--- Log opened Wed Mar 13 00:00:39 2019 20190313 00:54:42<+wesdiscordbot> Doh 20190313 01:00:09-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20190313 04:21:38-!- celticminstrel is now known as celmin|sleep 20190313 07:26:19-!- irker100 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20190313 07:51:29-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20190313 12:30:07<+wesdiscordbot> i'm having a bit of trouble getting my shroud to work in a specific area 20190313 12:30:13<+wesdiscordbot> any advice on how to do it? 20190313 17:42:49< zookeeper> that would depend on what you're doing [wrong], so... 20190313 19:49:28<+wesdiscordbot> haha i actually don't know exactly what i'm doing wrong, but i used a [place_shroud] tag in the [prestart] event of the scenario and it didn't generate (the shroud i mean, the scenario itself was fine) 20190313 19:58:50<+wesdiscordbot> there's no [prestart] tag. 20190313 19:59:00<+wesdiscordbot> there's an [event] tag with name=prestart. 20190313 19:59:07<+wesdiscordbot> yeah that's what i meant 20190313 19:59:32<+wesdiscordbot> does it work in the start event? 20190313 20:00:23<+wesdiscordbot> never mind; HttT S14 uses it in prestart. 20190313 20:01:02<+wesdiscordbot> pastebin your code. 20190313 20:01:27<+wesdiscordbot> hmm? 20190313 20:01:59<+wesdiscordbot> https://en.wikipedia.org/wiki/Minimal_working_example 20190313 20:02:20<+wesdiscordbot> Produce an MWE and put it on pastebin.com or gist.github.com or something for us to see. 20190313 20:05:12<+wesdiscordbot> I'm pretty sure that if you don't have shroud=yes in side, [place_shroud] doesn't do anything 20190313 20:05:22<+wesdiscordbot> not totally sure, but it's something you can try 20190313 20:09:09<+wesdiscordbot> now it shrouded the whole map lol 20190313 20:09:19<+wesdiscordbot> i only wanted a specific area ... 20190313 20:09:38<+wesdiscordbot> right, so you remove all the shroud from everywhere, then reshroud that area 20190313 20:12:09<+wesdiscordbot> ummm .... 20190313 20:12:53<+wesdiscordbot> [remove_shroud] 20190313 20:14:03<+wesdiscordbot> that doesn't sound like working backwards to u? 20190313 20:14:07<+wesdiscordbot> srry nvm 20190313 20:14:11<+wesdiscordbot> i'll try it 20190313 20:14:33<+wesdiscordbot> it's a fair question 20190313 20:14:58<+wesdiscordbot> and yes, you could argue that [place_shroud] should work with shroud=no. You could propose this change for 1.15. 20190313 20:15:23<+wesdiscordbot> acually, i had nothing about shroud in the side definition 20190313 20:15:30<+wesdiscordbot> but there's also such a thing as finding a workaround that you can use now. 20190313 20:16:10<+wesdiscordbot> I guess the default is shroud=no, then, if adding shroud=yes helped. 20190313 20:20:23<+wesdiscordbot> so remove shroud at prestart? 20190313 20:20:39<+wesdiscordbot> an empty [remove_shroud] followed by a [place_shroud]. 20190313 20:21:10<+wesdiscordbot> or if you prefer, there's shroud_data in https://wiki.wesnoth.org/SideWML --- Log closed Thu Mar 14 00:00:23 2019