Search found 170 matches
- June 1st, 2024, 11:32 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 29
- Views: 1444
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
You're right - thanks for pointing those out! I'll tone down the "gasp, saurians" line! I won't remove it completely though, since it's important lead-in for the Delfador-hunts-Omaranth plotline. (also that's only 3 orc-saurian scenarios in mainline? That still strikes me as fairly unusua...
- May 31st, 2024, 2:29 am
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 29
- Views: 1444
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
I understand your thought process, but then the issue is that Delfador, as you mention yourself, is no greater than Lionel or other characters. If Methor, who is his teacher and thus knows him well, is the only one who thinks he is great, then how can it be a title that Delfador carries? It's simila...
- May 30th, 2024, 5:16 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 29
- Views: 1444
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
My goal with "The Great" - which is hopefully more clear in the WIP iteration than in the previous add-on - was actually NOT make Delfador great because of his achievements, but rather because of his character. Delfador achieves lots of victories in war; is praised by Garard; has half of ...
- May 30th, 2024, 1:14 am
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 29
- Views: 1444
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
I went through the entire rework with a focus on plot and dialogue, and here is my feedback: The dialogue is a lot clearer overall in conveying the plot points. Garard: Although begrudgingly, he is more involved with resolving the conspiracies around him (even if the end result is not fruitful). Sel...
- May 28th, 2024, 2:48 pm
- Forum: Scenario & Campaign Development
- Topic: Forgotten Conflicts (1.18 Re-Release) (Version 1.0)
- Replies: 2
- Views: 2302
Re: Forgotten Conflicts (1.18 Re-Release) (Version 1.0)
Thanks for the bug report!
I've fixed the error now with version 1.1.1.
I've fixed the error now with version 1.1.1.
- May 23rd, 2024, 6:57 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 29
- Views: 1444
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
In regards to the story, one thing I will say is that although DM is definitely not a good campaign, I had the feeling that Delfador truly became a 'Great' by the tail-end of the story. By comparison, I feel Delfador doesn't quite accomplish anything meaningful in TDG that would earn him that title....
- May 17th, 2024, 2:52 am
- Forum: Developers’ Discussions
- Topic: A grand design for singleplayer mainline lore
- Replies: 70
- Views: 46460
Re: A grand design for singleplayer mainline lore
Not sure why we would need demons in Wesnoth other than 'Oh, it's fun to have them in the game'. Wesnoth doesn't need to be home to every single fantasy trope that exists, instead of which we can expand upon existing factions. Demons feel like a convenient 'evil entity' that serves as a shallow caus...
- May 16th, 2024, 6:41 pm
- Forum: Developers’ Discussions
- Topic: A grand design for singleplayer mainline lore
- Replies: 70
- Views: 46460
Re: A grand design for singleplayer mainline lore
Unfortunately new campainings often don't match the quality of the classics (despite all their shortcomings) and the plans of some of the current game management (like adding demons to the mainline and making them the center of events) raises a rightful concern about the future of the project.... I...
- May 16th, 2024, 6:38 pm
- Forum: Art Workshop
- Topic: Improved Konrad and "Clothed" Li´sar
- Replies: 8
- Views: 542
Re: Improved Konrad and "Clothed" Li´sar
Why are we redoing portraits when we already have ones that exist.
If anything, effort should be put into creating portraits for Dunefolk, Saurians, Drakes and others that lack portraits right now.
If anything, effort should be put into creating portraits for Dunefolk, Saurians, Drakes and others that lack portraits right now.
- May 2nd, 2024, 3:29 pm
- Forum: Writers’ Forum
- Topic: Saurian Mainline Canon and Info ?
- Replies: 12
- Views: 1687
Re: Saurian Mainline Canon and Info ?
Here is the Code from Scenario 17 Scepter of Fire. I do not know, why orcs can recruit saurians, but they are there. Reason is sadly very simple. Many campaign authors treat orcs, nagas, troll, saurians, ogres all as one and the same. They randomly let orcs recruit saurians without considering lore...
- May 1st, 2024, 5:42 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard (Revised)
- Replies: 51
- Views: 3409
Re: The South Guard (Revised)
In light of the fact that artwork is difficult to obtain, especially high-quality portraits, we should cherish the characters who have received such art, not delete them or relegate them to even further obscurity. Minister Hylas and Sir Gerrick had the privilege of receiving some of the highest-qual...
- April 29th, 2024, 3:46 pm
- Forum: Art Contributions
- Topic: Call for mainline portraits and story art
- Replies: 14
- Views: 8953
Re: Call for mainline portraits and story art
5 portraits Female Captain (Mari) I know we are cutting Minister Hylas from TSG, but wouldn't it be a better use of resources to have Minister Hylas take on the role of 'Captain Mari' rather than commission a brand new portrait and unit type when Minister Hylas already has an extremely high-quality...
- April 11th, 2024, 2:06 pm
- Forum: Writers’ Forum
- Topic: Saurian Mainline Canon and Info ?
- Replies: 12
- Views: 1687
Re: Saurian Mainline Canon and Info ?
I made a campaign called 'The Thelien Attack' that details more aspects of Saurian culture and lore. It is set after 'The Son of the Black Eye' campaign. Only 6 scenarios long, so feel free to have a look.
- April 8th, 2024, 10:15 pm
- Forum: Scenario & Campaign Development
- Topic: The Thelien Attack (1.18 Re-Release) (Version 1.0)
- Replies: 2
- Views: 2847
Re: The Thelien Attack (1.18 Re-Release) (Version 1.0)
Patch Notes (Version 1.1) Fixed missing animations for the Fire Elemental unit. Fixed typos and reformatted story and dialogue text. Added a unique reward for keeping Glestrik alive in Scenario 2. Description: A loyal, dextrous Jinn joins the party. Changed Zelxis from a Saurian Javelineer to a Sau...
- April 7th, 2024, 11:22 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 39
- Views: 5434
Re: The Deceiver's Gambit - New Mainline Candidate!
Just finished the campaign. I think it was quite good, although as someone mentioned earlier, the role of the elves was quite diminished owing to the shorter length. I'm curious to see if the TSG remake/rewrite will remedy this, although I guess it is also fine as is. I do feel like some of the dial...