--- Log opened Fri Jan 11 00:00:36 2019 20190111 00:50:00-!- celmin|away is now known as celticminstrel 20190111 01:33:25-!- Tobbi__ [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190111 01:45:21-!- Narrat [~Narrat@p5DCC62DF.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20190111 05:05:49-!- celticminstrel is now known as celmin|sleep 20190111 06:37:25<+wesdiscordbot> Are the servers down right now? 20190111 06:37:49<+wesdiscordbot> Im stuck in an infinite state of "Connecting to redirected server..." 20190111 06:51:57<+wesdiscordbot> doesn't seem to work for me either 20190111 06:53:03<+wesdiscordbot> ah nope 20190111 06:53:16<+wesdiscordbot> I can connect, might just be a firewall for you or something 20190111 06:53:19<+wesdiscordbot> just a bit slow 20190111 07:10:15<+wesdiscordbot> works for me as well 20190111 08:01:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190111 09:26:35-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190111 10:22:27-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190111 10:46:14-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190111 13:24:02-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20190111 13:58:51-!- celmin|sleep is now known as celmin|away 20190111 14:26:16-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20190111 16:51:53-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20190111 17:47:42-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190111 18:01:46-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190111 18:16:19-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190111 18:39:03-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190111 19:24:37-!- Necrosporus [~Necrospor@unaffiliated/necrosporus] has joined #wesnoth 20190111 19:25:23< Necrosporus> How does Wesnoth compare to say Warhammer (tabletop)? Do you think that it would be possible to print a map from Wesnoth, make unit figurines and play it on a table? 20190111 19:29:31< Ivanovic> you't have to do some transformations like "how to attacks map to dice rolls" 20190111 19:29:38< Ivanovic> but beside that it should be feasible 20190111 19:32:13< Soliton> role d10 and check if the number is higher than the unit's defense/10. 20190111 19:33:52< aeth> d100 would be better. 20190111 19:35:31< aeth> Then you only need to roll once except for the ulf 20190111 19:41:33< aeth> nevermind, I don't think that would work 20190111 19:46:30< aeth> To combine rolls I think you'd need a new digit for each roll, so you'd probably need a d100000 for some of the 5-strike units. 20190111 19:52:32< aeth> I was thinking along the lines of doing the probability calculation and then rolling but that's just ctk and ctd and doesn't say how much HP either unit would have at the end except for the case where one goes below 0. 20190111 19:54:56< aeth> (Iirc, it has the HP distributions independently, but it doesn't say that 35 HP on one -> 32 HP on the other. So I think you could wind up with impossible outcomes if you just did two probability rolls.) 20190111 20:03:26-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190111 20:10:27-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190111 20:15:14< Necrosporus> I think it would be d100 each strike 20190111 20:15:29< Necrosporus> Would be pretty annoying to finish even a small game, probably 20190111 20:16:04< Necrosporus> though quantity of dicerolls in some real tabletop games is pretty excessive too 20190111 20:19:24< aeth> I think the difference is that with something like (computer) Wesnoth you don't have to think about the calculations 20190111 21:21:32<+wesdiscordbot> i don't think tabletop wesnoth is gonna be that fun 20190111 21:22:29<+wesdiscordbot> there's a lot of automated stuff like money incomes, village counters, turn counters, money counters, unit damage, unit experience, abilities, artifacts, upgrades, UPMU's(that's the name?), probability rolls 20190111 21:24:58<+wesdiscordbot> yeah 20190111 21:25:09<+wesdiscordbot> i tried to create a tabletop version 20190111 21:25:45<+wesdiscordbot> and do all the calculations and probablities myself 20190111 21:27:12<+wesdiscordbot> sounds kind of tedious 20190111 21:27:15<+wesdiscordbot> https://tenor.com/view/too-much-work-working-hard-gif-10467248 20190111 21:27:24<+wesdiscordbot> u bet it was 20190111 22:41:07-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 240 seconds] 20190111 22:51:18-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20190111 23:50:04-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] --- Log closed Sat Jan 12 00:00:37 2019