--- Log opened Sat May 04 00:00:45 2019 20190504 03:34:40<+wesdiscordbot> Not sure if it goes here, I have been reading the website, specifically here https://wiki.wesnoth.org/Create#What_can_I_create.2C_and_how.3F however the reference there is only on wml, is there by any chance a similar document on the lua and or c++ functions used or should I go directly to the source code? 20190504 03:35:28<+wesdiscordbot> /LuaWML for Lua, C++ is purportedly at https://devdocs.wesnoth.org but in practice the documentation there is so incomplete that you're better off reading directly from the source and asking questions here 20190504 03:36:08<+wesdiscordbot> ahh I see, thank you so much 20190504 04:54:47-!- celticminstrel is now known as celmin|sleep 20190504 06:11:38-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190504 06:38:36-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20190504 07:11:42-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 250 seconds] 20190504 08:24:26-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190504 10:41:23-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 10:43:39-!- timotei__ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 10:47:12-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 252 seconds] 20190504 11:03:22-!- timotei__ [~timotei@wesnoth/developer/timotei] has quit [Read error: Connection reset by peer] 20190504 11:07:23-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 11:24:31<+wesdiscordbot> I have checked the forums and the github changelog, plans to document the source code more are not in the list of the higher priorities atm right? I wanna start off by documenting the code more, however if an effort exists atm please pinpoint it 20190504 11:46:06-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Read error: Connection reset by peer] 20190504 11:46:59-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190504 11:57:52<+wesdiscordbot> @Technomancer there isn't. Still, a lot of it is obscure and not well understood. If you're interested in engine work, perhaps you'd be interested helping out with the work on wesnoth v2.0 in the godot engine? 20190504 11:59:05<+wesdiscordbot> I can't code in python like languages to save my life, so I guess I will have to pass. 20190504 12:00:55<+wesdiscordbot> Godot has C++ too 20190504 12:02:14<+wesdiscordbot> we're using GDscript there right now, but we could switch to C# or might require godot engine additions in C++ (though sadly godot's C++ backend is... not really nicely coded 😦 ). 20190504 12:03:23<+wesdiscordbot> the overall plan is to leave the sdl code base behind though I assume? 20190504 12:05:51<+wesdiscordbot> No, we're starting from the ground up for 2.0 to avoid a lot of the mistakes that have compounded over the last 15 years 😬 The legacy C++ codebase will still exist though, since a lot of people will want to play versions 1.x. 20190504 12:06:10<+wesdiscordbot> The custom engine we use is just lacking so much stuff it's not worth implementing it ourselves 20190504 12:06:31<+wesdiscordbot> (basic stuff like textures and shaders and all that) 20190504 12:08:27<+wesdiscordbot> I would have to give python a try again, maybe just maybe I can do something in it. Till this day I still find it hilarious I struggled less with assembly of all things than with Python. 20190504 12:08:44<+wesdiscordbot> anyway, thanks for all the info 20190504 12:09:02<+wesdiscordbot> 2.0 effort is here https://github.com/wesnoth/haldric 20190504 12:10:30<+wesdiscordbot> I will clone the repo and toy around with the source code, if I get to do something remarkable I will post it here. 20190504 12:12:35-!- timotei__ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 12:14:51-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 248 seconds] 20190504 12:44:42-!- timotei_ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 12:47:55-!- timotei__ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 248 seconds] 20190504 13:13:43-!- timotei__ [~timotei@wesnoth/developer/timotei] has joined #wesnoth-dev 20190504 13:16:43-!- timotei_ [~timotei@wesnoth/developer/timotei] has quit [Ping timeout: 248 seconds] 20190504 13:29:40-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Ping timeout: 246 seconds] 20190504 13:29:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190504 14:51:33-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190504 15:31:02<+wesdiscordbot> @Technomancer if it doesn't work out, 1.x is still going to be what's released and supported for a while now - 2.0 probably isn't going to have an alpha release for a year or more yet, much less fully replace 1.x - so any sort of fixes to 1.x are still useful and more than welcome. 20190504 15:43:55-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 248 seconds] 20190504 18:08:05-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20190504 18:20:54-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 268 seconds] 20190504 18:22:18-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20190504 18:46:55<+wesdiscordbot> c++ and lua are a more comfortable stack for me, so I will try documenting all the functions. I will probably post here to verify that I understand the fuctions and classes fully, though. 20190504 18:51:07-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 248 seconds] 20190504 18:53:08-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20190504 18:59:18-!- aeth_ [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth-dev 20190504 19:00:11-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 248 seconds] 20190504 19:02:59-!- aeth_ is now known as aeth 20190504 19:35:30-!- irker707 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20190504 19:35:30< irker707> wesnoth/wesnoth:master nemaara 724abbfc54 Fix typo, version numbering, and whitesp AppVeyor: vs2017/Release Failed 20190504 19:35:30< irker707> Details: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/24306219 20190504 20:10:21-!- celmin|sleep is now known as celticminstrel 20190504 22:35:52-!- irker707 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20190504 22:56:33<+wesdiscordbot> @dev's, I found this comment when creating the PR for the dune folk # Below unit id changed to use underscores in unit ID only (not in displayed name) to fix bug #18117" 20190504 22:56:46<+wesdiscordbot> what should I do about this? 20190504 23:14:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20190504 23:34:04-!- irker287 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20190504 23:34:05< irker287> wesnoth/wesnoth:1.14 nemaara e2bb551957 Changelog: fix whitespace issues AppVeyor: All builds passed --- Log closed Sun May 05 00:00:46 2019