized in Preferences → Advanced. 20180503 08:52:15<+discordbot> Will the minimap reflect that? 20180503 08:53:20<+discordbot> No, but units on the minimap are displayed in their team colour by default, unless you disabled the "Minimap Unit Coding" option in the minimap controls barr. 20180503 08:53:45<+discordbot> So unless your team happens to be green... 20180503 08:54:26<+discordbot> And you can also disable villages on it. 20180503 08:54:29<+discordbot> Oh, I toggle it... I guess off? I thought I turned it on, heh. Anyway I do that to see which units can and can't move. 20180503 08:54:37<+discordbot> And yes I currently do that 20180503 08:57:04<+discordbot> Ah well thanks anyway 20180503 09:01:00<+discordbot> Oh, I didn't know dunefolk were not balanced :/ 20180503 09:12:12<+discordbot> I think nobody will ever agree about their balance. My personal opinion is that they aren't as badly balanced as some people claim, at least for casual MP games (I'm not into ladder etc.). I've been playing with them several times lately, and I saw quite often balanced games even against drakes (which are supposed to be at serious disadvantage) and loyalists (considered almost unwinnable by dunefolk) 20180503 09:18:47<+discordbot> hi everyone i'm new here 20180503 09:25:19<+discordbot> Hello Kresna, I'm also new here. 20180503 09:26:38<+discordbot> Is practicing against the default AI recommended? I just tested out a rush against rebels with the Dune Skirmisher leader, and I won in 5 turns. Would something like that ever really work against a human? 20180503 09:31:57<+discordbot> Probably not. Playing AI is only good if you need refreshment about mechanics, resistances, defense etc. but humans play very differently. 20180503 09:32:13<+discordbot> Ah. I suppose I'll try to play against myself and counter it. 20180503 09:43:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180503 09:44:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180503 09:44:46<+discordbot> Yup, completely destroyed it. D: 20180503 09:47:48<+discordbot> thats make sense 20180503 10:00:28<+discordbot> A L2 skirmisher that rushes in behind a wall of falcons is funny, but not effective xD 20180503 10:01:08<+discordbot> However, the L2 apothecary, surrounded by soldiers, interesting. 20180503 10:16:48<+discordbot> And more difficult to stomp. I've just never found myself fighting with my leader, and I've always wanted to give it a try. 20180503 11:02:45<+discordbot> I’ve been killed by a beginning Gryphon rush before 😫 20180503 11:04:37<+discordbot> I sent most of my units to the left and right, then gryphons came down the middle and swarmed my leader 20180503 11:40:25-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180503 12:48:17-!- rodix [uid5578@gateway/web/irccloud.com/x-tkyrntjxghshvldc] has joined #wesnoth 20180503 12:50:28-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180503 13:04:29-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180503 13:04:35-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180503 13:09:06-!- ggeneral [~ggeneral@42.175.47.77.pptp.ntu-kpi.kiev.ua] has joined #wesnoth 20180503 13:23:15<+discordbot> Hey, can I copy steam version of battle for wesnoth and use it as standalone 20180503 13:23:36<+discordbot> Yes, you can. 20180503 13:25:13<+discordbot> Or for that matter. Is running steam even required to play steam version of wesnoth? 20180503 13:25:31-!- hk238 [~nn@unaffiliated/hk238] has joined #wesnoth 20180503 13:25:33< hk238> hi 20180503 13:25:45<+discordbot> No, it's not. We're not using Steam's DRM. 20180503 13:31:15< hk238> mm.. there should a version of wesnoth chess with simple captures? 20180503 13:35:48<+discordbot> how do you mention bots? 20180503 13:35:57<+discordbot> IRC bots 20180503 13:37:37<+discordbot> If I recall correctly, none of the bots we have in IRC care about being mentioned. So you don't really have any reason to mention them. 20180503 13:37:57<+discordbot> If you want to mention a person in IRC, you just need to write their username. 