--- Log opened Mon Apr 22 00:00:40 2019 20190422 00:10:03-!- Haudegen [~quassel@cm56-229-75.liwest.at] has quit [Ping timeout: 245 seconds] 20190422 00:11:53-!- Narrat [~Narrat@p5DCC618B.dip0.t-ipconnect.de] has joined #wesnoth 20190422 00:32:47<+wesdiscordbot> question.... does anybody know what happened with the ladder? like the code for it? 20190422 00:35:09<+wesdiscordbot> nope 20190422 00:36:35-!- Narrat [~Narrat@p5DCC618B.dip0.t-ipconnect.de] has quit [Quit: They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.] 20190422 00:41:24<+wesdiscordbot> Probably https://sourceforge.net/projects/gamingladder 20190422 00:42:22<+wesdiscordbot> Obviously the svn version is more recent than the last tarball 20190422 01:04:21<+wesdiscordbot> @VYNLT S11 is the "oops I almost inserted Genesis into mainline" scenario 20190422 01:04:21<+wesdiscordbot> :p 20190422 01:31:08<+wesdiscordbot> @Iris you are a deity, thank you 20190422 01:49:21-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 255 seconds] 20190422 01:51:01-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20190422 03:22:11<+wesdiscordbot> Hi! 20190422 03:22:56<+wesdiscordbot> This game's community should be giant, the game is incredible! 20190422 03:27:38<+wesdiscordbot> thanks 😃 20190422 03:28:14<+wesdiscordbot> I should thank the team, actually. Indeed, a great job, and a well done one. 20190422 03:28:40<+wesdiscordbot> Currently trying to get time to learn WML, expect me to create a lot of campaings by the way :D 20190422 04:43:54-!- celticminstrel is now known as celmin|sleep 20190422 06:51:51-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190422 07:23:24<+wesdiscordbot> ++ 20190422 07:42:17<+wesdiscordbot> What does cache do? 20190422 08:06:55<+wesdiscordbot> You mean the WML cache? It simply speeds up game startup. 20190422 08:11:48<+wesdiscordbot> Hm. Why do I need ~80000 of those though? 20190422 08:18:54<+wesdiscordbot> I think it shouldn't be quite that many files... 20190422 08:28:45<+wesdiscordbot> I guess that the 'old' cache should theoretically be deleted whenever a new set of cache is created? 20190422 08:28:53<+wesdiscordbot> (Spoiler: It doesn't.) 20190422 08:29:45<+wesdiscordbot> No, it isn't 20190422 08:30:00<+wesdiscordbot> That's not a bug, that's just a missing feature 20190422 08:30:59<+wesdiscordbot> Does each campaign get it's own set of cache? 20190422 08:31:27<+wesdiscordbot> Every preprocessor context set does 20190422 08:31:52<+wesdiscordbot> o o 20190422 08:31:54<+wesdiscordbot> O O 20190422 08:31:58<+wesdiscordbot> That's the combination of engine-defined preprocessor macros and campaign or difficulty-specific macros 20190422 08:32:05<+wesdiscordbot> Delfador the open eyed. xD 20190422 08:32:38<+wesdiscordbot> As in the empty-content macros that are declared in [campaign], and also the MULTIPLAYER macro 20190422 08:33:12<+wesdiscordbot> At least you can clear the cache manually with Preferences -> General -> Cache -> Clean. 20190422 08:33:56<+wesdiscordbot> I was supposed to write code to automatically clean the cache when I lost interest in Wesnoth in 2016 20190422 08:34:16<+wesdiscordbot> Manual cleanup was never intended to be a definitive solution to an obvious design oversight 20190422 10:41:50-!- Haudegen [~quassel@cm56-229-75.liwest.at] has joined #wesnoth 20190422 10:57:08-!- Haudegen [~quassel@cm56-229-75.liwest.at] has quit [Ping timeout: 245 seconds] 20190422 11:16:52-!- Haudegen [~quassel@cm56-229-75.liwest.at] has joined #wesnoth 20190422 11:42:42-!- celmin|sleep is now known as celmin|away 20190422 13:29:36-!- psymin [~psymin@69.146.8.222] has joined #wesnoth 20190422 13:43:08<+wesdiscordbot> https://discord.gg/rz2N78 20190422 13:43:13<+wesdiscordbot> plz join 20190422 13:43:30<+wesdiscordbot> @Discord Mods Please remove the above spam. 20190422 13:54:06<+wesdiscordbot> yo 20190422 15:32:40-!- Haudegen [~quassel@cm56-229-75.liwest.at] has quit [Ping timeout: 246 seconds] 20190422 16:20:45-!- Haudegen [~quassel@cm56-229-75.liwest.at] has joined #wesnoth 20190422 17:00:34<+wesdiscordbot> Cleaning the cache is easy to do manually, and it's not like you lose your day doing that. For now at least, the developers should think about new features, maybe implementing new tools for people who like to customize things in the game and all that (at least, that's what I think). 