--- Log opened Mon Aug 20 00:00:38 2018 20180820 00:03:01-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180820 00:06:38-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20180820 00:49:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 00:49:33-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 00:52:30-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20180820 02:08:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 02:09:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 02:43:57-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 02:44:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 02:45:07<+wesdiscordbot> HENLO 20180820 02:48:49<+wesdiscordbot> hello 20180820 02:57:38<+wesdiscordbot> UwU 20180820 03:18:05-!- dobson [~dobson@68.ip-149-56-14.net] has quit [Quit: Leaving] 20180820 03:28:36-!- dobson [~dobson@68.ip-149-56-14.net] has joined #wesnoth 20180820 03:45:33-!- celmin [~celticmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The minstrel departs, to spread the music to the masses!] 20180820 03:48:07<+wesdiscordbot> Hi Sera! 😍😀 20180820 04:15:56-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180820 04:16:46-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180820 04:37:59-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20180820 05:06:48-!- Hafydd [~Hafydd@unaffiliated/joo] has joined #wesnoth 20180820 05:07:27< Hafydd> In Chapter 2, "The Elvish Treasury", of the 3-player multiplayer campaign, Legend of Wesmere, what is necessary to free Cleodil from her prison? 20180820 05:26:18-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 05:26:24-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 05:41:58-!- namad8 [aaaaa@pool-100-6-158-242.pitbpa.fios.verizon.net] has quit [Ping timeout: 268 seconds] 20180820 06:00:59< Hafydd> Never mind, I found out from that is has to be one of the first two players to free Cleodil. 20180820 06:01:59< Hafydd> I agree with the comment at that this should be improved. It wasn't clear at all what the conditions to free Cleodil were, or what the role of the third player is. 20180820 06:30:54-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180820 06:53:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180820 06:54:18-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180820 06:54:39-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180820 06:55:04-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Client Quit] 20180820 07:34:01-!- Haldrik [~Haldrik@unaffiliated/haldrik] has joined #wesnoth 20180820 10:19:01-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20180820 11:49:53-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20180820 12:53:40-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180820 13:40:46<+wesdiscordbot> Hello 20180820 13:41:46<+wesdiscordbot> I'm happy that the game is on steam. I remember playing it a couple of years ago on my old laptop :) 20180820 13:52:55<+wesdiscordbot> I'm glad it is as well. 20180820 13:53:24<+wesdiscordbot> Unfortunately, I have not been able to do the steam version yet due to stuffos, but maybe later. 20180820 14:16:19<+wesdiscordbot> :/ 20180820 14:16:55<+wesdiscordbot> Question did the Devs make any mobile game under the name everyone's rpg? 20180820 14:17:55<+wesdiscordbot> Becouse the sprites used in it are the same sprites from battle for wesnoth 20180820 14:26:49-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 14:26:55-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 14:32:47<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/481108337543348224/Screenshot_2018-08-20-16-20-26-909.jpeg 20180820 14:33:27<+wesdiscordbot> I just tried it and found this 20180820 14:33:53< Hafydd> Some other projects use Wesnoth graphics, presumably because they're open source. 20180820 14:34:05< Hafydd> For example, a number of Freeciv clients use them for the terrain. 