--- Log opened Wed Dec 26 00:00:26 2018 20181226 00:36:01-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Quit: Farewell.] 20181226 00:36:55-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181226 00:44:47-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181226 00:47:06-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20181226 00:52:09<+wesdiscordbot> @mattsc Instructable AI is supposedly being removed from mainline scenarios, right? Does that mean, that it will have been removed in some soonish future or that it already has been removed? 20181226 00:56:13<+wesdiscordbot> @Konrad2 It has been removed from mainline scenarios in 1.15. The ai_controller macros have been deprecated in 1.15, meaning they'll probably be removed in 1.16. 20181226 00:57:02<+wesdiscordbot> sorry: ... be removed in 1.17 20181226 00:57:27<+wesdiscordbot> Thanks for the quick answer. I was unsure whether to report the instructable AI in TRoW. ^^ 20181226 00:58:10<+wesdiscordbot> We're not going to change anything in 1.14 (if that's what you mean) 20181226 00:58:33<+wesdiscordbot> No, not really, but good to know. 😃 20181226 01:09:35-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 01:33:45-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181226 01:50:54< celticminstrel> mattsc: Unfortunately I don't remember either. 20181226 01:51:02< celticminstrel> Or @mattsc 20181226 01:52:01< celticminstrel> I want to make a new instructable AI that works better, but I don't know if I can find the time. 20181226 02:22:33-!- irker709 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181226 02:34:14-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20181226 02:38:46-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Quit: behalebabo] 20181226 02:38:54< mattsc> celticminstrel: okay 20181226 02:53:20-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181226 02:53:23-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 03:12:01-!- irker919 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181226 03:12:01< irker919> wesnoth/wesnoth:master nemaara d6db9693fc Sof S3: spawn troll whelps instead of wo AppVeyor: All builds passed 20181226 04:04:01-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-dev 20181226 04:37:51-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Quit: behalebabo] 20181226 04:40:28-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 04:47:54-!- celticminstrel is now known as celmin|sleep 20181226 06:11:34< irker919> wesnoth/wesnoth:master nemaara 6760a5649c SoF S2: increased enemy income and modif AppVeyor: All builds passed 20181226 06:51:29-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20181226 09:00:51< irker919> wesnoth/wesnoth:master nemaara c36b6808d3 TRoW S5: moved unit variable storage AppVeyor: All builds passed 20181226 09:54:35-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181226 10:17:43-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Quit: Konversation terminated!] 20181226 10:17:56-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181226 11:16:56-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has quit [Read error: Connection reset by peer] 20181226 11:51:31-!- wedge009 [~Thunderbi@60-241-236-92.static.tpgi.com.au] has joined #wesnoth-dev 20181226 12:01:43-!- irker919 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20181226 12:39:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181226 13:31:18-!- celmin|sleep is now known as celticminstrel 20181226 13:54:10-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Quit: behalebabo] 20181226 13:54:27-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 14:56:56-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Quit: behalebabo] 20181226 14:57:12-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 14:59:16-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Client Quit] 20181226 14:59:32-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 16:01:57-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Ping timeout: 256 seconds] 20181226 16:04:44-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 16:06:26-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has quit [Remote host closed the connection] 20181226 16:14:12-!- behalebabo [~behalebab@gateway/tor-sasl/behalebabo] has joined #wesnoth-dev 20181226 16:27:55-!- TC01 [~quassel@venus.arosser.com] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20181226 16:43:47<+wesdiscordbot> mattsc, celmin, in the meantime should the campaigns be changed to give the player control of the sides that used to have AI controller? 20181226 16:49:42-!- TC01 [~quassel@venus.arosser.com] has joined #wesnoth-dev 20181226 17:05:46< zookeeper> in general, no they shouldn't. in some cases it doesn't make sense story-wise, in some others it could be a massive chore. there might be some instances where it would work, but they have always been AI sides for a reason even before the AI controller, so... 20181226 17:08:05<+wesdiscordbot> I see 20181226 17:08:05<+wesdiscordbot> by "chore" I assume you mean, to the player? 20181226 17:11:57< mattsc> @josteph They would also become completely unbalanced if we did that. By contrast, having the AI controller or not is a marginal difference for balance in most cases. 20181226 17:29:30<+wesdiscordbot> fair enough, thanks mattsc 20181226 18:19:43-!- irker297 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20181226 18:19:43< irker297> wesnoth/wesnoth:master Sean Yeh 1b490163d1 Make defender's "first strike" inactive AppVeyor: vs2015/Release Failed 20181226 18:19:43< irker297> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/21238904 20181226 18:29:03-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181226 18:31:10-!- TC01 [~quassel@venus.arosser.com] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 20181226 18:31:19-!- TC01 [~quassel@venus.arosser.com] has joined #wesnoth-dev 20181226 21:15:49< irker297> wesnoth: Wedge009 wesnoth:master f6a32792d023 / src/units/frame.cpp: Use explicit casts to accommodate changes to boost's tribool in 1.69. https://github.com/wesnoth/wesnoth/commit/f6a32792d023d182d350b5a2ed9e469ad67484c8 20181226 21:15:58< irker297> wesnoth: Wedge009 wesnoth:1.14 c161d649cdac / src/units/frame.cpp: Use explicit casts to accommodate changes to boost's tribool in 1.69. https://github.com/wesnoth/wesnoth/commit/c161d649cdacfba4b7d4597d0af0e07b3deda908 20181226 21:42:45< celticminstrel> wedge009: FTR I think it'd be better to add an overload of bool_string for tribool. 20181226 21:43:04< celticminstrel> Or use something like tribool::to_string if that exists, I dunno. 20181226 21:43:35< celticminstrel> Wait, I guess it is wrapped in an if(!indeterminate) block so maybe it doesn't matter... 20181226 21:43:59< wedge009> https://github.com/wesnoth/wesnoth/issues/3646 - in case you missed the discussion. 20181226 21:44:02<+wesdiscordbot> @sinda Would you be able to answer https://forums.wesnoth.org/viewtopic.php?f=67&t=49193 ? 20181226 21:44:05< celticminstrel> I did. 20181226 21:44:50<+wesdiscordbot> Thanks. Let me check it out. 20181226 21:50:05-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20181226 21:50:41-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20181226 21:51:37<+wesdiscordbot> celmin, I thought about that. The code is generating WML and foo=indeterminate wouldn't be valid WML 20181226 22:47:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20181226 23:08:24< mattsc> celticminstrel: I’d be curious to know what sort of instructable AI behavior you have in mind that can be done in the current AI framework and would be better than the old ai_controller. 20181226 23:19:36< irker297> wesnoth/wesnoth:master Sean Yeh 1b490163d1 Make defender's "first strike" inactive AppVeyor: 1/2 builds failed 20181226 23:19:37< irker297> Details vs2015/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-7lnpw/builds/21238904 --- Log closed Thu Dec 27 00:00:07 2018