--- Log opened Thu Feb 14 00:00:29 2019 20190214 01:16:14-!- celmin|away is now known as celticminstrel 20190214 04:39:43-!- celticminstrel is now known as celmin|sleep 20190214 08:17:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20190214 11:15:29<+wesdiscordbot> thanks 20190214 13:05:54<+wesdiscordbot> if i want a scenario in which units from different sides move around without the player doing anything, is "[move_unit_fake]" still the best way to do it? 20190214 14:02:11< Ravana> maybe [do_command] is also useful - if you want to simulate valid gameplay 20190214 18:24:47-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has quit [Ping timeout: 246 seconds] 20190214 19:55:30<+wesdiscordbot> @Ravana would u mind giving me an example? 😁 20190214 20:06:15<+wesdiscordbot> i don't think i've heard of that one 20190214 20:22:39<+wesdiscordbot> never used it 20190214 20:24:04<+wesdiscordbot> ah ... 20190214 20:24:04<+wesdiscordbot> XD 20190214 20:24:28<+wesdiscordbot> do u know of a campaign that did? 20190214 20:24:49<+wesdiscordbot> i am a visual learner so i'd like to see an example of how the code works 20190214 20:38:28<+wesdiscordbot> it is used to simulate human actions 20190214 20:38:43<+wesdiscordbot> instead of moving and harming units, you send move and attack command 20190214 20:41:48<+wesdiscordbot> https://github.com/wesnoth/wesnoth/issues/2018 20190214 20:41:55<+wesdiscordbot> the only non-test use of it I am aware of 20190214 20:47:17<+wesdiscordbot> so how would i use it to move a unit? [do_command] moveto= x y [/do_command] 20190214 20:47:25<+wesdiscordbot> that doesn't look right ... 20190214 21:04:17<+wesdiscordbot> same way as replay does 20190214 21:04:44<+wesdiscordbot> I guess it is meant that you manually play scenario and make moves you want, then copy commands from save file 20190214 21:06:59<+wesdiscordbot> https://github.com/wesnoth/wesnoth/search?q=do_command&unscoped_q=do_command 20190214 21:07:02<+wesdiscordbot> some examples 20190214 21:31:26<+wesdiscordbot> thanks 20190214 21:31:43<+wesdiscordbot> but i might just stick with the [move_unit_fake] 20190214 21:31:48<+wesdiscordbot> what do u sugest? 20190214 22:43:52<+wesdiscordbot> for moving your way should be easier 20190214 22:44:32<+wesdiscordbot> for attacks I suspect do_command might be better to do all calculations for you --- Log closed Fri Feb 15 00:00:31 2019