--- Log opened Mon Oct 29 00:00:48 2018 20181029 00:50:19< irker382> wesnoth/wesnoth:master gfgtdf f226f0fb99 improve modify_unit AppVeyor: 2/4 builds failed 20181029 00:50:20< irker382> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19859305 20181029 00:50:21< irker382> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19859304 20181029 01:03:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181029 02:06:01-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20181029 02:30:01< irker382> wesnoth: Celtic Minstrel wesnoth:fix_3647 a93674cf8aa3 / src/ (135 files in 27 dirs): WIP remove 'Mandatory WML Child missing but untested for' error https://github.com/wesnoth/wesnoth/commit/a93674cf8aa3ed706eec87e117fbaf6c56171b62 20181029 03:20:49-!- travis-ci [~travis-ci@ec2-23-20-141-244.compute-1.amazonaws.com] has joined #wesnoth-dev 20181029 03:20:49< travis-ci> wesnoth/wesnoth#19997 (fix_3647 - a93674c : Celtic Minstrel): The build is still failing. 20181029 03:20:49< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/447596278 20181029 03:20:49-!- travis-ci [~travis-ci@ec2-23-20-141-244.compute-1.amazonaws.com] has left #wesnoth-dev [] 20181029 03:24:07-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 240 seconds] 20181029 03:39:40-!- celticminstrel is now known as celmin|sleep 20181029 03:52:54< irker382> wesnoth/wesnoth:1.14 sigurdfdragon 252fad3b8b DM S17: Remove ai code from side AppVeyor: All builds passed 20181029 04:18:04< irker382> wesnoth/wesnoth:fix_3647 Celtic Minstrel 83cf4e4a4b WIP remove 'Mandatory WML Child missing AppVeyor: vs2017/Release Failed 20181029 04:18:05< irker382> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19865183 20181029 05:23:18< irker382> wesnoth/wesnoth:master Celtic Minstrel a8904b78a7 WIP remove 'Mandatory WML Child missing AppVeyor: vs2017/Release Failed 20181029 05:23:19< irker382> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19867555 20181029 05:24:21< irker382> wesnoth/wesnoth:1.14 Steve Cotton 26e0f6780c Allow players to choose Kaleh or Nym in AppVeyor: All builds passed 20181029 06:04:31< irker382> wesnoth/wesnoth:master Celtic Minstrel 4dc5752d33 WIP remove 'Mandatory WML Child missing AppVeyor: vs2015/Release Failed 20181029 06:04:32< irker382> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19867556 20181029 06:19:49-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20181029 07:45:09< irker382> wesnoth/wesnoth:master mattsc e1da42ea91 AI recruitment: use unit-specific recall AppVeyor: All builds passed 20181029 08:31:46-!- mkdroid [~null@unaffiliated/matthiaskrgr] has joined #wesnoth-dev 20181029 08:57:06-!- mkdroid [~null@unaffiliated/matthiaskrgr] has quit [Quit: bye] 20181029 09:00:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181029 09:04:42-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181029 09:18:05< irker382> wesnoth/wesnoth:fix_3647 Celtic Minstrel 83cf4e4a4b WIP remove 'Mandatory WML Child missing AppVeyor: 2/4 builds failed 20181029 09:18:06< irker382> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19865183 20181029 09:18:07< irker382> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19865184 20181029 10:23:20< irker382> wesnoth/wesnoth:master Celtic Minstrel a8904b78a7 WIP remove 'Mandatory WML Child missing AppVeyor: 1/2 builds failed 20181029 10:23:21< irker382> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19867555 20181029 11:04:33< irker382> wesnoth/wesnoth:master Celtic Minstrel 4dc5752d33 WIP remove 'Mandatory WML Child missing AppVeyor: 1/2 builds failed 20181029 11:04:34< irker382> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19867556 20181029 11:17:37-!- Polsaker [DDn2VxbMqk@donger/wielder/Polsaker] has quit [Ping timeout: 260 seconds] 20181029 11:19:49-!- Polsaker [8joG7y57ek@donger/wielder/Polsaker] has joined #wesnoth-dev 20181029 12:55:11< irker382> wesnoth/wesnoth:1.14 nemaara 08b65065f7 TSG S4: updated map AppVeyor: All builds passed 20181029 15:21:51-!