--- Log opened Mon Aug 27 00:00:26 2018 20180827 00:06:13-!- irker724 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20180827 00:39:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 00:39:46-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 00:43:10-!- irker795 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20180827 00:43:11< irker795> wesnoth/wesnoth:master newfrenchy83 cbe129c5f1 Update heal.cpp AppVeyor: 1/4 builds failed 20180827 00:43:11< irker795> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-4646 20180827 01:20:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 01:20:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 02:01:28< irker795> wesnoth: Severin Glöckner wesnoth:master bed35245678c / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: use self dacaying object https://github.com/wesnoth/wesnoth/commit/bed35245678cb097dfea0b584d4a3ba2a86ceade 20180827 02:01:30< irker795> wesnoth: Severin Glöckner wesnoth:master 4e11d419b55a / data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg: NR S02a: restrict movement by costs instead moves https://github.com/wesnoth/wesnoth/commit/4e11d419b55a1be21e467925301cdd1820f983fd 20180827 02:01:32< irker795> wesnoth: Severin Glöckner wesnoth:master 440efd256002 / data/campaigns/Descent_Into_Darkness/utils/macros.cfg: DiD utils: use 1.13 syntax https://github.com/wesnoth/wesnoth/commit/440efd25600245ce5a69561312494ff2cdd8332b 20180827 02:01:34< irker795> wesnoth: Severin Glöckner wesnoth:master 844e56b8e0dc / data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg: TSG: S8b don't show the objectives when the mages arrive again https://github.com/wesnoth/wesnoth/commit/844e56b8e0dc5d241f5ab640db4bf44ef2958e66 20180827 02:01:36< irker795> wesnoth: Severin Glöckner wesnoth:master baec30bb0c60 / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: Don't kill the elves at the end https://github.com/wesnoth/wesnoth/commit/baec30bb0c606f73826dace5ea771dc4c85ddf27 20180827 02:01:38< irker795> wesnoth: Severin Glöckner wesnoth:master 101cb21a9583 / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: change side switch procedure for Ethiliel https://github.com/wesnoth/wesnoth/commit/101cb21a95836f9d96a511336c9a759bea850887 20180827 02:01:40< irker795> wesnoth: Severin Glöckner wesnoth:master bbc31e623b38 / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: support debug mode :n and :cl https://github.com/wesnoth/wesnoth/commit/bbc31e623b38ec719b0c672deff8a2345f3571d1 20180827 02:01:42< irker795> wesnoth: Severin Glöckner wesnoth:master d749005d21d3 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: avoid the possibility of the AI neutralizing villages... https://github.com/wesnoth/wesnoth/commit/d749005d21d3407a6bd1aff991df4ae3d0372d80 20180827 02:01:44< irker795> wesnoth: Severin Glöckner wesnoth:master 0c5467c28a3c / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: fix issues with killing the bandit leader first https://github.com/wesnoth/wesnoth/commit/0c5467c28a3ca2e6be2bd2cb72e5c9266d91a3d4 20180827 02:01:46< irker795> wesnoth: Severin Glöckner wesnoth:master b681ad8cd98d / data/campaigns/The_South_Guard/scenarios/ (4 files): TSG S7a-S9a: prepare to let Hylas die https://github.com/wesnoth/wesnoth/commit/b681ad8cd98d4ee3168257ee6116a2ac513f28ab 20180827 02:01:48< irker795> wesnoth: Severin Glöckner wesnoth:master 0dd48bf5818e / data/campaigns/Northern_Rebirth/ (scenarios/02_01_Infested_Caves.cfg utils/herodeaths.cfg utils/utils.cfg): NR: use 1.13 syntax for finding suitable units for [role] https://github.com/wesnoth/wesnoth/commit/0dd48bf5818e11d7914cbd70a8fcfdf7ba8c51e2 20180827 02:01:50< irker795> wesnoth: Severin