20180503 13:38:20<+discordbot> i was about to answer hk238 about his chess question 20180503 13:39:10<+discordbot> anyway... 20180503 13:39:13< Rhonda> Well, depending on the hilight settings of those on IRC that is. ;) For some it must be at the start of the line, which isn't possible because discordbot puts your discord nick at the start of the message. 20180503 13:41:13< hk238> :o 20180503 13:43:05< Rhonda> Personally I hilight all lines with my name in them, but that's not the default for most clients. :) 20180503 13:44:29<+discordbot> I think highlighting within is standard these days 20180503 13:44:44<+discordbot> kh238 to answer your question: on 1.12.6 there was a wesnoth chess mod. u should be on the lookout if it will be ported to 1.14 aswell 20180503 13:44:45<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441595959001088000/Screenshot_2018-05-03_15.36.01.png 20180503 13:49:02< hk238> ghype what I meant was that it could have simple captures.. you know deterministic and predictable. Similar to ordinary chess, but perhaps with terrain influencing unit movements 20180503 13:49:54< hk238> or zoc 20180503 13:51:39<+discordbot> Coffee's chess had that + chess-style movement iirc 20180503 13:52:35< hk238> I just tried it and it seemed to be normal wesnoth.. or are you saying that it used to be like that? :o 20180503 13:55:14< hk238> that could potentially be interesting.. Also I'm not trying to promote the usual 'less randomness' for wesnoth with this notion, although I do have some opinions about that too 20180503 13:55:55< hk238> just that I'm curious about what type of chess would emerge with simple captures 20180503 13:59:07-!- minzbonbon [~min@meta23.net] has quit [Quit: ZNC - http://znc.in] 20180503 14:01:03-!- marmistrz [marmistrz@faris.wolf480.pl] has left #wesnoth ["Leaving"] 20180503 14:17:31-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20180503 14:39:31-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has joined #wesnoth 20180503 14:57:32-!- rodix [uid5578@gateway/web/irccloud.com/x-tkyrntjxghshvldc] has quit [Quit: Connection closed for inactivity] 20180503 15:05:18< Ravana_> I just remembered switch leader is one of my addons now 20180503 15:08:51-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has quit [Ping timeout: 240 seconds] 20180503 15:16:05-!- minzbonbon [~min@meta23.net] has joined #wesnoth 20180503 16:13:28-!- minzbonbon [~min@meta23.net] has quit [Quit: ZNC - http://znc.in] 20180503 16:20:47-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has joined #wesnoth 20180503 16:21:57-!- gallaecio [~quassel@143.red-81-32-24.dynamicip.rima-tde.net] has quit [Remote host closed the connection] 20180503 16:27:21<+discordbot> Hello guys I have a question 20180503 16:27:23<+discordbot> Is it just me 20180503 16:27:40<+discordbot> Or do games in MP lobby scroll up all the time 20180503 16:28:20<+discordbot> The games aren't expected to scroll up. 20180503 16:28:26<+discordbot> Not so for players. 20180503 16:29:52-!- hk238 [~nn@unaffiliated/hk238] has quit [Quit: Leaving] 20180503 16:30:27-!- APic [~apic@apic.name] has quit [Ping timeout: 240 seconds] 20180503 16:30:56-!- APic [apic@apic.name] has joined #wesnoth 20180503 16:31:44<+discordbot> Oh yea the player list is a disaster 20180503 16:32:30<+discordbot> Considering that a play joining/leaving can happen every few seconds or so 20180503 16:35:44-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180503 16:44:08-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth 20180503 16:49:36-!- zookeeper_ [~lmsnie@192.130.252.50] has joined #wesnoth 20180503 16:49:50-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Disconnected by services] 20180503 16:49:52-!- zookeeper_ is now known as zookeeper 20180503 16:50:08-!