--- Log opened Thu Jul 12 00:00:19 2018 --- Day changed Thu Jul 12 2018 20180712 00:00:19<+discordbot1> @Vultraz so I was thinking NR could basically be a story about Tallin trying to get different factions to work together (which is really what the NA is) 20180712 00:00:50<+discordbot1> I won't talk about the outline because I can work with nearly anything 20180712 00:01:27<+discordbot1> the idea that I had was this: 20180712 00:01:49<+discordbot1> the antagonist in NR is obviously Rakshas and orc oppression after the dwarven doors was conquered 20180712 00:02:13<+discordbot1> the humans obviously don't have the strength to fight them off alone, so they go around seeking allies, this falls in line with both the original plot and your proposed revision 20180712 00:02:28<+discordbot1> the dwarves are likely to be ready allies, maybe even drakes after a little convincing 20180712 00:02:52<+discordbot1> and for a slight bit of development, I would have the elves be cold at first (namely Eryssa) 20180712 00:02:57<+discordbot1> in my version it's more incidental 20180712 00:03:17<+discordbot1> that's fine too, they can just happen across allies, I'm talking more thematically 20180712 00:03:26< celmin> I assume you mean Knalgan Alliance by NA... 20180712 00:03:31-!- louis94 [~~louis94@91.178.69.90] has quit [Ping timeout: 244 seconds] 20180712 00:03:34<+discordbot1> so Eryssa would be cold at first, grudgingly helping them out of necessity 20180712 00:03:35<+discordbot1> who are the northern elves anyway 20180712 00:03:37<+discordbot1> i can't remember 20180712 00:03:42<+discordbot1> they're not of wesmere are they 20180712 00:04:19<+discordbot1> and then Hidel dies, and we see a softer side to her 20180712 00:04:55<+discordbot1> and she becomes more genuinely interested in their endeavors to free themselves from Rakshas' oppression 20180712 00:05:07<+discordbot1> in very basic terms 20180712 00:05:31<+discordbot1> celmin: NA stands for Northern Alliance 20180712 00:05:45<+discordbot1> do we agree to cut out the undead angle entiely? 20180712 00:05:53<+discordbot1> I think that's a good idea 20180712 00:06:12<+discordbot1> we might keep Abhai (?) as an easter egg character 20180712 00:06:18<+discordbot1> in order to establish Worldbuilding 20180712 00:06:32<+discordbot1> the only possible reason i would think of to keep Malifor is that 20180712 00:06:42<+discordbot1> there was an addon campaign "Birth of a Lich" that included his backstory 20180712 00:07:12<+discordbot1> well, that and people may like him as a megalomaniac lich (people do seem to love those...) 20180712 00:07:24<+discordbot1> from a story perspective, it would be trivial to work with or without him 20180712 00:08:07<+discordbot1> in plain terms, characters: 20180712 00:08:46<+discordbot1> Tallin: similar to the original, courageous, visionary guy, but isn't a good listener and butts heads a lot with Eryssa 20180712 00:09:07<+discordbot1> btw, my idea for thera and movin was for them to have been young mages captured years ago young, and were not allowed to use magic 20180712 00:09:15<+discordbot1> so they're untrained and out-of-practive 20180712 00:09:17<+discordbot1> Hamel: your standard dwarvish lord, although he's a little more perceptive than he seems 20180712 00:09:52<+discordbot1> Eryssa: cold elvish princess who has been spoiled too much 20180712 00:10:06<+discordbot1> and that's all I've basically thought about so far 20180712 00:10:44<+discordbot1> Dark years passed; human generations grew up in slavery, and came near to forgetting that their ancestors had been free β€” and might have completely forgotten were it not for a fateful day in 518YW. That day that changed the lives of the people of Dwarven Doors β€” forever. 20180712 00:10:48<+discordbot1> just occurs to me NR has three megalomaniacal liches... 20180712 00:10:54<+discordbot1> this is in the original intro 20180712 00:10:57<+discordbot1> Um no only one. 20180712 00:11:06<+discordbot1> the other two just want to be put to rest 20180712 00:11:07<+discordbot1> The other two aren't megalomaniacs AFAIK. 