Search found 59 matches
Re: Djinns
That's a good point, should there be some variation between the three?Lord-Knightmare wrote: ↑Yesterday, 2:01 pm We duplicate the same trait in three terms: undead/mechanical/elemental
Re: Djinns
Who says elementals can't be reasonable?
Re: Djinns
Djinn is fairly generic, like fae, troll, or yokai. And many of them are elemental spirits, specifically the ones in Wenoth.
- Yesterday, 6:56 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 295
- Views: 125499
Re: Word association
hobo
- May 20th, 2024, 5:07 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 295
- Views: 125499
Re: Word association
class
- May 20th, 2024, 5:04 pm
- Forum: Art Workshop
- Topic: Duncan's Sprite Gallery
- Replies: 23
- Views: 1305
Re: Duncan's Sprite Gallery
I said the same on Discord, they look more like an Arcane Rogue than a Rogue Mage, which is not the same meaning of the word rogue.
- May 19th, 2024, 12:28 pm
- Forum: Art Contributions
- Topic: Melbrin (Mal M'Brin)
- Replies: 13
- Views: 838
Re: Melbrin (Mal M'Brin)
An elven skeleton wouldn't look much different from a human skeleton, maybe just as much as a Neanderthal, certainly less than a gorilla. However, Mal M'Brin is a fresh lich; he wouldn't have reached that stage yet. So having a portrait and sprite with a nose and ears would actually suit him better....
- May 18th, 2024, 7:11 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 295
- Views: 125499
- May 18th, 2024, 5:35 pm
- Forum: Art Contributions
- Topic: Melbrin (Mal M'Brin)
- Replies: 13
- Views: 838
Re: Melbrin (Mal M'Brin)
Haha! You seem to have missed out a rather iconic elf feature, the ears! If I understand right this is more like a mummy than a skeleton, so it might make sense for him to have one broken ear? Well, the problem is this portrait wasn't intended for him, just some available art used as a placeholder....
- May 18th, 2024, 3:39 am
- Forum: Users’ Forum
- Topic: Are humans overfeatured?
- Replies: 35
- Views: 14075
Re: Are humans overfeatured?
Hmm, instead of stretching the definition of necromancy one could say necromancy is the norm here, but even then our holy paladin is starting to turn into an arch lich.
- May 17th, 2024, 10:26 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 295
- Views: 125499
- May 17th, 2024, 8:26 pm
- Forum: Art Contributions
- Topic: Zombies
- Replies: 92
- Views: 107651
Re: Zombies
Not at all. Corpses tend to be a bit paler because they lose the red tint from blood, but not their actual coloring. Take natural leather for example, it keeps the color even after processing.
- May 17th, 2024, 7:51 pm
- Forum: Art Workshop
- Topic: Improved Konrad and "Clothed" Li´sar
- Replies: 8
- Views: 454
Re: Improved Konrad and "Clothed" Li´sar
"We" aren't employees, people do what they feel like doing. This is closer to fan art than an attempt at contributing to the game.
- May 17th, 2024, 7:44 pm
- Forum: Users’ Forum
- Topic: Are humans overfeatured?
- Replies: 35
- Views: 14075
Re: Are humans overfeatured?
In most places yes, but Wesnoth forums are ancient and slow. Some threats span over decades and there are many where the posts are ages apart.Celtic_Minstrel wrote: ↑May 17th, 2024, 6:03 pm Thread necromancy means posting in a thread that's older than, say, a week or so.
Though 7 years is an impressive stretch even here.
- May 14th, 2024, 6:48 pm
- Forum: Art Contributions
- Topic: Giving a Try with portraits
- Replies: 18
- Views: 1510
Re: Giving a Try with portraits
Yeah, the second drawing looks pretty good, though it could be closer to the sprites.