20180820 14:38:58<+wesdiscordbot> Oh 20180820 14:39:01<+wesdiscordbot> Hmmm 20180820 14:39:14<+wesdiscordbot> Ok 20180820 14:43:04-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 272 seconds] 20180820 14:48:40-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 14:48:46-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 14:50:11<+wesdiscordbot> <Ѕcar> I remember someone else posting something about that mobile game previously already 20180820 15:02:01<+wesdiscordbot> images contributed to the game prior to July 30th, 2017 were made available under the GNU GPL v2 or later. If I understand that correctly, then that means anyone he distributes the game to is able to share those modified images which were based upon wesnoth artwork ("frankenstein"). 20180820 15:04:07<+wesdiscordbot> so you can freely use and share anyone's frankensteins of wesnoth art (by GPL), just as they can freely use wesnoth art 20180820 15:08:35<+wesdiscordbot> As for the android app, that would mean he would need to provide the source code due to the GPL's copyleft, not? 20180820 15:09:18<+wesdiscordbot> no, just those images 20180820 15:10:57<+wesdiscordbot> <Ѕcar> are the sprites for all the wesnoth add-ons also under the same license? 20180820 15:12:13<+wesdiscordbot> https://wiki.wesnoth.org/Wesnoth:Copyrights#User_Made_Content_-_Visual_and_Audio_Content 20180820 15:12:41<+wesdiscordbot> short answer: no, not anymore 20180820 15:15:31<+wesdiscordbot> <Ѕcar> Because a lot of those sprites are directly taken or frankensteined from add-ons, not just the core units 20180820 15:17:49<+wesdiscordbot> There are "non-Free" variations of Creative Commons such as Non-Commercial (NC) and Non-Derivative (ND) which are currently allowed on the add-on server. So there is a possibility of a violation at least. If it's a newer add-on. 20180820 15:20:29<+wesdiscordbot> Note that for newly contributed official Wesnoth artwork, not only are you entitled to use their frankensteins ("ShareAlike") but they are also required to give attribution. 20180820 15:22:35<+wesdiscordbot> Maybe someone should contact that developer and ask them to upload all of their frankensteins to the art workshop. Just to see how compliant they are. 20180820 15:23:23<+wesdiscordbot> Some add-on authors might find them useful too. 20180820 15:24:32< Hafydd> The app developer suddenly disappears, but the app reappears later under a different name. 20180820 15:25:13< Hafydd> But the developer gets caught because they dyed their hair purple for some reason!! 20180820 15:48:37-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180820 16:04:50-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180820 16:54:58< galegosimpatico> It was a bit since the last time I played wesnoth, and had forgotten how awesome new frantic music is. 20180820 17:19:30<+wesdiscordbot> Stephen Rozanc (C) 2012 20180820 17:20:29<+wesdiscordbot> yeah, especially compared to frantic_old 20180820 17:20:48<+wesdiscordbot> I was using it before it was cool. 20180820 17:27:43<+wesdiscordbot> and yet... as with everything that gets replaced, there will always be someone who complains on the forum about preferring the old version! 20180820 17:36:16<+wesdiscordbot> frantic? 20180820 17:36:19<+wesdiscordbot> which one 20180820 17:36:57<+wesdiscordbot> The one called frantic.ogg. 20180820 17:37:07<+wesdiscordbot> ohh 20180820 17:37:11<+wesdiscordbot> wait nvm i know which 20180820 17:37:19<+wesdiscordbot> i noticed it 20180820 17:37:26<+wesdiscordbot> I don't remember which mainline scenarios it plays in besides the Hasty Alliance one in HttT. 20180820 17:37:32<+wesdiscordbot> both are pretty different tbh, the new one is more cinematic and grand 20180820 17:37:37<+wesdiscordbot> and the old one is more...well...fairytale ish 20180820 17:37:40<+wesdiscordbot> both work 20180820 17:37:47<+wesdiscordbot> so yeah, not really a comparison 20180820 17:38:05<+wesdiscordbot> And the old one also comes from a time where Wesnoth's requirements for orchestration and instrument samples were far lower. 20180820 17:38:48<+wesdiscordbot> ah 20180820 17:38:58<+wesdiscordbot> the old one was pretty basic, yes 20180820 17:47:35<+wesdiscordbot> I also had a replaced thing that I preferred the older one. For me it was images/terrain/darken.png revision 17262 (which is no longer accessible at gna, sadly) 20180820 17:49:56<+wesdiscordbot> You can still map svn revisions to Git commits. 