--- Log opened Wed Aug 08 00:00:06 2018 --- Day changed Wed Aug 08 2018 20180808 00:00:06<+wesdiscordbot> So hey, I have a question, if anyone knows of the mods, Default+Saurians +Islanders +Outlaws etc. I want to combine thee mods, because they're awesome, but, as of now, I can only use one at a time, would anyone be able to make an add-on to do this (If it's not too hard) Or could you tell me how to do this without possibly wrecking stuff as I switch codes up or stuff? Please and thank you. @everyone 20180808 00:07:53<+wesdiscordbot> There is a support thread for those, so you could also try asking there: https://forums.wesnoth.org/viewtopic.php?t=44528 20180808 00:09:02<+wesdiscordbot> The clarify terms though - you're talking about eras, mods(modifications) are actually something else and you can use multiple mods at once. 20180808 00:09:59<+wesdiscordbot> otherwise you might confuse people asking about not being able to use multiple mods at once 😛 20180808 00:17:51<+wesdiscordbot> Alright, thank you, I'll check this out for now ;P 20180808 01:13:47-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 01:16:58-!- noy [~Noy@wesnoth/developer/noy] has quit [Read error: Connection reset by peer] 20180808 01:17:48-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 01:20:30-!- noy [~Noy@wesnoth/developer/noy] has quit [Client Quit] 20180808 01:21:00<+wesdiscordbot> Is there a way I can make the removal of fog look better? Whenever I do it it seems rather... unnatural 20180808 01:38:18-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 01:43:29-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180808 02:30:31<+wesdiscordbot> https://pastebin.com/yKH9ZmPn Can someone help me with this? The event doesn't fire past the first attack. This is important because you don't get the Avalen unit until a few turns in. I tested it, and if I have Avalen on the first attack, it fires. 20180808 02:32:44<+wesdiscordbot> @Pentarctagon @Discord Mods So...something that is to be taken into consideration, the most recent post on this forum was five years ago, and I have no idea if this modder even still makes add-ons, do you have a way to contact him, or know a different modder I could talk to? 20180808 02:32:52<+wesdiscordbot> don't ping that many people 20180808 02:33:00<+wesdiscordbot> just one person will do 20180808 02:33:04<+wesdiscordbot> Hmm, ok 20180808 02:33:49<+wesdiscordbot> what do you mean by the most recent post on this forum was five years ago? 20180808 02:33:53<+wesdiscordbot> by that modder? 20180808 02:33:59<+wesdiscordbot> Do you mean you do not want to necro a thread 20180808 02:34:42<+wesdiscordbot> Pentartagon gave me a link to the forum of the person who created the Default+Outlaws, Saurians, Islanders mod etc. but you can only use one at once 20180808 02:34:46<+wesdiscordbot> V aricks, your code doesn't work because the Avalenevent will only fire once 20180808 02:34:53<+wesdiscordbot> I want to try to figure out how to use more than one at once 20180808 02:35:01<+wesdiscordbot> This link: 20180808 02:35:02<+wesdiscordbot> https://forums.wesnoth.org/viewtopic.php?f=19&t=44528&p=632058#p632058 20180808 02:35:18<+wesdiscordbot> if you have any knowledge of programming 20180808 02:35:20<+wesdiscordbot> But Yumi, if I set it to fire multiple times, won't it do the event each time he attacks? 20180808 02:35:23<+wesdiscordbot> I would suggest learning it yourself 20180808 02:35:27<+wesdiscordbot> yes, so you would need a flag 20180808 02:35:37<+wesdiscordbot> once it fires 20180808 02:35:45<+wesdiscordbot> because right now 20180808 02:35:47<+wesdiscordbot> what it's doing is 20180808 02:35:53<+wesdiscordbot> the first time the attack end event goes 20180808 02:35:57<+wesdiscordbot> it then fires the Avalenevent 20180808 02:35:59<+wesdiscordbot> and says oh look 20180808 02:36:00<+wesdiscordbot> he's not there 20180808 02:36:10<+wesdiscordbot> so it doesn't print any messages 20180808 02:36:17<+wesdiscordbot> and then it's done 20180808 02:36:18<+wesdiscordbot> never fires again 20180808 02:36:38<+wesdiscordbot> How would you propose I go about correcting it? 20180808 02:37:30<+wesdiscordbot> add first_time_only=no to Avalenevent 20180808 02:37:33<+wesdiscordbot> when the messages do fire 20180808 02:37:39<+wesdiscordbot> set a flag that indicate that they have 20180808 02:37:51<+wesdiscordbot> so like messages_done=1 20180808 02:37:58<+wesdiscordbot> and if messages_done=1 then don't fire it again 20180808 02:38:28<+wesdiscordbot> I'll implement that. thanks ! 