--- Log opened Fri May 18 00:00:26 2018 20180518 00:08:13-!- Narrat [~Narrat@p5DCC6A14.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20180518 00:32:13-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 00:32:20-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 00:47:29-!- f-a [~f-a@151.48.29.23] has quit [Quit: leaving] 20180518 00:51:06-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20180518 01:33:45<+discordbot> Hi, how do I play using Steam? 20180518 01:33:53<+discordbot> I'm asked for a username and password 20180518 01:34:20< celticminstrel> @Heyalex Register at https://forums.wesnoth.org/ 20180518 01:34:39< celticminstrel> Only needed if you're playing on the official server though. 20180518 01:34:51< celticminstrel> You don't need an account to play campaigns, LAN matches, etc. 20180518 02:10:52<+discordbot> I'm impressed with the new upgrades 20180518 02:14:44< celticminstrel> :) 20180518 02:21:04-!- Smedles [~quassel@101.166.201.190] has quit [Ping timeout: 240 seconds] 20180518 02:41:10-!- Smedles [~quassel@101.166.201.190] has joined #wesnoth 20180518 03:05:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 03:06:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 03:31:00-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-B16C-786E-31EE-65C5.dyn6.twc.com] has quit [Read error: Connection reset by peer] 20180518 03:34:49-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-59B5-3E3D-30E-9B72.dyn6.twc.com] has joined #wesnoth 20180518 04:00:20<+discordbot> @Vultraz I get src/server/server.cpp:1818:6: error: no previous prototype for function 'handle_send_to_player' [-Werror,-Wmissing-prototypes] void handle_send_to_player(socket_ptr socket) when trying to build with Xcode. 20180518 04:00:39<+discordbot> Odd 20180518 04:00:48<+discordbot> Oops, wrong forum, sorry ... 20180518 04:34:09-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20180518 05:04:04-!- dobson [~dobson@68.ip-149-56-14.net] has quit [Quit: Leaving] 20180518 05:15:40-!- dobson [~dobson@68.ip-149-56-14.net] has joined #wesnoth 20180518 05:33:15-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Read error: Connection reset by peer] 20180518 05:34:30-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20180518 05:47:49-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 05:47:56-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 05:47:57-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20180518 05:47:59-!- MadMerlin2 [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Read error: Connection reset by peer] 20180518 05:49:14-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has quit [Ping timeout: 260 seconds] 20180518 06:44:38-!- ibispi [~quassel@188.246.34.98] has joined #wesnoth 20180518 07:19:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180518 08:47:41-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180518 10:13:00-!- ibispi [~quassel@188.246.34.98] has quit [Remote host closed the connection] 20180518 10:18:00-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 10:18:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 10:41:14-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 10:41:20-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 11:24:11-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180518 11:57:37-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180518 12:21:09-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180518 12:34:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 12:34:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 12:54:53-!- ibispi [~quassel@188.246.34.98] has joined #wesnoth 20180518 12:55:24-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20180518 13:06:12-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20180518 13:38:52-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180518 13:46:17<+discordbot> Should there be like little more of these team options, like having access to get 3teams would be nice. 20180518 13:46:18<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/447032168972156949/unknown.png 20180518 14:01:49-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180518 14:05:25-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth 20180518 14:30:07<+discordbot> what? 20180518 14:32:01<+discordbot> I believe his suggestion is to have editable teams in maps; for instance, a 3v3 6p map being 2v2v2 or FFA 20180518 14:35:25<+discordbot> hmm 20180518 14:35:40<+discordbot> that would be rather complicated 20180518 14:36:53<+discordbot> Indeed it would 20180518 14:41:21<+discordbot> Maybe as modification. Depending on it's setting, it loads ver1.cfg, ver2.cfg or ver3.cfg, all sharing the same map. 20180518 14:43:08<+discordbot> sounds like the number of variations could increase rather quickly 20180518 14:44:49-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20180518 14:47:40<+discordbot> can the parser read the ingame-chat and filter out commands? 20180518 14:48:16<+discordbot> If yes you maybe could make the Map FFA by default and allow teams to make alliances by typing in the respective sides ingame? 20180518 14:51:07<+discordbot> Well, on the other hand in some cases there's a good reason why teams are predefined. 20180518 14:51:26<+discordbot> and locked* 20180518 14:51:30<+discordbot> Absolutely. 20180518 14:52:28<+discordbot> It's more along the lines of "if we have a game where we want the ability to make and shift alliances, how could that be made happen?" 20180518 14:55:31<+discordbot> I think it would be possible to load up the start-event with messages and options and side-modifications to make it possible to set up stuff as you go. But it seems really cumbersome 20180518 15:06:18-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20180518 15:49:30<+discordbot> hey is it okay to ask for help with technical problems here? 20180518 15:50:38-!