Coder’s Corner

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

New Topic
  • Announcements
    Replies
    Views
    Last post
  • Topics
    Replies
    Views
    Last post
  • Getting Started
    by Iris »
    63 Replies
    48679 Views
    Last post by Pentarctagon
  • Draft of the plan to refactor the preprocessor
    by CrawlCycle »
    7 Replies
    221 Views
    Last post by CrawlCycle
  • Miscellaneous
    by CrawlCycle »
    5 Replies
    125 Views
    Last post by Celtic_Minstrel
  • Wording and style for Doxygen documentation
    by CrawlCycle »
    22 Replies
    546 Views
    Last post by Celtic_Minstrel
  • Testing puzzles
    by CrawlCycle »
    3 Replies
    216 Views
    Last post by Celtic_Minstrel
  • Question about Doxygen documentation
    by CrawlCycle »
    8 Replies
    206 Views
    Last post by Pentarctagon
  • How to search the irc channel?
    by CrawlCycle »
    2 Replies
    108 Views
    Last post by CrawlCycle
  • Reflections on the code
    by CrawlCycle »
    2 Replies
    150 Views
    Last post by Celtic_Minstrel
  • A bot assistant for tournament organization
    by demario »
    0 Replies
    205 Views
    Last post by demario
  • Wesnoth 2.0 and project Haldric?
    by revolting_peasant »
    20 Replies
    2066 Views
    Last post by revolting_peasant
  • Wesnoth for Löve
    by fabi »
    36 Replies
    2958 Views
    Last post by fabi
  • menu items
    by inuyasha35 »
    13 Replies
    596 Views
    Last post by inuyasha35
  • Minimum Damage Code
    by BWeManX »
    4 Replies
    1071 Views
    Last post by WhiteWolf
  • Custom summoning for RPG-mod
    by MrFleckstone »
    1 Replies
    334 Views
    Last post by vghetto
  • External AI control
    by mattsc »
    4 Replies
    1804 Views
    Last post by crowvine
  • Wesnoth Unit Creator App
    by Lord-Knightmare »
    13 Replies
    3879 Views
    Last post by Yomar
  • Any thoughts on C++ Modules
    by Tad_Carlucci »
    3 Replies
    1042 Views
    Last post by loonycyborg
  • Campaign Global "Options"
    by denispir »
    8 Replies
    2989 Views
    Last post by Celtic_Minstrel
  • vertical lines (Wesnoth geometry)
    by denispir »
    0 Replies
    901 Views
    Last post by denispir
  • Deprecation Messages
    by doofus-01 »
    5 Replies
    1926 Views
    Last post by Celtic_Minstrel
  • 3 directories of core Wesnoth game data
    by denispir »
    5 Replies
    1253 Views
    Last post by denispir
  • Glib errors about when erasing cache
    by denispir »
    0 Replies
    1673 Views
    Last post by denispir
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    2395 Views
    Last post by Tad_Carlucci
  • Autofight Utility
    by Yomar »
    3 Replies
    2007 Views
    Last post by Yomar
  • Ask for help to create "asynchronous/PBEM" matches
    by C4nt3r »
    11 Replies
    2272 Views
    Last post by lhybrideur
  • Lua Bots documentation and samples?
    by C4nt3r »
    3 Replies
    2637 Views
    Last post by josteph
  • HOWTO: wesnothd + user_handler=forum
    by psymin »
    3 Replies
    1969 Views
    Last post by Pentarctagon
  • Importing ANCIENT maps
    by SurekUr »
    2 Replies
    1208 Views
    Last post by SurekUr
  • Out-of-game Map generation and Tiled Map Editor
    by nyov »
    5 Replies
    4668 Views
    Last post by nyov
  • png usage
    by Luc7y »
    2 Replies
    1268 Views
    Last post by Luc7y
New Topic

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum