--- Log opened Thu Aug 23 00:00:21 2018 20180823 00:05:52<+wesdiscordbot> Oh shit 20180823 00:05:56<+wesdiscordbot> The Steam version 20180823 00:05:57<+wesdiscordbot> Or well 20180823 00:05:59<+wesdiscordbot> 1.14 20180823 00:06:01<+wesdiscordbot> Is awesome so far 20180823 00:06:10<+wesdiscordbot> The music itself when I turn on is different from what I was always used to 20180823 00:06:11<+wesdiscordbot> You know 20180823 00:06:13<+wesdiscordbot> the loud 20180823 00:06:15<+wesdiscordbot> BWAAAAAAAAA 20180823 00:06:39< celticminstrel> The loud BWAAAAAA is IIRC still played in the final scenario of HttT. 20180823 00:06:56<+wesdiscordbot> I 20180823 00:07:03<+wesdiscordbot> Why does the bot have that 20180823 00:07:08<+wesdiscordbot> What 20180823 00:07:26< celticminstrel> Uhh. 20180823 00:07:59< celticminstrel> I'm not a bot. 20180823 00:08:39-!- sevu [~sevu@p548557AE.dip0.t-ipconnect.de] has joined #wesnoth 20180823 00:08:44<+wesdiscordbot> There's an IRC <-> Discord bridge, and a bot forwards the messages between them. 20180823 00:09:26<+wesdiscordbot> The actual person's nick is between the <> characters 20180823 00:09:49<+wesdiscordbot> Oh 20180823 00:10:02<+wesdiscordbot> That's 20180823 00:10:04<+wesdiscordbot> SO weird 20180823 00:10:07< celticminstrel> ... 20180823 00:10:09<+wesdiscordbot> Never experienced that 20180823 00:10:12<+wesdiscordbot> Hello bot not bot person 20180823 00:10:17< celticminstrel> Hi? 20180823 00:10:18<+wesdiscordbot> Waves 20180823 00:10:22 * celticminstrel waves 20180823 00:13:18<+wesdiscordbot> OTOH we are all bots to celmin 🤔 20180823 00:14:53< celticminstrel> Yes yes. 20180823 00:14:54< celticminstrel> [Aug 22@8:07:03pm] wesdiscordbot: Why does the bot have that 20180823 00:15:17< sevu> &waves 20180823 00:15:18< janebot> sevu: Yes. 20180823 00:15:40<+wesdiscordbot> The new turn bell sound is also 20180823 00:15:44<+wesdiscordbot> REALLy startling 20180823 00:15:50< celticminstrel> There was a new one? 20180823 00:15:51<+wesdiscordbot> I was used to the "BOOM" 20180823 00:15:54<+wesdiscordbot> Now it's like 20180823 00:15:58<+wesdiscordbot> SWHING 20180823 00:15:59<+wesdiscordbot> Or something 20180823 00:16:02<+wesdiscordbot> like drawing out a sword 20180823 00:16:12< celticminstrel> Nice. 20180823 00:16:22< celticminstrel> Well, I'd probably disable it most of the time though. 20180823 00:16:22<+wesdiscordbot> Playing the steam version 20180823 00:16:25<+wesdiscordbot> Dunno if it's different 20180823 00:16:28< celticminstrel> It's not. 20180823 00:17:03<+wesdiscordbot> ok 20180823 00:17:58<+wesdiscordbot> I just learned that zombifying a Rat 20180823 00:18:00<+wesdiscordbot> Gives me a Saurian 20180823 00:18:02<+wesdiscordbot> That's 20180823 00:18:04<+wesdiscordbot> surprising 20180823 00:18:53<+wesdiscordbot> what you expected? 20180823 00:19:14<+wesdiscordbot> yah, mammals turn into lizards when slain, that's like basic necromancy 😉 20180823 00:19:17<+wesdiscordbot> well 20180823 00:19:20<+wesdiscordbot> I have no idea tbh 20180823 00:19:30<+wesdiscordbot> Though there are noticeably more variants this time 20180823 00:19:33<+wesdiscordbot> Gryphons 20180823 00:19:34<+wesdiscordbot> n shit 20180823 00:19:35<+wesdiscordbot> Wolves 20180823 00:19:46<+wesdiscordbot> And their portraits are horrifying 20180823 00:19:49<+wesdiscordbot> Mommy I'm scared 20180823 00:24:43< celticminstrel> XD 20180823 00:24:43< celticminstrel> Most of the monster type units will be like that, probably. 20180823 00:24:43< celticminstrel> There aren't specific zombie variants made for them. 20180823 00:24:43< celticminstrel> (Some are also plague-immune, like the mudcrawlers IIRC). 20180823 00:24:43< celticminstrel> I think nages turn into merfolk, too. 20180823 00:24:44< celticminstrel> ... 20180823 00:24:44< celticminstrel> nagas 20180823 00:24:52< celticminstrel> Oh yeah, all the zombies have portraits now. 20180823 00:25:06< celticminstrel> Along with the rat and the spider and some other monsters. 20180823 00:25:16< celticminstrel> Yeti maybe? Is that new? I forget. 20180823 00:25:16<+wesdiscordbot> I WISH 20180823 00:25:20<+wesdiscordbot> I could have a Zombie Mudcrawler 20180823 00:25:24<+wesdiscordbot> How horrifying would that fucking be 20180823 00:25:35<+wesdiscordbot> Also 20180823 00:25:40<+wesdiscordbot> Nagas and Merfolk become Zombie Swimmers 20180823 00:25:42<+wesdiscordbot> which is fair 20180823 00:25:45< celticminstrel> Well, it's plague-immune for a reason, mind you - they're literally made of mud. 20180823 00:25:46<+wesdiscordbot> THeir body types are similar enough 20180823 00:25:51<+wesdiscordbot> Mud, Magic 20180823 00:25:53<+wesdiscordbot> And love. ❤ 20180823 00:26:15< celticminstrel> Eh, I disagree; merfolk and nagas are actually very different body types IMO, and for me the swimmer variant looks more like merfolk. 20180823 00:26:51<+wesdiscordbot> well, human orcs and elves have the same one too 20180823 00:29:04<+wesdiscordbot> well 20180823 00:29:05<+wesdiscordbot> It does 20180823 00:29:13<+wesdiscordbot> tbh the only difference in them would be size 20180823 00:29:16<+wesdiscordbot> Maybe a bit bone structure 20180823 00:29:25<+wesdiscordbot> Because the extra meat or lack of it (Orcs and elves respectively) 20180823 00:29:28<+wesdiscordbot> Would be gone 20180823 00:29:42<+wesdiscordbot> Though the Orcs are starkly different in bone structure (specially teeth) 20180823 00:31:04< celticminstrel> The difference between humans, orcs, and elves is dramatically less than the difference between merfolk and nagas. 20180823 00:31:20< celticminstrel> Humans, orcs, and elves are all broadly humanoids. 20180823 00:31:30< celticminstrel> Nagas are snake people. They don't even have legs! 20180823 00:33:49<+wesdiscordbot> Mermen are not so close, but … they may be more fat and short compared to the sankelike nagas 20180823 00:34:54<+wesdiscordbot> The important point I see is that nagas an mermen are gameplaywise doing the same. Yes not exactly, nagas are more useful than mermen on land, but ... 20180823 00:36:47<+wesdiscordbot> And 20180823 00:36:49<+wesdiscordbot> Merfolk are 20180823 00:36:52<+wesdiscordbot> Snakey people 20180823 00:36:55<+wesdiscordbot> That don't have legs either 20180823 00:37:10<+wesdiscordbot> The Naga race should be expanded tbh 20180823 00:38:59< celticminstrel> There's a huge difference between snakes (nagas) and fish (merfolk0. 20180823 00:41:09<+wesdiscordbot> I gotta confess 20180823 00:41:11<+wesdiscordbot> Iron Maulers finally look 20180823 00:41:12<+wesdiscordbot> Menacing 20180823 00:44:14<+wesdiscordbot> Yes, but is it really important wether you control a snake zombie or a merfolk zombie? they kinda do the same 20180823 00:45:31< celticminstrel> Dunno 20180823 00:46:01<+wesdiscordbot> dwarves are slower, trees too and have different resists, trolls have more hp, the wolv... I dunno what is different about him, he probably was just added 20180823 00:46:01< celticminstrel> As you say, nagas are better on land, so maybe it could make a bit of difference if they were distinguished? 20180823 00:48:10<+wesdiscordbot> I wouldn't like to have too many different ones, because you must consider how you use them... and if we end up with 12 zombie types it becomes quite messy 20180823 00:49:00<+wesdiscordbot> ups, we already have 12 20180823 00:49:32<+wesdiscordbot> got that number out of nowhere... 20180823 00:50:39< celticminstrel> Well, if we were adding more I think I'd prefer to see unique ones for some of the monsters (like the rat) before separating nagas and merfolk. 20180823 00:51:22< celticminstrel> Not that that's any kind of priority or anything. 20180823 00:53:35<+wesdiscordbot> the more is better 20180823 00:54:03<+wesdiscordbot> I think nagas were planned as an adversary to merfolk, as one need to have a second water based unit who is not allied with them, and it was probably more a detail that they got different land stats 20180823 00:54:28<+wesdiscordbot> snakes do okay on both land and in water 20180823 00:54:39<+wesdiscordbot> most fish don't do so well on land :p 20180823 00:54:57<+wesdiscordbot> can we eat the fish to heal hp? 20180823 00:55:57< celticminstrel> Not unless you want to be called a cannibal. 