--- Log opened Tue Jun 19 00:00:02 2018 20180619 00:03:21<+discordbot2> @Pentarctagon Thanks, but it didn't quite fix hardening on windows for me. Instead of 1 error, I get a bunch of undefined ref's now 20180619 00:03:57<+discordbot2> @loonycyborg is hardening working for you on 1.14 for win? 20180619 00:04:22<+discordbot2> didn't try yet 20180619 00:04:44<+discordbot2> which errors do you have? 20180619 00:05:31<+discordbot2> a lot of these: build\release\libwesnoth-client.a(styled_widget.o):styled_widget.cpp:(.text+0x14e8): undefined reference to __stack_chk_guard' build\release\libwesnoth-client.a(lua_audio.o):lua_audio.cpp:(.text+0x21fd): undefined reference to__stack_chk_guard' 20180619 00:05:41<+discordbot2> & stack_chk_fail 20180619 00:07:32<+discordbot2> try removing -fstack-protector-strong from line 490. 20180619 00:07:35< celticminstrel> So you're missing a lib? 20180619 00:08:08<+discordbot2> I have no clue 20180619 00:08:43<+discordbot2> which stack protector related options are passed? 20180619 00:08:47< celticminstrel> Well that'd be a normal cause for link errors like that, anyway. 20180619 00:08:57<+discordbot2> -fstack-protector-strong only? 20180619 00:09:48<+discordbot2> that's the only one I added 20180619 00:10:00<+discordbot2> are there more? 20180619 00:10:23<+discordbot2> trial in progress... 20180619 00:10:27<+discordbot2> aside from just fstack-protector and fstack-protector-all? 20180619 00:15:20< Ravana_> should I be concerned about error ai/actions: Error #2007 (move_result::E_NOT_REACHED_DESTINATION) in full move by side 2 from location 13,17 to location 14,18 ? 20180619 00:17:14< Ravana_> also #2007 seems completely unrelated 20180619 00:39:25-!- sigurdfd [sigurdfd@dynamic-acs-72-23-110-196.zoominternet.net] has quit [] 20180619 00:58:05<+discordbot2> @Pentarctagon It built, but it silently fails to launch 20180619 01:08:31< irker067> wesnoth/wesnoth:1.14 Victor Sergienko 725516bb57 Show selected enemy unit's reach. AppVeyor: All builds passed 20180619 01:30:22<+discordbot2> pokes celmin 20180619 01:31:14<+discordbot2> celmin: is wml.child_range allowed on unit.variables? 20180619 01:31:17<+discordbot2> @Vultraz Did you see my message earlier about whispers? 20180619 01:31:42<+discordbot2> @shadowm something about no warning if you try to message a nonexistent player? 20180619 01:31:49<+discordbot2> Yes. 20180619 01:31:54<+discordbot2> hmmm... 20180619 01:32:06<+discordbot2> are there not messages in the lobby tab? 20180619 01:32:11<+discordbot2> warnig messages 20180619 01:32:16<+discordbot2> warning 20180619 01:32:37<+discordbot2> That's what I said indeed. 20180619 01:32:52<+discordbot2> hmmmmmmmmmmmmmmmmmmmm 20180619 01:34:46<+discordbot2> that's odd, because I thought there was a bug about such messages being sent to th elobby tab 20180619 01:35:23<+discordbot2> Yes, you apparently fixed it by making them go to the active tab. 20180619 01:35:29<+discordbot2> Except they don't go to any tab in practice. 20180619 01:36:04<+discordbot2> :thonk: 20180619 01:42:01-!- ToBeFree [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180619 01:53:16< celticminstrel> @Vultraz - I doubt it? 20180619 01:53:26<+discordbot2> I see 20180619 01:53:32<+discordbot2> well, it doesn't raise an error but it doesnt seem to work 20180619 01:54:13< celticminstrel> I think you can use wml.array_access.get. 20180619 01:54:30< celticminstrel> It takes an optional argument of a unit or side. 20180619 01:54:30<+discordbot2> this is what I was trying: lua for i, unit in ipairs(wesnoth.get_units {id = 'Niryone, Elynia'}) do for spell in wml.child_range(unit.variables, 'spell') do if spell.cooldown_remaining > 0 then spell.cooldown_remaining = spell.cooldown_remaining - 1 end end end 20180619 01:54:40<+discordbot2> (attempting to use proxies instead of tables) 20180619 01:54:43< celticminstrel> If I recall correctly. 20180619 01:55:13<+discordbot2> (speaking of, I still don't understand the difference between a plain array/table and a wml table 😐 ) 20180619 01:55:40< celticminstrel> A WML table is a restricted form of a Lua table which represents a config. 