--- Log opened Sun Dec 23 00:00:22 2018 20181223 00:01:35-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20181223 00:17:59<+wesdiscordbot> @Nathaniel @Konrad2 It doesn't have to be in the next few weeks. It could be in the next 6 months as far as I am concerned. 20181223 00:18:26<+wesdiscordbot> It does have to be on master though, as the changes are not in 1.14. 20181223 00:19:16<+wesdiscordbot> And yes, it would require playing the first two scenarios of AToTB, although the changes affect only the very end of the second scenario. 20181223 00:25:01<+wesdiscordbot> Oh, and in the end it also needs to be done on both difficulties, but that doesn't have to be done by the same person. 20181223 00:48:55-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20181223 00:49:34-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20181223 01:28:41-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20181223 01:38:28-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Read error: Connection reset by peer] 20181223 05:15:24-!- celticminstrel is now known as celmin|sleep 20181223 09:13:49-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20181223 09:17:21-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20181223 09:55:28-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20181223 12:27:29-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20181223 13:09:08<+wesdiscordbot> Hi guys, what is your favorite mod? 20181223 13:25:07-!- lipkab [~lipk@host-91-147-210-58.biatv.hu] has joined #wesnoth 20181223 13:33:51<+wesdiscordbot> do UMC campaigns count? 20181223 13:36:35<+wesdiscordbot> I don't think that counts as modification. :/ 20181223 13:37:54<+wesdiscordbot> Wesnoth Terraforming mod. 20181223 13:40:21<+wesdiscordbot> :GWcfcThonk: 20181223 13:40:47<+wesdiscordbot> the golden era/the ageless era/the new lands era probably 20181223 13:56:30-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 250 seconds] 20181223 13:58:36-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20181223 14:15:36-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20181223 14:43:25-!- celmin|sleep is now known as celticminstrel 20181223 15:32:17-!- lipkab [~lipk@host-91-147-210-58.biatv.hu] has quit [Ping timeout: 246 seconds] 20181223 17:18:17-!- TheJJ [~rofl@ipbcc1ab7a.dynamic.kabel-deutschland.de] has joined #wesnoth 20181223 17:36:03-!- dobson [~dobson@68.ip-149-56-14.net] has quit [Ping timeout: 264 seconds] 20181223 17:46:41<+wesdiscordbot> Well, I'm not sure about mods, but my favorite add-ons have got to be the BTM rpgs. 20181223 17:48:48<+wesdiscordbot> Actually, mods, I might have to go with The Great Quest, it's got a default era tweaked a little with more units and the such, but also has a MP campaign available. 20181223 17:50:11<+wesdiscordbot> But I haven't played Wesnoth in a while, sadly, since my tablet busted, and all I got is a chromebook, which I doubt I can access Wesnoth on. 20181223 17:50:25<+wesdiscordbot> So I can't say too much other than what I remember. 20181223 17:55:18<+wesdiscordbot> Reminds me, I once loaded the main.cfg of Brotherhood of Light, one of BTM's scenarios, into gdocs, to see how long the code was, and it turned out to be an impressive 330 pages of code, I think. 20181223 18:05:19-!- TheJJ [~rofl@ipbcc1ab7a.dynamic.kabel-deutschland.de] has quit [Quit: løl] 20181223 18:07:52< Ravana> with line breaks? 