--- Log opened Sun Jul 08 00:00:30 2018 20180708 00:03:26-!- Jordys [~Jordan@160.154.136.81] has quit [Quit: Leaving] 20180708 00:04:54-!- Jordys [~Jordys@160.154.136.81] has joined #wesnoth-umc-dev 20180708 00:26:26-!- Jordys [~Jordys@160.154.136.81] has quit [Quit: Leaving] 20180708 02:04:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 02:04:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 04:24:55-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 04:25:01-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 04:52:13-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20180708 05:55:12< hk238> hm 20180708 05:55:24< hk238> if you use for loop does it automatically increment the counter? 20180708 05:55:33< hk238> like if you say for i=1, #odds do 20180708 06:03:50< hk238> nevermind fixed the issue 20180708 06:16:39< hk238> btw Ravana_ the /version command doesn't succesfully check connection 20180708 06:35:29< discordbot1> it defaults to 1, but you can specify a third parameter to have a different increment 20180708 06:36:10< discordbot1> https://www.lua.org/pil/4.3.4.html 20180708 07:14:42< discordbot1> hey hk 20180708 07:15:09< discordbot1> :version checks for user version 20180708 07:15:23< discordbot1> scroll up and see my post about the table reader 20180708 07:15:31< discordbot1> printer 20180708 07:15:50< discordbot1> oh, I forget you can't scroll up, cause you're on IRC 20180708 07:15:56< discordbot1> read the log then 20180708 07:54:43< hk238> :D 20180708 07:54:53< hk238> okay I think the wave bug is fixed 20180708 07:55:08< hk238> also difficulty doesn't increase so rapidly any more either 20180708 08:01:29< hk238> now to make a 3p version but I dont have any map ideas 20180708 08:01:55< hk238> maybe I should take one of the mainline maps and modify it? like the 2p scenarios 20180708 08:13:12< hk238> any suggestions? :D 20180708 08:13:31< hk238> freelands seems like a possible choice 20180708 08:15:42< hk238> silverhead crossing :d 20180708 08:16:17< hk238> or make an entirely new map 20180708 08:17:06< hk238> I think I'll make a modified version of silverhead crossing although I guess all of these choices have unnecessary symmetry for this purpose 20180708 08:18:26< discordbot1> You can use the randomizer 20180708 08:32:41< hk238> :D 20180708 08:33:07< discordbot1> I kid you not. 20180708 08:33:18< discordbot1> Well I do. But actually Afterlife Great Race was generated using it. 20180708 08:33:29< discordbot1> Or whatever it's called. 20180708 08:33:45< discordbot1> The race, you know. He used it and then manually edited it. 20180708 08:34:17< hk238> yah 20180708 08:34:28< discordbot1> Yah? 20180708 08:34:36< hk238> yeah with missing an e 20180708 08:34:41< hk238> :D 20180708 08:34:43< discordbot1> Yeah I know 20180708 08:34:46< discordbot1> But yah to what? 20180708 08:34:47< hk238> I don't know about afterlife 20180708 08:34:53< discordbot1> Oh, neither do I. 20180708 08:34:58< hk238> I'm feeling a little cold I wonder if I'm getting sick 20180708 08:35:01< discordbot1> Oh the map you mean. 20180708 08:35:08< hk238> but gotta make some coffee 20180708 08:35:16< discordbot1> Oh, that's too bad. 20180708 08:35:20< hk238> I tried editing silverhead crossing there's too much cave and it kind of turns into an island 20180708 08:35:33< hk238> it would be nice to have some familiar features for the players like Freelands 20180708 08:35:44< hk238> but some of the aesthetic of those maps is based on symmetry 20180708 08:35:55< hk238> and symmetry is an ugly feature in this type of map since it's not necessary 20180708 08:36:10< hk238> so it's a lot of work to get to something aesthetically pleasant while trying to only modify 50% of the map 20180708 08:36:24< discordbot1> Hm. 20180708 08:38:29< hk238> randomizer is kind of terrible 20180708 08:38:31< hk238> :D 20180708 08:38:45< hk238> I mean they're sort of realistic maps though but it's as if the scale was different 20180708 08:38:56< hk238> like you'd zoom out 1:10 from regular maps 20180708 08:38:58< discordbot1> Wait, but which one 20180708 08:39:05< hk238> the map editor randomizer 20180708 08:39:09< hk238> is there some other randomizer? 20180708 08:39:13< discordbot1> Oh yes, mine. 20180708 08:39:19< discordbot1> See, that was a plug. 20180708 08:39:32< hk238> Oh 20180708 08:39:37< discordbot1> https://github.com/Choicerer/Wesnoth_Randomizer 20180708 08:39:40< discordbot1> It's a bit better. 