--- Log opened Tue May 07 00:00:49 2019 20190507 00:03:50-!- synthpopisback [~synthpopi@cpe-2606-A000-7947-5000-E044-54B-87D0-56DB.dyn6.twc.com] has quit [Quit: Leaving] 20190507 00:10:51-!- TC01_ [~quassel@venus.arosser.com] has joined #wesnoth 20190507 00:15:22-!- TC01 [~quassel@mobile-166-171-58-188.mycingular.net] has quit [Ping timeout: 276 seconds] 20190507 03:51:10-!- Blukunfando [~bkf@89.131.156.191] has joined #wesnoth 20190507 04:04:25-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190507 05:13:44-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has quit [Ping timeout: 250 seconds] 20190507 05:47:37<+wesdiscordbot> @jyrkive I respect the fact that it could avoid review abuse but what the announcement specifically said is that they were not hunting for spam-reviewers or high volumes of Positive reviews, but only negative reviews. So that would only avoid other companies trying to make you look bad. And while I understand that some companies could maliciously hire people to buy a game 500 times and spam negative reviews... I find it 20190507 05:47:37<+wesdiscordbot> much more likely that when a high volume of negative reviews are coming in it is because the developers have done something stupid that makes the game crash, or have changed the rules and ripped users off, or have discontinued features, etc. And furthermore the main point steam has made with this statement is not that it is looking out for the best interests of its customer, but instead that it is willing to go to lengths, so far as 20190507 05:47:38<+wesdiscordbot> to even censure users content, in an effort to protect its developers. 20190507 05:52:39<+wesdiscordbot> However, I guess it isn't really worth ranting about πŸ˜› steam can go in whatever direction it likes but the Q and A at the end that specifies that they define negative reviews about EULA as off topic highlights their bias 20190507 06:07:40<+wesdiscordbot> The reviews will still be there, it says. Simply that they won't be counted towards the review score. 20190507 06:08:19-!- aeth [~Michael@wesnoth/umc-dev/developer/aethaeryn] has joined #wesnoth 20190507 06:28:16<+wesdiscordbot> I mean, take BL3 for example. A bunch of people were angry about that and review bombed BL2 and the Pre-Sequel. I'm as irritated about Epic's tactics as anyone, but how they decide to distribute BL3 has nothing to do with games they've already released. 20190507 06:49:30<+wesdiscordbot> Yes that is true also, I guess for me it isn't so much that I care about the specific decision that they have made as much as the overall implications of their actions 20190507 06:52:13<+wesdiscordbot> @Vultraz @Pentarctagon - Also on a similar topic I was curious about who worked on publishing wesnoth on steam? I was (ironically 😜 ) considering publishing a game on steam myself and was wondering who set that up for wesnoth? 20190507 06:53:27<+wesdiscordbot> @The_Gnat I did. 20190507 06:53:44<+wesdiscordbot> (with help from dave and jetrel) 20190507 06:55:10<+wesdiscordbot> (i needed them for paperwork and stuff) 20190507 06:55:29<+wesdiscordbot> I don't do the actual releases though. that's our packagers. 20190507 06:57:22<+wesdiscordbot> paperwork, among other things* 20190507 07:00:25<+wesdiscordbot> publishing a game is relatively easy 20190507 07:00:31<+wesdiscordbot> setting up the entity that does the publishing isn't 20190507 07:00:39<+wesdiscordbot> lot of forms and paperwork 20190507 07:00:56<+wesdiscordbot> we had to deal with tax forms at one point... 20190507 07:19:15< Soliton> @The_Gnat as i read it they clearly state that what is and isn't a review bomb is decided by a human or even several. not sure why you think they would flag legitimate reviews about a game not working or getting ripped off. also i agree with their stance that anything that has nothing to do with the game itself is off topic. stuff like DRM or EULA issues should be visible/filterable independent of 20190507 07:19:22< Soliton> reviews so anyone can take those into account however they like, independent on how good the game is. 20190507 07:27:06<+wesdiscordbot> @Soliton - Thanks for the response it is nice to hear alternate perspectives πŸ˜ƒ 20190507 07:27:58<+wesdiscordbot> @Vultraz - Yes that is what I thought as well. As far as the paper work went what type of 'corporation' did you set up? 20190507 07:28:11<+wesdiscordbot> Because of tax purposes it can be quite complex 20190507 07:28:26<+wesdiscordbot> Even if the game is non-profit 20190507 07:31:49<+wesdiscordbot> we've had a legal corporate entity (Wesnoth Inc.) since 2009 20190507 07:32:50<+wesdiscordbot> Okay, that makes sense 20190507 07:33:01<+wesdiscordbot> a nonprofit incorporated in Texas. 