Glöckner wesnoth:master 00574c0814a5 / data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg: TSG S7a: duplicate less WML https://github.com/wesnoth/wesnoth/commit/00574c0814a5acf4cb9c85115b150b84ce6536db 20180827 02:01:52< irker795> wesnoth: Severin Glöckner wesnoth:master ee09bc3b6309 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: adjust AI settings https://github.com/wesnoth/wesnoth/commit/ee09bc3b6309950c10ed8e0800952ce3c6cd6607 20180827 02:01:54< irker795> wesnoth: Severin Glöckner wesnoth:master 7c89b101b860 / data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg: TSG S8b: allow while mages to be loyal and have random gender https://github.com/wesnoth/wesnoth/commit/7c89b101b8606f5e16521e8482b5e48ff3da6ed5 20180827 02:01:56< irker795> wesnoth: Severin Glöckner wesnoth:master f1a465b3779c / data/campaigns/The_South_Guard/ (maps/05_Choice_in_the_Fog.map scenarios/05_Choice_In_The_Fog.cfg): TSG S5: Duo leader setup for the zombies https://github.com/wesnoth/wesnoth/commit/f1a465b3779c0194613971fbbcae4fe43a69dd26 20180827 02:01:58< irker795> wesnoth: Severin Glöckner wesnoth:master e43b3507fa18 / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: Avoid submerging Rangers https://github.com/wesnoth/wesnoth/commit/e43b3507fa18e79b6e2a4893f73b8c75160d7959 20180827 02:02:00< irker795> wesnoth: Severin Glöckner wesnoth:master 4fecc83f1762 / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: add female name string https://github.com/wesnoth/wesnoth/commit/4fecc83f1762a3744bdb59e890566c8303b3474f 20180827 02:02:02< irker795> wesnoth: Severin Glöckner wesnoth:master 29b4196556db / data/campaigns/The_South_Guard/ (6 files in 2 dirs): TSG: change inclusion of death events https://github.com/wesnoth/wesnoth/commit/29b4196556dbe401766f48d0f46faa6a9245d351 20180827 02:02:04< irker795> wesnoth: Severin Glöckner wesnoth:master 8960da0591bf / data/campaigns/The_South_Guard/maps/ (07b_Pebbles_in_the_Flood.map 08b_The_Tides_of_War.map): TSG S7b & S8b: use undead encampments instead of ordinary ones https://github.com/wesnoth/wesnoth/commit/8960da0591bf5b5523800648e726f97d666ee1a7 20180827 02:02:06< irker795> wesnoth: Severin Glöckner wesnoth:master 63333c688e70 / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG S5: Beast of the Lake is now loyal https://github.com/wesnoth/wesnoth/commit/63333c688e700de41cee571346142b7dd7d00ef6 20180827 02:02:08< irker795> wesnoth: Severin Glöckner wesnoth:master a46d3f1eb394 / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: minor optimizations https://github.com/wesnoth/wesnoth/commit/a46d3f1eb394af158062690e9f3a98933f90e8d9 20180827 02:02:10< irker795> wesnoth: Severin Glöckner wesnoth:master 657bf305f528 / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG 5: ensure no additional event is triggered during allying https://github.com/wesnoth/wesnoth/commit/657bf305f528016c0bc6b5218c3e18587fd792d3 20180827 02:02:12< irker795> wesnoth: Severin Glöckner wesnoth:master 18db086025a7 / data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg: TSG S6a: may the queen be always female and have a more prominent ellipse https://github.com/wesnoth/wesnoth/commit/18db086025a76cc700a542aa582a6d782466a011 20180827 02:02:14< irker795> wesnoth: Severin Glöckner wesnoth:master f04cdd3803d7 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: add female strings for the units placed at start https://github.com/wesnoth/wesnoth/commit/f04cdd3803d7381fb178b94f0a20a7d75cb16ce0 20180827 02:02:16< irker795> wesnoth: Severin Glöckner wesnoth:master c030249043e6 / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG S5: reformat comments, add translation hint