--- Log opened Wed Dec 05 00:00:29 2018 20181205 00:58:35-!- celmin|away is now known as celticminstrel 20181205 02:32:50-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20181205 02:38:44-!- celticminstrel is now known as celmin|sleep 20181205 08:20:35<+wesdiscordbot> How can I control the speed of floating text? 20181205 08:27:11-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20181205 08:27:24<+wesdiscordbot> you mean [floating_text], so something different? 20181205 08:50:21-!- vn971 [~vasilii@office.zivver.org] has joined #wesnoth-umc-dev 20181205 09:15:21<+wesdiscordbot> I guess I do. I'm not sure though. xD 20181205 09:15:56<+wesdiscordbot> It's related to this. https://forums.wesnoth.org/viewtopic.php?f=8&t=31348&p=636031#p636031 20181205 10:45:20<+wesdiscordbot> Basically, he added a floating text when you recruit a unit, but is so fast, that it is unreadable. And the question is, how to slow it down. 20181205 13:29:47<+wesdiscordbot> that I don't know 20181205 13:32:26-!- celmin|sleep is now known as celmin|away 20181205 16:55:12-!- vn971 [~vasilii@office.zivver.org] has quit [Ping timeout: 250 seconds] 20181205 19:57:52-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20181205 20:10:01-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: mattsc] 20181205 20:31:52-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth-umc-dev 20181205 23:49:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 272 seconds] --- Log closed Thu Dec 06 00:00:07 2018