- DeFender1031 [~DeFender1@89-138-79-9.bb.netvision.net.il] has quit [Quit: I'm not back now.] 20180518 15:59:36<+discordbot> or where can I report bugs? 20180518 15:59:57< Ravana_> you can start here 20180518 16:00:17<+discordbot> I just thought of an idea for wesnoth 20180518 16:00:22<+discordbot> footprints! 20180518 16:00:32<+discordbot> Maybe u can use them to track enemies in the snow lol 20180518 16:01:30<+discordbot> And there would be footprints for each race 20180518 16:02:18<+discordbot> well after finishing HttT-Hasty Alliance, I press end scenario, save the replay, get the carry over gold dialog and then it crashes with this error message 20180518 16:02:18<+discordbot> https://cdn.discordapp.com/attachments/231976805987385345/447066392097980435/bfw.PNG 20180518 16:03:12< Ravana_> try again 20180518 16:03:18< Ravana_> it has some chance to crash there 20180518 16:04:15<+discordbot> happens everytime, I restarted & reinstalled too 20180518 16:04:31<+discordbot> Dev says it's fixed in the next version 20180518 16:04:52<+discordbot> I succeeded after two failed tries. 20180518 16:05:04<+discordbot> alright, I'll just keep trying then 20180518 16:19:35-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180518 17:09:13< mattsc> @Symbicort Yeah, there was a bug in flipping the randomly generated map, and flipping is done with 50% probability. So it could easily happen several times in a row. 20180518 17:09:39< mattsc> The bug’s been fixed and the fix will be in the next release, but in the meantime just reloading a few times should get you past it. 20180518 17:44:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 17:44:46-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 17:44:49<+discordbot> got it 20180518 17:46:26-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20180518 18:07:03-!- Haudegen [~quassel@178.115.237.87] has joined #wesnoth 20180518 19:30:54< clavi> is https://github.com/wesnoth/wesnoth the official wesnoth development repo, or is there some other? 20180518 19:31:32<+discordbot> That repository is the official one. 20180518 19:59:15-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/] 20180518 20:44:23-!- hk238 [~kvirc@a458.ip20.netikka.fi] has joined #wesnoth 20180518 20:44:23-!- hk238 [~kvirc@a458.ip20.netikka.fi] has quit [Changing host] 20180518 20:44:23-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth 20180518 20:50:35< hk238> hello.. hmm any suggestions on what kind of units could an elven faction have? 20180518 20:52:19< galegosimpatico> Before or after the fall of the third sun? 20180518 20:58:29< hk238> Is that question for me? 20180518 20:58:49< zookeeper> yes, and the right answer is "before" :p 20180518 20:58:53< zookeeper> Ravana_, did you notice this about AE? https://github.com/wesnoth/wesnoth/issues/3129 20180518 20:59:19< Ravana_> yes https://github.com/wesnoth/wesnoth/issues/3135 20180518 20:59:40< zookeeper> oh, right. didn't even know that was you. 20180518 21:02:16< hk238> :D 20180518 21:02:39< hk238> trying to come up with unit details with the help of excel 20180518 21:07:39-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180518 21:07:45-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180518 21:18:43< hk238> for an example I thought of the following stats for an "Elvish Knight" unit, cost: 20gp resistances: 0.3 0.3 0.0 -0.1 -0.1 0.1 bld/prc/imp/arc/fir/cld , 7 - 3 blade 20180518 21:20:24< hk238> oh and hp was 32, and for an "Elvish Fencer" (name pending) cost: 16gp hp: 33 resistances: 0.2 -0.1 0.0 -0.1 0.0 0.0 bld/prc/imp/arc/fir/cld , 5 - 4 blade 20180518 21:21:23< hk238> both units would also have a "parry" ability which would increase defense by 10% in melee combat and they would have 40% on flat 20180518 21:34:30-!- ibispi [~quassel@188.246.34.98] has quit [Remote host closed the connection] 20180518 21:44:42< hk238> hmm what do you think about an 'elvish huntress' unit and an ability that reduces target units MPs by 1 or 2 with a succesful hit for a turn? Like basically slow, but no damage effect and only small movement effect? 20180518 21:47:14< hk238> 'trip' ability with a spear 20180518 21:48:10-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180518 21:49:17<+discordbot> Welllll there is a campaign that already uses an Elvish Hunter that does something else entirely. 20180518 21:49:23<+discordbot> User-made campaign. 20180518 21:50:38<+discordbot> If it isn't mainline, why would that be a problem? 20180518 21:50:46< hk238> right they have bolas 20180518 21:51:04< hk238> I was thinking I'd make them female only and name them "Huntress" 20180518 21:51:20< hk238> I mean it would Hunter/Huntress, but it's a way to avoid the name collision 20180518 21:51:30<+discordbot> I wasn't saying it would be a problem. 20180518 21:53:40-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 268 seconds] 20180518 22:08:07-!- Smedles [~quassel@101.166.201.190] has quit [Quit: No Ping reply in 180 seconds.] 20180518 22:09:25-!- Smedles [~quassel@101.166.201.190] has joined #wesnoth 20180518 22:33:35-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Ping timeout: 240 seconds] 20180518 22:47:26-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20180518 23:11:37-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20180518 23:47:19-!- Haudegen [~quassel@178.115.237.87] has quit [Remote host closed the connection] 20180518 23:53:55-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180518 23:56:36-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Client Quit] 20180518 23:57:38-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180518 23:58:46-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Client Quit] --- Log closed Sat May 19 00:00:16 2018