--- Log opened Fri Jun 01 00:00:47 2018 20180601 00:03:56-!- higgins [~higgins@68.ip-149-56-14.net] has quit [Quit: Leaving] 20180601 00:14:33< celticminstrel> Was this seen? https://steamcommunity.com/app/599390/discussions/0/1696048786956526098/ 20180601 00:14:43< celticminstrel> Should be an easy fix (just make the ally avoid the space the sword is on) 20180601 00:16:36-!- higgins [~higgins@68.ip-149-56-14.net] has joined #wesnoth-dev 20180601 00:48:19-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 00:54:54-!- TC01 [~quassel@venus.arosser.com] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20180601 01:01:54-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 01:16:31-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 01:20:37-!- TC01 [~quassel@venus.arosser.com] has joined #wesnoth-dev 20180601 01:22:59<+discordbot4> @shadowm is it as simple as adding wrap=true? Last I checked that problem was impossible to fix 20180601 01:28:33<+discordbot4> Hmm. 20180601 01:28:40<+discordbot4> I might've used a scroll label? Not sure. 20180601 01:40:31< irker152> wesnoth/wesnoth:1.14 gfgtdf 47bdab5114 fix possible 'manditory child missing' w AppVeyor: All builds passed 20180601 01:42:43-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 01:46:30-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 01:54:24< irker152> wesnoth: gfgtdf wesnoth:master 575e104ca580 / src/game_initialization/mp_game_utils.cpp: fix possible 'manditory child missing' when loading mp campaign games https://github.com/wesnoth/wesnoth/commit/575e104ca58066315b2540cda1a6ae241937e885 20180601 03:44:48-!- Netsplit *.net <-> *.split quits: nurupo, TheJJ, EliDupree 20180601 04:00:29< irker152> wesnoth: Iris Morelle wesmere:develop f0874b0b85fa / static/ (bits/gallery.js docroot/index.php): home: Update media and forum links for the 1.14.0 release https://github.com/wesnoth/wesmere/commit/f0874b0b85fa48ac5c942383cbab3e94eccf7b5c 20180601 04:00:31< irker152> wesnoth: Iris Morelle wesmere:develop 827672547ffd / wesmere/sass/home/_download.scss: sass/home: Allow some extra leeway for the big buttons' labels, don't overflow https://github.com/wesnoth/wesmere/commit/827672547ffd747c29920058032c18df40564bc8 20180601 04:00:33< irker152> wesnoth: Iris Morelle wesmere:develop 3a46bfdcbea5 / wesmere/sass/ (forums.scss home/_download.scss): sass: Use Trebuchet MS on Mac https://github.com/wesnoth/wesmere/commit/3a46bfdcbea5b90b31ae89e02c63f1ca2153b79b 20180601 04:00:35< irker152> wesnoth: Iris Morelle wesmere:develop 626f32cdb764 / wesmere/sass/core/_lists.scss: sass/core: Numbered lists don't need no stupid image bullets https://github.com/wesnoth/wesmere/commit/626f32cdb764d595c77904a86561b1712aae79c0 20180601 04:00:37< irker152> wesnoth: Charles Dang wesmere:develop c9751eecda2f / static/docroot/index.php: Updated frontpage links for 1.14.1 https://github.com/wesnoth/wesmere/commit/c9751eecda2f6fde8f51637087530da896e7ce9d 20180601 04:00:39< irker152> wesnoth: Charles Dang wesmere:develop 66c536036802 / static/docroot/index.php: Updated frontpage links for 1.14.2 https://github.com/wesnoth/wesmere/commit/66c536036802d8fd6dcfb54f08d232c5ad986528 20180601 04:00:41< irker152> wesnoth: Iris Morelle wesmere:develop d9d40b08eba7 / wesmere/sass/forums.scss: sass/forums: Unfloat release announcement buttons on tiny viewports https://github.com/wesnoth/wesmere/commit/d9d40b08eba7a11940ba80c3d023b1c78f5f864c 20180601 04:00:43< irker152> wesnoth: Iris Morelle wesmere:develop ff8f3ca65d80 / static/docroot/index.php wesmere/mw/skin.json wesmere/sass/_version.scss: Bump version https://github.com/wesnoth/wesmere/commit/ff8f3ca65d80128f836cb6f72cd71d723b377c77 20180601 04:00:45< irker152> wesnoth: Iris Morelle wesmere:develop a503a0ac178b / / (8 files in 3 dirs): home: Add Twitter and Facebook