- Bhoren [~Bhoren@147.127.248.1] has joined #wesnoth-dev 20181029 15:39:58< irker382> wesnoth/wesnoth:master newfrenchy83 323b0021e8 Fix halo remain while event don't finish AppVeyor: All builds passed 20181029 16:29:44-!- gfgtdf [~Daniel@x4dba8f43.dyn.telefonica.de] has joined #wesnoth-dev 20181029 16:30:47< gfgtdf> does anyone have an idea on what we could rename the unit.goto attribute to (for lua proxy units)? 'goto' is somewhat probelmatic since its a lua keyword so people always have to write u["goto"] = {5, 6} 20181029 16:47:37-!- Bhoren [~Bhoren@147.127.248.1] has quit [Remote host closed the connection] 20181029 16:57:48<+wesdiscordbot> goto_dest? 20181029 17:01:20< gfgtdf> hmm why not 20181029 17:29:45-!- gfgtdf [~Daniel@x4dba8f43.dyn.telefonica.de] has quit [Read error: Connection reset by peer] 20181029 17:40:27-!- TC01 [~quassel@venus.arosser.com] has quit [Ping timeout: 240 seconds] 20181029 17:48:48-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181029 17:53:36-!- travis-ci [~travis-ci@ec2-54-156-89-86.compute-1.amazonaws.com] has joined #wesnoth-dev 20181029 17:53:37< travis-ci> gfgtdf/wesnoth#1408 (skip_unit_attribute - 221399b : gfgtdf): The build failed. 20181029 17:53:37< travis-ci> Build details : https://travis-ci.org/gfgtdf/wesnoth/builds/447899826 20181029 17:53:37-!- travis-ci [~travis-ci@ec2-54-156-89-86.compute-1.amazonaws.com] has left #wesnoth-dev [] 20181029 18:08:25< irker382> wesnoth/wesnoth:master gfgtdf 8fda4f38da fix movement loss after expire_modificat AppVeyor: vs2017/Release Failed 20181029 18:08:26< irker382> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19886081 20181029 18:44:27<+wesdiscordbot> @Yumi Feedback about TSG S07a dialog (before your PR) https://forums.wesnoth.org/viewtopic.php?p=634720#p634720 - what do you think ? 20181029 18:59:12< irker382> wesnoth/wesnoth:master gfgtdf 5bc2141f4f fix movement loss after expire_modificat AppVeyor: vs2015/Release Failed 20181029 18:59:13< irker382> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19886084 20181029 19:11:55-!- TC01 [~quassel@venus.arosser.com] has joined #wesnoth-dev 20181029 19:26:17<+wesdiscordbot> @josteph that looks to me more like it's about gameplay rather than dialogue 20181029 19:26:54<+wesdiscordbot> anyway that would need an extra line in the objectives, which I can dd 20181029 19:26:54<+wesdiscordbot> add 20181029 19:27:16<+wesdiscordbot> it would help if you could put that link in a review on my new PR, that way I won't forget to do it 20181029 19:27:16<+wesdiscordbot> :p 20181029 19:33:58-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:2d5f:334d:cde8:ad55] has joined #wesnoth-dev 20181029 20:49:48< irker382> wesnoth/wesnoth:master mattsc 2d6a0f531c Micro AIs: use ai_helper.get_avoid_map() AppVeyor: All builds passed 20181029 21:43:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [] 20181029 21:57:17-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20181029 22:57:15-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20181029 23:04:11-!- Bhoren [~Bhoren_wh@2a01:e0a:c:2150:2d5f:334d:cde8:ad55] has quit [Quit: Leaving] 20181029 23:08:26< irker382> wesnoth/wesnoth:master gfgtdf 8fda4f38da fix movement loss after expire_modificat AppVeyor: 1/2 builds failed 20181029 23:08:27< irker382> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/19886081 20181029 23:22:50<+wesdiscordbot> @Yumi Added. Thanks! 20181029 23:23:18<+wesdiscordbot> nice, I'm almost done with revising s5 20181029 23:23:27<+wesdiscordbot> so that one should be next 20181029 23:24:50<+wesdiscordbot> it's 7 ? 20181029 23:25:05<+wesdiscordbot> glad to hear of the progress 20181029 23:25:38<+wesdiscordbot> yeah, I was planning to remove S6a 20181029 23:26:48<+wesdiscordbot> so s5 directly goes to s7a, s6b 20181029 23:29:12-!