--- Log opened Fri Oct 12 00:00:35 2018 20181012 01:09:33-!- gfgtdf [~Daniel@x4d0f4049.dyn.telefonica.de] has quit [Ping timeout: 252 seconds] 20181012 04:03:36-!- wesdiscordbot [~wesdiscor@wesnoth/bot/discord-bridge] has quit [Remote host closed the connection] 20181012 05:34:34-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20181012 05:34:35< hk238> hi 20181012 06:18:12< vn971> рд 20181012 06:18:14< vn971> hi 20181012 06:49:06< hk238> What's up vn971? 20181012 06:52:34< vn971> hk238: not much. Wrote a new tool in Rust recently) https://github.com/vn971/timeplot Let's you track the time you spend on your computer.) 20181012 06:52:47< hk238> oh 20181012 06:53:01< hk238> I've very little need for such tool, given the amount of time spent on the computer is obvious _D 20181012 06:53:28< hk238> but otherwise pretty neat I guess 20181012 06:55:04< hk238> hmm did you always have a picture on github profile? Or is it that I just missed it before? :o 20181012 07:10:48< vn971> hk238: I use "vgaming" profile for gaming-related development. A separate entity. 20181012 07:11:37< hk238> oh I didn't realize 20181012 07:11:38< hk238> :D 20181012 07:12:05< vn971> "at day innocent Scala + Rust development, but at night -- at night I let all the Liches and Thunderers have a feast :D" 20181012 07:12:23< hk238> heh :D 20181012 07:13:31< hk238> I wonder if I get this vamp faction done, almost all vamp units have base images.. but I dont have any non-vamp units planned out yet 20181012 07:13:43< hk238> and there's so many units even without them 20181012 07:16:05< hk238> hm I think overall in life one should strive for overall improvement of people's well-being and happiness, and towards ethical progression 20181012 07:16:19< hk238> just out of the blue :D 20181012 07:53:24-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20181012 10:48:00< hk238> btw vn971 I got the idea from your 4p version of afterlife, could make a 3p afterlife where the waves would alternate directions 20181012 10:50:32< vn971> hk238: I must say my 4p version is nowhere near being popular though, so IDK :D 20181012 10:50:55< hk238> I think the average playercounts also went down since the DNS problem 20181012 10:51:34< hk238> wesnoth needs a strategy for attracting more vic... players 20181012 10:51:35< hk238> :D 20181012 10:52:07< hk238> just kidding but on some level any marketing principles that apply to commercial products should also apply for wesnoth 20181012 10:52:19< hk238> could formulate a strategy for attracting more players 20181012 10:53:55< hk238> on one level wesnoth can even be seen as a platform due to UMC 20181012 10:59:56< vn971> hk238: wesnoth does care about users for sure. Especially if you keep it at "general" level. Some specific issues can of course be discussed and addressed. 20181012 11:00:59< vn971> DNS issue was known and real problem, y. Happens to big companies as well, though the time it took to fix was out of normal scope. 20181012 11:06:06-!- vn971 [~vasya@94.158.103.15] has quit [Quit: Leaving.] 20181012 11:14:07< hk238> :o 20181012 11:16:39< hk238> with the platform issue I mean like, if there's 10x more players, there's assumably 10x more UMC, so for each player then, it improves the average experience 20181012 11:16:50< hk238> 10x the art being made etc. 20181012 11:17:26< hk238> though I don't actually believe that quite that straightforward linear relationship would effectively occur between playercount and UMC, it's probably something like that 20181012 18:47:05-!- vn971 [~vasya@94.158.103.15] has joined #wesnoth-umc-dev 20181012 20:05:09-!- gfgtdf [~Daniel@x4dbc73b5.dyn.telefonica.de] has joined #wesnoth-umc-dev 20181012 20:26:54-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Ping timeout: 244 seconds] 20181012 23:24:46-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] --- Log closed Sat Oct 13 00:00:37 2018