20180823 00:58:40<+wesdiscordbot> The priority right now 20180823 00:58:42<+wesdiscordbot> Should be 20180823 00:58:48<+wesdiscordbot> And listen to me here 20180823 00:59:19<+wesdiscordbot> The priority should be giving me ideas on what the priority is 20180823 00:59:21<+wesdiscordbot> because I have no idea 20180823 00:59:32< celticminstrel> Nah. 20180823 00:59:37<+wesdiscordbot> Also a mainline quest for Desertfolk 20180823 00:59:43< celticminstrel> Yes please. 20180823 00:59:44<+wesdiscordbot> They deserve one 20180823 00:59:59< celticminstrel> Apparently Sigurd prioritized adding a drake quest over a dunefolk quest though. 20180823 01:00:08<+wesdiscordbot> Then priority should be no mor mainline SP campaigns but MP campaigns 20180823 01:00:11< celticminstrel> Don't remember if he's decided which one yet. 20180823 01:00:19<+wesdiscordbot> THAT'S 20180823 01:00:22<+wesdiscordbot> Actually quite good too 20180823 01:00:27< celticminstrel> :P 20180823 01:00:27<+wesdiscordbot> We have no Drake mainline quests 20180823 01:00:30<+wesdiscordbot> And we hav ehad Drakes for like 20180823 01:00:33<+wesdiscordbot> A bazillion years 20180823 01:00:35< celticminstrel> Exactly! 20180823 01:00:39<+wesdiscordbot> problem with campaigns is old ones need to be brought up to date 20180823 01:00:48<+wesdiscordbot> and someone needs to maintain new ones that get added 20180823 01:01:00<+wesdiscordbot> There should be SP campaigns for every major race 20180823 01:01:03<+wesdiscordbot> Drakes are a major race 20180823 01:01:10<+wesdiscordbot> And they are awesome 20180823 01:01:14<+wesdiscordbot> But they are just forgotten 20180823 01:01:22<+wesdiscordbot> With no reasons for that, they are AWESOME 20180823 01:01:24<+wesdiscordbot> sure, but someone has to do it 20180823 01:01:28<+wesdiscordbot> I want to make an army of Draker Arbiters 20180823 01:01:51<+wesdiscordbot> You know what would be cool? 20180823 01:02:04< celticminstrel> Ice? 20180823 01:02:08<+wesdiscordbot> If there was a mainline quest about the Drakes in the first island, where Haldric came from 20180823 01:02:16<+wesdiscordbot> But even further into the past 20180823 01:02:19< celticminstrel> Eh, maybe. 20180823 01:02:25<+wesdiscordbot> Where to face the undead thread they needed to unite their strongest's fire 20180823 01:02:28<+wesdiscordbot> To make a 20180823 01:02:29<+wesdiscordbot> certain 20180823 01:02:30<+wesdiscordbot> gem 20180823 01:02:35< celticminstrel> I think I'd prefer one on the mainiand myself. 20180823 01:02:43<+wesdiscordbot> celmin pls 20180823 01:02:44<+wesdiscordbot> Wait 20180823 01:02:51< celticminstrel> Hmm Yumi? 20180823 01:02:59<+wesdiscordbot> No, the Ruby of Fire was made by the Lich 20180823 01:03:00<+wesdiscordbot> "You know what would be cool?" 20180823 01:03:02<+wesdiscordbot> "Ice?" 20180823 01:03:05< celticminstrel> :P 20180823 01:03:07<+wesdiscordbot> But no one said HOW he made it 20180823 01:03:24< celticminstrel> Was it really? 20180823 01:03:34<+wesdiscordbot> Yeah I think it was 20180823 01:03:37<+wesdiscordbot> If I remember correctly 20180823 01:03:39<+wesdiscordbot> Invasion from the unknow has some explanaiton about it 20180823 01:03:41< celticminstrel> No idea. 20180823 01:03:46<+wesdiscordbot> On Haldric's quest, he got the ruby of fire by going into a grave/Seal of some sort 20180823 01:03:50<+wesdiscordbot> In a forest protected by Woses 20180823 01:03:58< celticminstrel> Fun. 20180823 01:03:58<+wesdiscordbot> both Invasion from the Unknown and After the Storm deal with the ruby of fire 20180823 01:04:00<+wesdiscordbot> To get the gem from the guy wo made it 20180823 01:04:06<+wesdiscordbot> Whom, by now, was absolutely insane 20180823 01:04:14<+wesdiscordbot> who* 20180823 01:04:20<+wesdiscordbot> Did they say he made it? 20180823 01:04:28<+wesdiscordbot> I think they said it 20180823 01:04:32<+wesdiscordbot> I cannot assure anything 20180823 01:04:36<+wesdiscordbot> I played it two years ago 20180823 01:04:37<+wesdiscordbot> Or did he get it from the old continent somehow 20180823 01:04:49<+wesdiscordbot> nono this happened on the old continent itself 20180823 01:05:00<+wesdiscordbot> Before Haldric left it to come to the current continent 20180823 01:05:27-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Ping timeout: 268 seconds] 20180823 01:05:29<+wesdiscordbot> no the ruby was in possession of the lich in the cave 20180823 01:05:34<+wesdiscordbot> OH POSSESSION 20180823 01:05:39<+wesdiscordbot> Thank you, my memory was iffy 20180823 01:05:41<+wesdiscordbot> it never is specified how he got it or who made it 20180823 01:05:59<+wesdiscordbot> That means that there could be a story where the Drakes of the old continent join forces to create a relic strong enough 20180823 01:06:04<+wesdiscordbot> To defeat some sort of opressive enemy 20180823 01:06:06<+wesdiscordbot> like we already said 20180823 01:06:09<+wesdiscordbot> (Who knows, probably undead because cliche) 20180823 01:06:14<+wesdiscordbot> two campaigns already deal with the ruby of fire 20180823 01:06:21<+wesdiscordbot> But they aren't cannon, are they? 20180823 01:06:22< celticminstrel> That's more a good reason why not to make it undead. 20180823 01:06:33<+wesdiscordbot> technically no 20180823 01:06:36<+wesdiscordbot> Or are custom campaigns cannon? 20180823 01:06:41< celticminstrel> Generally not. 20180823 01:06:51<+wesdiscordbot> Well that means someone could still make it 20180823 01:07:05<+wesdiscordbot> yes, that depends on someone wanting to put in the effort to write a different timeline 20180823 01:07:08<+wesdiscordbot> I wish I could, but not only is my writing awful, I am a horrible artis 20180823 01:07:10<+wesdiscordbot> and make a whole campaign for it 20180823 01:07:15<+wesdiscordbot> AND, to top it all off, I know nothing of map design 20180823 01:07:33<+wesdiscordbot> and it would have to be good enough for mainline 20180823 01:09:39<+wesdiscordbot> Who knows 20180823 01:09:42<+wesdiscordbot> Someone may make it one day 20180823 01:09:49<+wesdiscordbot> I mean 20180823 01:09:53<+wesdiscordbot> Someone did it already 20180823 01:10:07<+wesdiscordbot> and it is called Invasion from the Unknown and After the Storm 20180823 01:10:26<+wesdiscordbot> there's no need for someone making an alternative 20180823 01:10:53<+wesdiscordbot> Hm. 20180823 01:11:04<+wesdiscordbot> I still would love to see an epic tale from the Drakes 20180823 01:11:44<+wesdiscordbot> it doesn't have to be before TRoW 20180823 01:12:08<+wesdiscordbot> sigurd already wanted to mainline an epic drake quest, there are a few on the add-on server 20180823 01:12:19<+wesdiscordbot> but there are some issues with all of them 20180823 01:12:26<+wesdiscordbot> .. 20180823 01:12:28<+wesdiscordbot> Lays down 20180823 01:12:34<+wesdiscordbot> If only I knew map design 20180823 01:12:38<+wesdiscordbot> not saying they can't be patched up 20180823 01:12:48<+wesdiscordbot> just they can't be mainlined as is 20180823 01:13:13<+wesdiscordbot> .. 20180823 01:13:16<+wesdiscordbot> I had a thought 20180823 01:13:39<+wesdiscordbot> What about one where a Drake Leader grows disgruntled with the fact that, even if the races know that they are strong 20180823 01:13:47<+wesdiscordbot> They don't truly fear them nor respect them 20180823 01:13:55<+wesdiscordbot> And instead treat them as a passing thought 20180823 01:14:10<+wesdiscordbot> So he has an adventure of conquest 20180823 01:15:01<+wesdiscordbot> might interfere with the rest of the history 20180823 01:15:31<+wesdiscordbot> For that, I'd really have to look over the cannon 20180823 01:15:31-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20180823 01:16:36<+wesdiscordbot> But one that pokes a bit of fun at the obscurity of Drakes over the years 20180823 01:17:01<+wesdiscordbot> And plays with that and has a campaign that is the Drake conquering and bringing glory to his kind 20180823 01:17:04<+wesdiscordbot> Would be hella fun 20180823 01:17:28<+wesdiscordbot> I would imagine their reasoning to be different from humans (who like a lot of war) And I don't get an idea how I would imagine them… 20180823 01:17:50<+wesdiscordbot> Hardy, extremely honorable race 20180823 01:17:56<+wesdiscordbot> Proud 20180823 01:18:05<+wesdiscordbot> Lack temperament 20180823 01:18:08-!