- valdar [~atarocch@93.56.164.28] has quit [Ping timeout: 252 seconds] 20181029 23:29:42<+wesdiscordbot> S6a is the nagas one, right? 20181029 23:29:55<+wesdiscordbot> S6a/S8a are very similar yes 20181029 23:30:04<+wesdiscordbot> yup 20181029 23:30:37<+wesdiscordbot> I just need to add a handler block of code to make saves still work 20181029 23:30:53<+wesdiscordbot> you're targeting 1.14.6 😃 20181029 23:31:15<+wesdiscordbot> according to gregory, the sooner content can come out, the better 🤷 20181029 23:31:18<+wesdiscordbot> agreed 20181029 23:31:40<+wesdiscordbot> either way, 1.14.6 or 1.15.0, it's only one tiny block of code 20181029 23:31:43<+wesdiscordbot> Just a random idea, is there any way to change S6a so there's still a scenario where Gerrick is the leader? 20181029 23:32:03<+wesdiscordbot> Just to have some variety, is all 20181029 23:32:13<+wesdiscordbot> Or to gain more XP for S9a 20181029 23:32:14<+wesdiscordbot> Gerrick is the leader in S7b 20181029 23:32:27<+wesdiscordbot> Right, the one before Pebbles 20181029 23:32:37<+wesdiscordbot> the way I'm rebalancing things, I should be accounting for reductions in exp and suc 20181029 23:32:38<+wesdiscordbot> h 20181029 23:32:43<+wesdiscordbot> since I'm playtesting as I go 20181029 23:32:49<+wesdiscordbot> nice 20181029 23:32:54<+wesdiscordbot> what're your plans for S9a ? 20181029 23:33:09<+wesdiscordbot> keep it the same 20181029 23:33:11<+wesdiscordbot> :p 20181029 23:33:12<+wesdiscordbot> the other finale, S8b is a big battle 20181029 23:33:28<+wesdiscordbot> ofc any suggestions for it are welcome 20181029 23:33:44<+wesdiscordbot> as sevu said, S7a is really the big battle in the elvish branch 20181029 23:34:00<+wesdiscordbot> the rest is sort of the denouement 20181029 23:34:09<+wesdiscordbot> maybe remove S9a entirely ? 20181029 23:34:30<+wesdiscordbot> then the point of S8a would be what? 20181029 23:35:05<+wesdiscordbot> I'm not against having TSG be a 6 or 7 scenario campaign 20181029 23:35:24<+wesdiscordbot> I actually think that's appropriate for a novice level campaign, but then it seems to me like it would properly end on S6 for the elvish branch 20181029 23:35:48<+wesdiscordbot> (that's also less work for me hahhahahaha) 20181029 23:35:58<+wesdiscordbot> Get back home from the forest 20181029 23:36:11<+wesdiscordbot> https://forums.wesnoth.org/viewtopic.php?f=42&t=10288&start=60#p574228 "How much fun did you had? minus one" 20181029 23:36:51<+wesdiscordbot> Maybe make S8a a bit bigger, with Nagas or a Dark Sorcerer or whatever 20181029 23:37:13<+wesdiscordbot> what I mean is the journey home scenario is kind of a feelsbad scenario to end on IMO 20181029 23:37:53<+wesdiscordbot> I think it makes sense story-wise, remember Ethiliel in S5 says even elves haven't crossed the river 20181029 23:37:59<+wesdiscordbot> so they're very deep in the forest 20181029 23:38:01<+wesdiscordbot> for sure 20181029 23:38:02<+wesdiscordbot> and the end dialog is good 20181029 23:38:13<+wesdiscordbot> I just think from ag ameplay standpoint 20181029 23:38:16<+wesdiscordbot> "Deoran, I need you in Weldyn, yours King Whateverhisname" 20181029 23:38:18<+wesdiscordbot> it would feel bad to end on something like that 20181029 23:38:30<+wesdiscordbot> doesn't the end dialog make up for that ? 20181029 23:39:07<+wesdiscordbot> I don't see how that has anything to do with the gameplay? 🤔 20181029 23:39:09<+wesdiscordbot> unless I"m missing your point 20181029 23:39:28<+wesdiscordbot> S8a is not a boss fight 20181029 23:39:49<+wesdiscordbot> So I'm saying, S7a is a boss fight, S10a has great dialog - is that enough of a finale ? 20181029 23:40:10<+wesdiscordbot> right I'm saying the last gameplay scenario, isn't it usually best to have it be a boss fight? 20181029 23:40:21<+wesdiscordbot> it is usual, I don't know if it's best. 😛 20181029 23:40:25<+wesdiscordbot> S9a is, in a manner of speaking, a boss fight 20181029 23:40:36<+wesdiscordbot> S9a is not a fight.. 