20181223 18:10:59<+wesdiscordbot> <7ytd765789 - Lord Illuminati Cat> You can run Ubuntu on your chromebook if you put it in dev mode. 20181223 18:11:36< Ravana> ageless is over 600000 lines, so then it would be over 13000 pages 20181223 18:20:05<+wesdiscordbot> Ageless is an abomination 20181223 18:22:42< Ravana> its still needed though 20181223 18:28:51<+wesdiscordbot> It's still an abomination :> 20181223 18:31:47<+wesdiscordbot> the person who made ageless era is a monster 20181223 18:31:51<+wesdiscordbot> a normal human made a horrific being by power of wesnoth 20181223 18:31:55<+wesdiscordbot> 20181223 18:45:36< celticminstrel> WTH is that nick anyway. 20181223 18:46:56< celticminstrel> The illuminati one I mean. 20181223 18:47:23-!- TheJJ [~rofl@ipbcc1ab7a.dynamic.kabel-deutschland.de] has joined #wesnoth 20181223 18:47:34< celticminstrel> (Also WTH is a kiwidance) 20181223 18:47:51<+wesdiscordbot> It's a custom emote 20181223 18:50:28-!- dobson [~dobson@68.ip-149-56-14.net] has joined #wesnoth 20181223 19:05:03-!- sevu [~sevu@public-gprs408737.centertel.pl] has joined #wesnoth 20181223 19:06:04< celticminstrel> I mean, I figured that much but 20181223 19:08:03<+wesdiscordbot> Then you don't need to worry about it 20181223 19:08:18<+wesdiscordbot> No-one's going to waste time describing to you something that you can't see and doesn't affect you 20181223 19:08:35<+wesdiscordbot> And we have a mod team to take care of stuff for the developers if needed 20181223 19:11:06<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/526476861157408769/unknown.png 20181223 19:11:16<+wesdiscordbot> celticminstrel: Here's a screenshot. 20181223 19:11:27<+wesdiscordbot> The emoji is animated and dancing. 20181223 19:11:38< celticminstrel> Heh, it's also his avatar. 20181223 19:15:39-!- sevu [~sevu@public-gprs408737.centertel.pl] has quit [Remote host closed the connection] 20181223 19:25:51-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20181223 19:33:55<+wesdiscordbot> why not 20181223 19:34:22<+wesdiscordbot> :^ 20181223 19:43:30< celticminstrel> Indeed... 20181223 20:03:04<+wesdiscordbot> and animated, even 20181223 20:03:32<+wesdiscordbot> ye 20181223 20:03:52<+wesdiscordbot> i got some free nitro, and it allows you to use gif avatars 20181223 20:04:09<+wesdiscordbot> and i had nothin' good to put as one, so kiwi's won 20181223 20:12:15<+wesdiscordbot> Ravana: Not with the line breaks, I think. It's single spaced, if that's what you mean. 20181223 20:12:50<+wesdiscordbot> Personally, 330 lines of code is still super impressive to me [<- can't code] 20181223 20:15:43<+wesdiscordbot> The less lines you have relative to the complexity of the scenario, the more impressive it is [<- can code] 20181223 20:16:09<+wesdiscordbot> {MACROS} 20181223 20:16:20<+wesdiscordbot> 😄 20181223 20:16:29<+wesdiscordbot> Ah, okay. I know like, a tiny bit of code from analyzing WML code, but I really don't know much 20181223 20:17:17<+wesdiscordbot> from what I know, an indent marks another head/body/region/area thing, and these -> # are out of code notes 20181223 20:17:23<+wesdiscordbot> that's..about it xD 20181223 20:17:53<+wesdiscordbot> Related to line counts: http://www.folklore.org/StoryView.py?project=Macintosh&story=Negative_2000_Lines_Of_Code.txt&sortOrder=Sort+by+Rating 20181223 20:19:53<+wesdiscordbot> Ah, okay 20181223 20:20:21<+wesdiscordbot> So, jyrkive, what would you say the most impressive Wesnothian code you have seen has been? 20181223 20:20:32-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20181223 20:20:51<+wesdiscordbot> By impressive do you mean terrible or good? 20181223 20:21:24<+wesdiscordbot> Either 20181223 20:21:36<+wesdiscordbot> Because if the former then the preprocessed version of Ageless is an excellent candidate 20181223 20:21:43<+wesdiscordbot> I meant good, but terrible would be fun to know too. 20181223 20:21:50<+wesdiscordbot> Ah, how so? 20181223 20:21:57<+wesdiscordbot> It's colossal 