20180619 01:57:15<+discordbot2> well, I know it represents a config 20180619 01:57:55<+discordbot2> not important right now I guess 20180619 01:58:43<+discordbot2> if I understand the wiki correctly, unit.variables is only good for key variables? 20180619 01:59:52<+discordbot2> well, gfgtdf did say key = {} is valid but I'm not sure what that would do... 20180619 02:00:23< celticminstrel> Like I said, I'm pretty sure you can use wml.array_access.get if you want to fetch an array. 20180619 02:00:41< celticminstrel> I'm not sure if unit.variables["somevariable[6]"] works. 20180619 02:00:50<+discordbot2> what? 20180619 02:01:05< celticminstrel> But if it does then that's two ways of getting unit array variables. 20180619 02:01:08<+discordbot2> I don't understand what wml.array_access has to do with the unit variables proxy field 20180619 02:01:26< celticminstrel> The get/set functions take an optional argument IIRC. 20180619 02:01:30<+discordbot2> or iterating over children of said proxy field 20180619 02:01:41< celticminstrel> You can pass in a unit to manipluate unit variables or a side to manipulate side variables. 20180619 02:01:57< celticminstrel> Might not work with get_proxy though. 20180619 02:02:32< celticminstrel> And there's no equivalent of child_range... but then that's the case for regular WML variables too. 20180619 02:03:04<+discordbot2> for spell in wml.array_access.get("spell", unit) do ? 20180619 02:03:44< celticminstrel> Well, you'd need to wrap it in ipairs as well, but basically yes. 20180619 02:03:57< celticminstrel> (Probably need to store the array, then iterate over it.) 20180619 02:04:20< celticminstrel> (FTR, it also works if you pass unit.variables instead of just unit.) 20180619 02:04:34<+discordbot2> it'd be nice if you'd add a helper.values version of lp8.values 20180619 02:05:12< celticminstrel> helper is being deprecated, so no. 20180619 02:05:24<+discordbot2> the entirety of it? 20180619 02:05:28<+discordbot2> even helper.wml_error? 20180619 02:05:40-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180619 02:05:48< celticminstrel> helper.wml_error will become wml.error. 20180619 02:05:56< celticminstrel> Pretty sure the latter exists in master already? 20180619 02:05:59<+discordbot2> I see 20180619 02:06:01< celticminstrel> Or maybe it was on a branch. 20180619 02:06:05< celticminstrel> I can't remember. 20180619 02:06:33<+discordbot2> t'is doesn't work 20180619 02:06:41< celticminstrel> Personally, I think a .values function should go in the table module, but I think some people have Opinions about adding stuff to core modules. 20180619 02:06:59<+discordbot2> I guess I need to put the unit back to the map 20180619 02:07:04<+discordbot2> :/ 20180619 02:07:57< celticminstrel> What exactly are you doing? 20180619 02:09:05<+discordbot2> Experimenting with using a proxy unit instead of table and re-put here https://github.com/Vultraz/Shadows_of_Deception/blob/master/lua/gui/spellcasting.lua#L138-L150 20180619 02:09:11< EliDupree> By the way, what's the current behavior of side controller= in networked multiplayer games? 20180619 02:09:43<+discordbot2> it goes through every [spell] child of unit.variables and decreases its cooldown variable by 1 20180619 02:09:45< EliDupree> According to the wiki LuaWML/Sides, it still works the way it used to (not synchronized across the network), but I seem to be observing different behavior in 1.14 20180619 02:10:11< celticminstrel> @Vultraz I meant the code you were trying to replace it with. 20180619 02:10:37< celticminstrel> I looked at core.lua and it seems like it should work. 20180619 02:10:39<+discordbot2> lua for unit in lp8.values(wesnoth.get_units {id = 'Niryone, Elynia'}) do for spell in lp8.values(wml.array_access.get('spell', unit.variables)) do if spell.cooldown_remaining > 0 then spell.cooldown_remaining = spell.cooldown_remaining - 1 end end end 20180619 02:11:00< celticminstrel> You don't have any wml.array_access.set. 20180619 02:11:04< celticminstrel> That's probably the problem. 20180619 02:11:12<+discordbot2> saywhatnow? 20180619 02:11:21< celticminstrel> I think you really need to store the array rather than fetching it in the loop header. 