--- Log opened Thu Nov 29 00:00:21 2018 20181129 02:45:09-!- celmin|away is now known as celticminstrel 20181129 05:10:23-!- hk238 [~kvirc@unaffiliated/hk238] has joined #wesnoth-umc-dev 20181129 08:25:30-!- vn971 [~vasilii@office.zivver.org] has joined #wesnoth-umc-dev 20181129 11:39:03-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20181129 12:12:30< hk238> Hmm :D 20181129 13:29:47-!- celticminstrel is now known as celmin|away 20181129 13:41:17-!- hk238 [~kvirc@unaffiliated/hk238] has quit [Ping timeout: 246 seconds] 20181129 16:29:43-!- vn971 [~vasilii@office.zivver.org] has quit [Quit: Leaving.] 20181129 16:56:45-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has quit [Read error: Connection reset by peer] 20181129 18:28:55-!- Ravana_ [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth-umc-dev 20181129 18:46:06<+wesdiscordbot> I'm need help with rewording something, so I kind of need help from a native English speaker. :) (It's not my own campaign but recently I'm pretty much the only one giving feedback.) 20181129 18:46:57<+wesdiscordbot> "Soon after leaving the damp caverns and its stench, the elves were greeted with a scene whose damp is hundredfold and stench thousandfold. Not a single beast or bird could be seen nor heard." The elves are looking at a swamp filled with corpses, some not as recently dead as others. 20181129 18:47:31<+wesdiscordbot> I'm mostly worried about the first sentence, so I hope for some advice. :) 20181129 19:35:40<+wesdiscordbot> “Upon exiting the cave, leaving behind the stench and dampness, they found only new, wetter, worse smelling horrors awaiting them.” 20181129 21:00:39-!- Ravana_ [~Ravana@wesnoth/mp-mod/ravana] has quit [Read error: Connection reset by peer] 20181129 21:00:40-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 250 seconds] 20181129 21:04:14-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth-umc-dev 20181129 22:46:02<+wesdiscordbot> ^ I like the above up until the "worse smelling horrors". 20181129 22:46:05<+wesdiscordbot> I'd do something like... 20181129 22:49:57<+wesdiscordbot> hey every body i have a question for all of u 20181129 22:50:14<+wesdiscordbot> to make a good umc, what is more important? 20181129 22:50:20<+wesdiscordbot> good gameplay or good story? 20181129 22:50:29<+wesdiscordbot> "Leaving behind the wetness and stench, the elves exited the cave only to be greeted by a foul smell that eclipsed anything they had ever encountered before." @Konrad2 20181129 22:51:02<+wesdiscordbot> @PastaSaucey A campaign? 20181129 22:51:11<+wesdiscordbot> right 20181129 22:51:18<+wesdiscordbot> Gameplay always comes first. 20181129 22:52:11<+wesdiscordbot> hmm 20181129 22:52:31<+wesdiscordbot> you know, sometime i hardly ever get to the gameplay of a game because the story is so boring 20181129 22:52:38<+wesdiscordbot> happened to me a few times 20181129 22:52:47<+wesdiscordbot> It's definitely a bit of both, tbh 20181129 22:52:55<+wesdiscordbot> But the thing is, good story is easier to come up with than good gameplay 20181129 22:53:07<+wesdiscordbot> that's true ... 20181129 22:53:08<+wesdiscordbot> B/c good gameplay takes a lot longer to actually implement 20181129 22:53:18<+wesdiscordbot> Now, you can go for a narratively driven experience 20181129 22:53:23<+wesdiscordbot> And have a lesser focus on the gameplay 20181129 22:53:30<+wesdiscordbot> But it depends on what the goals of your campaign 20181129 22:53:40<+wesdiscordbot> you see, whereas most wesnoth campaigns are action/adventure/fantasy type stories 20181129 22:54:00<+wesdiscordbot> mine are more like action commedies 20181129 22:54:46<+wesdiscordbot> Unfortunately, comedy is something that is particularly hard to pull off in a game like wesnoth 20181129 22:56:47<+wesdiscordbot> i think i might be able to ... 20181129 22:57:29<+wesdiscordbot> i'm a bit of a natural at comedy (at least, that's what i tell myself) --- Log closed Fri Nov 30 00:00:21 2018