Search found 28 matches

by macherb
February 10th, 2016, 2:40 pm
Forum: Scenario & Campaign Development
Topic: RELEASE: Coming of the Storm - v0.3.2- 10.07.2020
Replies: 534
Views: 106634

CotS: scenario 25 - scenario 26 -scenario 27

Great Game, but ... Some problems in scenario 25: When Avernus destroys the monolit ther should the terrain change. But there are wrong coordinates - net even inside the map (y=40, y max in this scenario is 36). Thus the terrain does not chane, i.e. the monolith remains. The terrain Aa (snow) seems ...
by macherb
February 16th, 2013, 1:10 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7461
Views: 1382124

Re: Legend of the Invincibles

Hi, I started the Legends (after some time) again .... And there are some questions concerning pickable items: The description of items: Is somewhere a legend explaining, what the text colors of the itemproperties mean? (OK, magenta denotes requirement of another item) Function: Efraim has Sword of ...
by macherb
July 16th, 2012, 1:56 pm
Forum: Scenario & Campaign Development
Topic: A New Order.
Replies: 543
Views: 153857

Re: A New Order.

Hi, Reading the posts - there is a lot going on! Wow. But I cannot play any longer - I am stuck. About a week ago I had to give up in the scenario "trapped" and start over. This time I arrived at scouting, did all three maps and now I cannot go forwards or backwards. I am trapped. Strange,...
by macherb
April 4th, 2012, 9:07 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7461
Views: 1382124

Re: Legend of the Invincibles feedback

Playing wesnoth version 1.10.1, Legend of the Invincibles version 2.0.11, easy, on Linux/debian Inscenario 1 "Thirst for adventures" the following is said: message= _ "Units recruited with a very high cost are recalled at the beginning of each scenario and .... I assumed that these un...
by macherb
April 4th, 2012, 9:35 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7461
Views: 1382124

Re: Legend of the Invincibles feedback

Hi I have played now part one and two. Sometimes I needed several tries, but otherwise it was fun to play. Now I started part three. The objectives say: "Enter the town west from the forest an help..." but the hexes given in the script (x,y=113-126,42-51) are in the east of the Town of ete...
by macherb
August 15th, 2011, 10:39 pm
Forum: Scenario & Campaign Development
Topic: 1.14/1.15 SP Campaign - Bad Moon Rising
Replies: 582
Views: 181894

Re: 1.8 SP Campaign: Bad Moon Rising 1.0.4

After posting I tried another approach: Since carryover of gold is not a matter, I tried not to press for quick success but tried to level my units: I have 6 level 2 units now. I will start a new try with "camp" now. OK, I could go on an finished also part two. In part three I got stuck i...
by macherb
July 30th, 2011, 8:35 am
Forum: Scenario & Campaign Development
Topic: 1.14/1.15 SP Campaign - Bad Moon Rising
Replies: 582
Views: 181894

Re: 1.8 SP Campaign: Bad Moon Rising 1.0.4

Thanks for your reply macherb wrote:2.) In turn 4 unconditionally side 2 gets 200 gold, At this point the number of units was about equal, Ukians being by far weaker than humans, because hit chances are low. Not sure what you mean by hit chances being low. I meant with hit chances the %-value given ...
by macherb
July 29th, 2011, 3:03 pm
Forum: Scenario & Campaign Development
Topic: 1.14/1.15 SP Campaign - Bad Moon Rising
Replies: 582
Views: 181894

Re: 1.9 SP Campaign: Bad Moon Rising 1.3.11

Hi, This campaign is, lets say, strange. Frustrating. Without cheating I have no chance, even in easy mode. With units which just tickle the enemy, where the strike back hits with 10HP its impossible to win. I made it until scenario "Camp". starting gold 350. There 1.) it is impossible to ...
by macherb
January 13th, 2011, 11:03 am
Forum: Scenario & Campaign Development
Topic: New campaign: Attack on Elves (1.8)
Replies: 7
Views: 2232

Re: New campaign: Attack on Elves

Hi, I have played the campaign till labyrinth-scenario. I like the campaign - but in the labyrinth I see a problem. Loren should explore the map. There are 80 turns available, more than 40 are needed for shortest way and there are 11 monsters, defeating takes in average approximately 1.5 turns, henc...
by macherb
November 8th, 2010, 11:35 am
Forum: Scenario & Campaign Development
Topic: The Militia
Replies: 80
Views: 21929

Re: The Militia

Hallo, Sorry, it might be I am wrong in this forum, but there is no other for "The militia". I had fun playing (normal difficulty, wesnoth 1.8.5) until the fair scenario. There I have big troubles. When trading for items there could be a comment at the end of dialog about the effect like &...
by macherb
September 28th, 2010, 8:11 am
Forum: Scenario & Campaign Development
Topic: A New Order (ANO) campaign - version 1.1.6
Replies: 179
Views: 43938

Re: A New Order (ANO) campaign - version 1.1.6

Hi, I played ANO on intermediate level until scenario 14. After finishing 14a (Scouting Near Barnon) at the end I got the error message ano-13 not fond (or similar). I reloaded the latest vrsion (again - 1.1.99) and line 396 in ano-a4a.cfg says "ano-13" instead of "ano_13". I cha...
by macherb
July 23rd, 2010, 10:19 am
Forum: Add-on Feedback
Topic: Fate of a Princess
Replies: 92
Views: 41838

Re: Fate of a Princess

OK, I have finished now As a strategy tip,..... Thank you for your suggestions. I had to go back to scenario 19 to produce some professors (Probably oen should start earlier to collect professors), then it was fun to proceed. Almost. I had to start over or reload several times. In particular after g...
by macherb
July 19th, 2010, 3:06 pm
Forum: Add-on Feedback
Topic: Fate of a Princess
Replies: 92
Views: 41838

Re: Fate of a Princess

This is the feedback thread for Fate of a Princess. The Questions: 1. What version of Battle for Wesnoth did you play? 1.8 2. What version of Fate of a Princess (or the scenario) did you play? 0.7.5 3. What difficulty level did you select to play the campaign? (easy/normal/hard) normal 4. How diffi...
by macherb
March 19th, 2010, 2:11 pm
Forum: Scenario & Campaign Development
Topic: 'When Came out the Shadows' campaign
Replies: 72
Views: 15046

Re: 'When Came out the Shadows' campaign

Hi, I could beat the scenarios up to "the plain of ydra". But in this scenario I can't see a chance. 100 gold, 4 characters which are not to be beaten and hundreds of enemies. Best I did in "easy" was turn 9. Could you give me a hint? More gold? Level 1 characters will be dead im...
by macherb
January 3rd, 2010, 9:38 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 34
Views: 11313

Re: Campaign: Bitter Revenge (1.7/1.8)

I don't know what is wrong. It has always worked on my computer. Could you post your: 1. Operation system linux debian 2. Version of Wesnoth you are using 1.6.5 3. The whole error message same as in earlier posting Code: [ Select all ] 20091212 22:56:40 error general: An error due to possibly inval...