--- Log opened Wed Nov 21 00:00:42 2018 20181121 00:52:18-!- celmin|sleep is now known as celticminstrel 20181121 01:43:31< hk238> hmm 20181121 01:43:53< hk238> what was the method to block server.pbl from getting uploaded to github? .gitignore ? And add *.pbl ? 20181121 01:47:15<+wesdiscordbot> add it to the .gitignore file, yeag 20181121 01:47:17<+wesdiscordbot> *yeah 20181121 01:49:43< hk238> hmm is it 'exclude' file or .gitignore file? Coz I found only this exclude file? :o 20181121 01:50:31< hk238> hmm well let's see if it gets staged or not 20181121 01:51:11< hk238> hmm that didn't work but I'm manually unstaging it then I guess 20181121 01:51:53< celticminstrel> .git/info/exclude (IIRC) is for ignores you don't want to commit. 20181121 01:52:02< celticminstrel> .gitignore is for ignores you do want to commit. 20181121 01:52:30< celticminstrel> Or to put it another way: the latter is ignores for the repository, the former is ignores for your working copy. 20181121 01:52:40< celticminstrel> Anyone who pulls the repo will get the latter, but not the former. 20181121 01:54:23< hk238> https://github.com/n832sv/dunefolk_modified/blob/master/images/new/rider-new-new.png 20181121 01:54:39< hk238> how do you like the rider? :d 20181121 01:54:58< hk238> there's a bunch of people tinkering about the dunefolk faction and I'm participating kind of :D 20181121 01:59:23<+wesdiscordbot> the shoulders of the original being a different color is nice. the head looks kind of weird without that. 20181121 02:01:02< hk238> maybe.. but the blue color looks pretty good ingame :d 20181121 03:12:03< hk238> hmm 20181121 03:16:19< hk238> is there a [defense] tag for abilities? 20181121 03:16:40< celticminstrel> No. Apparently it was tried and found to be very bad for performance. 20181121 03:16:55< celticminstrel> You might be able to get the effect you want with [chance_to_hit], though. 20181121 03:20:50< celticminstrel> (Of course, that's a weapon special, not an ability.) 20181121 03:23:47< hk238> hm 20181121 03:24:05< hk238> weird 20181121 03:24:23< hk238> I was just thinking about making an ability called 'circle of suspicion' that would increase defense for adjacent allies and enemies 20181121 03:25:43< hk238> You could make a hidden dummy weaponspecial and add it to all attacks and use it as a defense register for other abilities 20181121 03:26:24< hk238> but I guess it would get complicated 20181121 03:26:54< hk238> well in the case of circle of suspicion it would be fairly easy though since you'd just check for adjacent unit with the dummy ability then 20181121 03:27:25< hk238> but then doing that is hardly different from having an ability that does that so I guess it's weird 20181121 03:29:07< hk238> the ability would be for this vampire faction I'm apparently never getting done :D 20181121 03:29:15< hk238> there's unit vampire cabalist so I thought it could have that 20181121 03:31:01< hk238> I guess I'll have to try and sleep. Wow my sleeping rhythm got all messed up again. I had a job interview yesterday, had to wake up mid-sleep.. Then I got back home and took a nap in the evening 20181121 03:31:04< hk238> gn 20181121 03:31:07-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/] 20181121 05:16:38-!- celticminstrel is now known as celmin|sleep 20181121 08:13:21-!- vn971 [~vasya@office.zivver.org] has joined #wesnoth-umc-dev 20181121 12:53:14-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Quit: Battle for Wesnoth: http://www.wesnoth.org/] 20181121 12:54:10-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth-umc-dev 20181121 12:56:35-!- vn971 [~vasya@office.zivver.org] has quit [Quit: Leaving.] 20181121 12:56:56-!- vn971 [~vasilii@office.zivver.org] has joined #wesnoth-umc-dev 20181121 13:13:34-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20181121 13:39:23-!- celmin|sleep is now known as celmin|away 20181121 14:24:25-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20181121 16:17:02-!- vn971 [~vasilii@office.zivver.org] has quit [Quit: Leaving.] 20181121 19:24:01-!- sevu [~sevu@p5485590C.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20181121 19:24:18-!- sevu [~sevu@p5485590C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20181121 21:49:00-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 252 seconds] 20181121 21:49:58< hk238> hi 20181121 22:09:48<+wesdiscordbot> hi 20181121 22:23:45<+wesdiscordbot> HELLO 20181121 23:22:07< hk238> hmm how would I modify the list of recruits for a side? 20181121 23:23:42<+wesdiscordbot> https://wiki.wesnoth.org/DirectActionsWML#.5Ballow_recruit.5D or https://wiki.wesnoth.org/DirectActionsWML#.5Ballow_extra_recruit.5D ? 20181121 23:24:09< Ravana_> I expect modify_side can do it too 20181121 23:25:42< hk238> thanks 20181121 23:27:59< hk238> hmm would it be preferrable to implement this in lua rather than wml or is there any argument for either case? I'm leaning towards doing some sort of lua on event thing 20181121 23:31:03<+wesdiscordbot> these days whether to use WML or lua seems to depend a lot on who you ask 20181121 23:35:12< hk238> Yeah I guess okay I'm getting somewhere slowly :D 20181121 23:40:45< hk238> hmm prestart is a synchronized event, right? 20181121 23:40:53< hk238> nevermind I can't read 20181121 23:41:07< hk238> I was looking at the list of synced events to confirm but failed to see it :D --- Log closed Thu Nov 22 00:00:53 2018