https://github.com/wesnoth/wesnoth/commit/c030249043e62d6a878a052a29037889ae0fcde1 20180827 02:02:18< irker795> wesnoth: Severin Glöckner wesnoth:master 07c2125afc71 / data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg: TSG 9a: gender handling https://github.com/wesnoth/wesnoth/commit/07c2125afc714f035edbbc877ec37e3c6e590468 20180827 02:02:20< irker795> wesnoth: Severin Glöckner wesnoth:master f84d6808e9fa / data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg: TSG S6a: Mermen will leave afterwards https://github.com/wesnoth/wesnoth/commit/f84d6808e9fa7a17a1065b2587e3fb8847df66b7 20180827 02:02:22< irker795> wesnoth: Severin Glöckner wesnoth:master ddc763f3244f / data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg: TSG S7b: use 1.13 code and make it debug safe https://github.com/wesnoth/wesnoth/commit/ddc763f3244f5fff731f61a26553566226494679 20180827 02:02:24< irker795> wesnoth: Severin Glöckner wesnoth:master 5f7b1853dd61 / data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg: TSG S8a: add redraw calls https://github.com/wesnoth/wesnoth/commit/5f7b1853dd61154183ad4042bd4c41510943f4d9 20180827 02:02:26< irker795> wesnoth: Severin Glöckner wesnoth:1.14 649715611c6f / data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg: DiD S10: use self dacaying object https://github.com/wesnoth/wesnoth/commit/649715611c6fb0b0c8736cbb272c0133b9c73e12 20180827 02:02:28< irker795> wesnoth: Severin Glöckner wesnoth:1.14 9e286dbb53d6 / data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg: NR S02a: restrict movement by costs instead moves https://github.com/wesnoth/wesnoth/commit/9e286dbb53d6fbf5f250e4b2dff8667db21b9a53 20180827 02:02:30< irker795> wesnoth: Severin Glöckner wesnoth:1.14 5fb9a65be793 / data/campaigns/Descent_Into_Darkness/utils/macros.cfg: DiD utils: use 1.13 syntax https://github.com/wesnoth/wesnoth/commit/5fb9a65be7938e4391560a7d555c49fc3d270176 20180827 02:02:32< irker795> wesnoth: Severin Glöckner wesnoth:1.14 f1dc61481b74 / data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg: TSG: S8b don't show the objectives when the mages arrive again https://github.com/wesnoth/wesnoth/commit/f1dc61481b7435e4027ff86358e3d66fd6117491 20180827 02:02:34< irker795> wesnoth: Severin Glöckner wesnoth:1.14 4ff9da55bd14 / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: Don't kill the elves at the end https://github.com/wesnoth/wesnoth/commit/4ff9da55bd14ede938716ae6499899f16ccd417b 20180827 02:02:36< irker795> wesnoth: Severin Glöckner wesnoth:1.14 3f0677e404da / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: change side switch procedure for Ethiliel https://github.com/wesnoth/wesnoth/commit/3f0677e404da76117db741f64c41c8bc9d1c3a5e 20180827 02:02:38< irker795> wesnoth: Severin Glöckner wesnoth:1.14 fce4088fea0a / data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: TSG S3: support debug mode :n and :cl https://github.com/wesnoth/wesnoth/commit/fce4088fea0a4f8beeb1993f7f88944be70e3d53 20180827 02:02:40< irker795> wesnoth: Severin Glöckner wesnoth:1.14 8488218053c6 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: avoid the possibility of the AI neutralizing villages... https://github.com/wesnoth/wesnoth/commit/8488218053c68f5649fc40068c8ec140d870c8e7 20180827 02:02:42< irker795> wesnoth: Severin Glöckner wesnoth:1.14 461c4659a356 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: fix issues with killing the bandit leader first https://github.com/wesnoth/wesnoth/commit/461c4659a3565c0804a5c0f9251a18e07a7e6b88 20180827 02:02:44< irker795> wesnoth: Severin Glöckner wesnoth:1.14 e55f1926341d / data/campaigns/The_South_Guard/scenarios/ (4 files): TSG S7a-S9a: prepare to let Hylas die