20180712 00:11:09<+discordbot1> Yep. 20180712 00:11:10<+discordbot1> I see 20180712 00:11:21<+discordbot1> anyway, that bit of text is why I'm not sure your idea will work 20180712 00:11:26<+discordbot1> about humans being captured 20180712 00:11:33<+discordbot1> because the only humans there were slaves to begin with in Tallin's time 20180712 00:11:34<+discordbot1> why? 20180712 00:11:38<+discordbot1> They're in the necromancy business due to a personal vendetta with Stalrag (which again makes no sense ever since the HttT scenario was removed). 20180712 00:11:49<+discordbot1> "human generations grew up in slavery" 20180712 00:12:00<+discordbot1> there's no reason more humans couldn't have been captured 20180712 00:12:02<+discordbot1> in fact 20180712 00:12:10<+discordbot1> they could be what inspires tallin 20180712 00:12:16<+discordbot1> πŸ€” 20180712 00:12:24<+discordbot1> this is true 20180712 00:12:25<+discordbot1> "look, tallin, there's more to life than this!" 20180712 00:12:41<+discordbot1> I can work with that, they can still be the optimistic couple 20180712 00:12:52<+discordbot1> so yes, that could work 20180712 00:13:09<+discordbot1> but definitely age them down, nearer to tallin's age. 20180712 00:13:15<+discordbot1> so those are some quick thoughts 20180712 00:13:20<+discordbot1> on what to do 20180712 00:13:32<+discordbot1> from a somewhat practical standpoint 20180712 00:14:00<+discordbot1> I think introducing Eryssa and Hidel earlier is better 20180712 00:14:26<+discordbot1> because the whole idea about having a somewhat distant elvish princess have a change of heart doesn't work in just a couple scenarios 20180712 00:14:27<+discordbot1> Elenia's out, I take it? 20180712 00:14:32<+discordbot1> I don't think there's a poitn to having her 20180712 00:14:37<+discordbot1> agreed 20180712 00:15:02<+discordbot1> how would we intoduce eryssa? 20180712 00:15:12<+discordbot1> your outline works just fine 20180712 00:15:20<+discordbot1> captured elven princess, rescued but separated from her people 20180712 00:15:29<+discordbot1> in fact, this was the original 20180712 00:15:33<+discordbot1> perhaps she frees herself, though 20180712 00:15:42<+discordbot1> I want to avoid damsel-in-distress 20180712 00:16:00<+discordbot1> πŸ€” 20180712 00:16:09<+discordbot1> ah 20180712 00:16:11<+discordbot1> okay 20180712 00:16:16<+discordbot1> in fact, that would lend itself well to her attitude 20180712 00:16:22<+discordbot1> "who are you, why do I need you" 20180712 00:16:52<+discordbot1> however, how would that work from a gameplay perspective? 20180712 00:17:04<+discordbot1> oh! 20180712 00:17:05<+discordbot1> we'll figure it out 20180712 00:17:12<+discordbot1> have her and Hidel (maybe some bodyguards) be on a separate side 20180712 00:17:17<+discordbot1> and fight their way out 20180712 00:17:25<+discordbot1> maybe 20180712 00:17:31<+discordbot1> while Tallin simultaneously closes in from the outside 20180712 00:17:38<+discordbot1> they won't be strong enough to fight all the orcs by themselves 20180712 00:17:42<+discordbot1> but with help, they can do it 20180712 00:17:55<+discordbot1> and of course the princess thought she took them all down by herself 20180712 00:18:17<+discordbot1> hmm 20180712 00:18:18<+discordbot1> perhaps 20180712 00:18:26<+discordbot1> now one more thing I would suggest 20180712 00:18:53<+discordbot1> the type of people who like NR are likely to be the type of people who like romances 20180712 00:18:57<+discordbot1> rather, there could be significant overlap 20180712 00:19:20<+discordbot1> therefore, I don't think giving a reasonable amount of attention to the Tallin-Eryssa relationship would be a bad thing 20180712 00:19:39< celmin> Elenia huh. 20180712 00:19:39<+discordbot1> there's such a thing? 20180712 00:19:45< celmin> There was someone by that name? 20180712 00:19:47<+discordbot1> he marries her at the end of NR 20180712 00:19:50<+discordbot1> if she's still alive 20180712 00:19:52<+discordbot1> so yes 20180712 00:20:03<+discordbot1> oh 20180712 00:20:04<+discordbot1> huh 20180712 00:20:06<+discordbot1> ok 20180712 00:20:07<+discordbot1> celmin: that just tells you how important she is :p 20180712 00:20:16< celmin> ??? 