- zookeeper [~lmsnie@192.130.252.50] has quit [Changing host] 20180503 16:50:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180503 16:52:26-!- minzbonbon [~min@2a02:1b8:10:22:216:3eff:fe7b:f338] has quit [Ping timeout: 256 seconds] 20180503 16:54:14-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180503 16:57:50-!- minzbonbon [~min@meta23.net] has joined #wesnoth 20180503 16:59:05-!- ggeneral [~ggeneral@42.175.47.77.pptp.ntu-kpi.kiev.ua] has left #wesnoth [] 20180503 17:02:52<+discordbot> @Piko yes i experiecned same, i think it was even once mentioned here on discord 20180503 17:03:30<+discordbot> maybe some one posted that on forum already, gonna check, if not , i will leave a notice 20180503 17:48:52-!- physkets [~physkets@unaffiliated/physkets] has joined #wesnoth 20180503 17:48:57< physkets> Hi! 20180503 17:49:15< physkets> I just installed it, and am trying it out for the first time 20180503 17:49:38< physkets> I'm using a ~25" 2560x1440 monitor 20180503 17:49:46< physkets> and it detects the resolution, 20180503 17:50:04< physkets> but the game seems a little small; the fonts and maps, etc. 20180503 17:50:11< physkets> is there any way I can scale it? 20180503 17:51:23<+discordbot> Take it off full-screen and make the ajustment yourself? 20180503 17:51:32<+discordbot> Its what i did 20180503 17:53:26< physkets> discordbot: I don't understand; If I take it off full-screen and change the res, then it will becom small anyway 20180503 17:53:32< physkets> so not much of a difference 20180503 17:53:43<+discordbot> discord bot is a bot 20180503 17:53:51<+discordbot> but you can change the res when its not full screen 20180503 17:53:54<+discordbot> its fun 20180503 17:53:54<+discordbot> xc 20180503 17:53:55<+discordbot> use the username of the person preceeding the tet 20180503 17:53:56<+discordbot> text* 20180503 17:54:28< physkets> Yumi ah; sorry 20180503 17:54:57< physkets> Forna but the font and sizes do not scale 20180503 17:55:07< physkets> if I decrease the res, it just becomes smaller 20180503 17:55:12< physkets> that is not what I want 20180503 17:56:36<+discordbot> Well I guess you will have to make do with a border? 20180503 17:57:25< physkets> Uh? 20180503 17:57:46< physkets> Even if it isn't fullscreen, the situation isn't any better 20180503 17:58:03<+discordbot> Idk cx if turning off full screen then making the ratio your own monitor then idk what 20180503 17:58:39< Ivanovic> physkets: sadly it seems that the only "real" way to solve your problem would be to reduce the desktop resolution of your display 20180503 17:58:54< Ivanovic> that way the upscaling from your display should take care of increasing the (UI) size 20180503 17:59:01< physkets> Ah :( 20180503 17:59:17< physkets> so nothing built-in to up-scale? 20180503 17:59:31< Ivanovic> I think that in "the old days" it was possible to select a different resolution in full screen than the native resolution of your display 20180503 17:59:39< Ivanovic> but no idea if that is still possible somehow... 20180503 17:59:47< physkets> even now I can choose a lower res, 20180503 17:59:52<+discordbot> hold the fuck up. What gen are you in? 20180503 18:00:07<+discordbot> You can still select the res? 20180503 18:00:09< physkets> but the whole window then ecomes smaller 20180503 18:00:17< physkets> Yes 20180503 18:00:26< physkets> I'm on 1.14 20180503 18:00:31<+discordbot> oh 20180503 18:00:32<+discordbot> cx 20180503 18:00:33< physkets> Isn't that the latest? 