--- Log opened Thu Jan 17 00:00:34 2019 20190117 00:06:55<+wesdiscordbot> yeah i have seen a dead fish move on its own like that before 20190117 00:07:50<+wesdiscordbot> i forgot what it was but i went to a place in oregon for vacation and saw a dried up ocean thingy with a whole bunch of dead fish and wasps laying around 20190117 00:07:55<+wesdiscordbot> Finley Refuge? 20190117 00:08:11<+wesdiscordbot> i forgot, it was so long ago 20190117 00:08:16<+wesdiscordbot> it might have not even been an ocean 20190117 00:15:29<+wesdiscordbot> Yeah apparently their muscle tissue can react in that way to chemical changes 20190117 00:20:48-!- gfgtdf [~androirc@134.76.63.8] has joined #wesnoth 20190117 00:24:31<+wesdiscordbot> Yeah apparently their muscle tissue can react in that way to chemical changes::::::::It reacts in that way because of the muscle motor neurons and muscles themselves are reactive to electrical pulses; if you put salt on a dead frog's legs or amphibian's legs in general, it can move on its own 20190117 00:34:18-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190117 00:34:41-!- gfgtdf [~androirc@134.76.63.8] has quit [Remote host closed the connection] 20190117 00:36:56<+wesdiscordbot> 😱 20190117 00:45:14-!- mattsc [~mattsc@wesnoth/developer/mattsc] has joined #wesnoth 20190117 01:23:09<+wesdiscordbot> I had a dream where i was having a sword fight with a werewolf and i chopped off their head and it kept fighting and moving :| 20190117 01:23:23<+wesdiscordbot> like literally two days ago 20190117 01:23:37-!- celmin|away [~celmin@unaffiliated/celticminstrel] has quit [Quit: KABOOM! It seems that I have exploded. Please wait while I reinstall the universe.] 20190117 01:23:46<+wesdiscordbot> so i was surprised to find this on here!! haha 20190117 01:24:00-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190117 01:25:57<+wesdiscordbot> that was a cool dream though, I was in like a ghost ship or something, maybe one reminicient to the ghost ship in seiken densetsu 3 20190117 01:26:08<+wesdiscordbot> and it was hard fighting 20190117 01:29:25-!- Narrat [~Narrat@p5DCC61D8.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20190117 02:36:20-!- allefant [~allefant@allegro/developer/allefant] has joined #wesnoth 20190117 02:40:28-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has quit [Disconnected by services] 20190117 02:40:58-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth 20190117 02:44:16-!- oldlaptop_ [~quassel@45.63.78.126] has joined #wesnoth 20190117 02:46:21-!- Netsplit *.net <-> *.split quits: oldlaptop, celticminstrel 20190117 02:46:34-!- Netsplit *.net <-> *.split quits: elias 20190117 02:55:54-!- allefant is now known as elias 20190117 04:08:47-!- Porusaka is now known as Punsaker 20190117 05:14:13-!- mattsc [~mattsc@wesnoth/developer/mattsc] has quit [Quit: So long and thanks for all the fish.] 20190117 05:25:20-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190117 05:25:49-!- celticminstrel is now known as celmin|sleep 20190117 05:35:16-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has quit [Ping timeout: 246 seconds] 20190117 05:35:30-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth 20190117 06:23:58-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190117 08:44:13-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190117 09:00:22-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190117 09:23:46-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190117 09:41:57-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Ping timeout: 268 seconds] 20190117 09:42:13-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190117 11:41:17-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20190117 11:47:40-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-9D3-9DEC-418D-CE4F.dyn6.twc.com] has quit [Ping timeout: 268 seconds] 20190117 12:18:02<+wesdiscordbot> I had a dream about spiders ... 