https://github.com/wesnoth/wesnoth/commit/e55f1926341d56544efd8300cea73e1639de1c1b 20180827 02:02:46< irker795> wesnoth: Severin Glöckner wesnoth:1.14 59b205a4042e / data/campaigns/Northern_Rebirth/ (scenarios/02_01_Infested_Caves.cfg utils/herodeaths.cfg utils/utils.cfg): NR: use 1.13 syntax for finding suitable units for [role] https://github.com/wesnoth/wesnoth/commit/59b205a4042e3e1b4038843bea3774536f0f5b93 20180827 02:02:48< irker795> wesnoth: Severin Glöckner wesnoth:1.14 9717743f748b / data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg: TSG S7a: duplicate less WML https://github.com/wesnoth/wesnoth/commit/9717743f748bd27d1f669b8eda103e2e94ac1c4e 20180827 02:02:50< irker795> wesnoth: Severin Glöckner wesnoth:1.14 340ac18575e9 / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: adjust AI settings https://github.com/wesnoth/wesnoth/commit/340ac18575e929659a116f10729ba41af4530f04 20180827 02:02:52< irker795> wesnoth: Severin Glöckner wesnoth:1.14 567052851f3f / data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg: TSG S8b: allow while mages to be loyal and have random gender https://github.com/wesnoth/wesnoth/commit/567052851f3f0303e647b780cf388cfb5c06127a 20180827 02:02:54< irker795> wesnoth: Severin Glöckner wesnoth:1.14 3c2cd680b1ed / data/campaigns/The_South_Guard/ (maps/05_Choice_in_the_Fog.map scenarios/05_Choice_In_The_Fog.cfg): TSG S5: Duo leader setup for the zombies https://github.com/wesnoth/wesnoth/commit/3c2cd680b1ed10b77070df8dcca855fc4f96d5b6 20180827 02:02:56< irker795> wesnoth: Severin Glöckner wesnoth:1.14 f3e0f4f36bbd / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: Avoid submerging Rangers https://github.com/wesnoth/wesnoth/commit/f3e0f4f36bbd40fb068730fb1a4c83f2dacc2467 20180827 02:02:58< irker795> wesnoth: Severin Glöckner wesnoth:1.14 18222928c53e / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: add female name string https://github.com/wesnoth/wesnoth/commit/18222928c53eba957282c81198419b14800d1326 20180827 02:03:00< irker795> wesnoth: Severin Glöckner wesnoth:1.14 2f7bb757dbda / data/campaigns/The_South_Guard/ (6 files in 2 dirs): TSG: change inclusion of death events https://github.com/wesnoth/wesnoth/commit/2f7bb757dbda952c3c4e7f77386dac006f7c618d 20180827 02:03:02< irker795> wesnoth: Severin Glöckner wesnoth:1.14 9d241c8908de / data/campaigns/The_South_Guard/maps/ (07b_Pebbles_in_the_Flood.map 08b_The_Tides_of_War.map): TSG S7b & S8b: use undead encampments instead of ordinary ones https://github.com/wesnoth/wesnoth/commit/9d241c8908de07c3fba9d8bedf1f360224756512 20180827 02:03:04< irker795> wesnoth: Severin Glöckner wesnoth:1.14 74e96426b6f1 / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG S5: Beast of the Lake is now loyal https://github.com/wesnoth/wesnoth/commit/74e96426b6f16abeccd5c4979937f9d92ec32aa7 20180827 02:03:06< irker795> wesnoth: Severin Glöckner wesnoth:1.14 e21889922303 / data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg: TSG S4: minor optimizations https://github.com/wesnoth/wesnoth/commit/e218899223038bc91d53f16665448f956162740c 20180827 02:03:08< irker795> wesnoth: Severin Glöckner wesnoth:1.14 4b928a606995 / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG 5: ensure no additional event is triggered during allying https://github.com/wesnoth/wesnoth/commit/4b928a6069951898044982e5d2f0be53ce01c061 20180827 02:03:10< irker795> wesnoth: Severin Glöckner wesnoth:1.14 6e7cbe5336c0 / data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg: TSG S6a: may the queen be always female and have a more prominent ellipse https://github.com/wesnoth/wesnoth/commit/6e7cbe5336c074dc49fa1e7ab8fc6b87d03f30c3 20180827 02:03:12< irker795> wesnoth: Severin Glöckner wesnoth:1.14 3a64379ffa5d / data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg: TSG S2: add female strings for the units placed at start https://github.com/wesnoth/wesnoth/commit/3a64379ffa5df4acc817d1863a5dd7e84d5f7c72 20180827 02:03:14< irker795> wesnoth: Severin Glöckner wesnoth:1.14 226c6466335f / data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg: TSG S5: reformat comments, add translation hint https://github.com/wesnoth/wesnoth/commit/226c6466335fe00a8a837ab9ff5ef53a889add68 20180827 02:03:16< irker795> wesnoth: Severin Glöckner wesnoth:1.14 c472b42690c1 / data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg: TSG 9a: gender handling https://github.com/wesnoth/wesnoth/commit/c472b42690c1125800583efa7e25200d280ac34c 20180827 02:03:18< irker795> wesnoth: Severin Glöckner wesnoth:1.14 8864d87c640a / data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg: TSG S6a: Mermen will leave afterwards https://github.com/wesnoth/wesnoth/commit/8864d87c640a785693e4aca68ba38ce8e1725fb3 20180827 02:03:20< irker795> wesnoth: Severin Glöckner wesnoth:1.14 16d83b9e1ba4 / data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg: TSG S7b: use 1.13 code and make it debug safe https://github.com/wesnoth/wesnoth/commit/16d83b9e1ba41f42c39b628b800f3999962cc094 20180827 02:03:22< irker795> wesnoth: Severin Glöckner wesnoth:1.14 c6b883eebbff / data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg: TSG S8a: add redraw calls https://github.com/wesnoth/wesnoth/commit/c6b883eebbff38692d9cbbe2016a92f23f193909 20180827 02:20:13-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 02:20:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 03:21:53-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 03:21:59-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 05:03:35-!- irker795 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20180827 06:21:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20180827 07:31:14-!- irker804 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20180827 07:31:14< irker804> wesnoth: jostephd wesnoth:1.14 8d4e8693363c / src/ (game_display.cpp menu_events.cpp units/unit.hpp): Don't scroll to an enemy leader that has an effective [hides] ability (#3492) https://github.com/wesnoth/wesnoth/commit/8d4e8693363ca78cbe19d832e4c60e8a3e888e0c 20180827 07:35:44< irker804> wesnoth: jostephd wesnoth:master 24cb784d4bc8 / src/ (game_display.cpp menu_events.cpp units/unit.hpp): Don't scroll to an enemy leader that has an effective [hides] ability (#3492) https://github.com/wesnoth/wesnoth/commit/24cb784d4bc8f7910d015ff1753ab945a2be9dc9 20180827 07:48:03-!- vladimirslavik [vslavik@wesnoth/translator/VladimirSlavik] has joined #wesnoth-dev 20180827 08:01:16< irker804> wesnoth/wesnoth:master Severin Glöckner 5f7b1853dd TSG S8a: add redraw calls AppVeyor: All builds passed 20180827 08:16:22-!- travis-ci [~travis-ci@ec2-54-159-253-251.compute-1.amazonaws.com] has joined #wesnoth-dev 20180827 08:16:23< travis-ci> wesnoth/wesnoth#19276 (master - 24cb784 : jostephd): The build was broken. 20180827 08:16:23< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/420980591 20180827 08:16:23-!- travis-ci [~travis-ci@ec2-54-159-253-251.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180827 08:21:32< irker804> wesnoth: Jyrki Vesterinen wesnoth:master 8f40b51a77ce / src/ (game_display.cpp menu_events.cpp): Attempted build fix https://github.com/wesnoth/wesnoth/commit/8f40b51a77ce3520d7fea560043efcf3974ad0b9 20180827 08:23:14-!- valdar [~atarocch@93.56.164.28] has joined #wesnoth-dev 20180827 08:38:26-!