Search found 103 matches
- December 2nd, 2014, 5:58 pm
- Forum: Users’ Forum
- Topic: My view on RNG
- Replies: 38
- Views: 16929
Re: My view on RNG
I know that no matter how many numbers are used, it can be reduced to a single value. It does change the chance when more numbers are used, however. Normally a 99% chance would miss 1 out of 100, but by using two numbers, 99% misses only 1 in 10,000 or something. It makes the shown numbers behave c...
- August 22nd, 2014, 11:22 am
- Forum: Users’ Forum
- Topic: army did not carry over to 2nd scenario ?
- Replies: 1
- Views: 1207
Re: army did not carry over to 2nd scenario ?
They don't automatically start recruited - however, at any spot you can recruit, you can also recall. Recall brings up the units from previous scenarios, which can be brought back and used more.
- August 7th, 2014, 12:11 am
- Forum: Users’ Forum
- Topic: Why are all mainline campaign leaders male?
- Replies: 49
- Views: 11961
Re: Why are all mainline campaign leaders male?
I haven't read this thread in its entirety but I just wanted to say I'd personally prefer to play campaigns made for human beings and telling stories about human beings, instead of campaigns about fantasy gender stereotypes made for fantasy gender stereotypes. Nobody is asking for fantasy gender st...
- July 29th, 2014, 7:59 pm
- Forum: Users’ Forum
- Topic: Discovery of Wesnoth
- Replies: 58
- Views: 18404
Re: Discovery of Wesnoth
Is there a limitation in healing? Ethiliel and a shamann were close to an hurted unit and the shamann doesn't heal? Even alone she doesn't heal. There is something I do not understand about that point. Healing heals the 6 units adjacent to the healer; they do not heal themselves - it also heals eit...
- June 8th, 2014, 7:06 am
- Forum: Users’ Forum
- Topic: Why are all mainline campaign leaders male?
- Replies: 49
- Views: 11961
Re: Why are all mainline campaign leaders male?
Excellent. Deadwater was good stuff.beetlenaut wrote:FWIW, I am about 80% done with an undead campaign that has a girl as the main character.
- June 6th, 2014, 5:59 pm
- Forum: Users’ Forum
- Topic: Why are all mainline campaign leaders male?
- Replies: 49
- Views: 11961
Re: Why are all mainline campaign leaders male?
Could you enlighten me what you mean by female warriors being tiring tropes? I don't say that you're necessarily wrong, but it's not like BfW tries to make its campaign protagonists super unique (just count how many of them are orphans). Okay, I think most would agree that "The South Guard&quo...
- May 9th, 2014, 4:01 am
- Forum: Users’ Forum
- Topic: Luck in multiplayer
- Replies: 50
- Views: 15352
Re: Luck in multiplayer
Understanding the error is something that has to wait until highschool. It's traditionally left until highschool, but it doesn't need to wait that long. I've taught math of similar difficulty to elementary students before, and they are generally able to grasp concepts just fine. Actual implementati...
- May 7th, 2014, 9:02 am
- Forum: Strategies & Tips
- Topic: The First Actions
- Replies: 14
- Views: 4791
Re: The First Actions
Also sometimes certain pairs of or combos of levelled units are overpowered which can be used for leader assassination strategies: like sylph/shyde combos, or grand knight/paladin pairs or a bunch of avengers, bunch of silver mages, squad of gryphon masters.. these guys are quick, flying or have so...
- April 27th, 2014, 4:18 am
- Forum: Users’ Forum
- Topic: Luck in multiplayer
- Replies: 50
- Views: 15352
Re: Luck in multiplayer
Poker is almost entirely luck based though, so it isn't the same. A handful of professionals are able to consistently win major tournaments. Below that level, a fair number of people are consistently able to make some money on the side of whatever else they do competing in the sort of events that t...
- April 26th, 2014, 11:41 pm
- Forum: Users’ Forum
- Topic: Luck in multiplayer
- Replies: 50
- Views: 15352
Re: Luck in multiplayer
1) Plan for luck - Which I always do, is often very difficult and sometimes impossible. There is a difference between thinking "my archer has 50% chance to hit, he has 4 attacks and I only need 2 hits to kill, therefore, statistically, I'll kill their unit" and "their unit is in open...
- April 26th, 2014, 12:58 am
- Forum: Strategies & Tips
- Topic: My thoughts on the games balance
- Replies: 11
- Views: 6047
Re: My thoughts on the games balance
You would be surprise to know that most skilled players use to think is the oposite: Undead have very hard time dealing with Knalgans. Try to attack a ghost with an ulfserker at day and look what happens. Then cover your ulfserker with footpads so enemy units cant reach him next turn... and watch u...
- April 15th, 2014, 12:10 am
- Forum: Technical Support
- Topic: The RNG seems very off.
- Replies: 8
- Views: 4352
Re: The RNG seems very off.
I see similar matrix dodging or insanely accurate shots happening multiple times a game. I'm doing more research of how often this pops up, but so far in the game I am playing it has come up each round(I say a round is my turn then my opponent's turn) , which it should not be popping up anywhere ne...
- March 28th, 2014, 9:46 pm
- Forum: Strategies & Tips
- Topic: Help with Revenge is mine
- Replies: 3
- Views: 3057
Re: Help with Revenge is mine
Well it's the 62nd turn, and it seems like you don't have very many units. You should restart. Though it may sound simple, I suggest flooding. Get a good mix of skeletons and archers, a few ghouls here and there, and LOTS of ghosts. Ghosts can absorb a lot of damage and have great defenses, so they...
- March 25th, 2014, 8:16 am
- Forum: Ideas
- Topic: [mainline]Based characteristics in genres
- Replies: 7
- Views: 3016
Re: [mainline]Based characteristics in genres
I think that he wants to make units influence adjacent units of different gender (specific effects, some for allies, something else for enemies), possibly with some other influence from units of the same gender. Like gentlemen Duelists being reluctant to hit enemy women and doing less damage becaus...
- March 25th, 2014, 2:55 am
- Forum: Off-Topic
- Topic: Questions about D&D.
- Replies: 86
- Views: 33728
Re: Questions about D&D.
I have another curiosity. In D&D, undeads do not have a Con score. Why? I understand that Con score directly determines HP (hitpoints). If undeads have Con=0, then they should have HP=0. How is it that they have HP non-zero? There's a difference between not having a score and having a score of ...