20180619 02:11:31<+discordbot2> that didn't work either 20180619 02:11:34< celticminstrel> wml.array_access.get returns a copy of the array, so... 20180619 02:11:48< celticminstrel> Any changes you make to it won't be reflected in the original unit. 20180619 02:11:54<+discordbot2> ....ah 20180619 02:12:00<+discordbot2> ok, I guess I want get_proxy 20180619 02:12:07<+discordbot2> but that has no context 20180619 02:12:08<+discordbot2> 😐 20180619 02:12:25< celticminstrel> Yeah, it doesn't accept the extra argument. 20180619 02:12:44<+discordbot2> why 😐 20180619 02:12:54< celticminstrel> I don't remember. It was probably too complicated or something? 20180619 02:13:28< celticminstrel> I guess it should be possible, but I think basically you'd need a whole new variable proxy metatable for unit variables and another for side variables. 20180619 02:16:03<+discordbot2> ot for a sec 20180619 02:16:19<+discordbot2> is the correct conversion for this lua wesnoth.get_variable("temp_gate_locs.x", gatex) wesnoth.get_variable("temp_gate_locs.y", gatey) 20180619 02:16:31<+discordbot2> lua vars_proxy.temp_gate_locs.x = gatex vars_proxy.temp_gate_locs.y = gatey 20180619 02:16:46<+discordbot2> where vars_proxy is wml.variables_proxy 20180619 02:17:42< celticminstrel> Um why are you switching get to set 20180619 02:18:14<+discordbot2> .... 🤦 20180619 02:18:27< celticminstrel> Or did you mistype and it was actually set? 20180619 02:18:54<+discordbot2> ummmm 20180619 02:19:03<+discordbot2> well, no, the code I replaced was get but... 20180619 02:19:12<+discordbot2> that.... might have been incorrect to begin with 20180619 02:19:39< celticminstrel> XD 20180619 02:20:27<+discordbot2> https://github.com/Vultraz/Shadows_of_Deception/commit/75ab84191309981036ac99443b63f430af009907#diff-b9d7bd1d870e2f24f70feb677242b6faL106 20180619 02:20:58<+discordbot2> @shadowm was this a function I borrowed from you? 20180619 02:21:37<+discordbot2> celmin: this works lua for unit in lp8.values(wesnoth.get_units {id = 'Niryone, Elynia'}) do local spells = wml.array_access.get('spell', unit.variables) for spell in lp8.values(spells) do if spell.cooldown_remaining > 0 then spell.cooldown_remaining = spell.cooldown_remaining - 1 end end wml.array_access.set('spell', spells, unit.variables) end 20180619 02:22:07< celticminstrel> \o/ 20180619 02:22:46<+discordbot2> better than overwriting the entire unit 20180619 02:23:00< celticminstrel> Prolly 20180619 02:27:20<+discordbot2> can I use arrays.set to add a single new child? 20180619 02:27:34<+discordbot2> or would i need arrays. get, insert, then set 20180619 02:27:52< celticminstrel> I think if you add an element to the Lua array it would get added as a new child. 20180619 02:28:15< celticminstrel> So, table.insert for example. 20180619 02:28:41< celticminstrel> If you just want to add a new child though, and you know the index... 20180619 02:28:54< celticminstrel> unit.variables["spell[6]"] should work, I think. 20180619 02:29:06< celticminstrel> (And assign to that obviously.) 20180619 02:32:43<+discordbot2> is arrays.get_proxy("spell")[i] = new_data valid? 20180619 02:32:59<+discordbot2> ie, I don' want to set the entire array 20180619 02:33:00<+discordbot2> just oen element 20180619 02:33:06< celticminstrel> I think so. 20180619 02:33:25< celticminstrel> But of course that won't work for a unit variable, right? 20180619 02:33:35<+discordbot2> oh 20180619 02:33:37<+discordbot2> ...yeah.. 20180619 02:33:42<+discordbot2> so how would I do that then 20180619 02:33:46<+discordbot2> set just one 20180619 02:34:25< celticminstrel> I think unit.variables["spell[" .. i .. ']'] = new_data would work. 20180619 02:37:11<+discordbot2> unit.variables.spell[i] = spell definitely doesn't work 20180619 02:37:16<+discordbot2> doesn't raise an error, though 20180619 02:37:29< celticminstrel> Yeah that wouldn't work for sure. 20180619 02:37:43<+discordbot2> I still don't understand why it cant 20180619 02:37:52< celticminstrel> You need variable proxies for that but you can't get variable proxies for unit variables (yet). 