--- Log opened Thu May 23 00:00:34 2019 20190523 00:08:08-!- irker058 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20190523 00:27:33-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 268 seconds] 20190523 01:29:59-!- stikonas_ [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20190523 01:30:37-!- irker932 [~irker@wesnoth/umc-dev/bot/shikadibot] has joined #wesnoth-dev 20190523 01:30:37< irker932> wesnoth/wesnoth:1.14 josteph fd1d9b9f09 statistics_dialog: Don't show probabilit AppVeyor: 1/2 builds failed 20190523 01:30:37< irker932> Details vs2017/Release: https://ci.appveyor.com/project/wesnoth/wesnoth-605wt/builds/24737660 20190523 04:12:35-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190523 04:13:08-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20190523 04:18:38-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190523 04:30:38-!- irker932 [~irker@wesnoth/umc-dev/bot/shikadibot] has quit [Quit: transmission timeout] 20190523 07:27:14-!- heirecka [~heirecka@exherbo/developer/heirecka] has quit [Excess Flood] 20190523 07:27:58-!- heirecka [~heirecka@exherbo/developer/heirecka] has joined #wesnoth-dev 20190523 07:49:58-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190523 07:55:02-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20190523 07:56:07<+wesdiscordbot> Ummm, I remember talks about NR and it's disclusion from mainline, is it a thing, or is it going to be reworked. I don't support either, just wondering. 20190523 08:12:35<+wesdiscordbot> NR will remain in 1.x for now, but no guarantees it will make it over to 2.x, at least not without significant reworking. 20190523 08:17:44<+wesdiscordbot> it's really not a great campaign 20190523 08:20:52<+wesdiscordbot> I agree, a pain to beat on nightmare. I hated it even after beating it. Also, several characters are weird. Father Morvin is a fossil while his wife is so much younger. 20190523 08:22:40<+wesdiscordbot> Also, is 2.x the remake om Godot? Is it basically a faster, more efficient Wesnoth, shedding the poor engine it has currently? 20190523 08:22:59<+wesdiscordbot> Yes, that's right. 20190523 08:23:31<+wesdiscordbot> Are you a Dev by any chance? Just wondering since you knew and I didn't see that info shared elsewhere. 20190523 08:24:19<+wesdiscordbot> I'm a 1.x but not 2.x developer. 20190523 08:24:34<+wesdiscordbot> Oh, thanks. 20190523 08:24:57<+wesdiscordbot> Do the campaigns carry over since this is a redo? 20190523 08:25:01<+wesdiscordbot> Mainline ones. 20190523 08:25:11<+wesdiscordbot> And everything else too 20190523 08:25:28<+wesdiscordbot> AFAIK, at this point it hasn't even been decided. 20190523 08:26:07<+wesdiscordbot> As a full rewrite, and scrapping WML compatibility, every campaign would have to be largely rewritten as well to "carry it over" to 2.x. 20190523 08:26:49<+wesdiscordbot> Whelp, do we have the people-piwer for that? 20190523 08:26:55<+wesdiscordbot> I'd guess that if 2.x is ever finished in the first place, it would likely launch with much less campaigns than 1.x has. 20190523 08:27:20<+wesdiscordbot> Hmmmmm, a big change, the lore might be affected a big amount 20190523 08:27:47<+wesdiscordbot> Would a generic rewrite of the core engine not work? 20190523 08:28:12<+wesdiscordbot> Without obsoleting WML. 20190523 08:30:32<+wesdiscordbot> It was considered, but maintaining WML compatibility would have held the rewrite back. A lot of assumptions about how Wesnoth works are essentially baked into the WML API. (But it's a valid point, and keeping WML compatibility might still be the better option in the end.) 20190523 08:33:03<+wesdiscordbot> @Gweddeoran High level of difficulty and big battles are + for some people. 20190523 08:39:14<+wesdiscordbot> @Hejnewar Check what vultraz has to say in the above posts. 20190523 08:39:57<+wesdiscordbot> Well I'm not talking about its story. 20190523 08:41:27<+wesdiscordbot> He said it's a poor camapaign. Please read instead of trying to argue with me everywhere. There is better stuff to do than send me argumentative PMs and argue with me on numerous fronts. 