--- Log opened Fri Feb 15 00:00:31 2019 20190215 00:11:59-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20190215 00:24:11-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth-umc-dev 20190215 07:51:32-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20190215 10:56:29-!- gfgtdf [~androirc@tmo-114-161.customers.d1-online.com] has joined #wesnoth-umc-dev 20190215 11:37:38-!- gfgtdf [~androirc@tmo-114-161.customers.d1-online.com] has quit [Read error: Connection reset by peer] 20190215 12:57:58-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has quit [] 20190215 12:59:30<+wesdiscordbot> thanks a lot man 20190215 13:16:53-!- gfgtdf [~androirc@134.76.63.8] has joined #wesnoth-umc-dev 20190215 14:08:53<+wesdiscordbot> how can I compute a 32-bit hash of a string in lua? for https://forums.wesnoth.org/viewtopic.php?f=10&t=49271&p=638504#p638504 20190215 14:12:16<+wesdiscordbot> IIRC I looked at that for a bit and it didn't look like there was any existing lua function for that. so probably in that case it would need to be done in C++ and passed back. 20190215 14:14:13< Soliton> surely you can implement some hashing algorithm in lua. 20190215 14:15:02<+wesdiscordbot> I can, but I'd rather not have to. 😃 20190215 14:15:35<+wesdiscordbot> I'll just put some stub for now; it's only a prototype anyway. 20190215 14:17:01< Soliton> http://lua-users.org/wiki/SecureHashAlgorithm 20190215 14:17:13< Soliton> probably overkill 20190215 14:17:36<+wesdiscordbot> yeah, overkill 20190215 14:17:47<+wesdiscordbot> CRC32 will be enough 20190215 14:17:57<+wesdiscordbot> but thanks for the link! 20190215 14:37:22-!- gfgtdf [~androirc@134.76.63.8] has quit [Remote host closed the connection] 20190215 14:55:59-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth-umc-dev --- Log closed Sat Feb 16 00:00:32 2019