20180503 18:00:40<+discordbot> yeah, i use old 20180503 18:01:40< physkets> Ivanovic: So you're saying that I'll have to scale at the level of my desktop, to acheive this... 20180503 18:01:41< Ivanovic> physkets: what you select in "windowed mode" is the size of the window 20180503 18:02:11< physkets> KDE does have the ability to scale, but that messes up other things 20180503 18:02:50< Ivanovic> what I say is that you would have to operate your desktop at a different resolution 20180503 18:03:00< Ivanovic> e.g. running it in 1920x1080 instead of 2560x1440 20180503 18:03:23< Ivanovic> because it will use most likely use your "desktop screen resolution" 20180503 18:03:50< physkets> Yes, I do understand... some Desktop Environs have the ability to 'emulate' that with a scale factor 20180503 18:04:34< Ivanovic> there is a way to "zoom in" ingame, but I don't remember the hotkey 20180503 18:04:41< Ivanovic> that does, IIRC not scale the UI though 20180503 18:04:55< physkets> ah, so only for the map? 20180503 18:05:54< physkets> I just changed the res to regular Full HD 20180503 18:05:57< physkets> now it looks fine 20180503 18:06:34< physkets> at least it is better that before 20180503 18:08:53< Ivanovic> with - and = you might be able to change scaling ingame 20180503 18:18:52<+discordbot> You want to enable scaling in your GPU control panel then lower your resolution in Windows. 20180503 18:19:38<+discordbot> If you don't have scaling enabled you'll have black borders around it. 20180503 18:38:13< physkets> Unicarn I'm on Linux 20180503 18:43:27<+discordbot> Oops 20180503 18:48:33-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has quit [Remote host closed the connection] 20180503 18:49:09-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180503 18:52:05-!- Rhonda [~rhonda@anguilla.debian.or.at] has joined #wesnoth 20180503 19:08:19-!- Soo_Slow [~devnu11@ppp91-122-166-17.pppoe.avangarddsl.ru] has joined #wesnoth 20180503 19:11:11-!- Soo_Slow [~devnu11@ppp91-122-166-17.pppoe.avangarddsl.ru] has quit [Client Quit] 20180503 19:42:44-!- physkets [~physkets@unaffiliated/physkets] has quit [Quit: physkets] 20180503 19:47:18<+discordbot> Hi guys, got an issue with text display; I've browsed the forum, but it doesn't look like it has been reported other than perhaps a single post in the 'Wesnoth 1.13.8 (1.14 Beta 1)' topic 20180503 19:47:23<+discordbot> this post specifically 20180503 19:47:26<+discordbot> https://forums.wesnoth.org/viewtopic.php?p=616173#p616173 20180503 19:48:08<+discordbot> I didn't see it being addressed by anyone, should I make another topic since it's now happening in the Steam version? 20180503 19:48:57<+discordbot> (1.14.0 (f5fd48d-Clean)) 20180503 19:49:31<+discordbot> It would be best to file a bug report in GitHub. 20180503 19:49:40<+discordbot> oh god I hate GitHub 20180503 19:50:53<+discordbot> ok, I'll try to get through this and if I won't succeed I'll post that on the forum 20180503 19:54:40<+discordbot> in case someone else rushes in here from Steam (like I actually did) or wherever, suspecting to have the same issue, this is what it looks like for me https://i.imgur.com/hWeZqLA.jpg (imgur converted the image to a strongly compressed .jpg which actually alleviated the issue a bit, slightly blurred it looks less bad honestly) 20180503 20:00:50<+discordbot> Frupic does not compress I think. https://frupic.frubar.net 20180503 20:02:12<+discordbot> celticminstrel: did you post something in the VSC Syntax highlighting thread? My notifications told me so, but there is no post. 20180503 20:03:40<+discordbot> well, now seeing both versions (.jpg and .png) reminds me why I always save UI screenshots as .png https://frupic.frubar.net/shots/36800.png 20180503 20:04:22<+discordbot> Oh nevermind. It was something else. 20180503 20:30:43-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180503 20:40:48<+discordbot> Might be a little late, but congrats on the update and pushing it to steam! Just found out and happily playing. 20180503 20:41:01-!- m [~m@2a02:a317:2241:7a00:9196:89cc:51f7:bc96] has joined #wesnoth 20180503 20:41:24-!