20181029 23:40:47<+wesdiscordbot> How about, before S5a insert a new scenario 20181029 23:40:47<+wesdiscordbot> hmm. 20181029 23:40:54<+wesdiscordbot> there's no S5a right now 20181029 23:40:57<+wesdiscordbot> it's just S5 20181029 23:40:58<+wesdiscordbot> have it be like S6a/S8a, combined, and going north to south 20181029 23:41:02<+wesdiscordbot> sorry, S5 20181029 23:41:12<+wesdiscordbot> so it goes, Vale of Tears, (New Scenario), Choice in the Fog 20181029 23:41:22<+wesdiscordbot> the bandit storyline will be long then 20181029 23:41:25<+wesdiscordbot> where NS is as I said, combination of S6a/S8a southbound 20181029 23:41:49<+wesdiscordbot> I mean 20181029 23:41:56<+wesdiscordbot> to me the best option almost seems like to redesign S9a 20181029 23:42:04<+wesdiscordbot> there's the go north scenario, Pebbles, and a big boss fight S8b 20181029 23:42:10<+wesdiscordbot> and they all have custom mechanics 20181029 23:42:16<+wesdiscordbot> yeah, redoing S9a is an option 20181029 23:42:24<+wesdiscordbot> I just can't think what the story should be 20181029 23:42:36<+wesdiscordbot> the story seems like the natural outcome to me 20181029 23:42:51<+wesdiscordbot> S3 already sets up that the other elves are less than friendly to Deoran and co. 20181029 23:42:57<+wesdiscordbot> gameplay, I can't comment 20181029 23:43:03<+wesdiscordbot> it does seem like quite a bit of a tomato for newer players 20181029 23:44:31<+wesdiscordbot> 🤔 20181029 23:44:42<+wesdiscordbot> maybe I'll just deal with the bandit storyline first then 20181029 23:45:12<+wesdiscordbot> how about making S9a a straight "survive for N turns" scenario 20181029 23:45:28<+wesdiscordbot> then Ethiliel loses her patience 20181029 23:45:45<+wesdiscordbot> or summons reinforcements 20181029 23:45:52<+wesdiscordbot> 🤔 20181029 23:46:04<+wesdiscordbot> she could summon reinforcements using the lore in AOI S5 20181029 23:46:11<+wesdiscordbot> I haven't played AOI 20181029 23:46:12<+wesdiscordbot> so 20181029 23:46:18<+wesdiscordbot> or there could be friendly elves two days on the hostile elves' back 20181029 23:46:19<+wesdiscordbot> I don't know hwat that lore is 20181029 23:46:20<+wesdiscordbot> :p 20181029 23:46:22<+wesdiscordbot> yeah, trying not to spoiler 20181029 23:46:24<+wesdiscordbot> idc 20181029 23:46:26<+wesdiscordbot> you can tell me 20181029 23:46:47<+wesdiscordbot> the elvish leader in AOI speaks messages send to him from the council by dream sending 20181029 23:47:22<+wesdiscordbot> 🤔 20181029 23:47:27<+wesdiscordbot> Or... who'd stop a band of rogue elves... 🥉 20181029 23:48:02<+wesdiscordbot> the alternative is 20181029 23:48:06<+wesdiscordbot> Ethiliel can't die 20181029 23:48:15<+wesdiscordbot> her "death" makes the scenario end in victory automatically 20181029 23:48:43<+wesdiscordbot> but you can't let Sir Gerrick, Deoran, or Minister Hylas die as usual 20181029 23:49:03<+wesdiscordbot> and how do you win without suiciding Ethiliel? 20181029 23:49:08<+wesdiscordbot> make her reach the tree 20181029 23:49:10<+wesdiscordbot> as usual 20181029 23:49:17<+wesdiscordbot> Hylas is expendible in that scenario, isn't he? 20181029 23:49:20<+wesdiscordbot> okay 20181029 23:49:22<+wesdiscordbot> then he can die 20181029 23:49:25<+wesdiscordbot> 🤷 20181029 23:49:33<+wesdiscordbot> lol 20181029 23:49:36<+wesdiscordbot> don't know, i don't see the challenge here 20181029 23:49:43<+wesdiscordbot> a third option 20181029 23:49:46<+wesdiscordbot> What are we talking about 20181029 23:49:48<+wesdiscordbot> is to make it your typical battle scenario 20181029 23:49:48<+wesdiscordbot> "Get the Druid to the tree, or get her killed on the way" 20181029 23:49:51<+wesdiscordbot> It's hard to lose 20181029 23:49:57<+wesdiscordbot> @Equinox nemaara's TSG PR 20181029 23:49:59<+wesdiscordbot> except Ethiliel has to be the one 20181029 23:50:00<+wesdiscordbot> gameplay changes 20181029 23:50:02<+wesdiscordbot> Cool 20181029 23:50:03<+wesdiscordbot> to beat the marshal 20181029 23:50:04<+wesdiscordbot> whose name I forgot 20181029 23:50:27<+wesdiscordbot> given that it's a novice level campaign, this might be the most likely outcome 20181029 23:50:42<+wesdiscordbot> since too many unique mechanics/tomatoes in a supposedly beginner level campaign would be kinda meh 20181029 23:50:48<+wesdiscordbot> don't elves have peaceable ways to resolve conflicts ? 