bigbuttons so we don't need 3rd party resources https://github.com/wesnoth/wesmere/commit/a503a0ac178bea47f8ac7719d2671050b60973ac 20180601 04:23:57-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 04:28:16-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180601 04:28:58-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180601 04:29:19-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Client Quit] 20180601 05:00:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 05:03:29-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180601 05:37:26-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180601 06:21:05<+discordbot4> I've been pondering how to have the UI subsystem mark an event as handled.... 20180601 06:21:58<+discordbot4> I'm trying to figure out how I can have events fall through to contexts below them if they're unhandled by the topmost one 20180601 06:22:19<+discordbot4> but what constitutes "handled" here. 20180601 06:23:10< irker152> wesnoth/wesnoth:1.14 sigurdfdragon 1a18d698ae Update changelogs AppVeyor: All builds passed 20180601 06:23:26-!- gallaecio [~quassel@220.red-79-150-211.dynamicip.rima-tde.net] has joined #wesnoth-dev 20180601 06:24:27<+discordbot4> dispatcher::fire returns true if any event callback set the handled flag 20180601 06:24:46<+discordbot4> but that's not really what I want... 20180601 06:24:49<+discordbot4> I don't think 20180601 06:25:22<+discordbot4> handled is set only in specific circumstances 20180601 06:26:01<+discordbot4> in the general content event handling scheme, I think handled would mean... 20180601 06:26:09<+discordbot4> it's handled if a callback is executed at all 20180601 06:27:47<+discordbot4> handled is already used internally by GUI2. If a callback sets it to true, it blocks other callbacks in later queues from executing. 20180601 06:27:53<+discordbot4> yes 20180601 06:28:14<+discordbot4> but I want to extend this mechanism to the whole main event context system. 20180601 06:28:20<+discordbot4> If a callback sets it but doesn't want to block future callbacks from executing, it's a bug. 20180601 06:28:21<+discordbot4> so if the UI doesn't handle an event, the map can 20180601 06:29:26<+discordbot4> What I can’t figure out is how to detect if the UI did something with an event. 20180601 06:32:54<+discordbot4> For reference, in Unity buttons and the like swallow tap/click events whenever they are hit, regardless of what the callback does or whether they even have one. 20180601 06:35:57<+discordbot4> Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmm 20180601 07:00:28-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Max SendQ exceeded] 20180601 07:00:53-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth-dev 20180601 07:47:27-!- TheJJ [~rofl@ipbcc05d72.dynamic.kabel-deutschland.de] has joined #wesnoth-dev 20180601 07:47:27-!- nurupo [~nurupo.ga@unaffiliated/nurupo] has joined #wesnoth-dev 20180601 07:47:27-!- EliDupree [~quassel@2604:a880:400:d0::9bb:2001] has joined #wesnoth-dev 20180601 07:56:27-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180601 08:29:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180601 08:29:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180601 08:30:19< irker152> wesnoth/wesnoth:master gfgtdf 575e104ca5 fix possible 'manditory child missing' w AppVeyor: All builds passed 20180601 08:31:08-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180601 08:31:46-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 08:50:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180601 08:54:10-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 09:20:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 09:25:56-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 09:26:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 09:30:33-!