20190117 12:54:51-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20190117 13:24:08<+wesdiscordbot> Dafuck 20190117 13:24:25<+wesdiscordbot> I've opened Discord and saw goddamn zombie fish 20190117 13:24:32<+wesdiscordbot> 😮 20190117 13:24:33-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 252 seconds] 20190117 13:25:54-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth 20190117 13:32:11-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 246 seconds] 20190117 13:58:00<+wesdiscordbot> @PastaSaucey 20190117 15:20:23<+wesdiscordbot> The South Guard Revised is really better compared to the original one 😮 20190117 15:26:07<+wesdiscordbot> well thanks :0 20190117 15:32:23-!- jemadux [jemaduxmat@gateway/shell/matrix.org/x-ktxrdnhzkalvxvop] has quit [Ping timeout: 250 seconds] 20190117 15:33:19-!- Guest27369 [loonycybor@wesnoth/developer/loonycyborg] has quit [Ping timeout: 260 seconds] 20190117 15:44:38-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth 20190117 15:47:16<+wesdiscordbot> Meanwhile I have already completed the original South Guard on 1.14.5 yesterday. 20190117 16:13:29<+wesdiscordbot> 1.14.6 is still more than a month away, so maybe you'll be refreshed enough to play the revised one then if you like 20190117 16:43:32-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190117 16:53:17<+wesdiscordbot> yay 20190117 16:53:17<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535501875034980353/unknown.png 20190117 16:53:29<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535501927165722625/unknown.png 20190117 16:53:50<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535502013790814218/unknown.png 20190117 16:54:01<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535502061954138112/unknown.png 20190117 16:54:03<+wesdiscordbot> ❤ 20190117 16:54:07<+wesdiscordbot> welp 20190117 16:54:14<+wesdiscordbot> i guess its time for you to get to some UMC campaigns 20190117 16:54:23<+wesdiscordbot> if you want that is 20190117 16:54:50<+wesdiscordbot> I did the Ooze one and the first part of IftU 20190117 16:55:16<+wesdiscordbot> Bronze laurels on expert-level campaigns? 20190117 16:55:24<+wesdiscordbot> what do you think of IFTU so far? 20190117 16:56:57<+wesdiscordbot> Fucking Warhammer people turning everything into Warhammer 20190117 16:57:11<+wesdiscordbot> One of the few campaigns where I actually hate the antagonist 20190117 16:57:45<+wesdiscordbot> i think you now know what "plot point" i meant when i recommended IFTU and told you to make sure you have DiD and UTBS done 20190117 16:58:29<+wesdiscordbot> Oh yes, Sans 20190117 16:58:33<+wesdiscordbot> lol 20190117 16:58:45<+wesdiscordbot> also regarding Warhammer, i dont think shadowm knew she was using a faction that was referencing Warhammer when she made the campaign 20190117 16:58:46<+wesdiscordbot> Interesting how Sans changed over time 20190117 16:59:05<+wesdiscordbot> if i recall correctly thats what she said about the Warhammer reference in the Chaos faction 20190117 17:00:10<+wesdiscordbot> alright here it is 20190117 17:00:10<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535503608972705813/Untitled.png 20190117 17:00:13<+wesdiscordbot> As a (former, I guess) Warhammer fan, the idea of Chaos being fanatics serving the Emperor is hilarious 20190117 17:00:48<+wesdiscordbot> lol, but yeah, seems like shadowm had no idea about the faction referencing Warhammer when she did the campaign 20190117 17:00:56<+wesdiscordbot> oh well 20190117 17:01:03<+wesdiscordbot> anyways, do you like IFTU so far? 20190117 17:04:53<+wesdiscordbot> It expands Wesnoth into a very strange way, that's for sure 20190117 17:05:09<+wesdiscordbot> Normally it's very low-scale 20190117 17:05:27<+wesdiscordbot> yeah, it acts like a sequel to UTBS which basically expanded Wesnoth's lore quite a bit already with abstract concepts 20190117 17:05:55<+wesdiscordbot> (but of course it aint mainline) 20190117 17:06:21<+wesdiscordbot> there's also a sequel to it called After The Storm but if you're on 1.14 (which i assume you are) then you cant play it yet because it wasnt ported 20190117 17:06:42<+wesdiscordbot> you can play Genesis in the meantime tho, it acts like a prequel (both to IFTU and basically the entirety of mainline) 20190117 17:07:37-!