- Narrat [~Narrat@p5DCC6DFB.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20180823 01:18:46<+wesdiscordbot> that's their typical representation yeah 20180823 01:18:48<+wesdiscordbot> Dragoons e.g. make no conquest... tough they are mostly rather boring, single units guaring a place or something... while the drakes are an organized group or sth (the have armor) 20180823 01:19:14<+wesdiscordbot> Uh 20180823 01:19:22<+wesdiscordbot> I'm talking about the race 20180823 01:20:42<+wesdiscordbot> I would expect them to be somewhat nothuman in their way of thinking, which is hard to imagine if you are a human 😦 20180823 01:20:57<+wesdiscordbot> Well 20180823 01:21:00<+wesdiscordbot> You just gotta use imagination 20180823 01:21:01<+wesdiscordbot> who knows 20180823 01:22:11<+wesdiscordbot> I think virtually every non-human race I've ever seen in books/games/movies/whatever still are human in their way of thinking 20180823 01:22:26<+wesdiscordbot> probably because they're all made by humans haha 20180823 01:22:57<+wesdiscordbot> so even if drakes have human-like thinking it's not really a big problem 20180823 01:22:58<+wesdiscordbot> Technically 20180823 01:23:04<+wesdiscordbot> All attitudes we've ever observed and identified 20180823 01:23:05<+wesdiscordbot> Are human 20180823 01:23:16<+wesdiscordbot> Because the moment we understand and identify them 20180823 01:23:17<+wesdiscordbot> They are human 20180823 01:23:20<+wesdiscordbot> Or something like that. 20180823 01:23:25<+wesdiscordbot> not exactly 20180823 01:23:29<+wesdiscordbot> I meant culturally 20180823 01:23:38<+wesdiscordbot> there are things that fall outside of the vast majority of cultural norms 20180823 01:23:45<+wesdiscordbot> (maybe even all cultures) 20180823 01:24:02<+wesdiscordbot> But they are 20180823 01:24:02<+wesdiscordbot> usually these are extreme behaviors that are still "human" but definitely far from representative of a whole race 20180823 01:24:03<+wesdiscordbot> STILL 20180823 01:24:05<+wesdiscordbot> Human attitude 20180823 01:24:11<+wesdiscordbot> By definition 20180823 01:24:13<+wesdiscordbot> They are human ways of thinking 20180823 01:24:16<+wesdiscordbot> Just different 20180823 01:24:35<+wesdiscordbot> however there's a difference from a single behavior being particular to a very small subset of humans and for it being a common thing in a culture 20180823 01:24:52<+wesdiscordbot> Correct 20180823 01:25:00<+wesdiscordbot> as another example 20180823 01:25:14<+wesdiscordbot> some species of female spiders cannibalize the male spider after mating 20180823 01:26:02<+wesdiscordbot> Correct. 20180823 01:26:10<+wesdiscordbot> I'd say that's a nonhuman behavior that you could imagine in some other fictional race, but you don't see that usually 20180823 01:26:24<+wesdiscordbot> usually they have a society that's relatively human with mostly human features (in their portrayals) 20180823 01:27:29<+wesdiscordbot> Hmm.. 20180823 01:27:31<+wesdiscordbot> Yeah. 20180823 01:27:34<+wesdiscordbot> I've noticed that before 20180823 01:27:42<+wesdiscordbot> By the way, have you played Gnrk the Mighty? 20180823 01:27:43<+wesdiscordbot> Like 20180823 01:27:46<+wesdiscordbot> a little 20180823 01:27:48<+wesdiscordbot> His custom campaign 20180823 01:27:51<+wesdiscordbot> It's funny 20180823 01:28:04<+wesdiscordbot> The Ghast that belongs to the master is just so chill 20180823 01:28:09<+wesdiscordbot> "You're so evil master, here's your brandy." 20180823 01:28:33<+wesdiscordbot> it's a rather humorous campaign 😮 20180823 01:29:23<+wesdiscordbot> yup 20180823 01:30:02<+wesdiscordbot> It's fun 20180823 01:30:15<+wesdiscordbot> I'm just trying to learn how to use the Map-Editor at 2:30 Am 20180823 01:30:17<+wesdiscordbot> And I should really sleep 20180823 01:32:25-!- MadMerlin [~neil@206-248-167-197.dsl.teksavvy.com] has joined #wesnoth 20180823 01:32:35<+wesdiscordbot> There's a hidden Drake Scenario in HttT, 17c or sth. The interesting part there was that they had special villages, rather spawning points and no casltes 20180823 01:32:59<+wesdiscordbot> Wait 20180823 01:33:01<+wesdiscordbot> There is? 20180823 01:33:15<+wesdiscordbot> just a single scenario 20180823 01:33:17<+wesdiscordbot> I've played that fucking campaign so many times and I've never found it 20180823 01:33:23<+wesdiscordbot> This game keeps on giving 20180823 01:33:25<+wesdiscordbot> I'm happy 20180823 01:34:01<+wesdiscordbot> At one point you are asked wether ou want to go northwards though the mountains or southwards through the swamps 20180823 01:34:18<+wesdiscordbot> and have then a series of two different scenarios 20180823 01:34:57<+wesdiscordbot> But there is a third way – you can go eastwards with some Merfolk units 20180823 01:35:11<+wesdiscordbot> (from west you came) 20180823 01:35:29<+wesdiscordbot> The surprise way 20180823 01:35:35<+wesdiscordbot> Well 20180823 01:35:39<+wesdiscordbot> If you would be kind 20180823 01:35:47<+wesdiscordbot> Would you help me learn to use the map maker tomorrow? 20180823 01:37:02<+wesdiscordbot> Well, clicking here, clicking there basically… And a few more advanced things like resizing maps (not too advanced) 20180823 01:37:38<+wesdiscordbot> That I think (not giving myself too much credit here) that I could go with that 20180823 01:37:40<+wesdiscordbot> BUT 20180823 01:37:46<+wesdiscordbot> The resizing, the scripting events 20180823 01:37:47<+wesdiscordbot> important thing to know - you can press SHIFT to place an overlay terrain without tchanging the base terrain 20180823 01:37:50<+wesdiscordbot> making scenarios themselves 20180823 01:37:57<+wesdiscordbot> That I'm not sure how to do 20180823 01:39:25<+wesdiscordbot> Ah, that's the scenario editor. I didn't find a way to switch from the map editor to the scenario editor – you must chose sth like create a new scenario 20180823 01:39:44<+wesdiscordbot> scenario editor is only useful for a few things (like placing units and such) 20180823 01:40:01<+wesdiscordbot> to make a real scenario with events and such, you'll still need to know how to program with WML 20180823 01:40:52<+wesdiscordbot> OH GOD 20180823 01:40:55<+wesdiscordbot> PROGRAMMING 20180823 01:40:56<+wesdiscordbot> Dies 20180823 01:41:20<+wesdiscordbot> well, let's call it writing data down on a sheet 20180823 01:41:41<+wesdiscordbot> Well 20180823 01:41:45<+wesdiscordbot> I'll see about thaaaat 20180823 01:41:47<+wesdiscordbot> tomorrow 20180823 01:41:48<+wesdiscordbot> Sleeps 20180823 01:41:52<+wesdiscordbot> bye bye see ya 20180823 01:41:54<+wesdiscordbot> 💤 20180823 01:42:04<+wesdiscordbot> Good night 20180823 01:45:13-!- sevu [~sevu@p548557AE.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20180823 02:00:05-!- wesdiscordbot [~wesdiscor@wesnoth/bot/discord-bridge] has quit [Remote host closed the connection] 20180823 02:00:20-!- wesdiscordbot [~wesdiscor@wesnoth/bot/discord-bridge] has joined #wesnoth 20180823 02:00:20-!- mode/#wesnoth [+v wesdiscordbot] by ChanServ 20180823 03:09:56-!- uniusz [~uniusz@188.146.96.140.nat.umts.dynamic.t-mobile.pl] has joined #wesnoth 20180823 03:09:58< uniusz> Hello 20180823 03:10:06< uniusz> Which campaign i should play first ? 20180823 03:13:28< celticminstrel> Whoa someone just called my campaign brilliant. o.o 20180823 03:13:50< celticminstrel> uniusz: Probably one of the three at the top of the list - A Tale of Two Brothers, An Orcish Incursion, or The South Guard. 20180823 03:29:54< uniusz> celticminstrel: what about Heir to the Throne ? 20180823 03:30:13< uniusz> I think i wanna play by storyline 20180823 03:30:27< uniusz> Or first made campaign 20180823 03:30:40< uniusz> what u think about that ? 20180823 03:31:15< celticminstrel> You can start with Heir to the Throne, just keep in mind that it's not the easiest of campaigns. 20180823 03:31:23< uniusz> I think to play by chronology of story 20180823 03:31:27< celticminstrel> If you play poorly in the earlier scenarios it can become difficult later on. 20180823 03:31:51< celticminstrel> If you wanted to play in overall chronological order you'd be starting with The Rise of Wesnoth (you can sort in chronological order in the campaing list). 20180823 03:32:16< celticminstrel> I don't know how hard TRoW is but I don't think it's recommended for a beginner. 20180823 03:32:29< uniusz> maybe i should start by "The rise of wesnoth" ? 20180823 03:32:50< uniusz> hmm i see 20180823 03:33:10< celticminstrel> I think it's not recommended for beginners, but chronologically it is the first, yes. 20180823 03:33:21< celticminstrel> IIRC some of them overlap a little chronologically, too. 20180823 03:34:15< uniusz> 'some of them' ? 20180823 03:34:20< uniusz> which them ? 20180823 03:34:44< celticminstrel> I don't remember. 20180823 03:35:08< uniusz> 05:33 < celticminstrel> IIRC some of them overlap a little chronologically, too. 20180823 03:35:12< celticminstrel> Each of them has a defined time range but it's not (currently) shown anywhere in the campaigns list. 20180823 03:35:15< uniusz> i says that u "recall something 20180823 03:35:22< uniusz> each of them, what them ? 20180823 03:35:30< celticminstrel> Yes, I recall that some of the overlap but not which ones. 20180823 03:35:42< uniusz> of what overlap ? 20180823 03:35:47< celticminstrel> I think there was a wiki page about this. 20180823 03:35:49< celticminstrel> ... 20180823 03:35:53< uniusz> about what ? 20180823 03:35:53< uniusz> ;p 20180823 03:35:55< celticminstrel> ... 20180823 03:36:17< uniusz> i dont understand ;p 20180823 03:36:23< uniusz> u talk about some "this" or "them" 20180823 03:36:28< celticminstrel> https://wiki.wesnoth.org/Timeline_of_Wesnoth (probably spoilers) 20180823 03:36:32< uniusz> oh, thanks 20180823 03:36:33< uniusz> :) 20180823 03:36:33< celticminstrel> If you look at the dates there. 20180823 03:36:37< uniusz> 05:33 < celticminstrel> IIRC some of them overlap a little chronologically, too. 20180823 03:36:40< uniusz> sorry 20180823 03:36:44< celticminstrel> I'm pretty sure the time periods of some of the campaigns overlap a bit. 20180823 03:36:52< uniusz> i see 20180823 03:37:03< uniusz> so maybe ill start with one of those 3 recommended for beginners ? 20180823 03:38:33< uniusz> yeah maybe ill play those 3 20180823 03:38:45< uniusz> and after that ill start to play chronologically 20180823 03:38:53< uniusz> i think this will be best solution 20180823 03:39:38< celticminstrel> Sure. 20180823 03:40:50< uniusz> :) 20180823 03:41:21< uniusz> this will be my third attempt to play this game, maybe ill get more immerse this time ^^ 20180823 03:43:28< uniusz> thanks for tips 20180823 03:44:45< uniusz> and u said that if i play poorly in the earlier scenarios it become difficult later on ? So every next scenario is a little bit harder ? 20180823 03:45:42< celticminstrel> I'm not sure if that's accurate? 20180823 03:46:01< celticminstrel> But there's one fairly early scenario that can be disproportionately difficult, apparently. 20180823 03:46:14< celticminstrel> Mind you, I don't think I had a problem with it, so your mileage may vary. 20180823 03:47:41<+wesdiscordbot> he is talking about Heir to the Throne, not in general 20180823 03:47:50< uniusz> hmm 20180823 03:47:57< celticminstrel> Yes. 20180823 03:48:05< uniusz> Im asking about general 20180823 03:48:18< uniusz> Why later scenarios are harder if i play poorly in early ones ? 20180823 03:48:51<+wesdiscordbot> One can carry over gold and veterans over scenarios 20180823 03:50:01<+wesdiscordbot> And in HttT it's apparently a problem that the campaign was easy so far, but then comes this one scenario which demands that you took some things over from earlier ones 20180823 03:50:31<+wesdiscordbot> it's more that one scenario is much harder than any of the others 20180823 03:51:39<+wesdiscordbot> in theory you could probably beat it without any carryover 20180823 03:51:46<+wesdiscordbot> but either way it would be difficult 20180823 03:52:10< uniusz> So if i play poorly in early scenarios then game become difficult later becouse ill have low-level characters and small gold amount 20180823 03:52:13< uniusz> yes ? 20180823 03:53:35< celticminstrel> Yeah - if a lot of units die instead of gaining levels, you'll have fewer high-level units later on when you need them. 20180823 03:53:49< uniusz> ok so im starting with orcish incursion 20180823 03:54:15< celticminstrel> That really applies to all campaigns to a degree, it's just that in HTTT it doesn't matter much for the first few scenarios, and then suddenly it matters a lot at Elensefar. 20180823 03:54:50< uniusz> so a lot of units should die instead of gaining levels 20180823 03:54:53< uniusz> is good tactics ? 20180823 03:54:59< celticminstrel> ... 20180823 03:55:09< celticminstrel> No, the other way around, you want units to gain levels if possible. 20180823 03:55:22< celticminstrel> Which sometimes might mean attacking with a weaker unit instead of a stronger one, for example. 20180823 03:55:37< celticminstrel> (Especially when the enemy is low on health.) 20180823 03:58:26< uniusz> i see 20180823 03:58:41< uniusz> btw, there is some addon for improve/modify graphics/gui u know ? 20180823 03:58:44<+wesdiscordbot> The killing blow provides the most XP, which means if you weaken an enemy with strong units and kill it with a weak one you'll get some higher level units pretty handily. 20180823 03:59:47< uniusz> So i get xp only for killing, not for hitting ? 20180823 03:59:58< uniusz> only killing give me xp or something else too ? 20180823 04:00:03<+wesdiscordbot> You get XP for being in combat, but killing gets more. 20180823 04:00:11<+wesdiscordbot> It doesn't matter if you hit or not. 20180823 04:00:17< celticminstrel> You don't get XP for being in combat against level 0 units though. 20180823 04:00:31< uniusz> ok 20180823 04:00:38<+wesdiscordbot> That's why sometimes it's best not to attack a unit that's about to level up with multiple units. 20180823 04:00:38< celticminstrel> Generally you get 1 XP per level, times 8 if you kill; killing a level 0 gives 4. 20180823 04:00:55<+wesdiscordbot> If you keep giving them combat experience they may level up and regain all their health. 20180823 04:01:18<+wesdiscordbot> And then not only have you lost all your progress taking their health down, but you also have to deal with a stronger unit. 20180823 04:02:22< uniusz> i see 20180823 04:02:38< uniusz> what u mean that i gain 1xp per level ? 20180823 04:03:06< celticminstrel> XP equal to the enemy unit's level. 20180823 04:03:17< celticminstrel> So if you're fighting a dragon (level 5) you get 5 XP. 20180823 04:03:23<+wesdiscordbot> So a level 1 unit would give you 1 XP in combat, and 8 if defeated. 20180823 04:03:32< uniusz> how much xp im gain from beign a combat ? 20180823 04:03:39< uniusz> then i get xp per combat turn ? 20180823 04:03:41< celticminstrel> And defeating a dragon gives you 40 XP. 20180823 04:03:54<+wesdiscordbot> (5*8=40) 20180823 04:03:54< celticminstrel> You get XP every time you attack a unit, and every time a unit attacks you. 20180823 04:04:03< uniusz> mhm okay 20180823 04:04:17< celticminstrel> The enemy gets XP when you attack them, too. 20180823 04:04:21< uniusz> why 5*8 ? 20180823 04:04:32<+wesdiscordbot> Level 5, x8 for killing. 20180823 04:04:49< uniusz> oh okay 20180823 04:05:06< uniusz> so i get 40xp for kill dragon + xp from beign in a combat ? 20180823 04:05:20< uniusz> 5 turns of combat with 5lvl dragon is 25xp 20180823 04:05:20< uniusz> ? 