--- Log opened Mon Dec 17 00:00:52 2018 20181217 00:18:46< celticminstrel> Crazy programming things. https://twitter.com/fullbright/status/1073624811107016704 20181217 01:30:15-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20181217 06:24:23-!- celticminstrel is now known as celmin|sleep 20181217 08:21:27<+wesdiscordbot> heh 20181217 08:23:18<+wesdiscordbot> Those hacks are awesome. 😄 20181217 09:25:30-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20181217 13:19:58< celmin|sleep> That was a super-delayed reaction. :p 20181217 13:49:48-!- celmin|sleep is now known as celmin|away 20181217 13:52:53-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181217 14:06:14-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20181217 15:27:40-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181217 15:58:07-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20181217 16:58:32-!- irker024 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181217 16:58:32< irker024> wesnoth: josteph wesnoth:master 1024cedbfc36 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: fixup! DiD S1: Add a dialog hint about the loyals staying behind. https://github.com/wesnoth/wesnoth/commit/1024cedbfc3606a376763047a81b9f3660e97c4a 20181217 17:06:07< irker024> wesnoth: josteph wesnoth:1.14 b217d2968d61 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: DiD S1: Instead of killing the loyals, just assign them to the ally. https://github.com/wesnoth/wesnoth/commit/b217d2968d61b631e454bc5a8646c077bc6d3b6a 20181217 17:06:09< irker024> wesnoth: josteph wesnoth:1.14 1ae76ba1dd3b / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: DiD S1: Add a dialog hint about the loyals staying behind. https://github.com/wesnoth/wesnoth/commit/1ae76ba1dd3bb1351a7c8464ebda71ddb6f08b9f 20181217 17:06:11< irker024> wesnoth: josteph wesnoth:1.14 557015d8bb8d / data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg: DiD S8: Clarify objectives https://github.com/wesnoth/wesnoth/commit/557015d8bb8ddd5f4744a690f313bd7c2e8e648d 20181217 17:06:13< irker024> wesnoth: josteph wesnoth:1.14 a475956418b4 / data/campaigns/Descent_Into_Darkness/ (scenarios/07_A_Small_Favor.cfg scenarios/08_A_Small_Favor2.cfg utils/macros.cfg): DiD S8,S9: Carry over units created via plague https://github.com/wesnoth/wesnoth/commit/a475956418b481c0ed143c44dcd16b9a987c98a5 20181217 17:06:15< irker024> wesnoth: josteph wesnoth:1.14 72bc2c228aeb / data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg: DiD S9: Clarify objectives https://github.com/wesnoth/wesnoth/commit/72bc2c228aeb0ee62fb5b76e5d06edf35a8a5756 20181217 17:06:17< irker024> wesnoth: josteph wesnoth:1.14 0065b3e5bee0 / data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg: DiD S12: Typo https://github.com/wesnoth/wesnoth/commit/0065b3e5bee0c84e1faed433ff197a54ab5e18a7 20181217 17:06:35< irker024> wesnoth: josteph wesnoth:1.14 6d240870d7b7 / data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg: fixup! DiD S1: Add a dialog hint about the loyals staying behind. https://github.com/wesnoth/wesnoth/commit/6d240870d7b754b5811f4bb85b83ee52e2ef5f43 20181217 17:09:23< irker024> wesnoth: josteph wesnoth:1.14 add1325e29ce / changelog.md: Update changelog for DiD (#3711) https://github.com/wesnoth/wesnoth/commit/add1325e29ce650ec9f1a038feccd1c6142e9348 20181217 17:09:55< irker024> wesnoth: josteph wesnoth:master 093e700cef50 / changelog.md: Revert #3711 from master changelog, it has been added to 1.14 changelog https://github.com/wesnoth/wesnoth/commit/093e700cef503395e16445e122f6bbddc7d1e496 20181217 17:14:18< irker024> wesnoth: josteph wesnoth:master c6d973ac8860 / src/reports.cpp: Sidebar: In the tooltip of 'lvl 1' show modifications advancements as well as ty https://github.com/wesnoth/wesnoth/commit/c6d973ac8860004c1bad81f760eb52c44a546127 20181217 17:15:23< irker024> wesnoth: josteph wesnoth:1.14 21241b3a32ef / src/reports.cpp: Sidebar: In the tooltip of 'lvl 1' show modifications advancements as well as ty https://github.com/wesnoth/wesnoth/commit/21241b3a32ef672faba4750b22a327aaa1168795 20181217 17:49:18-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181217 17:58:13< irker024> wesnoth: mstrebel wesnoth:master 6cb4729cedd6 / src/gui/dialogs/title_screen.cpp: Fix #3235: screenshots in titlescreen (#3789) https://github.com/wesnoth/wesnoth/commit/6cb4729cedd6734833a2ebaff20bcabd95e7b442 20181217 18:03:08-!- travis-ci [~travis-ci@ec2-54-167-157-79.compute-1.amazonaws.com] has joined #wesnoth-dev 20181217 18:03:09< travis-ci> wesnoth/wesnoth#20434 (1.14 - 21241b3 : josteph): The build passed. 20181217 18:03:09< travis-ci> Build details : https://travis-ci.org/wesnoth/wesnoth/builds/469122263 20181217 18:03:09-!- travis-ci [~travis-ci@ec2-54-167-157-79.compute-1.amazonaws.com] has left #wesnoth-dev [] 20181217 18:03:28< irker024> wesnoth: mstrebel wesnoth:1.14 9c7ef77d8fe1 / src/gui/dialogs/title_screen.cpp: Fix #3235: screenshots in titlescreen (#3789) https://github.com/wesnoth/wesnoth/commit/9c7ef77d8fe109c329d92a13324f5ab92dbc8449 20181217 18:03:30< irker024> wesnoth: Jyrki Vesterinen wesnoth:1.14 a80d39e3d76c / changelog.md: Changelog entry for commit e9d6b651202 https://github.com/wesnoth/wesnoth/commit/a80d39e3d76c79bc01fedf041b1c361d33e4241b 20181217 18:13:55<+wesdiscordbot> gfgtdf, @Vultraz ... so, wml.load('game-config.cfg') already gives lua access to the game_config 20181217 18:22:21<+wesdiscordbot> celticminstrel: See above. 20181217 18:22:58<+wesdiscordbot> wml.load() and wml.parse() will need to either be removed, or block loading or parsing information that UMC isn't supposed to access. 20181217 19:03:24-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20181217 19:16:58<+wesdiscordbot> @sevu I think the new TSG commits (#3648) address your remaining two TSG issues (#3540 and #1954), so maybe those can be closed? 20181217 19:17:42<+wesdiscordbot> the only thing I couldn't figure out how to do was to get rid of that "enemy sighted" text, but it only remains for like 1 second after those events, so maybe it's not a big deal? 20181217 21:03:52-!- irker024 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181217 21:40:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181217 21:45:09-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181217 22:07:37-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 268 seconds] 20181217 23:28:02-!- boucman [~rosen@wesnoth/developer/boucman] has joined #wesnoth-dev --- Log closed Tue Dec 18 00:00:53 2018