20180712 00:20:20<+discordbot1> I was actually imagining several scenarios 20180712 00:20:25<+discordbot1> where we get character growth 20180712 00:20:29<+discordbot1> the fact that you don't remember her at all 20180712 00:20:30<+discordbot1> ya know 20180712 00:20:33< celmin> Ah. 20180712 00:20:43<+discordbot1> and can have a meaningful relationship develop 20180712 00:20:46< celmin> I mainly just caught the name and though "oh I remember using that name". 20180712 00:20:57<+discordbot1> @Vultraz this is why I would introduce Eryssa early 20180712 00:21:01<+discordbot1> she and Tallin would fight a lot 20180712 00:21:03<+discordbot1> but where? 20180712 00:21:16<+discordbot1> by your outline, and trimming some filler cave scenarios 20180712 00:21:26<+discordbot1> Hamel can be introduced on S3 20180712 00:21:33<+discordbot1> and S4 or 5 can easily be Eryssa 20180712 00:21:33<+discordbot1> we can have more than 11/12 scenarios 20180712 00:21:42<+discordbot1> that leaves more than half, which is perfectly fine to work with 20180712 00:21:42< celmin> However I think Yumi's comment does assume I actually played NR so... 20180712 00:21:52<+discordbot1> oh, you didn't? 20180712 00:21:53<+discordbot1> sure 20180712 00:22:09<+discordbot1> I wanted to push hamel back a little 20180712 00:22:13< celmin> I played… HTTT, AOI, TSG, AToTB, DW on 1.10, and started SotBE on 1.12. 20180712 00:22:14<+discordbot1> since it seemed weird to like 20180712 00:22:26<+discordbot1> have slaves and then RIGHT NEXT DOOR dwarves 20180712 00:22:30< celmin> I might've started another on 1.10, can't remember anymore. 20180712 00:22:31<+discordbot1> that's fine too 20180712 00:22:44< celmin> What's that Vultraz? 20180712 00:22:51<+discordbot1> we could throw out the mines too 20180712 00:23:05<+discordbot1> like I said 20180712 00:23:09<+discordbot1> the outline is fairly trivial 20180712 00:23:21<+discordbot1> it should be possible to work with any of these variations 20180712 00:23:36<+discordbot1> ok, who will draw up a more concrete by-scenario outline 20180712 00:23:48<+discordbot1> even if I'm not the one writing it, anyone who would want to take up the task should be able to do it 20180712 00:24:01<+discordbot1> I suppose I have to, else you'll want to be paid πŸ˜› 20180712 00:24:33<+discordbot1> writers and artists always working for exposure 😣 20180712 00:24:39< celmin> That seems kinda insensitive Vultraz. 20180712 00:24:47<+discordbot1> oh and let's not forget musicians! 20180712 00:24:58< celmin> <-- two out of three >_> 20180712 00:25:11<+discordbot1> I'm ribbing on a discussion I had with Yumi about a possible UTBS rewrite commission 20180712 00:25:26< celmin> Well, I mean you could say I'm a (very bad) artist, since I did draw that harp myself 20180712 00:25:30<+discordbot1> right, I think I already expressed that 20180712 00:25:36<+discordbot1> while UTBS needs work on the actual writing 20180712 00:25:38< celmin> So if you count that then it's three out of three. 20180712 00:25:49<+discordbot1> the other campaigns need faaaar more 20180712 00:25:53<+discordbot1> I'd not be against commissioning yumi for the NR rewrite, but it would be for more than a plot outline 20180712 00:26:09<+discordbot1> sorry if it was insensitive 20180712 00:28:54< celmin> I may have overreacted slightly, too. 20180712 00:39:23<+discordbot1> maybe that fired writer from ArenaNet is still looking for work 20180712 00:40:16< Ravana_> good, with 1.14.3 test fails here too 20180712 00:40:24 * celmin gives sapient a light smack. 20180712 00:40:43< celmin> Actually though, apparently she's taking the opportunity to take a vacation or something. 