20180823 04:05:38< celticminstrel> If it takes 5 turns to kill it, and it doesn't attack you back, sure. 20180823 04:05:49<+wesdiscordbot> Turns of combat, celtic. 20180823 04:06:01< celticminstrel> Oh, I'd use the term "rounds", then. 20180823 04:06:16<+wesdiscordbot> Fights would work, too. 20180823 04:06:20< uniusz> why if it doesnt attack me back 20180823 04:06:21< uniusz> ? 20180823 04:06:34< uniusz> if dragon attack me back i dont get xp for combat ? 20180823 04:06:46<+wesdiscordbot> A unit can fight multiple times in a turn. It's semantics. 20180823 04:07:32< uniusz> so if i attack 2 times per turn i get 2 times xp too ? 20180823 04:07:56< celticminstrel> Well, you generally can't attack 2 times in a turn, but yes, if you cam, then you can get twice as much XP. 20180823 04:07:59<+wesdiscordbot> if a unit has two attacks, it may hit you twiche. but it's the same combat, xp is given at the end of the combat 20180823 04:08:15< uniusz> oh okay 20180823 04:08:16< celticminstrel> Normally what would happen is you'd attack, then on the enemy's turn, it would attack you, so you get XP twice. 20180823 04:08:40< uniusz> but even if i strike twice i get just xp once 20180823 04:08:40< uniusz> ? 20180823 04:08:43< celticminstrel> Yes. 20180823 04:08:55< uniusz> okay 20180823 04:08:57< celticminstrel> It's per round of attacks, not per strike. 20180823 04:09:29< celticminstrel> (Just to clarify, if it's berserk you still only get XP once.) 20180823 04:09:51<+wesdiscordbot> x8 XP, since if you get any at all the unit hasn't died. 20180823 04:09:57< uniusz> okay i see 20180823 04:10:33< uniusz> i get xp when enemy dies or after round ? 20180823 04:10:46<+wesdiscordbot> after combat 20180823 04:10:58< uniusz> ok 20180823 04:11:00<+wesdiscordbot> if he dies, you get more ( times 8) 20180823 04:11:24<+wesdiscordbot> Once you've stopped bashing eachother in the face with swords you get the XP. 20180823 04:11:26< uniusz> 8 times but only if i hit enemy last 20180823 04:11:28< uniusz> ? 20180823 04:11:36< celticminstrel> Only if the enemy dies. 20180823 04:11:46< uniusz> and only if i kill him 20180823 04:11:47< uniusz> ? 20180823 04:11:50< celticminstrel> Which I guess would indeed mean you got the last strike in, but that's not really the point. 20180823 04:11:52< celticminstrel> Yes. 20180823 04:11:59< uniusz> ok 20180823 04:12:04<+wesdiscordbot> It doesn't multiply previous XP, just the XP you'd get on that round. 20180823 04:12:06< celticminstrel> Level 0 units only give 4 XP if you kill them and none just for fighting them. 20180823 04:12:12< celticminstrel> Right. 20180823 04:12:24 * celticminstrel vanishes into the ether, bye all. 20180823 04:12:29-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180823 04:12:30<+wesdiscordbot> Seeya. 20180823 04:13:20< uniusz> cya 20180823 04:14:23< uniusz> its good tactics to have one scout for turning villages ? 20180823 04:14:28< uniusz> or maybe 2 scouts ? 20180823 04:14:37<+wesdiscordbot> in campaigns? 20180823 04:14:53< uniusz> yes 20180823 04:14:59<+wesdiscordbot> not really tbh 20180823 04:15:06< uniusz> tbh ? 20180823 04:15:17< uniusz> to be honest ? 20180823 04:15:20<+wesdiscordbot> yah 20180823 04:15:25< uniusz> i see, so no scouts at all ? 20180823 04:15:32< uniusz> i mean these ones on horses 20180823 04:16:02<+wesdiscordbot> in some scenarios scouts are useful for flanking, but most of the time it might actually better to just get stronger units and kill the enemy faster 20180823 04:16:14<+wesdiscordbot> since the earlier you finish, the more gold you get anyway 20180823 04:16:19<+wesdiscordbot> and early finish bonus is always more than you can get from villages 20180823 04:16:42<+wesdiscordbot> stronger as in stronger in combat 20180823 04:17:04< uniusz> hmm i see 20180823 04:17:10<+wesdiscordbot> scouts like the elvish scout and cavalrymen suffer a hit in combat stats because they have more movement 20180823 04:17:12< uniusz> so i shouldnt recruit these on horses ? 20180823 04:17:20<+wesdiscordbot> if you can recruit horsemen, though, get those 20180823 04:17:28<+wesdiscordbot> a while ago people were saying cavalry were so op 20180823 04:17:31<+wesdiscordbot> not a lot, but a couple are very useful 20180823 04:17:35<+wesdiscordbot> cavalry are good in MP 20180823 04:17:43<+wesdiscordbot> ah that must be why 20180823 04:17:43<+wesdiscordbot> SP and MP are different 20180823 04:17:52<+wesdiscordbot> I can't use them in sp 20180823 04:17:55<+wesdiscordbot> in SP from a gold standpoint 20180823 04:18:04<+wesdiscordbot> it's actually usually better to just finish the scenario faster 20180823 04:18:15<+wesdiscordbot> rather than worry about your income too much and capturing all the villages 20180823 04:18:30<+wesdiscordbot> maybe one scout if you aren't sure you can brute force down the enemy faster 20180823 04:18:38< uniusz> elf warrior have 5x4, scout 4x3 20180823 04:19:04< uniusz> okay 20180823 04:19:48<+wesdiscordbot> besides 20180823 04:19:50< uniusz> when to recruit warriors and when archers ? 20180823 04:19:52<+wesdiscordbot> archers are plenty fast lol 20180823 04:19:56< uniusz> archers are better for enemy archers ? 20180823 04:20:12<+wesdiscordbot> a mix is fine 20180823 04:20:17< uniusz> okay 20180823 04:20:24<+wesdiscordbot> in MP people spam fighters 20180823 04:20:39<+wesdiscordbot> in SP archers end up being decently good 20180823 04:20:48< uniusz> okay 20180823 04:20:49<+wesdiscordbot> but so are fighters, they're both good units 20180823 04:22:22< uniusz> i see, thanks 20180823 04:22:35< uniusz> and propable one shaman 20180823 04:22:36< uniusz> for healing 20180823 04:23:07<+wesdiscordbot> they can slow too 20180823 04:23:29< uniusz> slow movement ? 20180823 04:23:58<+wesdiscordbot> slowing the enemies movement and the attack 20180823 04:24:18< uniusz> okay 20180823 04:24:33<+wesdiscordbot> shamans are really good 20180823 04:24:44<+wesdiscordbot> you can actually beat many campaigns with just shaman units 20180823 04:24:56<+wesdiscordbot> (don't do that when just starting out, though, bu tdon't neglect recruiting them) 20180823 04:25:41<+wesdiscordbot> When using shamans offensively, it's best to have another unit around 20180823 04:26:16< uniusz> so how much shamans ? 20180823 04:26:18< uniusz> 1-2 ? 20180823 04:26:18<+wesdiscordbot> First the shaman slows the enemy – then the other can attack an receiv less counter damage 20180823 04:27:19<+wesdiscordbot> 6 20180823 04:27:41< uniusz> i see okay 20180823 04:27:58<+wesdiscordbot> probably 1/3 of your army or so 20180823 04:28:04< uniusz> now i have 1 scout, 1 shaman, 6 fighters and 2 archers 20180823 04:28:12< uniusz> what i need more ? 20180823 04:28:24<+wesdiscordbot> it's better to have like 4 in that case 20180823 04:28:39<+wesdiscordbot> healing and slow are both really good 20180823 04:28:48< uniusz> okay i see 20180823 04:29:27< uniusz> ok after first scenario im starting second one with 88 gold 20180823 04:29:31< uniusz> its not that bad i think 20180823 04:30:36< uniusz> i mean starting with 188 20180823 04:31:57< uniusz> im playing that orcs incursion but i dont see any tips for begginers... 20180823 04:32:11< uniusz> but i read on website that this campaing will have some tips 20180823 04:32:17<+wesdiscordbot> on which difficulty you play? 20180823 04:32:57<+wesdiscordbot> There is the one or other decent or not so decent hint – but only when playing on easy 20180823 04:33:06< uniusz> wesdiscordbot: normal 20180823 04:33:15<+wesdiscordbot> use the name inside of the brackets 20180823 04:33:31< uniusz> so i should play on easy 20180823 04:33:33< uniusz> ? 20180823 04:33:47<+wesdiscordbot> if you can pass on normal, not really 20180823 04:33:58< uniusz> hmm but on easy i get tips 20180823 04:35:10< uniusz> its not better for me ? 20180823 04:35:25<+wesdiscordbot> Btw – you can recall units from the last battle, costs 20 gold. Recruiting is cheaper. However, you must recall units which got much experience in the last battle, so they can advance a level 20180823 04:36:15< uniusz> okay 20180823 04:36:29< uniusz> but maybe i should play easy for get beginner tips ? 