--- Log opened Wed Nov 07 00:00:51 2018 20181107 00:05:55< irker150> wesnoth: josteph wesnoth:master ef302cda8b4e / changelog.md: changelog: Document that 480df6b28ac50e3971856588f2ce4a0b333f9262 hasn't been fo https://github.com/wesnoth/wesnoth/commit/ef302cda8b4e6c7d98dd783c0826132496014863 20181107 00:39:49-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181107 00:40:27-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181107 00:46:48< irker150> wesnoth/wesnoth:master mattsc 2a88bf9976 Generic recruit engine: cache pathfindin AppVeyor: All builds passed 20181107 00:47:28-!- celmin|away is now known as celticminstrel 20181107 00:48:35-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20181107 01:49:08-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181107 01:57:03-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 01:57:09-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 01:57:09-!- janebot_ is now known as janebot 20181107 02:39:08< irker150> wesnoth/wesnoth:1.14 nemaara 6e3507b97a TSG modified hero deaths AppVeyor: All builds passed 20181107 02:53:07-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 02:53:13-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 02:53:13-!- janebot_ is now known as janebot 20181107 04:32:40-!- celticminstrel is now known as celmin|Zzzzzz 20181107 05:03:08< irker150> wesnoth/wesnoth:master Joseph Gelfand 0aee38d087 Scale images before blitting the green + AppVeyor: All builds passed 20181107 06:14:03< irker150> wesnoth/wesnoth:1.14 Joseph Gelfand 4c882f0675 Scale images before blitting the green + AppVeyor: All builds passed 20181107 08:05:04-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20181107 09:14:15-!- irker150 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181107 09:17:07-!- irker230 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181107 09:17:07< irker230> wesnoth/wesnoth:master josteph ef302cda8b changelog: Document that 480df6b28ac50e3 AppVeyor: All builds passed 20181107 11:02:53< irker230> wesnoth/wesnoth:1.14 nemaara 6e2ffe43c1 TSG S8b: fixed po translation note AppVeyor: All builds passed 20181107 12:09:09-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 12:09:17-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 13:32:32-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 13:32:38-!- janebot_ [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 13:32:38-!- janebot_ is now known as janebot 20181107 14:03:31-!- irker230 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181107 15:31:06-!- smiley` [~smiley@115.84.141.234] has joined #wesnoth-dev 20181107 16:16:52-!- valdar [~atarocch@93.56.164.28] has quit [Ping timeout: 272 seconds] 20181107 16:17:43-!- irker547 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181107 16:17:43< irker547> wesnoth/wesnoth:master George 845fab8b03 Update 02_The_Escape_Tunnel.cfg AppVeyor: All builds passed 20181107 16:18:06-!- valdar [~atarocch@93.56.164.28] has joined #wesnoth-dev 20181107 16:49:10-!- smiley` [~smiley@115.84.141.234] has quit [Read error: No route to host] 20181107 17:07:16-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 17:07:22-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 17:31:18-!- valdar [~atarocch@93.56.164.28] has quit [Ping timeout: 245 seconds] 20181107 17:32:30-!- valdar [~atarocch@93.56.164.28] has joined #wesnoth-dev 20181107 17:47:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181107 18:07:06-!- valdar [~atarocch@93.56.164.28] has quit [Ping timeout: 252 seconds] 20181107 18:07:43-!- valdar [~atarocch@93.56.164.28] has joined #wesnoth-dev 20181107 18:31:31-!- valdar [~atarocch@93.56.164.28] has quit [Ping timeout: 260 seconds] 20181107 18:40:02-!- valdar [~atarocch@93.56.164.28] has joined #wesnoth-dev 20181107 18:52:25-!- wesdiscordbot [~wesdiscor@wesnoth/bot/discord-bridge] has quit [Read error: Connection reset by peer] 20181107 18:52:29-!- wesdiscordbot2 [~wesdiscor@wesnoth/bot/discord-bridge] has joined #wesnoth-dev 20181107 18:52:32-!- mode/#wesnoth-dev [+v wesdiscordbot2] by ChanServ 20181107 18:53:22-!- wesdiscordbot2 is now known as wesdiscordbot 20181107 19:17:46-!- irker547 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181107 19:43:07-!