- Appleman1234_ [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180601 09:33:53-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 256 seconds] 20180601 09:38:33-!- gallaecio [~quassel@220.red-79-150-211.dynamicip.rima-tde.net] has quit [Ping timeout: 244 seconds] 20180601 09:39:01-!- Appleman1234_ is now known as Appleman1234 20180601 10:07:21-!- gfgtdf [~gfgtdf@134.76.63.8] has joined #wesnoth-dev 20180601 10:07:47< gfgtdf> was the 1.14 mp server restrted recentlyß 20180601 10:17:31< Soliton> two days ago. 20180601 10:18:04-!- gallaecio [~quassel@143.red-81-32-24.dynamicip.rima-tde.net] has joined #wesnoth-dev 20180601 10:23:17< gfgtdf> hmm ok thx 20180601 10:40:57<+discordbot4> anyone happen to be in the mp lobby who can say some random stuff? need to test a change 20180601 10:44:52< gfgtdf> there 20180601 10:45:15<+discordbot4> hm. bit more please. I need to get a scrolbar in chat. 20180601 10:46:19<+discordbot4> damn. nope my fix doesn't work. 20180601 10:46:24<+discordbot4> thanks 20180601 10:46:27< gfgtdf> heh the anti spam filter apllies 20180601 10:46:39<+discordbot4> anti spam filter? 20180601 10:48:12< gfgtdf> 'you are sending messges to fast, your message has not been relayed' 20180601 10:50:18< Ravana_> you can get scrollbar with commands like /help too, and then have someone send one line to test 20180601 11:03:38-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 11:03:45-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 11:30:37-!- irker152 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180601 11:37:15-!- irker242 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180601 11:37:15< irker242> wesnoth: loonycyborg wesnoth:master f53237b20f09 / scons/gl.py: Change GL include in scons check so it actually works under mingw https://github.com/wesnoth/wesnoth/commit/f53237b20f09eba6701a90f7b5be81515317fc0d 20180601 11:56:13-!- gfgtdf [~gfgtdf@134.76.63.8] has quit [Read error: Connection reset by peer] 20180601 12:04:15-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 244 seconds] 20180601 14:15:55-!- gallaecio [~quassel@143.red-81-32-24.dynamicip.rima-tde.net] has quit [Remote host closed the connection] 20180601 14:19:55-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180601 14:32:56-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180601 14:37:30-!- irker242 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180601 14:38:55-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180601 14:49:23<+discordbot4> so are we renaming Deterministic Mode "Save Random Seed"? 20180601 15:24:08-!- gfg [~androirc@tmo-110-89.customers.d1-online.com] has joined #wesnoth-dev 20180601 15:37:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 15:37:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 15:46:12< Ravana_> one bonus of using bold font - https://vgy.me/FUEzMW.png vs https://vgy.me/Ri2FgK.png 20180601 15:55:37< Soliton> "Save Random Seed" certainly is a much better description than deterministic mode. 20180601 15:57:58<+discordbot4> @Ravana I don't follow 20180601 15:58:49< Ravana_> 1.14.2 version needs quite high zoom to determine if I or l is used 20180601 15:59:21<+discordbot4> high zoom? you can't zoom in there... 20180601 15:59:47< Ravana_> chrome allows up to 500% zoom that that image 20180601 16:00:11<+discordbot4> I presume the latter is 1.14.2? 20180601 16:00:36<+discordbot4> there's no point using bold 20180601 16:00:50<+discordbot4> then everyone would be bold 20180601 16:02:02< Ravana_> personally I think all bold names would be better than no bold names, but doesn't matter really 20180601 16:07:34-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180601 16:21:21-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 16:21:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 16:33:38-!