20180823 04:37:06<+wesdiscordbot> I wouldn't consider the hints essential 20180823 04:38:19<+wesdiscordbot> you can as well switch difficulty mid-campaign, when loading a start-of-scenario save there is a small checkbox for changing difficulty 20180823 04:38:29< uniusz> btw, when i see a title when my fighter advance i have both, hero and captain 20180823 04:38:35< uniusz> so which one will be ? 20180823 04:38:52<+wesdiscordbot> captain buffs your lower levels, can be useful 20180823 04:39:05<+wesdiscordbot> meh, probably for you, captain 20180823 04:39:07< uniusz> i see 20180823 04:39:13< uniusz> and where is that checkbox ? 20180823 04:39:35<+wesdiscordbot> you need to load the start of scenario save 20180823 04:39:42<+wesdiscordbot> it should be lower left, I think? 20180823 04:39:43<+wesdiscordbot> or lower right 20180823 04:41:12< uniusz> start of scenario save ? 20180823 04:41:18< uniusz> ok i see 20180823 04:41:42< uniusz> wait 20180823 04:41:44< uniusz> i dont see ;p 20180823 04:41:47< uniusz> where it is 20180823 04:43:18<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/482047157558575104/unknown.png 20180823 04:43:20<+wesdiscordbot> lower left, see it? 20180823 04:43:44< uniusz> ye 20180823 04:43:47< uniusz> okay thanks 20180823 04:44:43< uniusz> i get those hints/tips only at start of scenario ? 20180823 04:44:59< uniusz> on window with scenario objectives ? 20180823 04:45:40< uniusz> Only at start of scenario or somewhen in the middle or end of scenario too ? 20180823 04:45:52<+wesdiscordbot> should be during the scenario 20180823 04:46:12< uniusz> becouse for now i only see hint at start of scenario 20180823 04:47:03<+wesdiscordbot> 🤷 20180823 04:47:14<+wesdiscordbot> not sure how it's set up for orcish incursion 20180823 04:47:23< uniusz> okay, i switch for easy for now 20180823 04:48:34< uniusz> when i should dissmiss unit ? 20180823 04:48:45< uniusz> if unit have 0PD can i dissmiss it ? 20180823 04:48:58< uniusz> not recall units cost me any gold ? 20180823 04:49:03<+wesdiscordbot> recalling units costs 20 g 20180823 04:49:11<+wesdiscordbot> so you have to decide if the exp they gained is worth or not 20180823 04:50:12<+wesdiscordbot> if they're close to leveling (1-1.5 kills ish, maybe 2 kills for a unit that needs a lot of exp) then I keep them 20180823 04:50:21<+wesdiscordbot> or if they're expensive units like woses/horsemen/etc. 20180823 04:54:32< uniusz> units which i dont recall cost me gold per turn ? 20180823 04:56:42<+wesdiscordbot> no, they should, unless they're loyal units 20180823 04:57:01< uniusz> but standard unit cost me 1 gold per turn 20180823 04:57:02< uniusz> yes ? 20180823 04:57:14<+wesdiscordbot> lvl 1 unit will cost you 1 gold per turn 20180823 04:57:20<+wesdiscordbot> lvl 2, 2 gold 20180823 04:57:21<+wesdiscordbot> etc. 20180823 04:57:32< uniusz> i see 20180823 04:57:44< uniusz> my shaman must be square next to units to heal them ? 20180823 04:58:54<+wesdiscordbot> yes 20180823 04:59:06< uniusz> kk 20180823 05:02:49< uniusz> higher lvl of shamans heal more hp ? 20180823 05:05:29<+wesdiscordbot> you need to level them into druids 20180823 05:05:31<+wesdiscordbot> then they do 20180823 05:07:14< uniusz> i see 20180823 05:07:22< uniusz> but villages heal more than shamans anyway ? 20180823 05:07:38< uniusz> shamans gets xp for healing units ? 20180823 05:09:32<+wesdiscordbot> it's not about how much they heal, but they can heal your units on the frontline away from villages 20180823 05:09:52<+wesdiscordbot> and they can heal up to 6 units at once, a practical number is usuall 3-4 20180823 05:10:14< uniusz> i should lvl up my heroes ? 20180823 05:10:19< uniusz> these main characters ? 20180823 05:11:39<+wesdiscordbot> treat them like normal units (which they are) 20180823 05:11:43<+wesdiscordbot> except that you can't let them die 20180823 05:12:14< uniusz> okay 20180823 05:17:30< uniusz> so i should level them up in first place 20180823 05:17:34< uniusz> or this is no matter ? 20180823 05:18:18<+wesdiscordbot> yes, you should level them 20180823 05:18:53< uniusz> what is about that elf hunter 20180823 05:19:06< uniusz> its invisible in forest and enemy unit which first see my hunter in forest 20180823 05:19:10< uniusz> lose all hit points ? 20180823 05:20:04<+wesdiscordbot> movepoints 20180823 05:20:45< uniusz> okay 20180823 05:20:59< uniusz> so i make one hunter from archer and captain from fighter 20180823 05:21:01< uniusz> for my first lvl-ups 20180823 05:24:02< uniusz> btw, what mean hit-and-run tactics ? 20180823 05:24:08< uniusz> i get that in hints at start of scenario 20180823 05:28:42< uniusz> do u know ? 20180823 05:29:20<+wesdiscordbot> idk 20180823 05:29:41<+wesdiscordbot> like, don't let your units get surrounded, and if they're injured, pull them away from battle 20180823 05:29:50<+wesdiscordbot> but that's just basic strategy applicable in all situations 20180823 05:31:54< uniusz> okay 20180823 05:32:12< uniusz> yeah, basic, cuz campaing is for beginners ^^ 20180823 05:33:09< uniusz> btw, units with higher lvl than elf captain dont get any boost for beign near captain ? 20180823 05:33:49<+wesdiscordbot> same level don't either 20180823 05:34:26< uniusz> damn my captain die ;c 20180823 05:34:31< uniusz> ;p 20180823 05:47:43-!- hay207 [~hay207@41.234.201.63] has joined #wesnoth 20180823 06:05:26< uniusz> good that im playing easy, even on easy difficult i loose one scenario, that one with trolls 20180823 06:05:28< uniusz> ... 20180823 06:12:03-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180823 06:24:02-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180823 07:48:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20180823 07:54:50-!- Haldrik [~Haldrik@unaffiliated/haldrik] has joined #wesnoth 20180823 08:11:27-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20180823 09:15:53< uniusz> how to use teleportation 20180823 09:15:53< uniusz> ? 20180823 09:17:01<+wesdiscordbot> Simply select the unit and click the target hex. 20180823 09:17:37<+wesdiscordbot> Teleport works across towns under your control, so you can't just insta-teleport anywhere you desire. 20180823 09:21:43< uniusz> ok 20180823 11:29:52-!- uniusz [~uniusz@188.146.96.140.nat.umts.dynamic.t-mobile.pl] has quit [Ping timeout: 252 seconds] 20180823 12:02:44-!- hay207 [~hay207@41.234.201.63] has quit [Quit: Konversation terminated!] 20180823 12:17:11-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20180823 12:59:07-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20180823 13:02:44-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20180823 14:11:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 14:11:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 14:19:35-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180823 14:41:55-!- elias [~allefant@allegro/developer/allefant] has quit [Ping timeout: 268 seconds] 20180823 14:47:30-!- elias [~allefant@allegro/developer/allefant] has joined #wesnoth 20180823 14:53:28<+wesdiscordbot> You know what I never understood 20180823 14:53:36<+wesdiscordbot> The undead need an upkeep salary 20180823 15:02:17<+wesdiscordbot> If you tell your zombies not to eat brains for any length of time you at least need to supply them with some. 20180823 15:02:40<+wesdiscordbot> Sorry, walking corpses. 20180823 15:02:59<+wesdiscordbot> ...The mortally challenged. 20180823 15:44:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 15:44:33-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 16:06:48< zookeeper> well, no one's said upkeep = salary. might as well be the cost of magical components to keep your undead going, or basically whatever. 