20180619 02:38:42<+discordbot2> unit.variables["spell[" .. i.. "]"] = spell doesn't work either 20180619 02:39:02< celticminstrel> This is kinda surprising? 20180619 02:39:19< celticminstrel> Pretty sure wml.array_access.set does exactly that? 20180619 02:39:25<+discordbot2> it adds a new entry 20180619 02:39:40< celticminstrel> Well that depends on what i is. 20180619 02:40:08< celticminstrel> Also if i is the index of the Lua array you'll need to subtract 1. 20180619 02:40:37<+discordbot2> unit.variables["spell[" .. i - 1 .. "]"] = spell works 20180619 02:40:50<+discordbot2> this is very unintuitive 😐 20180619 02:42:53<+discordbot2> gonna go with unit.variables[string.format("spell[%d]", i - 1)] = spell 20180619 02:43:01< celticminstrel> Sure. 20180619 02:43:48<+discordbot2> out of curiosity 20180619 02:44:05<+discordbot2> is "spell[%d]":format(i - 1) valid Lua 20180619 02:44:47< celticminstrel> Needs parentheses around the string literal IIRC 20180619 02:45:18<+discordbot2> ("spell[%d]"):format(i - 1)? 20180619 02:46:15< celticminstrel> Yeah 20180619 02:54:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 02:55:03-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 02:55:03-!- janebot_ is now known as janebot 20180619 03:02:37< EliDupree> I have edited the wiki to reflect my understanding of the controller attribute https://wiki.wesnoth.org/LuaWML/Sides 20180619 03:02:56< EliDupree> If somebody who knows better wants to make the notes less of a mess, please be my guest 20180619 03:05:03< EliDupree> Related: InternalActionsWML [store_side], which also documents the possibility of the "network" value 20180619 03:07:09< EliDupree> My best guess is that Wesnoth changed to make the controller attribute be the same on all clients, removing the "network" and "network_ai" values. However, this isn't documented on either the wiki or the changelog 20180619 03:10:51< celticminstrel> I'm pretty sure I remember this being documented somewhere... 20180619 03:12:32< EliDupree> Perhaps you're thinking of the place where the changelog mentions that it is now legal to SET the controller attribute in multiplayer games. 20180619 03:12:44< celticminstrel> No... 20180619 03:14:13< EliDupree> What API documentation does wesnoth have other than the wiki and the changelog? (And the occasional forum thread that you can't find unless you happen to stumble upon it?) 20180619 03:16:10<+discordbot2> The wiki is the API documentation. 20180619 03:19:31< EliDupree> I've just done a full search of the wiki for "controller", and both of the 2 ways of querying controller during a game ([store_side] and wesnoth.sides [index].controller) are documented as having "network" is a possible value (or were before I edited it today), and are also inconsistent with each other 20180619 03:19:51< EliDupree> While no other part of the wiki documents it 20180619 03:20:45< EliDupree> MultiplayerServerWML also uses the attribute "controller" for something, with "network" as a possible value; I don't know whether it is correct 20180619 03:21:40< EliDupree> StandardSideFilter likewise claims that it would be out of sync in multiplayer 20180619 03:21:53< EliDupree> While also claiming that human_ai is a possible value 20180619 03:22:40< EliDupree> MultiplayerServerWML also mentions a value of human_ai, but none of the other pages mentions it 20180619 03:22:40< celticminstrel> It's possible I was imagining it. 20180619 03:22:56< celticminstrel> Or maybe I was just remembering a discussion here on IRC rather than something actually on the wiki. 20180619 03:23:18< EliDupree> And the change log mentions "Purge "human_ai" controller type" 20180619 03:25:14< EliDupree> Sources also differ on whether "idle" is a possible value 20180619 03:25:30-!- fedg1rl [~fedg1rl@49.207.58.52] has joined #wesnoth-dev 20180619 03:27:39< EliDupree> https://wiki.wesnoth.org/OOS_(Out_of_Sync) also mentions the claim about side.controller being different for each client, although it doesn't mention the value "network" specifically 20180619 03:28:22< EliDupree> And specifically says "wesnoth.sides[i].controller (same as with [store_side]), wesnoth.sides[i].is_local", implying that there was a time when is_local existed but controller was still non-synchronized 20180619 03:29:40< celticminstrel> No, is_local was added after controller was changed. 20180619 03:30:04< EliDupree> Ha ha, so that line of documentation was NEVER correct 20180619 03:31:09< EliDupree> StandardSideFilter also says that the controller filter key is DISABLED in networked multiplayer to protect you from out of sync; I don't know whether it is still disabled now that the controller key has been changed (technically, I don't know whether it was ever disabled in the first place) 20180619 03:31:46-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180619 03:32:03< EliDupree> Since you seem to be speaking as if you know the subject, would you be able to update the wiki, or at least tell me the exact behavior so that I can update the wiki? 20180619 03:35:15< celticminstrel> I added is_local, gfgtdf was the one who changed controller, so I'm not exactly sure what the changes were. I think it's basically either human or ai but I'm not quite sure, and I don't know whether null or idle are possible values. 20180619 03:35:38< EliDupree> Alas 20180619 03:36:19< EliDupree> I guess I could try to ask gfgtdf sometime 20180619 03:45:41-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180619 03:47:11< celticminstrel> Sorry. 20180619 03:48:12-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180619 04:08:41-!- irker067 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180619 04:25:59-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180619 04:43:24<+discordbot2> @sigurdfd you could try removing the _FORTIFY_SOURCE=2 option, and then -fPIE and -pie options, and then try adding options back one at a time to see if any of them at all work, but it's starting to sound like tdm-gcc just doesn't have proper support for any of the hardening options. 20180619 04:46:14-!- irker042 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180619 04:46:14< irker042> wesnoth/wesnoth:master Iris Morelle 0c2298d8c2 config/cache: Ensure built-in symbols li AppVeyor: All builds passed 20180619 04:55:29<+discordbot2> unless someone with Windows can test and figure out what options, if any, actually work, it'll obviously have to be disabled on Windows prior to 1.14.4. 20180619 05:36:44-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180619 06:17:09-!- fedg1rl [~fedg1rl@49.207.58.52] has quit [Ping timeout: 264 seconds] 20180619 06:38:09< Ravana_> EliDupree: I understand whether remote side is AI or not is no longer exposed, and whether side is local or remote "human" depends on is_local https://forums.wesnoth.org/viewtopic.php?f=58&t=48115 20180619 06:54:52-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 256 seconds] 20180619 06:58:56-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth-dev 20180619 07:25:07< irker042> wesnoth/wesnoth:1.14 Pentarctagon ba010c1098 Windows also has hardening enabled. AppVeyor: All builds passed 20180619 07:38:06-!- EliDupree [~quassel@2604:a880:400:d0::9bb:2001] has quit [Ping timeout: 260 seconds] 20180619 07:40:12-!- EliDupree [~quassel@2604:a880:400:d0::9bb:2001] has joined #wesnoth-dev 20180619 07:45:21-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180619 07:52:38-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 276 seconds] 20180619 08:07:16-!- vladimirslavik [vslavik@nat/redhat/x-iphrhebkhcvwkpaf] has joined #wesnoth-dev 20180619 08:28:42<+discordbot2> well this is weird... 20180619 08:29:43<+discordbot2> for some reason when I try to use table.insert on the result of wml.array_access.get, all the keys are missing 20180619 08:29:55<+discordbot2> what gives 20180619 08:30:35<+discordbot2> lua table.insert(inv_list_data, {"item", { id = attack.name, name = first_to_upper(attack.description), -- [attack] doesn't have dedicated id keys, and the description is more like a name anyway image = attack.icon or string.format("attacks/%s.png", attack.name), description = descrip, effect_type = "equip", 20180619 08:30:35<+discordbot2> active = true, quantity = 1, T.command { T.modify_unit { T.filter { x = "$x1", y = "$y1" }, { 'effect', lp8.copyTable(attack, { apply_to = 'new_attack' }) } } }, T.removal_command { T.modify_unit { 20180619 08:30:36<+discordbot2> T.filter { x = "$x1", y = "$y1" }, T.effect { apply_to = "remove_attacks", range = attack.range, name = attack.name } } } } }) 20180619 08:30:50<+discordbot2> "command" and "removal_command" seem to be there... 