- m is now known as Guest64618 20180503 20:41:29<+discordbot> never late 20180503 20:41:30<+discordbot> Off topic but what do u guys think about gravekeeping for a first job? 20180503 20:41:35<+discordbot> Im considering it lol 20180503 20:42:11<+discordbot> payment vs affecting the mind 20180503 20:42:21<+discordbot> its personal for everyone, how much it affects 20180503 20:42:52< Guest64618> Wow. Multiplayer server rejects unregistered nicks. That cought me off guard 20180503 20:43:14< Guest64618> How do I register? gotta find out 20180503 20:43:58<+discordbot> go on forums 20180503 20:44:59< Guest64618> Is multiplayer account linked to the forum account? 20180503 20:45:04<+discordbot> Yep 20180503 20:45:35< Guest64618> ty 20180503 20:46:01< Guest64618> ... 20180503 20:46:02<+discordbot> Yeah. Just activate your forum account and you should be good to go. Just did that myself 20180503 20:46:23< Guest64618> ooh. another thingy that cought me off guard 20180503 20:46:37< Guest64618> many add-ons from prev version are absent 20180503 20:46:51<+discordbot> Probably because it's such a huge update. Noticed that too 20180503 20:47:00<+discordbot> The MP server uses forum account yes. 20180503 20:47:51<+discordbot> I'm assuming that the libraries update means a lot of add ons need to be tweaked? 20180503 20:48:06< Guest64618> shadowm: If I might post a suggestion... Shouldn't the client allow registration or at least, clearly direct people to the forums? 20180503 20:49:25<+discordbot> I think this has been already noticed (i.e. that the process is pretty confusing and doesn't point to the forum clearly enough) 20180503 20:50:11<+discordbot> specifically in the #announcements 20180503 20:50:37< Guest64618> !!! 20180503 20:50:59< Guest64618> I am in the multiplayer lobby. I scroll down to see if any new games are created I could join. 20180503 20:51:09< Guest64618> The lobby scrolls top on its own :( 20180503 20:52:15<+discordbot> IRC users can't see #announcements. 20180503 20:52:36<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/441703645839491082/unknown.png 20180503 20:53:12< Guest64618> k ty 20180503 20:53:21<+discordbot> @Chromatism It's not so much because of the library updates (well, unless there are some edge cases with Lua floating around), but rather because of the changes to Wesnoth's own WML and Lua APIs. 20180503 20:53:43<+discordbot> @shadowm Ah. Thanks for the info ^^ 20180503 20:54:20< Guest64618> That's tough. That means, quality UMC WILL be discarded ;( 20180503 20:55:47<+discordbot> The maintainers may update it to work with 1.14, it probably just hasn't happened yet since it's so new 20180503 20:57:47<+discordbot> I, myself, am hoping the Android port for 1.14 will come :soontm:, since I do play on that platform a bit. 20180503 20:58:58< Ravana_> for porting there is https://forums.wesnoth.org/viewtopic.php?f=8&t=48086 20180503 21:07:34<+discordbot> Do you folks have any tips for getting through a game faster? Playstyles that end the game more quickly? 20180503 21:08:37< Guest64618> Srsly. This lobby autoscrolling to top is...most annoying. 20180503 21:09:34< Guest64618> Any hopes to getting this fixed...? 20180503 21:14:05< Guest64618> um...just checked my console. The game seems to play fine for now... but why does it spam my console with errors? 20180503 21:14:17< Guest64618> 23:08:03 error config: Error while loading the map: Illegal tile in map: (Rr^rG/) 'Rr^rG/' 20180503 21:14:20< Guest64618> and the likes 20180503 21:14:51< Guest64618> I mean, I compiled it myself... Was doing this kind of stuff for the first time 20180503 21:15:00< Guest64618> Did I screw up compiling, or is this normal? 20180503 21:16:18<+discordbot> Those illegal tile errors are just an artifact of games in the lobby set up using add-ons you don't have installed. 20180503 21:17:24<+discordbot> The game list has minimap previews and when the game map includes terrain definitions your client doesn't have available, the code drops that error and returns an empty minimap. 