--- Log opened Sun Nov 18 00:00:38 2018 20181118 01:58:38-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/] 20181118 05:57:42-!- celticminstrel is now known as celmin|sleep 20181118 08:20:26-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20181118 13:10:51-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20181118 15:30:23-!- celmin|sleep is now known as celticminstrel 20181118 21:50:18-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 244 seconds] 20181118 22:00:25< hk238> hm working on this vampire thing again. Haven't made progress in weeks 20181118 22:00:26< hk238> :D 20181118 22:00:37< hk238> Now I'd need to create the function that changes recruits based on which leader is present 20181118 22:16:12-!- gfgtdf [~Daniel@x4dbaf8e0.dyn.telefonica.de] has joined #wesnoth-umc-dev 20181118 22:36:31< hk238> I uploaded first version on add-on server. It's completely unplayable as it is, but it's progress anyway 20181118 22:37:04< hk238> Next I need to make the code for the recruitment thing, write out an excel sheet at some point for stat balancing, and write abilities and specials 20181118 22:37:12< hk238> it's not too much work I'm just having trouble being productive 20181118 22:37:21< celticminstrel> I don't see the point in uploading something that's unplayable... unless by unplayable you just mean unbalanced. 20181118 22:41:52<+wesdiscordbot> also keep in mind https://forums.wesnoth.org/viewtopic.php?f=8&t=24320 20181118 22:41:56<+wesdiscordbot> particularly 8c 20181118 22:58:21< hk238> it's unplayable literally 20181118 22:59:09< hk238> But it's functional just that it doesn't make much sense to play when you can recruit only 2 units 20181118 22:59:23< hk238> which are missing abilities and so on 20181118 22:59:47< hk238> The units are actually written to some extent but I haven't made the code that unlocks them yet --- Log closed Mon Nov 19 00:00:40 2018