- Tobbi [~Tobbi@supertux/tobbi] has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20190117 17:07:43<+wesdiscordbot> altho Genesis isnt complete in terms of story and polish, but dont worry about gamebreaking bugs regarding polish because, at least in my experience playing the campaign there was nothing gamebreaking, and as for being incomplete in terms of story, it has its first episode done and the rest are still in the works 20190117 17:09:14<+wesdiscordbot> still, even with the story being incomplete i still recommend you to play its first episode, you wont notice many tie-ins to mainline or IFTU/ATS at first but, from what i was told, there will be tie-ins later 20190117 17:09:29<+wesdiscordbot> like a few characters for example (wont say who) 20190117 17:10:31<+wesdiscordbot> In IftU I stopped at the robot woman 20190117 17:10:48<+wesdiscordbot> Like I killed her and then I met these Aragwhatever guys 20190117 17:10:58<+wesdiscordbot> ah 20190117 17:11:07<+wesdiscordbot> you'll continue later, i assume 20190117 17:12:28<+wesdiscordbot> @BabylonAS Yeah I'm a scrub 20190117 17:12:44<+wesdiscordbot> Northern Rebirth was awful on Easy, it must be hell on Hard 20190117 17:12:54<+wesdiscordbot> Northern Rebirth from what i was told lacks polish 20190117 17:13:15<+wesdiscordbot> basically if you want a hard, but polished campaign, go for Under the Burning Suns instead lmfao (but you did complete it sooo ya) 20190117 17:14:53<+wesdiscordbot> It's not so much that Northern Rebirth lacks polish but rather it was made to be completely different to all other mainline campaigns at the time and that was never addressed, for better or worse 20190117 17:15:00<+wesdiscordbot> oh 20190117 17:15:16<+wesdiscordbot> It also got stuck in time as a result because nobody wanted to touch it for ages 20190117 17:15:20<+wesdiscordbot> tbh idk much about it considering that i havent got past the first scenario and even now im not interested in trying it out, at least, not yet 20190117 17:15:28<+wesdiscordbot> hmm, explains why it still looks so outdated in parts 20190117 17:16:11<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535507640059559967/Ro_Sothian.png 20190117 17:16:25<+wesdiscordbot> definetly will need an overhaul at some point from what i can tell 20190117 17:16:47<+wesdiscordbot> @shadowm I do not exactly see how different it was other than it being all over the place 20190117 17:17:20<+wesdiscordbot> You gather members of literally every faction in the game barring orcs, and even these will eventually join you in the epilogue 20190117 17:17:42<+wesdiscordbot> @VYNLT Actually, yeah, that portrait, I find it weird that it existed for so long 20190117 17:18:00<+wesdiscordbot> It comes from 1.0 or something, I remember seeing this unit line while modding the game as a kid 20190117 17:18:09<+wesdiscordbot> Initiate - Deathmaster - Demilich - Dread Lich 20190117 17:18:16<+wesdiscordbot> I assumed it was for some undead campaign 20190117 17:18:22<+wesdiscordbot> A leader unit 20190117 17:18:45<+wesdiscordbot> or i think it was an outdated undead unit line? 20190117 17:19:12<+wesdiscordbot> Initiate = Dark Adept Deathmaster = Necromancer/Dark Sorcerer Demilich = Lich? Dread Lich = Ancient Lich 20190117 17:19:19<+wesdiscordbot> oh well 20190117 17:20:01<+wesdiscordbot> The gameplay design in NR follows its own school, not mainline's 20190117 17:20:04<+wesdiscordbot> I think it was basically the same as Fighter vs Spearman 20190117 17:20:35<+wesdiscordbot> uh isnt Konrad a fighter unit? 20190117 17:20:37<+wesdiscordbot> at least, at the start 20190117 17:20:44<+wesdiscordbot> y'know, from HTTT 20190117 17:21:14<+wesdiscordbot> Exactly 20190117 17:21:15<+wesdiscordbot> The biggest battles in mainline outside of NR (and SotBE, which was ported to 1.2 and completed by the author of NR) are just HttT and TRoW's finale scenarios, whereas