--- Log opened Wed Jun 26 00:00:14 2019 20190626 04:04:44-!- celmin|away [~celmin@unaffiliated/celticminstrel] has quit [Quit: And lo! The computer falls into a deep sleep, to awake again some other day!] 20190626 07:18:31-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190626 07:50:09<+wesdiscordbot> @Cackfiend @Mighty_Pawn PM him on the forums? 20190626 07:56:12<+wesdiscordbot> lol 20190626 08:40:12<+wesdiscordbot> 😜 didn't think of that thanks 20190626 09:23:41-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has quit [Ping timeout: 258 seconds] 20190626 09:25:34-!- Rhonda [~rhonda@wesnoth/developer/rhonda] has joined #wesnoth 20190626 10:03:30<+wesdiscordbot> NR - The pursuit 20190626 10:04:07<+wesdiscordbot> Should I spend all gold for recruitment /recall at the beginning? 20190626 10:17:14< Soliton> depends whether you think you can stay in positive gold (seems unlikely in that scenario). if not then it's best to just go all out at the start and live with minimum gold for the next scenario. 20190626 10:24:03< Soliton> well, actually there is the treasure stuff, too. so maybe be a little conservative but not to the point that you need more turns... 20190626 10:25:26< Soliton> how many units you need is always tough to guess unless you played the scenario once. and hard to suggest for us not knowing difficulty, skill and army composition. 20190626 10:29:00<+wesdiscordbot> Easiest difficulty. 20190626 10:29:12<+wesdiscordbot> AC - dwarfs 20190626 10:30:33<+wesdiscordbot> Skill - ‌¿ 20190626 10:45:38-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has joined #wesnoth 20190626 11:46:33-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Read error: Connection reset by peer] 20190626 12:04:19-!- celticminstrel [~celmin@unaffiliated/celticminstrel] has joined #wesnoth 20190626 12:11:05-!- celticminstrel is now known as celmin|away 20190626 12:18:21-!- EliDupree [~quassel@2604:a880:400:d0::9bb:2001] has quit [Quit: No Ping reply in 180 seconds.] 20190626 12:21:01-!- EliDupree [~quassel@2604:a880:400:d0::9bb:2001] has joined #wesnoth 20190626 12:42:08-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has joined #wesnoth 20190626 14:20:21<+wesdiscordbot> Ouuuu...... 20190626 14:20:43<+wesdiscordbot> Skill - rookie, I guess 20190626 14:36:02-!- psymin [~psymin@69.146.8.222] has joined #wesnoth 20190626 15:24:11<+wesdiscordbot> Go all out and try to survive. 20190626 15:47:25-!- Haudegen [~quassel@212-186-77-29.static.upcbusiness.at] has quit [Remote host closed the connection] 20190626 17:14:15-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190626 17:46:56<+wesdiscordbot> How do I kill Arabs as an undead player 20190626 18:09:37<+wesdiscordbot> steal their turbans 20190626 18:11:27<+wesdiscordbot> at some point, when the dunefolk stop being a moving target, someone should update https://wiki.wesnoth.org/How_to_play_Undead with dunefolk info 20190626 19:21:49-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Quit: No Ping reply in 180 seconds.] 20190626 19:28:03-!- Narrat [~Narrat@p2E511511.dip0.t-ipconnect.de] has joined #wesnoth 20190626 19:35:02-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190626 20:00:02-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Remote host closed the connection] 20190626 20:12:58-!- APic [apic@apic.name] has quit [Ping timeout: 245 seconds] 20190626 20:33:08<+wesdiscordbot> hmm I should try dunefolk 20190626 20:40:47<+wesdiscordbot> keep your eyes on those skeletons tho 20190626 20:40:54<+wesdiscordbot> they'll try to steal your turbans 20190626 20:41:17<+wesdiscordbot> 🤷🏿 dead people need headwear too 20190626 20:44:57-!- APic [apic@apic.name] has joined #wesnoth 20190626 21:01:26-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has joined #wesnoth 20190626 22:13:55<+wesdiscordbot> @Rose you should try dunefolk when they were updated 20190626 22:18:41-!- zookeeper [~lmsnie@wesnoth/developer/zookeeper] has quit [Ping timeout: 248 seconds] 20190626 22:23:10-!- behalebabo [~behalebab@unaffiliated/behalebabo] has quit [Ping timeout: 276 seconds] 20190626 22:25:55-!- behalebabo [~behalebab@unaffiliated/behalebabo] has joined #wesnoth 20190626 22:26:41-!- Soliton [~Soliton@wesnoth/developer/soliton] has quit [Quit: Battle for Wesnoth: http://www.wesnoth.org/] 20190626 22:26:55-!- Soliton [~Soliton@wesnoth/developer/soliton] has joined #wesnoth 20190626 22:37:01<+wesdiscordbot> @Rio Sempre Arabs?? 😅 I guess you mean the dunefolk right? XD Well, they are good with the environment. I think use units with marksman or magic and then bodyguard them with tanky melee units (ghouls, skeletons). 20190626 22:37:37<+wesdiscordbot> Probably not too many ghouls, they are slow and do low damage 20190626 22:37:37<+wesdiscordbot> I tried using more skeleton archers to deal with their horses 20190626 22:37:46<+wesdiscordbot> It worked 20190626 22:37:50<+wesdiscordbot> I see. 20190626 22:38:02<+wesdiscordbot> Skeleton archer sounds like a pain, yeah 20190626 22:38:04<+wesdiscordbot> They do not have that many anti-skeleton outside of their firey bois 20190626 22:38:10<+wesdiscordbot> Exactly. 