20180823 16:07:30-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180823 16:11:28<+wesdiscordbot> Somebody's gotta pay for the arrows and whetstones for the axes. 20180823 16:17:40<+wesdiscordbot> Imean 20180823 16:17:44<+wesdiscordbot> Maybe the whetstones 20180823 16:17:51<+wesdiscordbot> The bows of all the Archers I use ar emade of bones of enemies I kill 20180823 16:17:55<+wesdiscordbot> And I kill a lot of them 20180823 16:19:31<+wesdiscordbot> Ostensibly, you'd have to pay someone to make the arrows. If the archers are in the middle of combat they'd have no time for it. 20180823 16:19:32-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180823 16:31:56-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20180823 16:41:05<+wesdiscordbot> Hm, that makes sense. 20180823 16:41:24<+wesdiscordbot> Then why don't elite human loyalists charge me WAY too much 20180823 16:41:37<+wesdiscordbot> You can't tell me a story where, unless the loyalists are the main characters (And sometimes, they still are) 20180823 16:41:44<+wesdiscordbot> Where loyalists aren't secretely (or blatantly) greedy 20180823 16:41:45<+wesdiscordbot> Evil 20180823 16:41:47<+wesdiscordbot> And pieces of shit 20180823 17:08:37-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180823 17:38:00-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 17:38:06-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 17:56:50-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20180823 18:11:35-!- Narrat [~Narrat@p5DCC6DFB.dip0.t-ipconnect.de] has joined #wesnoth 20180823 18:16:01-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20180823 18:21:28-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20180823 18:45:27-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180823 18:52:15-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 18:52:22-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 19:11:53-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 19:11:59-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 19:18:20-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180823 19:25:02-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 19:25:08-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 19:30:10-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 19:30:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 19:30:21<+wesdiscordbot> undead are an easy case 20180823 19:30:53<+wesdiscordbot> more challenging may be - you are trapped in a cave without sentient life. now you need to capture "villages" in there for upkeep 20180823 19:31:39<+wesdiscordbot> the "recruitable" units, who presumable have followed you there, will somehow not fight for you unless you give them trollish stone huts in a stone cave 20180823 19:32:22<+wesdiscordbot> the more challenging question than upkeep, there, is what on earth do "recruitable" and "recallable" mean in a tangible sense 20180823 19:32:39<+wesdiscordbot> they have followed you all along... 20180823 19:32:44<+wesdiscordbot> and if you lose, they die... 20180823 19:32:54<+wesdiscordbot> yet they will not fight with you unless you pay them 20180823 19:33:25<+wesdiscordbot> presumable they would use this money for gambling with each other in the lifeless cave they are in 20180823 19:33:34<+wesdiscordbot> it's no fun gambling without money 20180823 19:39:19-!- uniusz [~uniusz@188.146.96.140.nat.umts.dynamic.t-mobile.pl] has joined #wesnoth 20180823 19:39:22< uniusz> hello o/ 20180823 19:39:38<+wesdiscordbot> hello uniusz! 20180823 19:56:10< uniusz> oh, you :) 20180823 19:56:17< uniusz> whats up ? 20180823 20:10:27-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20180823 20:10:33-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20180823 20:12:14< uniusz> i should find some tutorial about tactics 20180823 20:12:24< uniusz> cuz for now i just play and idk if its good if its not 20180823 20:12:42< uniusz> im on last scenario now and i have just3-4 units lvled up to lvl2 20180823 20:12:43< uniusz> ... 20180823 20:22:47<+wesdiscordbot> …I'm not sure if I had more 20180823 20:37:57< uniusz> wesdiscordbot: what mean that or on the left side of your messages ? 20180823 20:48:11<+wesdiscordbot> that's out name in another chat 20180823 20:48:27<+wesdiscordbot> wesdiscordbot is a bridge between these two channels 20180823 20:51:37< uniusz> what channels ? 20180823 20:53:19-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20180823 20:54:13<+wesdiscordbot> To Discord 20180823 20:55:14< uniusz> What discord ? 20180823 20:55:20< uniusz> where can i found that channel ? 20180823 20:56:26<+wesdiscordbot> in the present 20180823 20:56:50< uniusz> wesdiscordbot: i dont understand 20180823 20:56:54< uniusz> where is that channel 20180823 20:56:56< uniusz> and what is that... 20180823 20:57:43<+wesdiscordbot> discord is an app. 20180823 20:58:05<+wesdiscordbot> And 'wesdiscord' is a bot that tells you what we say in that app. 20180823 20:58:10<+wesdiscordbot> (Kinda.) 20180823 20:58:49-!- Haldrik [~Haldrik@unaffiliated/haldrik] has quit [Remote host closed the connection] 20180823 20:58:51<+wesdiscordbot> And that <...> is the nickname of the person who wrote something in discord. 20180823 21:00:02<+wesdiscordbot> For us you look like (more or less) IRCBOT message 20180823 21:02:15<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/482293512633712660/discord.png 20180823 21:07:44< uniusz> ok 20180823 21:07:56< uniusz> first campaign finished 20180823 21:08:00< uniusz> \o/ 20180823 21:08:01< uniusz> ^^ 20180823 21:08:19< uniusz> btw, more people on that discord than irc ? 20180823 21:14:28-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20180823 21:16:15<+wesdiscordbot> As the chansels are connected, there are the same people. 20180823 21:16:37<+wesdiscordbot> There are more people using the discord app, mostly players 20180823 21:17:53<+wesdiscordbot> Btw, it can look different as well 20180823 21:17:54<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/482297450493902858/11111111111.png 20180823 21:20:51< uniusz> ok 20180823 21:21:02< uniusz> ls 20180823 21:39:39<+wesdiscordbot> anyone wanna play battle for Wesnoth multi sometime? 20180823 21:41:06-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20180823 21:49:03<+wesdiscordbot> Sure Red Fox :)) 20180823 21:49:14<+wesdiscordbot> ahaha Yumi xD you-me 20180823 21:49:14<+wesdiscordbot> thanks man when? 20180823 21:49:25<+wesdiscordbot> Hmm I am free in a few minutes xP 20180823 21:49:33<+wesdiscordbot> my handle is the same Crimson_Conure 20180823 21:49:40<+wesdiscordbot> nah cant do it right now 20180823 21:49:46<+wesdiscordbot> ok no problem ❤ 20180823 21:50:13<+wesdiscordbot> Ill ask again soon when Im free oky? 20180823 21:50:28<+wesdiscordbot> Sure, feel free to ping me or whatever =) 20180823 21:50:46<+wesdiscordbot> oky see you then and thanks again 20180823 21:52:44<+wesdiscordbot> No problem!! 😘 see you too 20180823 21:52:58<+wesdiscordbot> ????wut???? 20180823 21:53:07<+wesdiscordbot> AHh sorry xD you are just very nice 20180823 21:59:38<+wesdiscordbot> wat about me 20180823 21:59:57<+wesdiscordbot> o you mean the picture lol 20180823 22:02:18<+wesdiscordbot> Oh yeah the one that Konrad2 put up XD 20180823 22:28:10<+wesdiscordbot> Has anybody else been experiencing very long load time on the MP server? 20180823 22:33:35-!- uniusz [~uniusz@188.146.96.140.nat.umts.dynamic.t-mobile.pl] has quit [Quit: leaving] 20180823 22:45:46-!- Johannes13 [~Johannes1@unaffiliated/johannes13] has joined #wesnoth 20180823 22:49:56-!