NR throws a big battle at you almost every single scenario and the scale keeps ramping up until you get to the end 20190117 17:21:37<+wesdiscordbot> AI turns took half an hour the one time I played NR's final scenario 20190117 17:21:53<+wesdiscordbot> Dark Adepts would be normal units, Initiate would be the leader unit 20190117 17:22:01<+wesdiscordbot> and that is why you should crank up the speed of the movements when playing NR 20190117 17:22:02<+wesdiscordbot> (Don't worry I don't imagine they'll take longer than 10 minutes these days) 20190117 17:22:03<+wesdiscordbot> at least, i think so 20190117 17:22:09<+wesdiscordbot> I had skip AI movements on lol 20190117 17:22:17<+wesdiscordbot> oh yea that too 20190117 17:22:24<+wesdiscordbot> Northern Rebirth dodged the line between epic and tedious 20190117 17:22:43<+wesdiscordbot> The issue is that at the time the AI blocked rendering and was horribly inefficient at testing actions on large maps with too many units 20190117 17:22:47<+wesdiscordbot> Sure, sometimes every battle feeling like Stalingrad was cool and allowed for more tactical decisions 20190117 17:23:06<+wesdiscordbot> But then there were so many variables 20190117 17:23:14<+wesdiscordbot> (Strictly speaking it still blocks rendering, but the renderer is allowed to run more often during AI operations) 20190117 17:23:15<+wesdiscordbot> i think what would fix the problem, at least, to some extent, is to make custom units that are squads of units rather than single units 20190117 17:23:24<+wesdiscordbot> like...instead of, say, Spearman, you have Spearman Squad 20190117 17:23:28<+wesdiscordbot> which could give the illusion of size 20190117 17:23:57<+wesdiscordbot> and for them you have a sprite with a bunch of spearmen 20190117 17:24:46<+wesdiscordbot> 10 minute for one turn 😬 20190117 17:25:23<+wesdiscordbot> that's like the time it takes to play one scenario for some of the revised scenarios I'm making 20190117 17:25:27<+wesdiscordbot> or for my campaign 20190117 17:27:47<+wesdiscordbot> TBH big battles need to make sense in the context 20190117 17:28:11<+wesdiscordbot> Elvish campaigns I think work best with small armies 20190117 17:28:25<+wesdiscordbot> well, elves live in forests 20190117 17:28:33<+wesdiscordbot> Yeah elves are basically the Viet Cong 20190117 17:28:34<+wesdiscordbot> soo, y'know, they'd use guerilla tactics for minimal loses 20190117 17:28:49<+wesdiscordbot> So they should not fight in large armies 20190117 17:29:49<+wesdiscordbot> On the other hand SotBE's final scenario was immensely satisfying, orcs lend themselves well to Stalingrad-like meat grinders 20190117 17:32:06<+wesdiscordbot> @Yumi The 10 minutes figure is just speculation on my part. I'd hope it doesn't take longer than a few minutes on a modern machine but you never know with this game 20190117 17:32:17<+wesdiscordbot> :< 20190117 17:32:42<+wesdiscordbot> Because the AI and attack prediction code weren't written with NR-scale battles or LotI-scale units in mind 20190117 17:32:54<+wesdiscordbot> oh so LOTI also has the problem? 20190117 17:33:01<+wesdiscordbot> yup 20190117 17:33:03<+wesdiscordbot> ow 20190117 17:33:11<+wesdiscordbot> It has a variation on the issue 20190117 17:33:16<+wesdiscordbot> i mean, i wasnt going to play it anytime soon because of how long it is but...still 20190117 17:33:57<+wesdiscordbot> The AI apparently may make dumb decisions because it can't adequately digest the power differences among units when there are special snowflakes running around with extremely high (> 100) HP 20190117 17:34:05<+wesdiscordbot> ouch 20190117 17:34:06<+wesdiscordbot> Or so I heard 20190117 17:35:01<+wesdiscordbot> I've also seen first hand that the attack prediction code (used both by the AI and the UI for the Attack Unit dialog) can get a bit sloppy when a unit with thousands of HP is involved 20190117 17:35:21<+wesdiscordbot> is that 100 supposed to be 1000 20190117 17:35:28<+wesdiscordbot> No, it's 100 20190117 17:35:55<+wesdiscordbot> The AI gets weird