20190422 17:03:35<+wesdiscordbot> Okay not sure why you're telling us what to do but sure 20190422 17:04:06<+wesdiscordbot> Not a suggestion, just saying it for the guy that was talking about the cache being big 20190422 17:04:10<+wesdiscordbot> Don't worry :D 20190422 17:06:42<+wesdiscordbot> is there any way to customize the game UI currently? not necessarily for a UMC, but just for yourself 20190422 17:07:25<+wesdiscordbot> In the game folder there is a folder called "images" 20190422 17:07:39<+wesdiscordbot> And it has subfolders such as "arrows" and "buttons" 20190422 17:07:57<+wesdiscordbot> Try to work based on that :D 20190422 17:08:04<+wesdiscordbot> hmm ok 20190422 17:08:26<+wesdiscordbot> has someone done a project where the UI is customized based on the faction you use? 20190422 17:08:37<+wesdiscordbot> I don't think so 20190422 17:08:50<+wesdiscordbot> mkay 20190422 17:09:19<+wesdiscordbot> I'll try to create a unit that has the death reproduction mechanic 20190422 17:09:39<+wesdiscordbot> The same one as zombies have, when you kill a unit using that specific unit, it turns into another one of your team 20190422 17:11:29<+wesdiscordbot> hmm, i just thought about another AU story i could do for a campaign, (UNDER THE BURNING SUNS SPOILER AHEAD) || remember in UTBS where Eloh says the humans the elves find after they exit the cave are on their side and that they will guide them? wonder what would have happened if Kaleh hadn't rebelled? || 20190422 17:14:31-!- Haudegen [~quassel@cm56-229-75.liwest.at] has quit [Ping timeout: 246 seconds] 20190422 17:15:41<+wesdiscordbot> If I want to create a new campaign, should I create the campaign folder where the game's main campaigns are or is there a specific folder for that? 20190422 17:16:06<+wesdiscordbot> i think its in the addons folder, not where the main campaigns are 20190422 17:16:24<+wesdiscordbot> I see. 20190422 17:17:33<+wesdiscordbot> https://wiki.wesnoth.org/BuildingCampaignsTheCampaignFile 20190422 17:17:55<+wesdiscordbot> I don't know if I understood the first lines wrong, but doesn't it mean the folder for the main campaigns? 20190422 17:18:10<+wesdiscordbot> "Inside the campaign folder, each campaign must contain a WML file (usually named _main.cfg) which contains a [campaign] tag." 20190422 17:18:15<+wesdiscordbot> It's 100% likely that they would've ||been converted to Yechnagoth's side|| @VYNLT 20190422 17:18:41<+wesdiscordbot> It comes up multiple times afterwards that such was her intention 20190422 17:18:49<+wesdiscordbot> ah 20190422 17:19:11<+wesdiscordbot> And very nearly succeeded at it at the end 20190422 17:19:35<+wesdiscordbot> mhm 20190422 17:19:43<+wesdiscordbot> Nope, I was wrong 20190422 17:19:58<+wesdiscordbot> read on more pages, it's on the add-ons folder. 20190422 17:20:08<+wesdiscordbot> yea, thats where the UMCs are anyways 20190422 17:37:05<+wesdiscordbot> just marking that out 20190422 17:37:06<+wesdiscordbot> https://cdn.discordapp.com/attachments/231976805987385345/569939741915480072/unknown.png 20190422 17:37:34<+wesdiscordbot> there is no link in it, if anyone would like to ask. 20190422 17:38:33<+wesdiscordbot> Oh, it's incomplete yet. Sorry. 20190422 17:39:48<+wesdiscordbot> I guess the difficulties attribute should be a list of difficulty names that you select in-game, right? 20190422 18:04:57-!- Haudegen [~quassel@213162073209.public.t-mobile.at] has joined #wesnoth 20190422 18:10:43<+wesdiscordbot> more importantly, "This key has been deprecated in favor of [difficulty] define=." 20190422 20:13:01-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 246 seconds] 20190422 20:36:42-!- Haudegen [~quassel@213162073209.public.t-mobile.at] has quit [Ping timeout: 246 seconds] 20190422 20:53:39-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190422 21:05:04-!- Haldrik [~Haldrik@unaffiliated/haldrik] has joined #wesnoth 20190422 21:56:11-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has quit [Disconnected by services] 20190422 21:56:41-!- Ravana [~Ravana@wesnoth/mp-mod/ravana] has joined #wesnoth 20190422 21:58:46-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 246 seconds] 20190422 22:00:14-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20190422 22:12:59-!- Elvish_H1 [~elvish_hu@wesnoth/developer/elvish-hunter] has joined #wesnoth 20190422 22:13:09-!- oldlaptop_ [~quassel@45.63.78.126] has joined #wesnoth 20190422 22:14:03-!- ec2-user [~ec2-user@unaffiliated/ushiu] has joined #wesnoth 20190422 22:16:32-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 250 seconds] 20190422 22:16:33-!- Elvish_Hunter [~elvish_hu@wesnoth/developer/elvish-hunter] has quit [Ping timeout: 250 seconds] 20190422 22:16:33-!- oldlaptop [~quassel@45.63.78.126] has quit [Ping timeout: 250 seconds] 20190422 22:16:34-!- galegosimpatico [~ec2-user@unaffiliated/ushiu] has quit [Ping timeout: 250 seconds] 20190422 22:17:08-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20190422 23:15:17-!- Haldrik [~Haldrik@unaffiliated/haldrik] has quit [Remote host closed the connection] 20190422 23:17:20-!- psymin [~psymin@69.146.8.222] has quit [Quit: Leaving] 20190422 23:24:39-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Quit: cyphase.com] 20190422 23:43:28-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 258 seconds] 20190422 23:43:37-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20190422 23:52:52-!- celmin|away is now known as celticminstrel 20190422 23:57:45-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Read error: Connection reset by peer] --- Log closed Tue Apr 23 00:00:38 2019