20180712 00:41:24<+discordbot1> Very unlikely she'd even consider such a commission 20180712 01:01:37< irker872> wesnoth/wesnoth:1.14 ProditorMagnus a0645e317f Add WML unit test for unupgradable AppVeyor: 2/4 builds failed 20180712 01:01:38< irker872> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-1.14-4188 20180712 01:01:39< irker872> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-1.14-3903 20180712 01:35:16<+discordbot1> mp lobby userlist goes to This position when I select a game 20180712 01:35:16<+discordbot1> https://cdn.discordapp.com/attachments/259976436490829825/466779542510370847/2018-07-12_09_31_18-The_Battle_for_Wesnoth_-_1.14.3_51609d2-Clean.png 20180712 01:36:28<+discordbot1> note the partially cutoff Rondon at the top of the userlist 20180712 02:27:27-!- Appleman1234 [~quassel@1.120.98.249] has joined #wesnoth-dev 20180712 03:03:28-!- lilinitsy_ [~demonitsy@75-168-31-203.mpls.qwest.net] has quit [Remote host closed the connection] 20180712 03:07:04<+discordbot1> I'm very seriously considering dropping LoW from mainline for 1.15. 20180712 03:07:13<+discordbot1> just a general heads up 20180712 03:09:43<+discordbot1> (As a general heads up I tried my best to convince him to not do so. It's out of my hands now.) 20180712 03:51:45-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 268 seconds] 20180712 03:56:34< celmin> Why would you do such a thing Vultraz 20180712 03:56:43-!- celmin [~celticmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The minstrel departs, to spread the music to the masses!] 20180712 03:57:56<+discordbot1> bad plot, bad writing, bad characters 20180712 03:58:06<+discordbot1> bad mp support 20180712 03:58:34< celticminstrel> Dropping it as an MP campaign might be okay, I guess. 20180712 03:58:51< celticminstrel> Though I'd want to have another MP campaign to replace it with first. 20180712 03:58:59< celticminstrel> Ideally one designed from the start as an MP campaing. 20180712 03:59:00<+discordbot1> we can really do so much better 20180712 03:59:30< celticminstrel> You can do so much better without dropping it altogether. 20180712 04:00:01<+discordbot1> there are other campaigns that are in a better state for rewrite 20180712 04:01:09<+discordbot1> HTTTTTTTTTT for one 20180712 04:01:33< celticminstrel> Didn't HTTT already get a rewrite? 20180712 04:01:57<+discordbot1> no idea 20180712 04:02:02<+discordbot1> if it did it still kinda sucks 20180712 04:02:44<+discordbot1> but yeah, after seeing a dialog sample yumi posted from LoW I think it just should go. 20180712 04:03:27<+discordbot1> it's not even engaging. Never managed to play past the 2nd or 3rd scenario. 20180712 04:03:55<+discordbot1> it's been discussed for removal before 20180712 04:04:21<+discordbot1> Out of curiosity, what's the dialog sample in question? 20180712 04:06:29<+discordbot1> https://github.com/wesnoth/wesnoth/blob/master/data/campaigns/Legend_of_Wesmere/scenarios/chapter4/16_The_Chief_Must_Die.cfg#L38-L62 20180712 04:06:41-!- irker872 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180712 04:08:47<+discordbot1> just... 🀒 20180712 04:28:08< celticminstrel> What exactly is wrong with that? I guess it's not something I would've written, and there's certainly room for improvement, but... 20180712 04:32:51< celticminstrel> (Well, I guess you can answer later, I'm going to bed now.) 20180712 04:33:01-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180712 04:33:53-!- irker935 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180712 04:33:53< irker935> wesnoth: Jyrki Vesterinen wesnoth:1.14 ca90ca35f002 / src/server/game.cpp: Fix #2813: wrong chat color after a side is unassigned from a player https://github.com/wesnoth/wesnoth/commit/ca90ca35f002a2bc0e7a9f57b445369fd6390a09 20180712 04:35:34< irker935> wesnoth: Jyrki Vesterinen wesnoth:master 95f19745ca87 / src/server/game.cpp: Fix #2813: wrong chat color after a side is unassigned from a player https://github.com/wesnoth/wesnoth/commit/95f19745ca87a5e7e3beecf69cbc84b1840ed076 20180712 05:05:15<+discordbot1> it's cheesy beyond belief and sounds like bad fanfiction 20180712 05:05:25<+discordbot1> (not entirely my words) 20180712 05:57:37-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 05:57:43-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 06:13:40-!