20180503 21:17:44<+discordbot> (For the record, the same thing has always happened in previous versions, including 1.12.x.) 20180503 21:18:08< Guest64618> ah ty 20180503 21:18:59<+discordbot> Hello, I have a question: now that BFW is finally released on Steam, will we be able to receive the updates directly from the client? 20180503 21:19:20<+discordbot> From the Steam client rather than the game itself, but yes. 20180503 21:19:31<+discordbot> Like all other Steam games, basically. 20180503 21:20:55<+discordbot> Yeah, that's what I meant. Steam will automatically update the game, without us being forced to install the new versions/patches from the official website. 20180503 21:23:03<+discordbot> That's great, because in this way players are assured to always receive the most recent updates. 20180503 21:23:35-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180503 21:23:45<+discordbot> Releasing BFW on Steam is a smart move 20180503 21:23:50<+discordbot> Yep, and the updates footprint is much smaller for stable releases (less than 60 MB usually, compared to the 400 MB full download). 20180503 21:25:29<+discordbot> No more compulsively refreshing the website to see if a new version is released 😁 20180503 21:25:46<+discordbot> some people might see it as a bad thing, though :D 20180503 21:25:56<+discordbot> Why? 20180503 21:26:11< Guest64618> you're forced to update 20180503 21:26:17< Guest64618> some ppl prefer full control 20180503 21:26:31<+discordbot> this and also one less excuse for procrastination 20180503 21:26:40< Guest64618> hmm... I think steam allows holding a version 20180503 21:27:00<+discordbot> but I guess the non-Steam version is available all the time (and even the source), so that's not as much of an issue 20180503 21:27:05< Guest64618> but you still cannot have multiple versions installed simultaneously 20180503 21:28:43<+discordbot> Steam and non-Steam versions share user data dirs by default on all three platforms, so it's not too hard to accomplish that if you really must avoid updates for some reason (please do not do that, though). 20180503 21:29:20<+discordbot> what if I preffered the anime-ish version of Li'sar, though? Then you have a problem. 20180503 21:29:40<+discordbot> ;-; 20180503 21:30:07<+discordbot> You can alter the game data and it'll remain that way until Steam notices your modifications (which only happens if the affected files are updated again or if you use the Verify option in the game properties). 20180503 21:31:08<+discordbot> ok, so I should be safe with a waifu-version of Li'sar unless the devs decide to troll me and update her all the time 20180503 21:32:22<+discordbot> We'll definitely take this into consideration. 20180503 21:32:29<+discordbot> If you're really concerned about it, make a mod that adds a binary path to mask the image 20180503 21:32:53<+discordbot> Just adding a script to the release process that alters the text chunk of the portrait should suffice. 20180503 21:33:24<+discordbot> :run: 20180503 21:33:26<+discordbot> ok ok looks like I should really try to derail this discussions before you assume I have a little shrine with her pictures in my room 20180503 21:33:28<+discordbot> or something 20180503 21:33:38<+discordbot> look! 20180503 21:33:43<+discordbot> I'm changing the topic! 20180503 21:33:48<+discordbot> inconspicuously... 20180503 21:34:29<+discordbot> did it work? 20180503 21:37:04<+discordbot> well, one way or another... 20180503 21:40:23<+discordbot> As I said, it's possible to build a mod to essentially replace mainline art with custom content. Checking for overwritten files before applying an update isn't supported by steam nor the stand-alone installer, and I can't think of a reason why that would change. 20180503 21:42:09<+discordbot> Preference for the anime portraits has become a frustrating meme, so pardon the mildly ascerbic response from one of the people who has had to have an art direction argument far too many times. 