20190626 22:38:13<+wesdiscordbot> And these I can deal with using adepts 20190626 22:41:12<+wesdiscordbot> I like how the undead army is basically a gun battery defended by meatshields 20190626 22:41:46<+wesdiscordbot> sometimes they are meatshields without much meat on them 20190626 22:41:48<+wesdiscordbot> I usually win by flanking the enemy 20190626 22:42:14<+wesdiscordbot> and sometimes it is actually just mostly shields 20190626 22:45:18<+wesdiscordbot> Unfortunately the undead are not very good at protracted combat 20190626 22:45:23<+wesdiscordbot> Since Undead have significant obstruction qualities and shortcomings each adversary will have a particular intend to counter you. This will comprise of Fire and Impact units. Somehow Adepts are best at countering these units whether it be protectively against Fire units or unpalatably against Impact units. A decent note is that Ghouls have 10% Fire opposition and no Impact powerlessness. They are a decent cautious unit to use 20190626 22:45:23<+wesdiscordbot> on towns generally. As a style of individual inclination, I appreciate utilizing the huge harm managing Dark Adepts as once huge mob. The most appalling aggressor of the Undead is likewise the most forlorn protector, being the main unit in Default to have no scuffle weapon. Due to this you'll require a decent blend of Skeletons, Adepts, and bolster units (like ghouls or WC). The greatest part of Undead that you'll need to wind up OK 20190626 22:45:24<+wesdiscordbot> with is nearly overextending yourself during the evening. Your harm is high to the point that even Northerners can't keep up aside from with having more units. You'll make your first assaults with Adepts for the most part so you can ensure them with your propelling powers that replace the units they rout. Skeletons do this best, normally, as they are your heaviest scuffle hitter, and around evening time there is certifiably not a 20190626 22:45:24<+wesdiscordbot> solitary dimension 1 unit that can take them out in one assault. So as to take full advantage of your cash, you should assault as sunset breaks - particularly in case you're second player. You'll start your assault and your adversary should counter during the evening. On the off chance that your rival is legal, the correct time to leave the assault can be dubious. Generally essentially retreat as night is finishing. Against legal units 20190626 22:45:25<+wesdiscordbot> you may need an additional go to get space among you. As a general rule, especially against factions like elves, you must attack on first night otherwise you will be in a bad spot for the rest of the game unless your adversary lacks concrete technique. 20190626 22:47:12<+wesdiscordbot> Actually sorry, you do not have to attack 20190626 22:47:15<+wesdiscordbot> but you have to pressure 20190626 22:47:19<+wesdiscordbot> key difference 😅 20190626 22:47:22<+wesdiscordbot> Which army would be better at slowly grinding the enemy down? 20190626 22:47:29<+wesdiscordbot> Unfortunately the undead are fragile 20190626 22:47:33<+wesdiscordbot> Maybe the elves 20190626 22:47:49<+wesdiscordbot> I guess loyalists or elves 20190626 22:48:39<+wesdiscordbot> Loyalists are always in the driver's seat for almost every faction matchup 20190626 22:48:48<+wesdiscordbot> especially against knalgans 20190626 22:49:15<+wesdiscordbot> I like the undead aesthetically but their fast-paced gameplay is not to my liking 20190626 22:49:42<+wesdiscordbot> I mean I just play random in 1v1 matchups 20190626 22:50:02<+wesdiscordbot> There can be some issues with choosing a main 20190626 22:50:15<+wesdiscordbot> for example, knalgan has a different strategy for basically every faction matchup 20190626 22:50:19<+wesdiscordbot> But 20190626 22:50:27<+wesdiscordbot> if you choose a faction and your opponent knows it 20190626 22:50:29<+wesdiscordbot> and they get knalgans 20190626 22:50:36<+wesdiscordbot> then they can open better 20190626 22:51:30<+wesdiscordbot> If you get knalgan against an unknown faction then you should probably use thunderers for your backbone 20190626 22:51:56<+wesdiscordbot> They are useful against every matchup except for undead (at that point you just switch), but they are also helpful for defense against adepts etc. 20190626 22:52:22<+wesdiscordbot> did you just copy something and substitute random words from your thesaurus to make it unreadable 20190626 22:53:49<+wesdiscordbot> plagiarism is frowned upon, you know 20190626 22:54:36<+wesdiscordbot> @Rio Sempre undead don't have to be bad at protracted combat, it depends on your unit composition and the unit composition you are going up against 20190626 23:02:28-!- Haudegen [~quassel@178.115.237.87.static.drei.at] has quit [Ping timeout: 258 seconds] 20190626 23:03:42<+wesdiscordbot> Also Drakes are incredible frustrating to play for or against 20190626 23:12:10-!- psymin [~psymin@69.146.8.222] has quit [Quit: Leaving] 20190626 23:23:37-!- Narrat [~Narrat@p2E511511.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20190626 23:24:48-!- Narrat [~Narrat@p2E511511.dip0.t-ipconnect.de] has joined #wesnoth 20190626 23:45:53<+wesdiscordbot> Wow playing as Rebels is so much more satisfying 20190626 23:46:16<+wesdiscordbot> It is the ultimate communist faction 20190626 23:52:08-!- Narrat [~Narrat@p2E511511.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 20190626 23:53:06-!- Narrat [~Narrat@p2E511511.dip0.t-ipconnect.de] has joined #wesnoth --- Log closed Thu Jun 27 00:00:55 2019