- travis-ci [~travis-ci@ec2-54-167-163-71.compute-1.amazonaws.com] has joined #wesnoth-dev 20180827 08:38:27< travis-ci> wesnoth/wesnoth#19278 (master - 8f40b51 : Jyrki Vesterinen): The build is still failing. 20180827 08:38:27< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/420993995 20180827 08:38:27-!- travis-ci [~travis-ci@ec2-54-167-163-71.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180827 08:44:17< irker804> wesnoth: Jyrki Vesterinen wesnoth:master 328a9c9a8327 / src/menu_events.cpp: Another build fix https://github.com/wesnoth/wesnoth/commit/328a9c9a8327d51f7bd7a6d232c77ff0b39f91f2 20180827 09:16:00-!- travis-ci [~travis-ci@ec2-54-167-163-71.compute-1.amazonaws.com] has joined #wesnoth-dev 20180827 09:16:01< travis-ci> wesnoth/wesnoth#19279 (master - 328a9c9 : Jyrki Vesterinen): The build was fixed. 20180827 09:16:01< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/421001298 20180827 09:16:01-!- travis-ci [~travis-ci@ec2-54-167-163-71.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180827 09:59:09< irker804> wesnoth/wesnoth:master newfrenchy83 969f0e3c76 Update heal.cpp AppVeyor: vs2017/Release Failed 20180827 09:59:10< irker804> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-4366 20180827 10:20:52-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180827 10:51:19< irker804> wesnoth/wesnoth:1.14 Severin Glöckner c6b883eebb TSG S8a: add redraw calls AppVeyor: All builds passed 20180827 11:51:39-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180827 13:10:48-!- vladimirslavik [vslavik@wesnoth/translator/VladimirSlavik] has quit [Ping timeout: 252 seconds] 20180827 13:21:51-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 13:21:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 13:35:17< irker804> wesnoth/wesnoth:1.14 jostephd 8d4e869336 Don't scroll to an enemy leader that has AppVeyor: All builds passed 20180827 13:44:31-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has joined #wesnoth-dev 20180827 14:12:28-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 14:12:34-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 14:59:09< irker804> wesnoth/wesnoth:master newfrenchy83 969f0e3c76 Update heal.cpp AppVeyor: 2/4 builds failed 20180827 14:59:10< irker804> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/build/Wesnoth-VS2017-master-4366 20180827 14:59:11< irker804> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/build/Wesnoth-VS2015-master-4651 20180827 16:17:17< irker804> wesnoth/wesnoth:master Jyrki Vesterinen 328a9c9a83 Another build fix AppVeyor: All builds passed 20180827 16:42:51< irker804> wesnoth: jostephd wesnoth:1.14 14abecb2df9f / data/gui/window/game_load.cfg src/gui/dialogs/game_load.cpp src/save_index.cpp: Game Load: Show list of enabled modifications (#3495) https://github.com/wesnoth/wesnoth/commit/14abecb2df9f94b4a4438156f9808596d223864b 20180827 16:47:30< irker804> wesnoth: jostephd wesnoth:master 6f670556a1c6 / data/gui/window/game_load.cfg src/gui/dialogs/game_load.cpp src/save_index.cpp: Game Load: Show list of enabled modifications (#3495) https://github.com/wesnoth/wesnoth/commit/6f670556a1c6fb01b1bfdf3650ad7a82e726a318 20180827 16:57:50< irker804> wesnoth: Jyrki Vesterinen wesnoth:master c59ae5204aff / / (59 files in 2 dirs): Pofix: fix incorrect removal of a space https://github.com/wesnoth/wesnoth/commit/c59ae5204affcdc6f4e2ac68535c212ab0f46611 20180827 17:21:35-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20180827 17:49:55-!- travis-ci [~travis-ci@ec2-54-159-253-251.compute-1.amazonaws.com] has joined #wesnoth-dev 20180827 17:49:56< travis-ci> gfgtdf/wesnoth#1237 (asda - ccb47a6 : gfgtdf): The build failed. 20180827 17:49:56< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth/builds/421196042 20180827 17:49:57-!