- DeFender1031 [~DeFender1@89-138-79-9.bb.netvision.net.il] has quit [Quit: I'm not back now.] 20180601 17:14:24<+discordbot4> I managed to make 64-bit build of 1.14 with MSYS2 toolchain in win7 vm 20180601 17:14:56<+discordbot4> If master is compiled with same setup it segfaults at start 😛 20180601 17:15:17<+discordbot4> with? 20180601 17:15:27<+discordbot4> just segfault 20180601 17:15:43<+discordbot4> I'm not sure what exactly segfault means under msys 20180601 17:15:43<+discordbot4> do you have a stacktrace? 20180601 17:15:57<+discordbot4> well trying to run it under gdb resulted in freeze 20180601 17:16:15<+discordbot4> can you give me anything at all :/ 20180601 17:16:16<+discordbot4> of entire vm 20180601 17:16:33<+discordbot4> I'll look into it later 20180601 17:16:43<+discordbot4> for now my priority is 1.14 20180601 17:16:46<+discordbot4> i assume it doesn't affect 1.14? 20180601 17:16:48<+discordbot4> and it seems to work 20180601 17:17:02<+discordbot4> I wonder what this could be... 20180601 17:22:00<+discordbot4> also we're dropping support for winxp starting from 1.15/1.16 right? 20180601 17:22:38<+discordbot4> yes 20180601 17:22:43<+discordbot4> we already technically did in 1.13 20180601 17:22:48<+discordbot4> We did not. 20180601 17:22:49<+discordbot4> but maintain "soft" compatibility 20180601 17:23:11<+discordbot4> It's not "technically" because nothing preempts running Wesnoth on Windows XP and people are actually doing it. 20180601 17:23:35<+discordbot4> 1.15 makes it a hard drop 20180601 17:25:24<+discordbot4> > Vultraz: so if the UI doesn't handle an event, the map can Another reason to design a map class as a GUI widget. 20180601 17:27:44<+discordbot4> My understanding about winxp was more or less "if it works, it works; if it doesn't, oh well". 1.14 also lists the minimum version as being Windows 7. 20180601 17:27:55<+discordbot4> yes 20180601 17:28:22<+discordbot4> @sinda that's not necessary 20180601 17:28:44< gfg> do you know what's the state of the android port, Did its maintainer leave? Also regarding the ios port is there going to be a new pr for 1.14 or master! 20180601 17:28:57<+discordbot4> Not necessary, but makes multiple things easier. 20180601 17:29:02<+discordbot4> not really 20180601 17:29:58<+discordbot4> if I can't design a simple floating HUD I've failed as a programmer 20180601 17:31:01<+discordbot4> @gfg There's going to be a PR, once master can be used as a base for iOS. Though, there may be a point in making a PR to 1.14... 20180601 17:31:13<+discordbot4> as for andrid 20180601 17:31:16<+discordbot4> aroid 20180601 17:31:19<+discordbot4> no idea 20180601 17:32:48<+discordbot4> But PR-ing iOS into 1.14 will make it diverge even more from master, which will complicate back/forward-porting other changes. 20180601 17:33:29<+discordbot4> iOS sources are public as a fork on github, in case someone wants them. A couple of people managed to build it on their own. 20180601 17:35:39<+discordbot4> MP would also be a problem for using master as the iOS base, I assume. 20180601 17:35:47<+discordbot4> @Vultraz Designing a HUD and the map view as widgets is a natural design, if they need to handle the same events and to be laid out in GUI. GUI is still going to be themable, correct? 20180601 17:36:05<+discordbot4> Maybe 20180601 17:36:29<+discordbot4> That's very low priority 20180601 17:40:15<+discordbot4> Well, theme-ability is the third point in favour of "map widget" concept, the other two still stand. 20180601 17:41:14<+discordbot4> I'm too tired to argue this. 20180601 17:41:18<+discordbot4> Making a map widget would make things harder, not easier. 20180601 17:41:36<+discordbot4> The map needs much more rendering functionality than the GUI. 20180601 17:43:32<+discordbot4> Agreed. 