--- Log opened Mon Jul 09 00:00:32 2018 20180709 01:06:44-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20180709 05:53:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180709 05:53:23-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180709 09:46:37-!- irker937 [~irker@uruz.ai0867.net] has joined #wesnoth-umc-dev 20180709 09:46:37< irker937> project-ethea: Iris Morelle After_the_Storm:master dd9313fadb44 / episode1/scenarios/09_The_Triad_part_2.cfg: E1S9.2: Remove redundant eventful [kill] that causes a crash https://github.com/project-ethea/After_the_Storm/commit/dd9313fadb4474a2ec2a16beb7ffd21e368ac2e7 20180709 10:47:45< irker937> project-ethea: Iris Morelle Naia:master b0a680f12fab / changelog lua/optimizations.lua: lua/optimizations: Use [color_adjust] directly for [fade_to_black]/[fade_in] https://github.com/project-ethea/Naia/commit/b0a680f12fab81f11273888578e4a7c5fce9dec7 20180709 12:11:32-!- Jordys [~Jordys@160.154.136.173] has joined #wesnoth-umc-dev 20180709 13:36:51-!- Jordan_Eodys [~Jordys@160.154.136.173] has joined #wesnoth-umc-dev 20180709 13:39:35-!- Jordys [~Jordys@160.154.136.173] has quit [Ping timeout: 255 seconds] 20180709 13:47:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180709 13:47:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180709 15:28:28-!- Jordy-Jordan [~Jordys@160.154.136.15] has joined #wesnoth-umc-dev 20180709 15:31:05-!- Jordan_Eodys [~Jordys@160.154.136.173] has quit [Ping timeout: 244 seconds] 20180709 16:14:56-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180709 16:15:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180709 16:25:00-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180709 16:25:06-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180709 21:24:32-!- Jordys [~Jordys@160.154.136.15] has joined #wesnoth-umc-dev 20180709 21:26:30-!- Jordy-Jordan [~Jordys@160.154.136.15] has quit [Ping timeout: 268 seconds] 20180709 21:43:01-!- Jordys [~Jordys@160.154.136.15] has quit [Remote host closed the connection] 20180709 21:43:23-!- Jordys [~Jordys@160.154.136.15] has joined #wesnoth-umc-dev 20180709 21:53:52-!- Jordys [~Jordys@160.154.136.15] has quit [Quit: Surfing on clouds to the exit gate] 20180709 21:55:38-!- Jordys [~Jordys@160.154.136.15] has joined #wesnoth-umc-dev 20180709 21:57:22-!- Jordan_Eodys [~Jordys@160.154.136.15] has joined #wesnoth-umc-dev 20180709 22:00:21-!- Jordys [~Jordys@160.154.136.15] has quit [Ping timeout: 256 seconds] 20180709 22:03:58< discordbot1> How can I prevent an AI leader from leaving their keep when they want to attack something? 20180709 22:04:30< Ravana_> change its movement to 0 20180709 22:05:33< discordbot1> If I set that in the [side] tag, is that permanent or just for the duration of turn 1? 20180709 22:05:57< Ravana_> there are different keys for current and max moves 20180709 22:06:01< Ravana_> so you can do either 20180709 22:06:32< discordbot1> max_moves, I see 20180709 22:06:33< discordbot1> Thanks 20180709 22:39:29-!- Jordan_Eodys [~Jordys@160.154.136.15] has left #wesnoth-umc-dev ["switching TV channels"] 20180709 23:40:51-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180709 23:40:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180709 23:55:06< discordbot1> If you want that the player does not know that the AI leader can't move, you can change the movement costs to sth higher than max_moves. the player can see the movement range only during his turn, if the AI leader's movement is only restricted during the AI's turn, but not in the players, then ... 20180709 23:55:44< Ravana_> movecosts are visible 20180709 23:57:20< discordbot1> can you see them while it is the AI's turn? --- Log closed Tue Jul 10 00:00:33 2018