Search found 2433 matches

by Lord-Knightmare
Yesterday, 8:10 pm
Forum: Forum Games
Topic: Word association
Replies: 322
Views: 129448

Re: Word association

dungeon
by Lord-Knightmare
Yesterday, 6:31 pm
Forum: Forum Games
Topic: Word association
Replies: 322
Views: 129448

Re: Word association

monkey
by Lord-Knightmare
Yesterday, 3:07 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 264
Views: 157814

Re: Invasion from the Unknown 2.1.13.1 [Wesnoth 1.14.x & 1.15.12+]

Don't count on it any time soon, because Irydacea has abandoned the project
I think this sounds a bit too extrapolating. Iris has not confirmed this and might be porting the works at her own pace, so jumping into a conclusion as extreme seems misleading.
by Lord-Knightmare
May 22nd, 2024, 12:55 pm
Forum: Developers’ Discussions
Topic: Wesnoth Inc Board Member Election
Replies: 9
Views: 819

Re: Wesnoth Inc Board Member Election

Hejnewar wrote: May 22nd, 2024, 12:53 pm I will nominate myself and nominate tahsin jahin khalid (Lord-Knightmare).
Sure. I accept the nomination.
by Lord-Knightmare
May 22nd, 2024, 12:05 pm
Forum: Ideas
Topic: Djinns
Replies: 9
Views: 363

Re: Djinns

We duplicate the same trait in three terms: undead/mechanical/elemental That's a good point, should there be some variation between the three? Given the balance implications being major (affecting most of mainline and a significant number of UMC using the traits), I doubt refactoring of existing tr...
by Lord-Knightmare
May 21st, 2024, 2:01 pm
Forum: Ideas
Topic: Djinns
Replies: 9
Views: 363

Re: Djinns

We duplicate the same trait in three terms: undead/mechanical/elemental

I hardly see any value in doing this a 4th time.
by Lord-Knightmare
May 15th, 2024, 2:01 pm
Forum: Scenario & Campaign Development
Topic: The Deceiver's Gambit - New Mainline Candidate!
Replies: 39
Views: 5309

Re: The Deceiver's Gambit - New Mainline Candidate!

Code: Select all

----v1.0.5:
Difficulty tweaks: Easy/Normal now have more enemies, but also more starting gold.
Perhaps this was a little bit too much? I mean not everyone plays seriously so some found it more hard than others, while others found it too easy.
by Lord-Knightmare
May 12th, 2024, 11:59 am
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 22
Views: 4450

Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

So he may just be stronbow lying on ground until we get on his hex Yeah, so I did change that image to be some aragwaithi lying unconscious on the cave ground. Anyways, updates: - Scenario 6 and 7 are in development now. - plans ready for scenarios 8, 9 and 10 - alternate branch plans drafted my de...
by Lord-Knightmare
May 7th, 2024, 5:14 pm
Forum: Scenario & Campaign Development
Topic: The South Guard (Revised)
Replies: 51
Views: 3296

Re: The South Guard (Revised)

So, I played through it. Here are my thoughts. It's mostly okay, but I find it that the Gerrick character and unit type has really low character value apart from being a punching bag for the enemy sides. There's no leadership anymore so calling him lieutenant, commander hardly makes senses here. Mig...
by Lord-Knightmare
May 6th, 2024, 9:17 am
Forum: Art Workshop
Topic: Duncan's Sprite Gallery
Replies: 29
Views: 1734

Re: Duncan's Sprite Gallery

Hmm, I really like these saurians. Might be an open slot for these guys in my campaign(s).
by Lord-Knightmare
May 4th, 2024, 9:56 am
Forum: Art Workshop
Topic: Duncan's Sprite Gallery
Replies: 29
Views: 1734

Re: Duncan's Sprite Gallery

Do you have the zip file of these images? Can you upload it here?
by Lord-Knightmare
April 27th, 2024, 7:26 am
Forum: Developers’ Discussions
Topic: Mainline Campaign Design [1.20 and beyond]
Replies: 16
Views: 1816

Re: Mainline Campaign Design [1.20 and beyond]

Legend of Wesmere [drafted, work tentative]: covers a similar plot and lore to the original Legend of Wesmere, but removes the multiplayer aspect. Important lore changes: the Ka'lian is not wiped out during the campaign, and Wesmere itself suffers significant personnel losses to keep Wesmere proper...
by Lord-Knightmare
April 22nd, 2024, 8:10 am
Forum: Art Contributions
Topic: Call for mainline portraits and story art
Replies: 14
Views: 8278

Re: Call for mainline portraits and story art

Please include Prince Haldric and Lady Jessene...
by Lord-Knightmare
April 20th, 2024, 7:58 am
Forum: Users’ Forum
Topic: [General Feedback] Northern Rebirth: still mainline quality?
Replies: 7
Views: 966

Re: [General Feedback] Northern Rebirth: still mainline quality?

About NR: All in all, I feel like Northern Rebirth kind of hit the breaks on my mainline campaign run and interrupted the immersion. Compared to all the shiny new mainline campaigns (except Winds of Fate, which is understandably lacking in polish due to its being so new), Northern Rebirth feels to m...
by Lord-Knightmare
April 20th, 2024, 7:35 am
Forum: WML Workshop
Topic: AI terrain affinity
Replies: 2
Views: 396

Re: AI terrain affinity

I'm creating fire elemental units. They will heal when over lava, and maybe get a damage bonus or something. I'd like to inform the AI that this unit should have an affinity for lava, but I'm not really finding anything. Best I can think of is to give the unit a good defense on unwalkable. Better i...