- Ivanovic [~ivanovic@p579FB6E5.dip0.t-ipconnect.de] has joined #wesnoth-dev 20180712 06:13:54-!- Ivanovic [~ivanovic@p579FB6E5.dip0.t-ipconnect.de] has quit [Changing host] 20180712 06:13:54-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth-dev 20180712 06:18:55<+discordbot1> Also, the "fight orcs, then fight liches, then go underground and fight liches, then fight orcs again" play is mundane. 20180712 07:02:46<+discordbot1> @Vultraz NR S1 intro text revised 20180712 07:02:55<+discordbot1> https://cdn.discordapp.com/attachments/259976436490829825/466862000237051904/S1.txt 20180712 07:03:01<+discordbot1> or maybe I'll put that in a paste bin 20180712 07:03:23<+discordbot1> https://pastebin.com/8dKDv76s 20180712 07:04:54<+discordbot1> Will take a look 20180712 07:12:38<+discordbot1> Hmmmm 20180712 07:13:17<+discordbot1> Outline wise it’s fine 20180712 07:13:38<+discordbot1> Bit clunky in a few places, stylistically 20180712 07:13:57<+discordbot1> specific examples? 20180712 07:22:41<+discordbot1> Honestly I'd be tempted to remove Konrad's part entirely. Using it to introduce new captives does improve compared to the old intro where it was just cameo fanfic, but I think it raises more problems than solutions. Why did Konrad not lift a finger to help the slaves with his flashy sword and fancy wizard ? Why did the slaves not try to break free on that day when he plowed through orcs ? 20180712 07:23:24<+discordbot1> actually, that's in the original 20180712 07:23:45<+discordbot1> I know, and it did bother me in there as well 20180712 07:23:49<+discordbot1> ah, okay 20180712 07:24:25<+discordbot1> need to find another way to introduce Thera and Morvin, then 20180712 07:25:13<+discordbot1> I think their current introduction as fresher slaves who have seen the world more than Tallin works fine. They just don't have to belong specifically to Konrad's army ^^ 20180712 07:26:18<+discordbot1> (current as in your rewrite I mean - I don't remember how they show up in the previous version) 20180712 07:26:29<+discordbot1> you find them in the lich dungeon 20180712 07:26:38<+discordbot1> but Vultraz has decided no more lich dungeon 20180712 07:26:41<+discordbot1> well, no more lich 20180712 07:35:36<+discordbot1> While I'm at it, from the original story text there is also the "fateful day" part that doesn't work all that well. Originally, it sort of went like "on that fateful day when some guy flashed his sword at them then he vanished and a decade passed before they actually did anything, their lives were changed forever" --> well, no that day didn't change their lives, that's too dramatic. Their lives changed when they took arms to 20180712 07:35:36<+discordbot1> free themselves from their slavers. 20180712 07:37:51<+discordbot1> Your version improves it slightly, but in the same way I'm tempted to remove Konrad I would subsequently put the "fate" emphasis on their own actions - or the chance encounter of Tallin and the wizards - rather than some ponctual event that really does not trigger anything. 20180712 07:38:15<+discordbot1> well Konrad is going to go altogether 20180712 07:38:20<+discordbot1> so you don't need to worry about that 20180712 07:38:35<+discordbot1> πŸ˜ƒ 20180712 07:38:43<+discordbot1> bye Konrad πŸ˜‚ 20180712 07:39:47<+discordbot1> I"m going to sleep 20180712 07:40:16<+discordbot1> for reference, people interested in the rewrite can see progress here: 20180712 07:40:16<+discordbot1> https://github.com/nemaara/Northern-Rebirth-Reborn 20180712 07:40:25<+discordbot1> not that there's anything of substance yet 20180712 07:46:02< irker935> wesnoth/wesnoth:1.14 ProditorMagnus e63be122db Follow [do_command] requirements AppVeyor: All builds passed 20180712 07:56:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180712 08:00:52-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180712 08:09:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180712 08:18:51-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 08:18:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 09:00:48-!