20180820 17:54:04<+wesdiscordbot> I was not aware of that. Just browsing the file at git shows the oldest darken is not old enough: https://github.com/wesnoth/wesnoth/blob/10ba9b3d468fb575400417312f55bef92697ad53/data/core/images/terrain/darken.png 20180820 17:54:14<+wesdiscordbot> https://github.com/wesnoth/wesnoth/commit/038d32340b70cbaa2d7fb241258f4fa873192f2c 20180820 17:55:14<+wesdiscordbot> I don't think GitHub uses --follow internally when checking a file's history so it might not keep track of them beyond path move boundaries. 20180820 17:55:35<+wesdiscordbot> Also there's a reference table in attic/wesnoth.fo for SVN revisions. 20180820 17:56:11<+wesdiscordbot> It's in a format which I believe esr claimed to be VCS-agnostic but certainly Git doesn't support it by itself and I have no idea what tool it was intended for. 20180820 17:56:16<+wesdiscordbot> there is much I don't understand about git 20180820 17:56:30<+wesdiscordbot> it's worse than I thought, even 20180820 17:56:47<+wesdiscordbot> thanks for finding it anyway 20180820 18:30:14-!- Ravana_ [~Ravana@unaffiliated/ravana/x-2327071] has quit [Disconnected by services] 20180820 18:30:42-!- Ravana_ [~Ravana@unaffiliated/ravana/x-2327071] has joined #wesnoth 20180820 18:31:58-!- dobson [~dobson@68.ip-149-56-14.net] has quit [Ping timeout: 256 seconds] 20180820 18:33:16-!- dobson [~dobson@68.ip-149-56-14.net] has joined #wesnoth 20180820 18:35:23-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180820 20:21:16-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20180820 20:25:36<+wesdiscordbot> https://replays.wesnoth.org/1.14/ 20180820 20:25:45<+wesdiscordbot> anybody knows what happened to this site? 20180820 20:26:16<+wesdiscordbot> there are way less replays available in the recent few days than should be 20180820 20:56:07<+wesdiscordbot> This is highly disturbing. 20180820 20:59:41-!- Haldrik [~Haldrik@unaffiliated/haldrik] has quit [Remote host closed the connection] 20180820 21:17:49<+wesdiscordbot> Do you all think wesnoth's mechanics encourage being more defensive or offensive? 20180820 21:25:01< galegosimpatico> It succeeds at encouraging tactical retreat. It succeeds at discouraging frontal assault when conditions are bad (type of terrain, climate, and day/night cycle). It succeeds at encouraging offensives when the day/night conditions are favorable. 20180820 21:25:24<+wesdiscordbot> I think it depends on the map 20180820 21:25:37<+wesdiscordbot> some maps encourage offensive play, some defensive 20180820 21:25:52<+wesdiscordbot> Deffensive. Just try to play mirror, no one will attack at higher lvl at least. 20180820 21:26:27< galegosimpatico> It succeeds at encouraging encirclement, in many occasions. It succeeds at encouraging ambushes, sometimes. 20180820 21:27:31< galegosimpatico> Also there often is alternative win condition to bloodbath. So yes, it encourages being offensive. 20180820 21:29:06-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20180820 21:30:35<+wesdiscordbot> Never even know that Wesnoth had it's own disc. 20180820 21:31:54<+wesdiscordbot> I've been a fan of Wesnoth since i was like 8 years old around 2008. Good times. 20180820 21:36:25-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180820 21:43:32-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 21:43:38-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 21:45:27-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 240 seconds] 20180820 22:09:04-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 22:09:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 22:18:10<+wesdiscordbot> oooo A New Order was ported 20180820 22:18:15<+wesdiscordbot> played little of it but still 20180820 22:18:22<+wesdiscordbot> i cant wait to try it out and finish it 20180820 22:20:47<+wesdiscordbot> i dont have a campaign im focusing on atm (since i finished one recently) so i think ill go for it next 20180820 22:42:26-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180820 22:42:32-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180820 22:48:52-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20180820 22:54:39-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180820 23:21:46<+wesdiscordbot> What does "atm" stand for? 20180820 23:22:27<+wesdiscordbot> At the moment. 