- irker092 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181107 19:43:08< irker092> wesnoth/wesnoth:master newfrenchy83 cfae2ed945 Fix grammar in cth macro AppVeyor: All builds passed 20181107 20:41:11-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev 20181107 21:10:17< irker092> wesnoth: George wesnoth:master a5b22568dec7 / data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg: EI S02: Dialogue improvement https://github.com/wesnoth/wesnoth/commit/a5b22568dec7f9b358a1887601ee802006d5b7a2 20181107 21:10:55< irker092> wesnoth: George wesnoth:1.14 4b49c5c8afea / data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg: EI S02: Dialogue improvement https://github.com/wesnoth/wesnoth/commit/4b49c5c8afeadc787bd3e61d7249d079e58c1d19 20181107 21:22:13-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 21:22:19-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 21:37:59< irker092> wesnoth: newfrenchy83 wesnoth:master 5d6a6c0de144 / data/ (core/macros/utils.cfg scenario-test.cfg): Fix grammar in cth macro https://github.com/wesnoth/wesnoth/commit/5d6a6c0de14432609d46ad7fa2e9d921e3a9b495 20181107 21:40:59< irker092> wesnoth: DisherProject wesnoth:master e2743d0fa508 / data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg: NR S2: Avoid using filter_wml https://github.com/wesnoth/wesnoth/commit/e2743d0fa5088f40dfa03176c976b9ec4ab4e8f0 20181107 21:41:01< irker092> wesnoth: DisherProject wesnoth:master e1335672a250 / data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg: NR S2: Have Hamel speak about Camerin if he's not shrouded https://github.com/wesnoth/wesnoth/commit/e1335672a25098276ddb154b8e03ed0fac4fab91 20181107 21:41:03< irker092> wesnoth: DisherProject wesnoth:master 274608ab4ed4 / data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg: NR S4: Give the enemies starting villages https://github.com/wesnoth/wesnoth/commit/274608ab4ed46d950f9006be9189727b012b9778 20181107 21:41:05< irker092> wesnoth: DisherProject wesnoth:master 85bd82ef07b3 / data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg: NR S4: Add a sound effect when Malifor flees https://github.com/wesnoth/wesnoth/commit/85bd82ef07b3a23e5689ef9074bb4383689fe945 20181107 21:41:07< irker092> wesnoth: DisherProject wesnoth:master 7ffa2242340e / data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg: NR S5a_01: Fix some event filters https://github.com/wesnoth/wesnoth/commit/7ffa2242340ed151c20194960b9fa857bb47fd8d 20181107 21:41:09< irker092> wesnoth: DisherProject wesnoth:master b1a436cd2876 / data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg: NR S6a: Give the orc leaders their own portrait https://github.com/wesnoth/wesnoth/commit/b1a436cd28763dfc1ee33a6b882e673a58548fe2 20181107 21:41:11< irker092> wesnoth: DisherProject wesnoth:master 52c22b12f788 / data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg: NR S7: Fix some loyal heroes costing support https://github.com/wesnoth/wesnoth/commit/52c22b12f788b002bce229fd8eb1e165f3f3da96 20181107 21:41:13< irker092> wesnoth: DisherProject wesnoth:master 5d6d51d6230f / data/campaigns/Northern_Rebirth/scenarios/ (05a_01_The_Pursuit.cfg 07a_Settling_Disputes.cfg 10a_Stolen_Gold.cfg): NR: Put show_if tag inside objectives https://github.com/wesnoth/wesnoth/commit/5d6d51d6230f3b55466e5ffdb78dd60b32c27210 20181107 21:41:15< irker092> wesnoth: DisherProject wesnoth:master 4c5e6bfd4cab / data/campaigns/Northern_Rebirth/scenarios/ (10a_Stolen_Gold.cfg 11a_The_Eastern_Flank.cfg): NR: Fix ignored gender on fake units' moves https://github.com/wesnoth/wesnoth/commit/4c5e6bfd4cab138cc489540f84d5f296e7e4085a 20181107 21:41:17< irker092> wesnoth: DisherProject wesnoth:master caeada5fd5f9 / data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg: NR S7a: Store Ro'Sothian into a variable https://github.com/wesnoth/wesnoth/commit/caeada5fd5f9ee4ef539b51d3f3991f848ba6fa6 20181107 21:41:19< irker092> wesnoth: DisherProject wesnoth:master aa59d1561c51 / data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg: NR S13a: Improvement to the AIs https://github.com/wesnoth/wesnoth/commit/aa59d1561c516d01850651c3a4910fd8bdd47fd4 20181107 21:41:21< irker092> wesnoth: DisherProject wesnoth:master a4d963eaf541 / data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg: NR S2: Filter units by id in micro_ai https://github.com/wesnoth/wesnoth/commit/a4d963eaf5412512f5bce04ec66490d306783482 20181107 22:44:23-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 22:44:31-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 22:59:25-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 22:59:25-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 23:11:44-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20181107 23:11:50-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth-dev 20181107 23:12:54<+wesdiscordbot> I think that when you have a unit selected and mouse over terrain it should show the defense % and movement cost. Regardless of whether a different unit is on the tile. 20181107 23:32:27-!- boucman [~rosen@wesnoth/developer/boucman] has quit [Remote host closed the connection] 20181107 23:56:06-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev --- Log closed Thu Nov 08 00:00:25 2018