- louis94 [~~louis94@91.178.69.90] has joined #wesnoth-dev 20180712 09:20:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 09:20:36-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 10:15:41<+discordbot1> should have called it Northern Rebirth Rebirth πŸ˜› 20180712 10:16:24<+discordbot1> Northern Rebirth Rebirth: Genesis 20180712 10:17:54-!- Appleman1234 [~quassel@1.120.98.249] has quit [Ping timeout: 260 seconds] 20180712 10:18:39-!- Appleman1234 [~quassel@1.120.98.249] has joined #wesnoth-dev 20180712 10:23:01<+discordbot1> Northern Revenge 20180712 10:25:51-!- louis94 [~~louis94@91.178.69.90] has quit [Ping timeout: 240 seconds] 20180712 10:33:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 10:34:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 10:46:16-!- irker935 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180712 11:15:46-!- Appleman1234_ [~quassel@1.120.98.249] has joined #wesnoth-dev 20180712 11:19:27-!- Appleman1234 [~quassel@1.120.98.249] has quit [Ping timeout: 240 seconds] 20180712 11:22:24-!- Appleman1234_ is now known as Appleman1234 20180712 11:24:31-!- irker174 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180712 11:24:31< irker174> wesnoth/wesnoth:1.14 Jyrki Vesterinen ca90ca35f0 Fix #2813: wrong chat color after a side AppVeyor: All builds passed 20180712 11:48:05-!- Appleman1234_ [~quassel@1.120.98.249] has joined #wesnoth-dev 20180712 11:51:27-!- Appleman1234 [~quassel@1.120.98.249] has quit [Ping timeout: 240 seconds] 20180712 12:28:01-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180712 12:54:47< irker174> wesnoth/wesnoth:master Jyrki Vesterinen 95f19745ca Fix #2813: wrong chat color after a side AppVeyor: All builds passed 20180712 12:59:27-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Ping timeout: 240 seconds] 20180712 13:00:17-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180712 13:00:42-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Client Quit] 20180712 13:23:59-!- Appleman1234_ [~quassel@1.120.98.249] has quit [Ping timeout: 260 seconds] 20180712 13:25:53<+discordbot1> Neo Northern Rebirth 20180712 14:07:41-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 14:07:47-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 14:27:20-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180712 14:43:44<+discordbot1> lol 20180712 14:49:18<+discordbot1> oh yah 20180712 14:49:57<+discordbot1> @Vultraz so, specific examples where you think the style is clunky in the intro text? 20180712 14:50:55<+discordbot1> I tried to imitate the lotr style/original, but I always felt that that sort of style was kind of clunky to begin with 20180712 15:55:16-!- irker174 [~irker@uruz.ai0867.net] has quit [Quit: transmission timeout] 20180712 16:36:28-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180712 16:56:12-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180712 17:01:26< gfgtdf> if i want an animated [item] that is drawn below units, do i have to use a custom [terrain_type] ? 20180712 17:36:06< zookeeper> gfgtdf, i think so, unless a scenario-level [terrain_graphics] rule will do (it might not be convenient in many situations). 20180712 17:41:29< gfgtdf> ok thx, no that won't work, i just hoped omething something like [item] could work aswell. 20180712 17:43:13-!- sigurdfd [~SigurdFD@dynamic-acs-72-23-110-196.zoominternet.net] has joined #wesnoth-dev 20180712 18:19:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 18:19:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 19:36:46-!- mkdroid [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20180712 19:52:04-!- mkdroid [~null@unaffiliated/matthiaskrgr] has quit [Quit: bye] 20180712 20:06:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 20:07:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 20:21:39-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180712 20:21:45-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180712 20:30:09-!