20180619 08:30:54<+discordbot2> all the keys aren't 20180619 08:31:29<+discordbot2> unless ilua._pretty_print is buggy.. 20180619 08:31:38<+discordbot2> or perhaps it doesn't so what I want it to do.. 20180619 08:31:39<+discordbot2> hm.. 20180619 08:32:19<+discordbot2> still, it says item.image is nil. 20180619 08:35:06<+discordbot2> unless... 20180619 08:35:48<+discordbot2> no, the unit.__cfg field works fine... 20180619 08:37:57<+discordbot2> how can a whole bunch of keys just vanish 20180619 08:39:08<+discordbot2> it worked when I was usinglp8.children(wml.get_child(unit.__cfg, "variables"), "item") 20180619 08:41:54<+discordbot2> celmin did say table.insert worked... 20180619 08:43:28<+discordbot2> blah 20180619 08:43:32<+discordbot2> I'll talk to him tomorrow 20180619 08:56:24-!- vladimirslavik [vslavik@nat/redhat/x-iphrhebkhcvwkpaf] has quit [Ping timeout: 265 seconds] 20180619 09:35:46-!- fabi [~fabi@200116b82bc1cd00d5c402e098b4bf62.dip.versatel-1u1.de] has joined #wesnoth-dev 20180619 09:35:46-!- fabi [~fabi@200116b82bc1cd00d5c402e098b4bf62.dip.versatel-1u1.de] has quit [Changing host] 20180619 09:35:46-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20180619 10:03:29< irker042> wesnoth: newfrenchy83 wesnoth:master cffd51a42570 / projectfiles/CodeBlocks/wesnoth.cbp: Update wesnoth.cbp https://github.com/wesnoth/wesnoth/commit/cffd51a42570350a7e9704c44a602444c7cad0d2 20180619 10:03:31< irker042> wesnoth: newfrenchy83 wesnoth:master 9bcaf3a897b2 / projectfiles/CodeBlocks/wesnothd.cbp: Update wesnothd.cbp https://github.com/wesnoth/wesnoth/commit/9bcaf3a897b2c9174f11d24112a89b7577628f08 20180619 10:33:59< irker042> wesnoth/wesnoth:1.14 Victor Sergienko 49a12bea5b iOS: double-tap for context menu AppVeyor: All builds passed 20180619 11:30:53-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 11:30:59-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 12:11:53-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 12:11:58-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 12:39:50-!- mkdroid [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20180619 12:40:39-!- mkdroid [~null@unaffiliated/matthiaskrgr] has quit [Client Quit] 20180619 14:02:23-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 276 seconds] 20180619 14:02:44-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth-dev 20180619 14:39:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 14:39:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 14:48:57< irker042> wesnoth/wesnoth:master newfrenchy83 fe2407e50e Update attack.cpp AppVeyor: All builds passed 20180619 15:55:27-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180619 16:08:33-!- ToBeFree [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180619 16:09:40-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20180619 16:09:49-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Client Quit] 20180619 16:19:18-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 16:19:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 16:28:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 16:29:03-!- janebot [~Gambot@206.189.184.60] has joined #wesnoth-dev 20180619 16:29:07-!- janebot [~Gambot@206.189.184.60] has quit [Changing host] 20180619 16:29:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 16:36:13-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 16:36:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 16:51:37-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180619 16:57:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180619 17:01:10< irker042> wesnoth/wesnoth:master newfrenchy83 9bcaf3a897 Update wesnothd.cbp AppVeyor: All builds passed 20180619 17:04:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20180619 17:06:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180619 17:11:31-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20180619 17:44:47-!