- travis-ci [~travis-ci@ec2-54-159-253-251.compute-1.amazonaws.com] has left #wesnoth-dev [] 20180827 18:35:33-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-dev 20180827 18:35:44-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180827 18:36:52< irker804> wesnoth/wesnoth:1.14 josteph 74d39ab569 Game Load: Don't reserve space for the t AppVeyor: All builds passed 20180827 18:40:02-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180827 18:44:50-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 244 seconds] 20180827 18:56:27-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180827 19:01:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20180827 19:43:55< irker804> wesnoth/wesnoth:1.14 josteph 1bf30a2c6c Game Load: Don't reserve space for the t AppVeyor: All builds passed 20180827 20:17:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 20:55:06-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 20:59:44-!- ToBeCloud [uid51591@wikimedia/ToBeFree] has quit [Quit: Connection closed for inactivity] 20180827 21:14:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 21:14:36-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 21:35:13< irker804> wesnoth/wesnoth:master newfrenchy83 239385af90 Update heal.cpp AppVeyor: All builds passed 20180827 21:44:29-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 21:44:38-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 21:46:23<+wesdiscordbot> Hm... I don’t really like PR 3504 20180827 21:47:40-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20180827 22:03:28<+wesdiscordbot> it reduces two clicks to select a leader to one click, I suppose. 20180827 22:12:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20180827 22:20:27<+wesdiscordbot> It doesn’t look good 20180827 22:20:47<+wesdiscordbot> And it would only eliminate one 20180827 22:22:28-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20180827 22:50:23-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20180827 23:00:56-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180827 23:01:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20180827 23:01:13-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20180827 23:11:35< irker804> wesnoth/wesnoth:1.14 jostephd 14abecb2df Game Load: Show list of enabled modifica AppVeyor: All builds passed 20180827 23:24:31-!- Elvish_Hunter [~elvish_hu@wesnoth/developer/elvish-hunter] has quit [Ping timeout: 268 seconds] 20180827 23:25:44-!- Elvish_Hunter [~elvish_hu@wesnoth/developer/elvish-hunter] has joined #wesnoth-dev 20180827 23:29:23-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20180827 23:32:57<+wesdiscordbot> @Vultraz Hi - quick question. It looks like you added the following text to the wiki -> LuaWML -> Units: 20180827 23:33:00<+wesdiscordbot> "loc: (Version 1.13.11 and later only) shortcut to get/set both x and y at once (read/write). Setting x and y individually would result in two moves, and there's the possibility one of those might move the unit off the map." 20180827 23:33:26<+wesdiscordbot> I see the point of this resulting in two moves, but how could it move a unit off the map? 20180827 23:33:46<+wesdiscordbot> Maps are still rectangular, or did I miss something here? 20180827 23:34:54<+wesdiscordbot> I mean, unless the 2-dim move would move the unit off the map also, of course. 20180827 23:44:31-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20180827 23:48:33<+wesdiscordbot> [ It's still not a good idea to do it by individual coordinates, as it does not work when the hex corresponding to only the first coordinate change is occupied. ] --- Log closed Tue Aug 28 00:00:28 2018