20190523 08:42:34<+wesdiscordbot> Thanks 😀 20190523 08:45:57<+wesdiscordbot> @jyrkive Thanks for the information 20190523 08:47:01<+wesdiscordbot> This is just my opinion. 20190523 08:47:22<+wesdiscordbot> Great then. 👍 20190523 08:54:25<+wesdiscordbot> I don't think that you have ever met a person who wants to argue. I enjoy big battles for example. 20190523 08:59:10<+wesdiscordbot> The current plan for 2.0 indeed is to rewrite campaigns using the tools godot offers and first ship with only one campaign, adding more over the course of following releases. 20190523 09:09:12<+wesdiscordbot> Will there be tools to compile 1.0 campaigns into 2.0 campaigns? Or to compile 2.0 campaigns into 1.0 campaigns? 20190523 09:50:00<+wesdiscordbot> that fully depends on whether someone takes the time to make them or not. It was mentioned in discussions but so far it's not planned to make them as part of the official pakage. 20190523 09:53:32< Soliton> seems unlikely that it is possible to do at all. with no compatibility it's unlikely there will randomly happen to be a way to map features from one version to another. 20190523 10:13:48<+wesdiscordbot> Hi @Gweddeoran ! I just wanted to say that I played with your campaign pretty recently actually! I have to say it is very good and I would love to see you happy and have a good time. If you are suggesting that it becomes mainline then hmm there are minor bugs but it is no big deal ❤ I think if you fix those then it is totally eligible 😃...I personally loved it! Good luck with it sweety:) 20190523 10:30:22-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth-dev 20190523 10:35:37<+wesdiscordbot> theres no campaign carryover planned from 1.x to 2.0 minus taking plot/worldbuilding elements when convenient 20190523 10:36:14<+wesdiscordbot> NR in particular is currently a bit lower on the list to be ported 20190523 10:36:25<+wesdiscordbot> i.e. there are others that need to come first 20190523 10:45:29-!- smiley` [mlsmiley@gateway/shell/xshellz/x-uonldejkhyfftqej] has quit [Ping timeout: 245 seconds] 20190523 10:45:39-!- smiley [mlsmiley@gateway/shell/xshellz/x-deepwlkdygtwpjzw] has joined #wesnoth-dev 20190523 11:31:18-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190523 11:43:07-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 246 seconds] 20190523 12:02:33-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth-dev 20190523 12:58:14<+wesdiscordbot> @Heath Thanks a ton for the support 😀 20190523 13:04:59-!- celticminstrel is now known as celmin|away 20190523 13:59:21-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Read error: Connection reset by peer] 20190523 14:04:43-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth-dev 20190523 14:18:02-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190523 15:05:54-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 258 seconds] 20190523 15:54:43-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190523 17:22:09-!- octalot [~steve@91.141.1.186.wireless.dyn.drei.com] has joined #wesnoth-dev 20190523 17:25:56< octalot> Please would someone add the 1.14 server to the Multiplayer Server Stats on http://wesnothd.wesnoth.org/ ? That page is linked to from the wiki's UsefulLinks page. 20190523 17:29:16< octalot> (prompted by "can't find people to play with" forum thread) 20190523 17:38:23-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190523 17:49:22-!- octalot [~steve@91.141.1.186.wireless.dyn.drei.com] has quit [] 20190523 18:09:34-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 258 seconds] 20190523 19:30:50-!- boucman_work [~boucman@wesnoth/developer/boucman] has joined #wesnoth-dev 20190523 20:19:24-!- stikonas [~gentoo@wesnoth/translator/stikonas] has quit [Remote host closed the connection] 20190523 20:19:57-!- stikonas [~gentoo@wesnoth/translator/stikonas] has joined #wesnoth-dev 20190523 21:24:15-!- boucman_work [~boucman@wesnoth/developer/boucman] has quit [Ping timeout: 248 seconds] 20190523 21:32:20-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 268 seconds] 20190523 23:52:32-!- celmin|away is now known as celticminstrel --- Log closed Fri May 24 00:00:35 2019