20180601 17:43:42<+discordbot4> It's basically a whole UI of its own. 20180601 17:43:48<+discordbot4> I mean, technically I suppose it could be done just by stuffing everything into the draw_background_impl override. 20180601 17:43:52<+discordbot4> but that's messy 20180601 17:45:09-!- irker085 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180601 17:45:09< irker085> wesnoth/wesnoth:master loonycyborg f53237b20f Change GL include in scons check so it a AppVeyor: All builds passed 20180601 17:47:30<+discordbot4> I'll figure this out 20180601 17:47:32<+discordbot4> eventually 20180601 18:22:02-!- gfg [~androirc@tmo-110-89.customers.d1-online.com] has quit [Remote host closed the connection] 20180601 18:50:28-!- Appleman1234_ [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180601 18:52:40-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 260 seconds] 20180601 19:08:23-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180601 19:10:42-!- Appleman1234_ [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Read error: Connection reset by peer] 20180601 19:18:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 19:18:23-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 19:39:23-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:6c0f:e65a:babc:86c0] has joined #wesnoth-dev 20180601 19:48:47-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 276 seconds] 20180601 19:49:43-!- gfg [~androirc@x4e32b2bb.dyn.telefonica.de] has joined #wesnoth-dev 20180601 20:17:28< irker085> wesnoth: loonycyborg wesnoth:1.14 9e4a76096bfd / scons/boost.py: scons: workaround for msys2's build's of sdl "#define main" breaking non-sdl che https://github.com/wesnoth/wesnoth/commit/9e4a76096bfdb29ea758c89a541c3be024d9bf75 20180601 20:17:30< irker085> wesnoth: loonycyborg wesnoth:1.14 8111db9c67ff / scons/cross_compile.py: scons: set env["PLATFORM"] to "win32" on msys https://github.com/wesnoth/wesnoth/commit/8111db9c67ff95546b66141e0a63aee58e4dd3b1 20180601 20:17:32< irker085> wesnoth: loonycyborg wesnoth:1.14 9cd29260b432 / scons/sdl.py: scons: use pkg-config on msys platform for sdl https://github.com/wesnoth/wesnoth/commit/9cd29260b432af34c2f387a9435f81c2e0542652 20180601 20:17:35< irker085> wesnoth: loonycyborg wesnoth:1.14 8ff65117c5ef / SConstruct scons/cairo.py scons/pango.py scons/pkgconfig.py scons/sdl.py: scons: don't let pkg-config to add prefix on msys2 https://github.com/wesnoth/wesnoth/commit/8ff65117c5ef0d50be50d04618c88c2e83fbd0f7 20180601 20:38:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 20:38:54-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 20:44:57-!- gfg [~androirc@x4e32b2bb.dyn.telefonica.de] has quit [Remote host closed the connection] 20180601 20:55:47-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 256 seconds] 20180601 20:56:41-!- gfg [~androirc@x4e32b2bb.dyn.telefonica.de] has joined #wesnoth-dev 20180601 21:01:48-!- gfg [~androirc@x4e32b2bb.dyn.telefonica.de] has quit [Remote host closed the connection] 20180601 21:02:50-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:6c0f:e65a:babc:86c0] has quit [Quit: Leaving] 20180601 21:09:38-!- gallaecio [~quassel@188.79.96.255] has quit [Remote host closed the connection] 20180601 21:14:16-!- gfg [~androirc@x4e32b2bb.dyn.telefonica.de] has joined #wesnoth-dev 20180601 21:20:20-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180601 21:20:26-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180601 22:22:02< irker085> wesnoth: Charles Dang wesnoth:1.14 af16289678bd / / (5 files in 2 dirs): NR S11 - 13: reduced enemy starting gold and income (resolves #3198) https://github.com/wesnoth/wesnoth/commit/af16289678bd658b08b00389aebd7c297df782d6 20180601 22:22:19<+discordbot4> @Flameheart ^ 20180601 23:50:27-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev --- Log closed Sat Jun 02 00:00:48 2018