--- Log opened Sat Apr 27 00:00:30 2019 20190427 00:34:29-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190427 04:53:21-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190427 05:48:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190427 06:19:20-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20190427 07:51:59-!- mthe878 [~mthe@unaffiliated/mthe] has joined #wesnoth 20190427 08:39:45-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has quit [Quit: Caught sigterm, terminating...] 20190427 08:40:15-!- Ivanovic [~ivanovic@wesnoth/developer/ivanovic] has joined #wesnoth 20190427 09:07:10-!- mthe878 [~mthe@unaffiliated/mthe] has quit [Ping timeout: 246 seconds] 20190427 09:48:20-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190427 12:08:48-!- shinou_ [~shinounet@80.12.63.118] has joined #wesnoth 20190427 13:25:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190427 14:26:48-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190427 18:30:43-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20190427 19:23:02-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190427 21:22:04-!- grmr [~Zor@80.71.142.121] has joined #wesnoth 20190427 21:22:11< grmr> hi ! 20190427 21:22:35<+wesdiscordbot> A’llo 20190427 21:23:50< grmr> I'm getting a bit frustrated by the South Guard campaign in its easiest mode. In Choice in Fog, I'm having big problems with Deoran and the ilk lagging behind because there aren't any roads to speak of. 20190427 21:24:16< grmr> from YT videos, I gather that this map used to be different, so I can't take inspiration from them. 20190427 21:25:07< grmr> got any tips ? I usually try to kill the soulless first, then I'd go kill the bandits, and attack the lich from the north and west. 20190427 21:28:11<+wesdiscordbot> the old map used to be even more forest 20190427 21:28:17<+wesdiscordbot> literally solid blocks of forest 20190427 21:28:43<+wesdiscordbot> I added some flat ground, but not a lot (I suppose I could add even more, but meh) 20190427 21:28:55<+wesdiscordbot> if you're struggling with time, then skip the soulless and just go for the bandits and lich 20190427 21:32:08-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 245 seconds] 20190427 21:32:59< grmr> Oh, right. 20190427 21:33:34< grmr> It's not exactly time that's the problem, it's mostly that I don't know what to do with Deoran 20190427 21:41:21< grmr> how do you deal with having a dragoon + a horseman whatever that suck in the woods ? leave them behind ? 20190427 21:46:56<+wesdiscordbot> hmmmmm 20190427 21:47:15<+wesdiscordbot> I didn't have any issues when I did my playthrough :thonk: 20190427 21:47:24<+wesdiscordbot> are you on 1.14.6? 20190427 21:47:27<+wesdiscordbot> or later 20190427 21:47:30<+wesdiscordbot> using* 20190427 22:11:05< grmr> 1.14.7 20190427 22:15:07< grmr> so far, I've understood that fighting brigands is a waste of time, they're helpful against undead 20190427 22:15:38< grmr> but still, the elves are very powerful so I'd like to kill the southern undead with the elves, and "pinch" the lich from the west 20190427 22:22:49<+wesdiscordbot> Hi, I play on android I switch from the 1.12 to 1.14 recently and I realized that some problems occured slider bars does not function well. Movement while uncovering fog of war are very slow compared to previous version. Other than that i like the new sea graphics and the possibility to check movemint and resistance on the recruitment panel 20190427 22:27:39<+wesdiscordbot> Other question is there a mod that adds a panel of victory condition for multiplayer random map scenario. 20190427 22:40:09<+wesdiscordbot> isn't the victory condition for random maps just to kill the other player(s)? 20190427 22:41:48-!- shinou__ [~shinounet@80.12.63.149] has joined #wesnoth 20190427 22:44:02-!- shinou_ [~shinounet@80.12.63.118] has quit [Ping timeout: 250 seconds] 20190427 22:58:34< grmr> got a bit further by sending most of my troops down to the undead castle, avoiding the brigands, and having one horseman and one elvish fighter clean the brigand camp after letting the skeletons deal with the brigands. 20190427 22:59:07< grmr> my elves attacked the lich's castle but I fucked up by letting the Shyde die, I used it too boldly. 20190427 23:02:41-!- grmr [~Zor@80.71.142.121] has quit [Quit: leaving] 20190427 23:28:28< celticminstrel> @Pentarctagon - Yeah, and I'm pretty sure the objectives window even says so? 20190427 23:52:12-!- shinou__ [~shinounet@80.12.63.149] has quit [Remote host closed the connection] --- Log closed Sun Apr 28 00:00:31 2019