20181223 20:22:05<+wesdiscordbot> And not meant for humans to see 20181223 20:22:07<+wesdiscordbot> Never played Ageless, so I'm not trying to defend it, just curious 20181223 20:22:11<+wesdiscordbot> Ah, I see 20181223 20:22:34<+wesdiscordbot> All WML looks like a ginormous wall of text when preprocessed 20181223 20:22:48<+wesdiscordbot> It's hard to explain this without going into detail about programming languagesd 20181223 20:23:22<+wesdiscordbot> I think I get what you're talking about 20181223 20:23:49<+wesdiscordbot> but then again, i'm like level 0.1 when it comes to coding 20181223 20:25:19<+wesdiscordbot> Is coding more fun or infuriating for you? 20181223 20:25:50<+wesdiscordbot> Depends, Wesnoth is infuriating by design 20181223 20:26:40<+wesdiscordbot> Ah, how so? 20181223 20:28:22<+wesdiscordbot> Very limiting in general, plus too many obscure edge cases and the main language (WML) was designed by people who like hugging cacti in bed 20181223 20:28:31<+wesdiscordbot> Ah, I see 20181223 20:28:48<+wesdiscordbot> Wait, 'hugging cacti in bed'? Is that an idiom or metaphor? 20181223 20:29:22<+wesdiscordbot> May be people who love pain 20181223 20:29:28<+wesdiscordbot> Ah 20181223 20:29:31<+wesdiscordbot> Makes sense 20181223 20:29:38<+wesdiscordbot> It's a metaphor for masochism 20181223 20:29:45<+wesdiscordbot> Ah 20181223 20:29:50<+wesdiscordbot> Never heard that one 20181223 20:29:55<+wesdiscordbot> I came up with it just now 20181223 20:29:59<+wesdiscordbot> Ah xD 20181223 20:30:03<+wesdiscordbot> It's a good one 20181223 20:32:21<+wesdiscordbot> Regarding your question "most impressive code in Wesnoth in my opinion", I think the answer is something that's simple, generic and low-level. 20181223 20:32:28<+wesdiscordbot> For example, I like this: https://github.com/wesnoth/wesnoth/blob/60fd504caf46bbb1648de369303b76225d805e5d/src/utils/general.hpp#L30-L34 20181223 20:33:49<+wesdiscordbot> Alright 20181223 20:34:13<+wesdiscordbot> I'm curious, as wesnoth mods and staff and the sort, what's your favorite part of wesnoth as a whole? 20181223 20:35:01<+wesdiscordbot> I'm not sure I understand what you're asking, but there are two things I like in particular. 20181223 20:35:05<+wesdiscordbot> The gameplay, and the music. 20181223 20:35:43<+wesdiscordbot> same 20181223 20:36:02<+wesdiscordbot> I like tactical turn-based strategy. And regarding the music, I think Wesnoth's soundtrack is legitimately one of the best video game soundtracks I have heard, even beating the vast majority of commercial games. 20181223 20:36:21<+wesdiscordbot> I do agree, the tracks are well composed 20181223 20:36:35<+wesdiscordbot> And the main theme is unique in a way, and rather good 20181223 20:36:48<+wesdiscordbot> :benis: 20181223 20:41:39<+wesdiscordbot> I liked the gameplay, and ended up staying for the modding and the community. 20181223 20:42:18<+wesdiscordbot> these days mostly I play isars 20181223 20:42:19<+wesdiscordbot> 😄 20181223 20:43:34<+wesdiscordbot> also the music is pretty good, and there's a bunch of UMC music on the add-ons server too 20181223 20:45:26<+wesdiscordbot> I've always liked the art (including music) above everything else 20181223 20:45:48< Ravana> with 1.14, the only remaining reason to provide preprocessed ageless is to fit into wmlunits 20 sec timeout 20181223 20:57:17<+wesdiscordbot> I would now ping elias If I would know his name … 20181223 20:57:50< Ravana> I am quite sure it was shadowm who lowered it 20181223 20:58:11< Ravana> but since then I have also found this useful to switch between development and release versions 20181223 20:59:20< Ravana> just by renaming one file 20181223 