if you plop a 100 HP unit amidst a swarm of generics too 20190117 17:36:05<+wesdiscordbot> since yetis have 142 hp base 20190117 17:36:14<+wesdiscordbot> and lvl 3 drakes can get >100 too 20190117 17:36:32<+wesdiscordbot> Bear in mind that the AI is designed to take into consideration how much damage it can deal and receive when considering move and attack candidates 20190117 17:36:32<+wesdiscordbot> ghasts too 20190117 17:37:20<+wesdiscordbot> So past a certain point (which is actually a thing in IftU and AtS) the only way to get it to be useful is to make it suicidal 20190117 17:38:07<+wesdiscordbot> Or override its logic in more underhanded ways which weren't available to me at the time those campaigns were written 20190117 17:41:00<+wesdiscordbot> Also as an additional fun fact even the pathfinding algorithm (used both by the UI and AI) made certain assumptions about map scale that made it perform terrible or produce outright incorrect results in older versions when faced with overly large (around 200x200) maps. I think most of those issues were fixed by 1.12 but I vaguely recall running into an issue with Yumi's own campaign and a custom teleport ability that 20190117 17:41:01<+wesdiscordbot> generated an excessively large number of potential movement targets 20190117 17:42:43<+wesdiscordbot> :< 20190117 17:45:49<+wesdiscordbot> I remember using a lvl5 units mod and the AI just sent waves and waves of looks on them 20190117 17:54:57<+wesdiscordbot> By the way, does the Gwiti Ha'atel campaign still exist? 20190117 17:57:21<+wesdiscordbot> probably have to do a search on the addon server 20190117 17:57:34<+wesdiscordbot> as far as I can tell, not on 1.14 20190117 18:46:24-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20190117 18:48:17<+wesdiscordbot> I'm pretty sure it's dead for good 20190117 19:07:13<+wesdiscordbot> It exists, but it might not work on 1.14. 20190117 19:18:35<+wesdiscordbot> I don't think it's a bad thing to have one mainline campaign with battles of massive scale. 20190117 19:19:36<+wesdiscordbot> And I like NR especially because of the Drakes combined with other races. Makes for an awesome combination. 20190117 19:20:17<+wesdiscordbot> Drakes supported by elves are overwhelming. 😅 20190117 19:23:42<+wesdiscordbot> Fucking original Li'sar 20190117 19:23:43<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535539733829517322/lisar.png 20190117 19:33:03<+wesdiscordbot> never got to see this version of her 20190117 19:33:25<+wesdiscordbot> y'know, i think some of the sprites need some updates to bring em up to date with the new portraits 20190117 19:33:28<+wesdiscordbot> Konrad for example 20190117 19:33:39<+wesdiscordbot> the hair is fine, sorta, but the outfit isnt 20190117 19:39:45<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/531859187815284746/konrad-elvish.png take this for example, he wears green in here (and white for the human outfit) but his sprite has blue clothing 20190117 19:40:05<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/531858930805112833/konrad-fighter-elvish.png i made a custom version of his base sprite that makes his outfit more accurate 20190117 19:41:54<+wesdiscordbot> make a PR if you like 20190117 19:42:01<+wesdiscordbot> PR? 20190117 19:42:03-!- claymore [~claymore@unaffiliated/claymore] has joined #wesnoth 20190117 19:42:09<+wesdiscordbot> you mean public request? 20190117 19:42:12<+wesdiscordbot> pull request 20190117 19:42:16<+wesdiscordbot> on github 20190117 19:42:23<+wesdiscordbot> ah, can you link me to where Wesnoth is 20190117 19:42:23<+wesdiscordbot> ? 