20181029 23:51:13<+wesdiscordbot> Kinda odd that Ithelden and Ethiliel would be at each others throats 20181029 23:51:33<+wesdiscordbot> 🤔 20181029 23:51:37<+wesdiscordbot> not in mainline, it doesn't look like it 20181029 23:51:39<+wesdiscordbot> hahahahaha 20181029 23:51:59<+wesdiscordbot> (okay, maybe in AOI, but I haven't actually played that as I said) 20181029 23:52:19<+wesdiscordbot> so my unit descriptions were a little off, they are indeed mostly peaceable until they're provoked 20181029 23:52:24<+wesdiscordbot> then they come after you like maniacs 20181029 23:52:48<+wesdiscordbot> but if Ithelden is waging war against another elf... 20181029 23:52:57<+wesdiscordbot> wouldn't the Elvish Council banish him or something ? 20181029 23:53:14<+wesdiscordbot> we don't know what ruling system is in place in the Aetherwood 20181029 23:53:18<+wesdiscordbot> so it could be there is a council 20181029 23:53:22<+wesdiscordbot> he might just be the de facto leader 20181029 23:53:25<+wesdiscordbot> 🤷 20181029 23:53:56<+wesdiscordbot> then he'd have forbade Ethiliel to assist Deoran 20181029 23:54:02<+wesdiscordbot> at that point 20181029 23:54:05<+wesdiscordbot> he hadn't known about Mebrin 20181029 23:54:37<+wesdiscordbot> why doesn't Ithelden appear in S3 then? 20181029 23:54:51<+wesdiscordbot> with the other half a dozen elves 20181029 23:54:52<+wesdiscordbot> out of town? 20181029 23:54:53<+wesdiscordbot> 🤔 20181029 23:54:55<+wesdiscordbot> 😂 20181029 23:55:12<+wesdiscordbot> the one where Deoran needs to make it past the third brother into the elvish citadel 20181029 23:55:19<+wesdiscordbot> I should add him to the third scenario 20181029 23:55:42<+wesdiscordbot> he can be the one skeptical 20181029 23:55:45<+wesdiscordbot> so if you add some dialog between Ethi and Ithel on S3, they can fight on S9 20181029 23:55:52<+wesdiscordbot> yeah, there's already dialogue there 20181029 23:55:57<+wesdiscordbot> just between her and a different elf 20181029 23:56:08<+wesdiscordbot> I can just change it to Ithelden, and she's like 20181029 23:56:14<+wesdiscordbot> you don't have to be a part of this, I'll do it myself 20181029 23:56:16<+wesdiscordbot> then he's like 20181029 23:56:22<+wesdiscordbot> fine, I'm not helping you, but go ahead 20181029 23:56:27<+wesdiscordbot> you do you 20181029 23:56:38<+wesdiscordbot> (and silently vows to look into some things himself) 20181029 23:56:52<+wesdiscordbot> that's pretty similar to waht's already there, I just need to put them on equal standing is all 20181029 23:56:53<+wesdiscordbot> dunno. The descriptions of Captain and Lord suggest Elvish Leaders are typically smart 20181029 23:57:10<+wesdiscordbot> someone so hot tempered shouldn't be the leader 20181029 23:57:25<+wesdiscordbot> not for long, anyway 20181029 23:57:59<+wesdiscordbot> most of the mainline campaigns don't show this.... 20181029 23:58:23<+wesdiscordbot> the leaders of the elves usually seem to let their pride cloud their judgment 20181029 23:58:34<+wesdiscordbot> and/or be just outright stupid 20181029 23:58:36<+wesdiscordbot> 🤷 20181029 23:59:12< irker382> wesnoth/wesnoth:master gfgtdf 5bc2141f4f fix movement loss after expire_modificat AppVeyor: 1/2 builds failed 20181029 23:59:13< irker382> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/19886084 --- Log closed Tue Oct 30 00:00:49 2018