20190507 07:33:29<+wesdiscordbot> So did the creation of the game on steam require additional paper work or was most of the work already done when the legal entity was created? 20190507 07:34:31<+wesdiscordbot> we needed to give steam info on said entity. 20190507 07:35:14<+wesdiscordbot> Yeah xD that makes sense 20190507 07:35:53<+wesdiscordbot> Did the game requiring any changes to its formatting to be released on steam? 20190507 07:36:04<+wesdiscordbot> formatting? 20190507 07:36:07<+wesdiscordbot> Design? 20190507 07:36:17-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190507 07:36:18<+wesdiscordbot> no 20190507 07:36:47<+wesdiscordbot> Thats good to hear. I would guess steam is fairly flexible with the content that it can publish 20190507 07:37:26<+wesdiscordbot> With regards to updates does steam automatically detect what has been changed or do the packagers tell which files need updating 20190507 07:37:43<+wesdiscordbot> it handles it itself as far as I know. 20190507 07:38:19<+wesdiscordbot> That's good, so it sounds like most of the work is on the legal side then 20190507 07:38:53<+wesdiscordbot> yes 20190507 07:39:05<+wesdiscordbot> and once you have that, you have a million metadata fields to fill out 20190507 07:39:08<+wesdiscordbot> about your game 20190507 07:39:16<+wesdiscordbot> Haha yes I can imagine πŸ˜‰ 20190507 07:39:21<+wesdiscordbot> things to configure 20190507 07:39:31<+wesdiscordbot> marketing material to make and upload 20190507 07:40:34<+wesdiscordbot> You all did a good job promoting the steam release and marketing 20190507 07:40:53<+wesdiscordbot> thanks 20190507 07:40:54<+wesdiscordbot> The video that is up on steam is great 20190507 07:41:05<+wesdiscordbot> the trailer? 20190507 07:41:19<+wesdiscordbot> yeah 20190507 07:42:11<+wesdiscordbot> that was a volunteer effort IIRC 20190507 07:42:39<+wesdiscordbot> Indeed, it was made by a volunteer. 20190507 07:43:29<+wesdiscordbot> Yes the community support is one of the things that makes wesnoth so awesome! 20190507 07:45:56<+wesdiscordbot> I wonder, to work with steam did your legal entity have to be based out of the USA? 20190507 07:46:11<+wesdiscordbot> Probably not? 20190507 07:46:38<+wesdiscordbot> I doubt it. There are lots of developers (especially indie) who aren't based on the US. 20190507 07:47:36<+wesdiscordbot> Does it complicate tax purposes though if you don't have a US based organisation? 20190507 07:48:40<+wesdiscordbot> I don't know. 20190507 08:01:22<+wesdiscordbot> I don’t remember, sorry. 20190507 08:12:17-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Ping timeout: 255 seconds] 20190507 08:52:39-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190507 10:28:14-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth 20190507 10:40:02<+wesdiscordbot> Did someone found a solution to my stream problem ? 20190507 11:18:42-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Ping timeout: 258 seconds] 20190507 11:47:16<+wesdiscordbot> which problem was that? 20190507 11:47:22<+wesdiscordbot> (sorry, haven't been following the convo here) 20190507 11:52:42<+wesdiscordbot> That one. https://steamcommunity.com/app/599390/discussions/0/1651043320659888274/ 20190507 11:55:33<+wesdiscordbot> hmm 20190507 11:55:47<+wesdiscordbot> unfortunately streaming is not my area of expertise 😦 20190507 11:55:54<+wesdiscordbot> no idea why it would do that 20190507 12:15:31-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth 20190507 12:36:12-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190507 12:52:02<+wesdiscordbot> try running wesnoth outside of steam? 20190507 12:52:14<+wesdiscordbot> it lets you to browse to game's install location 20190507 12:52:25<+wesdiscordbot> you could try to run wesnoth binary directly 20190507 12:52:35<+wesdiscordbot> not sure if it would help but 20190507 12:53:16<+wesdiscordbot> steam might place its tendrils quite deep into unsuspecting apps in order to support stuff like steam overlay 20190507 12:53:34<+wesdiscordbot> it could make screen capture more fragile as side effect who knows 20190507 12:58:30-!