20180708 08:39:41< hk238> so that's on the addons? 20180708 08:39:47< hk238> sample output? :D 20180708 08:39:53< discordbot1> Yes, but it's just tons of code. 20180708 08:40:08< discordbot1> But it's better :D. 20180708 08:40:14< discordbot1> A bit. 20180708 08:40:25< hk238> how do I use this after downloading frmo addons? 20180708 08:40:40< discordbot1> Well, tick the box. 20180708 08:40:48< discordbot1> Go to custom options for the add-on. 20180708 08:41:00< discordbot1> Tweak it to your liking. 20180708 08:41:14< discordbot1> And then launch the map. 20180708 08:41:17< discordbot1> Any map. 20180708 08:41:21< discordbot1> And it randomizes it. 20180708 08:41:27< hk238> this is pretty large :D 20180708 08:41:35< discordbot1> Yeah, it's crazy. 20180708 08:41:53< discordbot1> But it was 10 times larger in WML 20180708 08:42:08< discordbot1> Probably more than that. 20180708 08:42:30< hk238> an amazing amount of work you made it all by yourself? 20180708 08:42:51< discordbot1> Thanks, yes. 20180708 08:43:16< discordbot1> But it's still very simple. 20180708 08:43:45< discordbot1> Ah wait no 20180708 08:43:49< discordbot1> I did not make it by myself. 20180708 08:44:18< discordbot1> The algo that detects the original symmetry type on the target map was written by Vasya 20180708 08:44:45< hk238> oh that's pretty cool 20180708 08:44:58< discordbot1> Yeah, it is. 20180708 08:45:14< hk238> considering the 2p maps which one do I think I should convert into a 3p dark forecast? 20180708 08:45:28< hk238> I'm having trouble deciding silverhead crossing turned out not to be an easy choice 20180708 08:46:03< discordbot1> I have no idea. 20180708 08:46:06< discordbot1> I don't konw those maps. 20180708 08:46:10< discordbot1> I only play Isar's Cross. 20180708 08:46:18< hk238> :D 20180708 08:46:29< hk238> Isar's cross is a bit too small for this purpose 20180708 08:46:35< hk238> it has pretty cool symmetry though 20180708 08:46:41< discordbot1> Yes, honestly. 20180708 08:46:45< discordbot1> What else could you possibly use 20180708 08:48:10< hk238> I was thinking about making a shared castle in the center with 3 keeps 20180708 08:48:18< hk238> could place it in the middle of freelands for an example 20180708 08:48:40< discordbot1> Okay 20180708 08:49:30< discordbot1> Nice idea 20180708 09:14:29< hk238> I think this map is going to be nice 20180708 09:14:34< hk238> but now I dont have time to work more on it 20180708 09:15:38< discordbot1> Okay. 20180708 10:51:21< Ravana_> hk238: version checks something local, q version checks from server 20180708 11:33:49-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 11:33:55-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 11:56:25-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 11:56:31-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 13:34:38< hk238> oh 20180708 13:34:50< hk238> so I type /qversion ? 20180708 13:34:54< Ravana_> space 20180708 14:54:40< hk238> 3p version of dark forecast mapset done now just gotta make the corresponding 3p lua and scenario files 20180708 15:03:56-!- octalot [~steve@91.141.2.117.wireless.dyn.drei.com] has joined #wesnoth-umc-dev 20180708 15:07:10< hk238> that's done I think let's test if this works 20180708 15:09:11< hk238> it seems to work yay 20180708 15:13:34< hk238> I think this map turned out okay 20180708 15:13:46< hk238> I guess it still looks a little like Freelands 20180708 15:13:46< hk238> :D 20180708 17:02:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 17:02:12-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 17:36:28-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/] 20180708 19:33:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180708 19:33:54-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180708 20:47:40-!- Jordys [~Jordys@160.154.136.222] has joined #wesnoth-umc-dev 20180708 20:48:33-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20180708 21:30:59-!- Jordys [~Jordys@160.154.136.222] has quit [Ping timeout: 256 seconds] 20180708 21:31:38-!- Jordys [~Jordys@160.154.136.114] has joined #wesnoth-umc-dev 20180708 21:38:37-!- Jordys [~Jordys@160.154.136.114] has quit [Quit: Leaving] 20180708 21:47:10-!- octalot [~steve@91.141.2.117.wireless.dyn.drei.com] has quit [] --- Log closed Mon Jul 09 00:00:32 2018