20180808 02:42:41<+wesdiscordbot> So, hey @Yumi , would you know a modder I could talk to perhaps to help or...? 20180808 02:43:06<+wesdiscordbot> ask on the forums 20180808 02:43:27<+wesdiscordbot> Well, alright, thank you 20180808 02:45:49<+wesdiscordbot> WML Workshop, @Revan Veran 😉 20180808 02:45:55<+wesdiscordbot> And it's working now. Thanks Yumi 20180808 02:46:55-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 02:47:19<+wesdiscordbot> Oh yeah, I found this earlier from Pentartagon or however it is spelt, but thank you, having the home page helps 20180808 02:47:27<+wesdiscordbot> 👍 20180808 02:47:32<+wesdiscordbot> @V aricks 20180808 03:07:35-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180808 05:00:40-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 07:51:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 07:51:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 08:09:48-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 08:09:54-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 09:12:54-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180808 10:00:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20180808 13:24:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 13:24:14-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 13:39:16-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20180808 13:39:19< hk238> hi 20180808 13:40:10< hk238> is there a way to insert a new time of day to the default schedule easily? I'll try and look into the WML reference 20180808 13:40:33< hk238> basically I got this scenario where there are some campfires which illuminate and I thought that a balancing mechanic could be that night lasts 3 turns especially since there already is "midnight" 20180808 13:40:45< hk238> so I could just modify the default schedule by insering midnight in between the other nightly turns 20180808 13:41:14< hk238> I'm not sure if it would be an optimal balancing solution but at least it's something 20180808 13:41:55< zookeeper> yes, you have to just define the whole schedule yourself. 20180808 13:46:00< hk238> can you use the default macros like {DAWN} etc ? I guess you can :d 20180808 13:46:26< zookeeper> of course 20180808 13:49:42< hk238> [time] {DAWN} {MORNING} {AFTERNOON} {DUSK} { FIRST_WATCH} {MIDNIGHT} {SECOND_WATCH} [/time] <-- would it be simple as that? :D 20180808 13:52:05<+wesdiscordbot> Are you trying to change the schedule mid-scenario? 20180808 13:53:13< hk238> I'd like to define the schedule for a mp scenario 20180808 13:53:20< hk238> I'm looking at ScenarioWML and TimeWML 20180808 13:53:49<+wesdiscordbot> I thought [time] was not needed 20180808 13:53:51< hk238> with the descriptions found from there it would seem to me thatI'd have to create a [time] tag inside the[multiplayer] tag and I would define the schedule by writing the default macros like that 20180808 13:54:11< hk238> oh how does it happen then? (since this didn't work I just tested it) :D 20180808 13:54:31<+wesdiscordbot> just independent in the order you want them to be executed, I think. 20180808 13:55:42< hk238> oh okay let's try without then.. the macros seem to contain time tags so I guess that makes sense 20180808 13:56:12< hk238> but is there really no particular command to that defines the list of schedule items, just writing a schedule item in a scenario file gets appended to the rest automatically? 20180808 13:56:22< hk238> anyway I'll test without the tags, let's see what happens 20180808 13:57:09< hk238> it seems to work thanks 20180808 14:03:29-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 14:06:01< vn971> So Chocerer deleted his add-on from add-ons server and seemingly stopped participating. 20180808 14:06:20< vn971> That's the weirdest thing I saw in wesnoth. 20180808 14:07:03< vn971> Well that and also unwillingness of Vultraz to restore ToD sun/moon visual movement direction. 