- irker832 [~irker@uruz.ai0867.net] has joined #wesnoth-dev 20180712 20:30:09< irker832> wesnoth: Nils Kneuper wesnoth:1.14 5b250deb5d6d / / (7 files in 6 dirs): updated Scottish Gaelic translation https://github.com/wesnoth/wesnoth/commit/5b250deb5d6d70367544fe80c6031d960a36cf93 20180712 20:30:09< irker832> wesnoth: Nils Kneuper wesnoth:1.14 dc410f35225f / / (10 files in 9 dirs): updated Spanish translation https://github.com/wesnoth/wesnoth/commit/dc410f35225f943cd1578d1165d9a9ac4e8cf2dc 20180712 20:30:14< irker832> wesnoth: Nils Kneuper wesnoth:master 94b5e1fc5237 / po/ (6 files in 6 dirs): updated Scottish Gaelic translation https://github.com/wesnoth/wesnoth/commit/94b5e1fc52376e30868dab9aa601e9ec42ccfaf8 20180712 20:30:16< irker832> wesnoth: Nils Kneuper wesnoth:master 9f16ce658bfb / po/ (8 files in 8 dirs): updated Spanish translation https://github.com/wesnoth/wesnoth/commit/9f16ce658bfbf773e57bffe9de3bf89dfc3df808 20180712 20:30:51-!- louis94 [~~louis94@91.178.69.90] has joined #wesnoth-dev 20180712 20:43:33-!- sigurdfd [~SigurdFD@dynamic-acs-72-23-110-196.zoominternet.net] has quit [] 20180712 20:43:51-!- lilinitsy_ [~demonitsy@75-168-31-203.mpls.qwest.net] has joined #wesnoth-dev 20180712 20:52:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 260 seconds] 20180712 21:24:57<+discordbot1> Ivanovic: we aren’t using the players_changelog anymore. 20180712 21:28:44<+discordbot1> Why wasn't it deleted or moved then? 20180712 21:28:57<+discordbot1> (I would've asked this sooner if I had noticed it was still there.) 20180712 21:29:27-!- louis94 [~~louis94@91.178.69.90] has quit [Ping timeout: 240 seconds] 20180712 21:41:43<+discordbot1> to whence should it be moved? I guess it could also be deleted, since there isn't anything in it that isn't in the chnagelog 20180712 21:42:17<+discordbot1> doc/ or attic/, depending on perceived value. 20180712 21:42:27<+discordbot1> Personally I don't consider it valuable enough to be kept around. 20180712 21:44:57<+discordbot1> Something needs to be done to it so people don't ask the same question 6 months from now though. 20180712 21:45:04< irker832> wesnoth: Charles Dang wesnoth:1.14 79173e4fafd8 / players_changelog.md: Removed players_changelog.md https://github.com/wesnoth/wesnoth/commit/79173e4fafd897f78b57b0e3fc0161865872826e 20180712 21:45:06<+discordbot1> Something needs to be done to it so people don't ask the same question 6 months from now though. 20180712 21:45:08<+discordbot1> Something needs to be done to it so people don't ask the same question 6 months from now though. 20180712 21:45:28< ShikadiQueen> Lovely. 20180712 21:46:14< irker832> wesnoth: Charles Dang wesnoth:master 5595c12e934b / players_changelog.md: Removed players_changelog.md https://github.com/wesnoth/wesnoth/commit/5595c12e934b15d16082ce5f8574487f4f0b4ca4 20180712 21:46:19<+discordbot1> i like how now's the time the github bot logo decides to work 20180712 21:46:22<+discordbot1> and then cease working 20180712 21:48:14-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20180712 22:06:35-!- Appleman1234 [~quassel@1.120.98.249] has joined #wesnoth-dev 20180712 22:32:25-!- travis-ci [~travis-ci@ec2-54-81-75-192.compute-1.amazonaws.com] has joined #wesnoth-dev 20180712 22:32:26< travis-ci> wesnoth/wesnoth#18852 (master - 5595c12 : Charles Dang): The build was broken. 20180712 22:32:26< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/403317692 20180712 22:32:26-!- travis-ci [~travis-ci@ec2-54-81-75-192.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180712 22:36:33-!- hryniuk [~hryniuk@dynamic-78-8-64-227.ssp.dialog.net.pl] has joined #wesnoth-dev 20180712 22:52:10-!- hryniuk [~hryniuk@dynamic-78-8-64-227.ssp.dialog.net.pl] has quit [Ping timeout: 244 seconds] 20180712 23:07:57-!- lilinitsy_ [~demonitsy@75-168-31-203.mpls.qwest.net] has quit [Ping timeout: 240 seconds] 20180712 23:12:01-!- iceiceice [~chris@209.133.79.5] has joined #wesnoth-dev 20180712 23:12:01-!- iceiceice [~chris@209.133.79.5] has quit [Changing host] 20180712 23:12:01-!- iceiceice [~chris@unaffiliated/iceiceice] has joined #wesnoth-dev --- Log closed Fri Jul 13 00:00:32 2018