--- Log opened Fri Apr 19 00:00:36 2019 20190419 00:15:08-!- celmin|away is now known as celticminstrel 20190419 05:27:56-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190419 08:31:23-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-umc-dev 20190419 12:58:06-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-umc-dev 20190419 19:06:05<+wesdiscordbot> @The_Gnat what did u say i needed to do to be able to access umc units in editor? 20190419 20:56:37<+wesdiscordbot> @PastaSauce - I am thinking the add-on may need to be modified in the main.cfg file to always load, instead of only loading #ifdef multiplayer 20190419 20:57:32<+wesdiscordbot> so how exactly do i do that? 20190419 20:57:44<+wesdiscordbot> this is all new to me ... 20190419 21:06:18-!- sevu [~sevu@p5B28FA31.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20190419 21:06:37< sevu> vn971, wesnoth-1.10 is in the AUR 20190419 21:11:40< Ravana> way that requires lowest amount of keypresses should be changing ifdef to ifndef 20190419 21:15:31<+wesdiscordbot> so what should i add to the main.cfg file? 20190419 21:20:31-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20190419 22:59:02-!- sevu [~sevu@p5B28FA31.dip0.t-ipconnect.de] has quit [Ping timeout: 268 seconds] 20190419 23:12:41<+wesdiscordbot> Can you upload the file, I will fix it and send it back to you 😃 20190419 23:13:26-!- sevu [~sevu@p5B28FA31.dip0.t-ipconnect.de] has joined #wesnoth-umc-dev 20190419 23:13:41<+wesdiscordbot> (btw, ageless has a LOT of units so if you load them all it might be hard to find what you are looking for xD) --- Log closed Sat Apr 20 00:00:37 2019