20180808 14:08:26< vn971> now I wonder if we can, or should, restore the add-on. It should be possible technically if anyone has a backup... Legal as well. But weird. 20180808 14:08:48< vn971> * Would be legal as well. But weird. 20180808 14:09:26<+wesdiscordbot> What addon is this? 20180808 14:11:45< vn971> @Vazl Map Randomizer. 20180808 14:12:31< vn971> Not sure if there were other add-ons, I think there were. But Randomizer was the most popular of them I think. 20180808 14:14:31<+wesdiscordbot> Ah, I see. Was just curious. I never got around to download that one, however. 20180808 14:17:00-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180808 14:24:36-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 14:41:15< hk238> hm is there a snowy elven castle? 20180808 14:41:37< hk238> oh I'm sorry Choicerer did that because last time we conversed I think the tone was quite negative :o 20180808 14:41:49< hk238> I feel a bit guilty about that 20180808 14:42:08< hk238> it was an argument even now that I think about it 20180808 14:42:15< hk238> I hope he didn't take that hard :o 20180808 14:42:28<+wesdiscordbot> :bowman: 20180808 14:44:10< hk238> what does :bowman: mean? A smiley of some sort? 20180808 14:44:38< hk238> I wonder why Choicerer did that I hope it wasn't because of our argument.... Although I don't think so genuinely I think it must be some other reason 20180808 14:50:08<+wesdiscordbot> :bowman: is a Discord-side emoticon, aye 20180808 14:54:33-!- noy [~Noy@wesnoth/developer/noy] has quit [Quit: noy] 20180808 15:10:21-!- noy [~Noy@wesnoth/developer/noy] has joined #wesnoth-umc-dev 20180808 15:14:51-!- noy [~Noy@wesnoth/developer/noy] has quit [Ping timeout: 240 seconds] 20180808 15:51:18<+wesdiscordbot> hk238 https://wiki.wesnoth.org/TerrainCodeTableWML (no) 20180808 16:06:37-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 16:06:43-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 16:17:44< Soliton> vn971: well, if you're interested in maintaining it, why not. we need people to continue maintaining useful addons. doesn't particularly matter why the original creator left. 20180808 16:35:29-!- sevu [~sevu@p54855FA6.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20180808 17:19:21-!- sevu [~sevu@p54855FA6.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds] 20180808 17:37:45-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/] 20180808 17:48:18-!- sevu [~sevu@p54855FA6.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20180808 18:55:51< vn971> Soliton: I'm personally not very interested in it, having never really used it (OK, I used it once to create a static map). 20180808 18:56:59< vn971> BTW, if there are any small Lua add-ons that need some love (fixing or porting to 1.14) -- I could potentially dive in. 20180808 18:58:01< vn971> Ideally modifications/eras though -- I never really completed even a single scenario myself (except Tutorial). 20180808 19:46:12-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 19:46:18-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 20:17:29-!- shiki [~sevu@p54854E92.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20180808 20:19:57-!- sevu [~sevu@p54855FA6.dip0.t-ipconnect.de] has quit [Ping timeout: 244 seconds] 20180808 20:20:34-!- sevu|shiki [~sevu@p54855C9B.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20180808 20:21:15-!- sevu|shiki [~sevu@p54855C9B.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20180808 20:22:32-!- shiki [~sevu@p54854E92.dip0.t-ipconnect.de] has quit [Ping timeout: 244 seconds] 20180808 20:35:51-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20180808 20:46:18-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 20:46:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 21:33:05-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 21:33:11-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 22:22:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 22:23:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev 20180808 22:28:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180808 22:28:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-umc-dev --- Log closed Thu Aug 09 00:00:55 2018