20180503 21:42:27<+discordbot> oh, I didn't know it already was a meme 20180503 21:42:28<+discordbot> sorry 20180503 21:44:06<+discordbot> Oh I was just poking fun at it. I'm not bothered. 20180503 21:44:52<+discordbot> I mean, maybe there should be a switch or something in the options after all, since it's such a popular topic? 20180503 21:45:01<+discordbot> Now I'm bothered. >:) 20180503 21:45:02<+discordbot> (I hope this hasn't become a meme too) 20180503 21:45:09<+discordbot> 🤦 20180503 21:45:29<+discordbot> ok ok took the hint 20180503 21:45:42<+discordbot> > As I said, it's possible to build a mod to essentially replace mainline art with custom content. 20180503 21:48:21-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 264 seconds] 20180503 21:50:44< Guest64618> 20180503 23:41:28 warning engine: User Jordy has unknown game_id: 39 20180503 21:50:52< Guest64618> what kind of warnirngs are these...? 20180503 21:51:07< Guest64618> 20180503 23:09:03 error lobby: Room window not open in add_room_window_message for lobby 20180503 21:52:16<+discordbot> Oh! The offline list is fixed again 20180503 21:52:48<+discordbot> (In discord) 20180503 21:53:06<+discordbot> Hi Guest64618 20180503 21:53:25< Guest64618> Hi pydsigner 20180503 21:56:59<+discordbot> I think that might have been caused by a lobby crash, but I'm not for certain on that 20180503 21:57:48< Ravana_> it might have similar cause as crash, but is not caused by crash 20180503 22:04:04-!- Guest64618 [~m@2a02:a317:2241:7a00:9196:89cc:51f7:bc96] has quit [Quit: Leaving] 20180503 22:11:33-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180503 22:13:36<+discordbot> anyone here? 20180503 22:13:45<+discordbot> yup 20180503 22:13:54<+discordbot> can you help a brotha out? no idea how to play multiplayer now 20180503 22:14:03<+discordbot> create an account on the forums 20180503 22:14:04<+discordbot> gotta register a forum acc with the same name and password as the one i use ingame? 20180503 22:14:40<+discordbot> If you already had a registered mp acc you're good 20180503 22:14:52<+discordbot> i didn't 20180503 22:15:02<+discordbot> Ok then reg on the forum 20180503 22:15:57<+discordbot> glad I'm still holding onto reality enough to know what's going on then 20180503 22:16:13<+discordbot> as expected browsing through open GH issues didn't serve me too well 20180503 22:16:36<+discordbot> What do you mean? 20180503 22:17:13<+discordbot> I mean I get pretty pedantic when I'm directed to report something on GitHub 20180503 22:17:37<+discordbot> and I start compulsively browsing through all the open issues to see if the one I'd like to report isn't already open 20180503 22:17:52<+discordbot> and then get way too deep and start doubting my existence etc. 20180503 22:18:22<+discordbot> Heh 20180503 22:18:28<+discordbot> it's like browsing wikipedia sometimes, when after four hours you realise you know history of some isolated island in the middle of the ocean perfectly well 20180503 22:18:43<+discordbot> except with github it's more autistic I'd say, in a way 20180503 22:20:21<+discordbot> since my original issue was about text rendering quite badly, I now genuinely question my ability to read and perceive text in general, after reading multiple issues related to text 20180503 22:20:55<+discordbot> (and how my Windows is configured) 20180503 22:40:11<+discordbot> ...great, I decided to install 1.12.6 for comparison 20180503 22:40:20<+discordbot> and this somehow fixed the Steam version 20180503 22:42:18<+discordbot> oh, nevermind, it's been just my ClearType settings (and turning it on actually helps Wesnoth a whole lot) 20180503 23:07:28-!- sevu [~Shiki@p548556F0.dip0.t-ipconnect.de] has joined #wesnoth 20180503 23:47:47-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180503 23:53:08<+discordbot> Well I'm glad that's been cleared up 20180503 23:53:16<+discordbot> (pun initially unintended) --- Log closed Fri May 04 00:00:03 2018