- DasBrain [~Johannes1@unaffiliated/johannes13] has quit [Ping timeout: 276 seconds] 20180823 22:59:26<+wesdiscordbot> I actually used 20180823 22:59:28<+wesdiscordbot> To dislike 20180823 22:59:32<+wesdiscordbot> The loyalists when I was little 20180823 22:59:33<+wesdiscordbot> SPECIALLY 20180823 22:59:38<+wesdiscordbot> The Maulers 20180823 22:59:53<+wesdiscordbot> I never trained Infantrymen 20180823 22:59:58<+wesdiscordbot> Without realizing that for so many scenarios, they were gods 20180823 23:00:21<+wesdiscordbot> You don't have them in most scenarios anyway 20180823 23:00:28<+wesdiscordbot> Yeah 20180823 23:00:32<+wesdiscordbot> But even in the scenarios where I did 20180823 23:00:34<+wesdiscordbot> I just ignored them completely 20180823 23:00:41<+wesdiscordbot> I on the other hand liked them, but I can't recruit them usually ^^ 20180823 23:00:44<+wesdiscordbot> Not realizing that their tankiness and godly damage 20180823 23:00:52<+wesdiscordbot> Was a massive boon to everywhere I could use them 20180823 23:00:58<+wesdiscordbot> I now fucking LOVE them 20180823 23:01:04<+wesdiscordbot> And in every campaign I can recruit them 20180823 23:01:08<+wesdiscordbot> I make sure to at least have 3 Iron Maulers 20180823 23:01:08<+wesdiscordbot> No less 20180823 23:01:10<+wesdiscordbot> Maybe more 20180823 23:01:57<+wesdiscordbot> I now realized that they have not the best defense, and are expensive. But that's probably only relevant for MP 20180823 23:02:22<+wesdiscordbot> Who, the Infantrymen line? 20180823 23:02:26<+wesdiscordbot> They have awesome physical defenses 20180823 23:02:27<+wesdiscordbot> ..Right? 20180823 23:02:58<+wesdiscordbot> yes, I mean the have 30% on flat. 20180823 23:03:07<+wesdiscordbot> Yeah 20180823 23:03:10<+wesdiscordbot> It's very good 20180823 23:03:20<+wesdiscordbot> If we count the fact that no other loyalist units have such good defenses 20180823 23:03:26<+wesdiscordbot> But the best Loyalist Unit ever? 20180823 23:03:29<+wesdiscordbot> Fucking Halberdiers 20180823 23:03:31<+wesdiscordbot> Holy 20180823 23:03:32<+wesdiscordbot> Fuck 20180823 23:03:46<+wesdiscordbot> They are ridiculously strong 20180823 23:03:46<+wesdiscordbot> better than loyal guards? 20180823 23:04:11<+wesdiscordbot> ..Loyal Trait? 20180823 23:04:21<+wesdiscordbot> Or do you mean Royal Guards? 20180823 23:04:29<+wesdiscordbot> ah, royal i mean 20180823 23:04:29<+wesdiscordbot> I think you mean Royal Guards. 20180823 23:04:32<+wesdiscordbot> Ye 20180823 23:04:34<+wesdiscordbot> Yes 20180823 23:04:39<+wesdiscordbot> EASILY better than Royal Guards 20180823 23:04:58<+wesdiscordbot> I have always found Halberdiers harder to kill and Halberdiers to deal more damage 20180823 23:05:03<+wesdiscordbot> Wether I am playing with or against them 20180823 23:05:25<+wesdiscordbot> The only reason you would take a Royal Guard over Halberdier in my opinion is if you're fighting an army of fuckin' woses 20180823 23:05:28<+wesdiscordbot> Nothing else 20180823 23:05:39<+wesdiscordbot> Halberdiers are plainly better for everything else 20180823 23:06:54<+wesdiscordbot> not exactly, royal guards are good because they have more movement 20180823 23:07:25<+wesdiscordbot> 4 strikes also can help on 50-60% def 20180823 23:07:41<+wesdiscordbot> I mean, I'm not saying they are bad 20180823 23:07:45<+wesdiscordbot> Halberdiers are just GODLY 20180823 23:08:05<+wesdiscordbot> Their raw damage and first strike is amazing with high def 20180823 23:08:15<+wesdiscordbot> Their blade strike is useful for certain situations as a back-up 20180823 23:08:33<+wesdiscordbot> Good defenses and really high health 20180823 23:08:40<+wesdiscordbot> (Though Royal Guards are also good defenders and have high health) 20180823 23:10:19<+wesdiscordbot> it really depends on the scenario, I think I'd take halberdiers on plains 20180823 23:10:31<+wesdiscordbot> in hills/mountains, probably royal guards 20180823 23:11:18<+wesdiscordbot> Hmm 20180823 23:11:23<+wesdiscordbot> Yeah, makes sense 20180823 23:11:33<+wesdiscordbot> Where enemies dodge a lot, extra hits aren't bad at all 20180823 23:11:44<+wesdiscordbot> on 60%, you're very likely as a halberdier to hit only once 20180823 23:11:46<+wesdiscordbot> so 15 dmg 20180823 23:11:53<+wesdiscordbot> with a royal guard, you have a good chance to hit twice for 22 20180823 23:12:04<+wesdiscordbot> but with 40% you're looking at 30 vs 22, 20180823 23:12:04<+wesdiscordbot> I mean 20180823 23:12:10<+wesdiscordbot> 60% Isn't that hard to hit twice with 3 hits 20180823 23:12:11<+wesdiscordbot> if you're really lucky, then 33 as the royal guard 20180823 23:12:19<+wesdiscordbot> it's not that hard, but unless you're reloading a lot 20180823 23:12:27<+wesdiscordbot> I wouldn't bet on hitting twice 20180823 23:12:32<+wesdiscordbot> Tru 20180823 23:12:34<+wesdiscordbot> infantry seem kind of bad 20180823 23:12:39<+wesdiscordbot> slow, bad terrain 20180823 23:12:41<+wesdiscordbot> They seem 20180823 23:12:42<+wesdiscordbot> expensive 20180823 23:12:46<+wesdiscordbot> they're very good against ai 20180823 23:12:47<+wesdiscordbot> But once you get the Iron Mauler 20180823 23:12:50<+wesdiscordbot> Even ONE single hit 20180823 23:12:51<+wesdiscordbot> Is 20180823 23:12:54<+wesdiscordbot> Boom 20180823 23:13:04<+wesdiscordbot> nobody gets infantry in MP, as far as I know 20180823 23:13:22<+wesdiscordbot> but the ai doesn't know how to optimize its recruits 20180823 23:13:28<+wesdiscordbot> Btw 20180823 23:13:29<+wesdiscordbot> so if you get infantry, orc enemies will still just spam grunts 20180823 23:13:37<+wesdiscordbot> How does someone play Multiplayer Campaigns 20180823 23:13:38<+wesdiscordbot> How does that work 20180823 23:14:05<+wesdiscordbot> you start it like any other multiplayer game 20180823 23:14:18<+wesdiscordbot> and if you finish a scenario I think it gives you the next scenario to load 20180823 23:14:30<+wesdiscordbot> So 20180823 23:14:32<+wesdiscordbot> I play a campaign 20180823 23:14:34<+wesdiscordbot> With someone else? 20180823 23:14:45<+wesdiscordbot> This requires me to have a friend, I don't have that Luxury 20180823 23:16:21<+wesdiscordbot> You can open one on thr official MP server and see who joins 20180823 23:21:34<+wesdiscordbot> WEll 20180823 23:21:39<+wesdiscordbot> Imma try it with Kalenz' Campaign 20180823 23:23:08<+wesdiscordbot> well the problem with that one is 20180823 23:23:15<+wesdiscordbot> different scenarios require different numbers of players 20180823 23:24:20<+wesdiscordbot> Really? 20180823 23:24:26<+wesdiscordbot> Kalenz' Campaign is like dat? 20180823 23:24:37<+wesdiscordbot> yup 20180823 23:24:45<+wesdiscordbot> Oh 20180823 23:24:46<+wesdiscordbot> I just saw 20180823 23:24:47<+wesdiscordbot> 2-4 20180823 23:24:48<+wesdiscordbot> Jesus 20180823 23:24:51<+wesdiscordbot> tbh the whole campaign is kinda meh too 20180823 23:25:07<+wesdiscordbot> Kalenz was cool 20180823 23:25:10<+wesdiscordbot> In the campaign 20180823 23:25:11<+wesdiscordbot> That wasn't his 20180823 23:25:13<+wesdiscordbot> wheeze 20180823 23:25:42<+wesdiscordbot> What is your favorite Mainline Campaign Character, though? 20180823 23:26:07<+wesdiscordbot> idk maybe mal keshar 20180823 23:26:11<+wesdiscordbot> maybe lady jessene 20180823 23:26:15<+wesdiscordbot> 🤷 20180823 23:26:38<+wesdiscordbot> Ayy 20180823 23:26:41<+wesdiscordbot> I also like Mal Keshar 20180823 23:26:41<+wesdiscordbot> ❤ 20180823 23:26:49<+wesdiscordbot> His story was sad and good 20180823 23:26:59<+wesdiscordbot> haldric is also kind of funny 20180823 23:27:04<+wesdiscordbot> And that gimmick where it shows the fate of all beings that give in to the dark side of the magical arts 20180823 23:27:09<+wesdiscordbot> The one who gives in to necromancy 20180823 23:27:11<+wesdiscordbot> Is to die 20180823 23:27:14<+wesdiscordbot> No matter how much you resist 20180823 23:27:22<+wesdiscordbot> Yeah, Haldric's was hard 20180823 23:27:25<+wesdiscordbot> But also funny indeed 20180823 23:31:01<+wesdiscordbot> addons have some cool characters 20180823 23:31:04<+wesdiscordbot> probably better than mainline 20180823 23:31:35<+wesdiscordbot> Some have worse 20180823 23:31:44<+wesdiscordbot> There's this one of a Peasant that joins the Royal army 20180823 23:31:46<+wesdiscordbot> And he's awesome 20180823 23:31:51<+wesdiscordbot> He's called Addraryn 20180823 23:31:59<+wesdiscordbot> So far, that campaign is so cool and so fun 20180823 23:32:04<+wesdiscordbot> Even the side characters are awesome 20180823 23:32:05<+wesdiscordbot> namely Rhur 20180823 23:32:07<+wesdiscordbot> yes, but I don't think there's a point in focusing on the bad ones 20180823 23:32:08<+wesdiscordbot> I fucking love RHur 20180823 23:32:08<+wesdiscordbot> lol --- Log closed Fri Aug 24 00:00:22 2018