20180820 23:23:33<+wesdiscordbot> Oh okay. I'm actually not really up to date with my acronyms. 20180820 23:23:55<+wesdiscordbot> I might actually try A New Order at some point soon. 20180820 23:24:04<+wesdiscordbot> I hear about it a lot. 20180820 23:25:00<+wesdiscordbot> Are add-ons that override core components (such as textures and images and such) allowed 20180820 23:39:25<+wesdiscordbot> There is the actual Core add-on type, but otherwise add-ons should only override things in mainline when they're being used. An era shouldn't be overriding mainline's portraits when that era isn't being used, for example. 20180820 23:41:34<+wesdiscordbot> There are a few add-ons which override core terrain and terrain transitions as well as portraits. What makes it more difficult is when these add-ons don't have a posted maintainer/uploader because it's more of a collection (ex. UMC terrain pack) 20180820 23:43:31<+wesdiscordbot> Probably will remove the core type in 1.15 20180820 23:43:35<+wesdiscordbot> It was a misguided idea. 20180820 23:44:00<+wesdiscordbot> What was. The UMC terrain pack? Or something else? 20180820 23:44:16<+wesdiscordbot> the Core add-on type 20180820 23:44:54<+wesdiscordbot> It was meant to allow so-called "total conversion" mods, but our engine is far being flexible enough to allow such a thing 20180820 23:46:27<+wesdiscordbot> nice 20180820 23:46:48<+wesdiscordbot> I don't know if anyone has actually made a Core add-on either. 20180820 23:47:19<+wesdiscordbot> I've seen one or two mentions of one 20180820 23:47:26<+wesdiscordbot> but nothing worth keeping support around for 20180820 23:49:46<+wesdiscordbot> I actually haven't seen one mention of a core add-on. You may as well just rewrite all of Wesnoth, if you're going to make one. Right? 20180820 23:51:06<+wesdiscordbot> not that extreme, but there's nothing much useful you can do with one 20180820 23:53:41-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180820 23:55:24<+wesdiscordbot> Wow. When I first saw it, I began to think up a list of everything you could possibly do with a core add-on. 😛 20180820 23:55:36<+wesdiscordbot> Sorry 20180820 23:55:39<+wesdiscordbot> Wrong emoji 20180820 23:55:46<+wesdiscordbot> I guess you still get my point. 20180820 23:55:57< celticminstrel> Hm? What've I jumped into? 20180820 23:56:28<+wesdiscordbot> removing the Core add-on type in 1.15. 20180820 23:56:38< celticminstrel> Why would you do that? 20180820 23:56:46< celticminstrel> Is it hurting someone? 20180820 23:57:13<+wesdiscordbot> It's useless. 20180820 23:57:20< celticminstrel> Not really? 20180820 23:57:33< celticminstrel> Its use is pretty niche, but that's a very different thing from being useless. 20180820 23:57:44<+wesdiscordbot> Yeah, we got into this after Tribes55 asked about the UMC terrain pack 20180820 23:57:47<+wesdiscordbot> It's just something that sits around because, "oh, it'd be nice to have", without any consideration as to whether it's actually useful or our engine is equipped to either handle something like that. 20180820 23:58:05< celticminstrel> I doubt the engine would have much trouble with handling it. 20180820 23:58:12<+wesdiscordbot> Oh, Celtic Minstrel? Not Celmin anymore, btw? 20180820 23:58:29<+wesdiscordbot> I'm not really familiar with the wesnoth engine anyway 20180820 23:58:30<+wesdiscordbot> There's not much you can actually do with it because our engine is not extensible in the way something like Anura is. 20180820 23:58:32< celticminstrel> Celmin = my laptop (or occasionally my Windows computer) 20180820 23:58:37<+wesdiscordbot> Which does have modules. 20180820 23:58:47< celticminstrel> @Vultraz, I'm pretty sure there's quite a lot you can do with it. 20180820 23:58:59< celticminstrel> It won't allow you to make an entirely different game. 20180820 23:59:14< celticminstrel> But it will allow you to replace all the assets and units and terrain and stuff with new ones. 20180820 23:59:24< celticminstrel> Which is pretty close to being an entirely different game. 20180820 23:59:33<+wesdiscordbot> There's also the fact that it was an ill-conceived mess in the first place and, to my knowledge, there was no actual justification for adding it. --- Log closed Tue Aug 21 00:00:35 2018