20190117 19:42:28<+wesdiscordbot> on github 20190117 19:42:30<+wesdiscordbot> Or post in Art Contributions in the forums which is easier 20190117 19:42:37<+wesdiscordbot> that works too 20190117 19:42:49<+wesdiscordbot> You'll be expected to fix every animation frame though 20190117 19:43:07<+wesdiscordbot> Also I think he changes outfit at some point later on? Not sure 20190117 19:43:08<+wesdiscordbot> well it will take me a while to fix the frames sooo that will have to wait 20190117 19:43:10<+wesdiscordbot> and yes he does 20190117 19:43:17<+wesdiscordbot> so i got to do 2 versions of Konrad 20190117 19:43:18<+wesdiscordbot> It may be tied to his unit advancement 20190117 19:43:23-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20190117 19:43:28<+wesdiscordbot> the frames should be easy to fix? 20190117 19:43:36<+wesdiscordbot> if all you did was change the palette that is 20190117 19:43:49<+wesdiscordbot> i also added a few details, like the leather collar 20190117 19:43:57<+wesdiscordbot> but yea, i changed the pallete to elvish green 20190117 19:44:01<+wesdiscordbot> hmm, can someone look into his portrait change? if its tied to unit advancement 20190117 19:44:06<+wesdiscordbot> or tell me where i should look 20190117 19:44:30<+wesdiscordbot> so i know if i have to do two versions for the 3 advancements for Konrad 20190117 19:44:51<+wesdiscordbot> should just be in the portraits folder 20190117 19:45:11<+wesdiscordbot> i know theres two versions of Konrad 20190117 19:45:26<+wesdiscordbot> i want to know if his alternate outfit changes due to promotion or due to the story 20190117 19:45:40<+wesdiscordbot> check the unit files 20190117 19:45:43<+wesdiscordbot> this is the second version 20190117 19:45:44<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/535545272609144863/konrad-human.png 20190117 19:45:46<+wesdiscordbot> it should be the story, I think 20190117 19:45:53<+wesdiscordbot> but can't be sure 20190117 19:46:15<+wesdiscordbot> if yes then i do wonder how i'll be able to change Konrad's unit file to change to a different sprite 20190117 19:54:26< Gambit> Rhonda: Bulbasaur is a very good lad :D 20190117 19:57:27<+wesdiscordbot> Using a unit type [variation] is a possibility 20190117 20:04:26< Rhonda> Gambit: Right, that was the english name of it. :) 20190117 20:07:23< Gambit> Bulbasaur was my favorite of the originals. 20190117 20:29:35<+wesdiscordbot> Sigh. I don't really like HttT 20190117 20:29:50<+wesdiscordbot> Maps are sometimes too big and thus tedious as hell. 20190117 20:54:06<+wesdiscordbot> @ScorpZero i hope you've changed your mind about seafood 20190117 21:18:12-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20190117 21:18:18-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20190117 21:36:43-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20190117 21:36:49-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20190117 21:50:31<+wesdiscordbot> it's time for PastaSaucey's Fact of the Day If you could fold a piece of paper in half 50 times, its thickness will be 3/4 the distance from the Earth to the Sun (71 million miles). 20190117 21:52:18-!- claymore [~claymore@unaffiliated/claymore] has quit [Quit: Leaving] 20190117 22:28:16-!- Tobbi [~Tobbi@supertux/tobbi] has joined #wesnoth 20190117 22:39:59<+wesdiscordbot> @VYNLT I would say Konrad's outfit is way too iconic to be changed 20190117 23:01:56-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 258 seconds] 20190117 23:19:30-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has quit [Remote host closed the connection] 20190117 23:19:37-!- janebot [~Gambot@unaffiliated/gambit/bot/gambot] has joined #wesnoth 20190117 23:43:42-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 250 seconds] 20190117 23:54:43<+wesdiscordbot> God damn it 20190117 23:54:50<+wesdiscordbot> I can't remember this custom campaign 20190117 23:54:52<+wesdiscordbot> Its name 20190117 23:55:08<+wesdiscordbot> It was about some dum dum peasant who went to become a Wesnoth Soldier so he could bang the local noble Lady 20190117 23:55:20<+wesdiscordbot> in the way he gets force-joined into an outlaw group 20190117 23:55:31<+wesdiscordbot> Ends up falling for the female leader 20190117 23:55:47<+wesdiscordbot> There's also this Ranger who is the coolest fucker ever 20190117 23:58:23<+wesdiscordbot> SOLDIER OF WESNOTH 20190117 23:58:53<+wesdiscordbot> ..Huh, why can't I find it --- Log closed Fri Jan 18 00:00:35 2019