- celticminstrel is now known as celmin|away 20190507 13:55:21-!- psymin [~psymin@69.146.8.222] has joined #wesnoth 20190507 14:11:30-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Ping timeout: 252 seconds] 20190507 15:42:45-!- stikonas [~stikonas@wesnoth/translator/stikonas] has joined #wesnoth 20190507 15:43:20-!- stikonas [~stikonas@wesnoth/translator/stikonas] has quit [Client Quit] 20190507 16:04:21-!- psymin [~psymin@69.146.8.222] has quit [Read error: Connection reset by peer] 20190507 16:05:03-!- psymin [~psymin@69.146.8.222] has joined #wesnoth 20190507 17:04:42-!- psymin [~psymin@69.146.8.222] has quit [Read error: Connection reset by peer] 20190507 17:05:02-!- psymin [~psymin@69.146.8.222] has joined #wesnoth 20190507 17:33:22<+wesdiscordbot> Okay i tried to launch directly from the file location, but this didnt work- -' Do you know someone who did stream this game before? 20190507 18:07:21<+wesdiscordbot> also which exact softrware you're using for capure? 20190507 18:07:37<+wesdiscordbot> if it's aimed at dx/opengl it might not work with wesnoth 20190507 18:07:46<+wesdiscordbot> because it doesn't use any gpu api πŸ˜› 20190507 18:08:47<+wesdiscordbot> Im using OBS, sry i didnt understand : "if it's aimed at dx/opengl it might not work with wesnoth because it doesn't use any gpu api" ^^ 20190507 18:16:05<+wesdiscordbot> I feel like you should still be able to use window capture on Windows 20190507 18:16:29<+wesdiscordbot> Worst case scenario you might just need to maximize the window and use screen capture instead 20190507 18:17:28<+wesdiscordbot> Yes , i did try with windows capture but the screen still black. Then i tried with display capture and that worked, but for streaming that's not rly confortable ^^ 20190507 18:18:20<+wesdiscordbot> try another game 20190507 18:18:36<+wesdiscordbot> if it still doesn't work it's either the hardware or the software you are using 20190507 18:20:18<+wesdiscordbot> Wesnoth is kind of special in a bad way 20190507 18:21:18<+wesdiscordbot> it's still one of the better open source games 20190507 19:07:36<+wesdiscordbot> I love Wesnoth !!! @Technomancer i did try with other game and it works with all but wesnoth just don't want 20190507 19:11:40<+wesdiscordbot> https://www.obs.live/articles/2019/3/20/how-to-fix-the-obs-capture-window-black-issue 20190507 19:13:24-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Read error: Connection reset by peer] 20190507 19:16:28<+wesdiscordbot> Sadly i've already tried these, i was searching about something coming from the game and not from obs, but ye that was the first thing ive try 20190507 19:18:12<+wesdiscordbot> you might want to try earlier version of wesnoth, just for science 20190507 19:18:18<+wesdiscordbot> like 1.10 20190507 19:18:28<+wesdiscordbot> that was before sdl2 transition 20190507 19:19:14<+wesdiscordbot> where do i can find this version? 20190507 19:19:47<+wesdiscordbot> sourceforge keeps all older versions 20190507 19:20:33<+wesdiscordbot> https://sourceforge.net/projects/wesnoth/files/ 20190507 19:20:53<+wesdiscordbot> 1.12 was SDL 1.2.x-based too 20190507 19:22:27<+wesdiscordbot> well, im downloading the 1.10 20190507 19:34:28<+wesdiscordbot> Not working with 1.10 neither (fullscreen and windowed) 20190507 19:39:52-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Ping timeout: 244 seconds] 20190507 19:53:03-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190507 20:11:39-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20190507 21:34:11-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 255 seconds] 20190507 21:41:30-!- psymin [~psymin@69.146.8.222] has quit [Quit: Leaving] 20190507 21:51:39-!- cyphase [~cyphase@unaffiliated/cyphase] has quit [Quit: cyphase.com] 20190507 22:01:14-!- psymin [~psymin@172.56.42.174] has joined #wesnoth 20190507 22:03:57-!- cyphase [~cyphase@unaffiliated/cyphase] has joined #wesnoth 20190507 22:14:45-!- psymin [~psymin@172.56.42.174] has quit [Read error: Connection reset by peer] 20190507 22:15:16-!- psymin [~psymin@172.56.42.174] has joined #wesnoth 20190507 22:29:38-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20190507 22:29:41-!- psymin [~psymin@172.56.42.174] has quit [Quit: Leaving] --- Log closed Wed May 08 00:00:50 2019