21:08:19<+wesdiscordbot> i feel like the art and music really compliments the gameplay and gives it a really good atmosphere 20181223 21:08:32<+wesdiscordbot> especially when paired up with a nice adventure or quest in a campaign 20181223 21:09:42<+wesdiscordbot> my playthroughs of, say, Under the Burning Suns, Invasion from the Unknown (UMC), Genesis (UMC), Heir to the Throne, Descent into Darkness and others wouldnt be the same without the art and music that gives the campaigns this really likeable and fitting atmosphere 20181223 21:10:31<+wesdiscordbot> TSG S7b with Heroes Rite playing, oh man... 20181223 21:12:02<+wesdiscordbot> oh my god fuck yes 20181223 21:12:09<+wesdiscordbot> Heroes Rite is arguably my favorite in the whole soundtrack 20181223 21:12:18<+wesdiscordbot> Same here. 20181223 21:12:27<+wesdiscordbot> the piano melody is spot on 20181223 21:13:39<+wesdiscordbot> any campaign that uses that song gets bonus points for atmosphere 20181223 21:18:11<+wesdiscordbot> In the novel I wrote 20181223 21:18:19<+wesdiscordbot> there is a scene where a guy hugs a cactus 20181223 21:18:20<+wesdiscordbot> lol 20181223 21:18:24<+wesdiscordbot> lol 20181223 21:18:37<+wesdiscordbot> It is basically finished now :D 20181223 21:19:34<+wesdiscordbot> @Eyeslash Hmmm my favorite mod would be Era of Magic I suppose :) 20181223 21:19:57-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20181223 21:20:24<+wesdiscordbot> i mostly play Wesnoth using vanilla, tho i do have various eras installed to use as resources for the campaign im working on (usually to edit/frankenstein stuff so that the sprites i want are as close to my vision as i can get them) or in case someone wants to use that era 20181223 21:20:34<+wesdiscordbot> otherwise i just have a few UMC campaigns installed, not many tho 20181223 21:47:23-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20181223 22:06:20<+wesdiscordbot> You didn't really asked me, but I started playing wesnoth as a smallish kid and I probably liked the art and the gameplay back then. This playing around chance...I kinda live that. And there are so many campaigns, which is why it never gets old. Discovering later on the forums and the possibility to give feedback just added to my love. Finding out about github for mainline feedback is somewhat the cherry on top, because 20181223 22:06:21<+wesdiscordbot> github gets things done. :D 20181223 22:07:06<+wesdiscordbot> Creating an issue, discuss about it and then close or solve it. The shiny labels are cool too. 20181223 22:12:06<+wesdiscordbot> hey, back after some long time to wesnoth, how large is the active community nowadays? 20181223 22:14:47<+wesdiscordbot> ginormous 20181223 22:16:45<+wesdiscordbot> i also got introduced to Wesnoth nowadays 20181223 22:29:30<+wesdiscordbot> How do you define active? 20181223 22:32:32-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20181223 22:38:48<+wesdiscordbot> how many developers actively work on the game, how umc is being published 20181223 22:50:53<+wesdiscordbot> There is a lot of UMC on the server. That you can look up yourself. The other thing...just hope for someone competent to answer. 20181223 22:51:25<+wesdiscordbot> number of developers is probably "several" 20181223 22:51:46<+wesdiscordbot> i.e. 10+ 20181223 22:51:50<+wesdiscordbot> @josteph#6338 I've posted a replay of EI-Sc1 with Dark Adepts. It wasn't really hard. 20181223 23:37:13<+wesdiscordbot> Having seen the new Robin Hood movie makes me appreciate Wesnoth music all over again. 20181223 23:37:17<+wesdiscordbot> Like, a lot. 20181223 23:40:26<+wesdiscordbot> Damn, did they screw up with that movie. --- Log closed Mon Dec 24 00:00:23 2018