- gallaecio [~quassel@188.79.96.255] has joined #wesnoth-dev 20180619 17:59:52-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 260 seconds] 20180619 18:06:18<+discordbot2> This branch is 1 commit ahead, 4835 commits behind wesnoth:master. My Github fork. 1.14 doesn't exist even. Pushing a branch takes ages due to my low upload speed 20180619 18:06:38-!- fabi [~fabi@i577BCD12.versanet.de] has joined #wesnoth-dev 20180619 18:06:38-!- fabi [~fabi@i577BCD12.versanet.de] has quit [Changing host] 20180619 18:06:38-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20180619 18:18:46<+discordbot2> rekt 20180619 18:18:58-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 264 seconds] 20180619 18:25:37-!- gfg [~androirc@tmo-108-21.customers.d1-online.com] has joined #wesnoth-dev 20180619 18:27:40-!- ToBeFree [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180619 18:33:49-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 18:33:55-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 18:33:55-!- janebot_ is now known as janebot 20180619 18:53:21-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 18:53:26-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 19:19:54-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 268 seconds] 20180619 19:21:44-!- gfgtdf [~gfgtdf@134.76.63.8] has joined #wesnoth-dev 20180619 19:24:18-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth-dev 20180619 19:24:19-!- gfg [~androirc@tmo-108-21.customers.d1-online.com] has quit [Read error: Connection reset by peer] 20180619 19:24:20-!- gfgt [~androirc@134.76.63.8] has joined #wesnoth-dev 20180619 19:28:53<+discordbot2> celticminstrel: are you around? I have played around the tooltips settings and I think I have workable solution 20180619 19:44:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180619 19:47:16-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180619 19:47:40-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180619 19:56:21< irker042> wesnoth/wesnoth:master Lennard 415d5568c7 spelling fixes, especially missing comma AppVeyor: All builds passed 20180619 20:09:56-!- sevu [~Shiki@p54854EBD.dip0.t-ipconnect.de] has joined #wesnoth-dev 20180619 20:32:01-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 20:32:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 20:54:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180619 20:54:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180619 20:57:25<+discordbot2> Your branch and 'upstream/1.14' have diverged, and have 1346 and 1000 different commits each, respectively. Bad day today 20180619 20:59:34<+discordbot2> please don't commit anything for a few min 20180619 21:01:42< irker042> wesnoth: Lennard wesnoth:1.14 110b4826ebd9 / po/wesnoth-tb/de.po: German translation, TB https://github.com/wesnoth/wesnoth/commit/110b4826ebd982d20754c5e2413fde4db74f3aa6 20180619 21:03:51<+discordbot2> Alright, worked out 😃 20180619 21:15:00-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev 20180619 21:17:11-!- sevu [~Shiki@p54854EBD.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20180619 21:19:26-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has quit [Ping timeout: 260 seconds] 20180619 21:25:40-!- gallaecio [~quassel@188.79.96.255] has quit [Quit: http://quassel-irc.org - Converse confortabelmente. En calquera parte.] 20180619 22:14:25-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20180619 23:04:27-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20180619 23:12:22-!- fabi [~fabi@wesnoth/developer/fendrin] has quit [Ping timeout: 256 seconds] 20180619 23:31:05-!- fabi [~fabi@wesnoth/developer/fendrin] has joined #wesnoth-dev 20180619 23:35:14-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180619 23:44:08-!- gfgt [~androirc@134.76.63.8] has quit [Ping timeout: 276 seconds] 20180619 23:49:30-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180619 23:58:56-!- Appleman1234 [~quassel@124x38x163x22.ap124.ftth.ucom.ne.jp] has joined #wesnoth-dev --- Log closed Wed Jun 20 00:00:04 2018